X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_init.c;h=7cccc3552ab5191040ccb67ba26104520e8ca51c;hb=e951e2cfe0617bda21fed114494095137925ff6e;hp=bf5b5ac8bb19100d175ebeec28e14de96c41b9eb;hpb=9e31ffd2f4fe1e5093876e56a0da3db3f66acdfb;p=freeglut diff --git a/src/freeglut_init.c b/src/freeglut_init.c index bf5b5ac..7cccc35 100644 --- a/src/freeglut_init.c +++ b/src/freeglut_init.c @@ -25,6 +25,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#define FREEGLUT_BUILDING_LIB #include #include "freeglut_internal.h" @@ -83,12 +84,14 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ GLUT_EXEC_STATE_INIT, /* ExecState */ NULL, /* ProgramName */ GL_FALSE, /* JoysticksInitialised */ + 0, /* NumActiveJoysticks */ GL_FALSE, /* InputDevsInitialised */ - 0, /* AuxiliaryBufferNumber */ - 0, /* SampleNumber */ + 1, /* AuxiliaryBufferNumber */ + 4, /* SampleNumber */ 1, /* MajorVersion */ 0, /* MajorVersion */ - 0 /* ContextFlags */ + 0, /* ContextFlags */ + 0 /* ContextProfile */ }; @@ -308,7 +311,7 @@ static void fghInitialize( const char* displayName ) /* What we need to do is to initialize the fgDisplay global structure here. */ fgDisplay.Instance = GetModuleHandle( NULL ); - + fgDisplay.DisplayName=strdup(displayName); atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc ); if( atom == 0 ) @@ -360,7 +363,24 @@ static void fghInitialize( const char* displayName ) ReleaseDC( desktop, context ); } - + /* If we have a DisplayName try to use it for metrics */ + if( fgDisplay.DisplayName ) + { + HDC context = CreateDC(fgDisplay.DisplayName,0,0,0); + if( context ) + { + fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES ); + fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES ); + fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE ); + fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE ); + DeleteDC(context); + } + else + fgWarning("fghInitialize: " + "CreateDC failed, Screen size info may be incorrect\n" + "This is quite likely caused by a bad '-display' parameter"); + + } /* Set the timer granularity to 1 ms */ timeBeginPeriod ( 1 ); @@ -424,6 +444,7 @@ void fgDeinitialize( void ) fgState.MajorVersion = 1; fgState.MinorVersion = 0; fgState.ContextFlags = 0; + fgState.ContextProfile = 0; fgState.Initialised = GL_FALSE; @@ -485,6 +506,11 @@ void fgDeinitialize( void ) XCloseDisplay( fgDisplay.Display ); #elif TARGET_HOST_MS_WINDOWS + if( fgDisplay.DisplayName ) + { + free( fgDisplay.DisplayName ); + fgDisplay.DisplayName = NULL; + } /* Reset the timer granularity */ timeEndPeriod ( 1 ); @@ -697,6 +723,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) #ifndef _WIN32_WCE { const char *fps = getenv( "GLUT_FPS" ); + if( fps ) { int interval; @@ -709,7 +736,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) } } - displayName = getenv( "DISPLAY"); + displayName = getenv( "DISPLAY" ); for( i = 1; i < argc; i++ ) { @@ -824,6 +851,16 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) } } +#if TARGET_HOST_MS_WINDOWS +void (__cdecl *__glutExitFunc)( int return_value ) = NULL; + +void FGAPIENTRY __glutInitWithExit( int *pargc, char **argv, void (__cdecl *exit_function)(int) ) +{ + __glutExitFunc = exit_function; + glutInit(pargc, argv); +} +#endif + /* * Undoes all the "glutInit" stuff */ @@ -898,6 +935,7 @@ void FGAPIENTRY glutInitDisplayString( const char* displayMode ) buffer[len] = '\0'; token = strtok ( buffer, " \t" ); + while ( token ) { /* Process this token */ @@ -1099,4 +1137,10 @@ void FGAPIENTRY glutInitContextFlags( int flags ) fgState.ContextFlags = flags; } +void FGAPIENTRY glutInitContextProfile( int profile ) +{ + /* We will make use of this value when creating a new OpenGL context... */ + fgState.ContextProfile = profile; +} + /*** END OF FILE ***/