X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_init.c;h=cdb9e66be9d872361df5511a10dc45a1074b57dd;hb=b6817e508c50718ac93da48d14ac2ba7092ed954;hp=768f89e7bcec755e285f744b32e8486acbe37296;hpb=fd77927b8883b81cc4a7bcb79f216e524043407d;p=freeglut diff --git a/src/freeglut_init.c b/src/freeglut_init.c index 768f89e..cdb9e66 100644 --- a/src/freeglut_init.c +++ b/src/freeglut_init.c @@ -25,6 +25,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#define FREEGLUT_BUILDING_LIB #include #include "freeglut_internal.h" @@ -83,12 +84,17 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ GLUT_EXEC_STATE_INIT, /* ExecState */ NULL, /* ProgramName */ GL_FALSE, /* JoysticksInitialised */ + 0, /* NumActiveJoysticks */ GL_FALSE, /* InputDevsInitialised */ + 0, /* MouseWheelTicks */ 1, /* AuxiliaryBufferNumber */ 4, /* SampleNumber */ 1, /* MajorVersion */ - 0, /* MajorVersion */ - 0 /* ContextFlags */ + 0, /* MinorVersion */ + 0, /* ContextFlags */ + 0, /* ContextProfile */ + NULL, /* ErrorFunc */ + NULL /* WarningFunc */ }; @@ -308,7 +314,7 @@ static void fghInitialize( const char* displayName ) /* What we need to do is to initialize the fgDisplay global structure here. */ fgDisplay.Instance = GetModuleHandle( NULL ); - + fgDisplay.DisplayName=strdup(displayName); atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc ); if( atom == 0 ) @@ -360,13 +366,31 @@ static void fghInitialize( const char* displayName ) ReleaseDC( desktop, context ); } - + /* If we have a DisplayName try to use it for metrics */ + if( fgDisplay.DisplayName ) + { + HDC context = CreateDC(fgDisplay.DisplayName,0,0,0); + if( context ) + { + fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES ); + fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES ); + fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE ); + fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE ); + DeleteDC(context); + } + else + fgWarning("fghInitialize: " + "CreateDC failed, Screen size info may be incorrect\n" + "This is quite likely caused by a bad '-display' parameter"); + + } /* Set the timer granularity to 1 ms */ timeBeginPeriod ( 1 ); #endif fgState.Initialised = GL_TRUE; + atexit(fgDeinitialize); /* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */ fgInitialiseInputDevices(); @@ -381,8 +405,6 @@ void fgDeinitialize( void ) if( !fgState.Initialised ) { - fgWarning( "fgDeinitialize(): " - "no valid initialization has been performed" ); return; } @@ -421,9 +443,12 @@ void fgDeinitialize( void ) fgState.JoysticksInitialised = GL_FALSE; fgState.InputDevsInitialised = GL_FALSE; + fgState.MouseWheelTicks = 0; + fgState.MajorVersion = 1; fgState.MinorVersion = 0; fgState.ContextFlags = 0; + fgState.ContextProfile = 0; fgState.Initialised = GL_FALSE; @@ -485,6 +510,11 @@ void fgDeinitialize( void ) XCloseDisplay( fgDisplay.Display ); #elif TARGET_HOST_MS_WINDOWS + if( fgDisplay.DisplayName ) + { + free( fgDisplay.DisplayName ); + fgDisplay.DisplayName = NULL; + } /* Reset the timer granularity */ timeEndPeriod ( 1 ); @@ -697,6 +727,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) #ifndef _WIN32_WCE { const char *fps = getenv( "GLUT_FPS" ); + if( fps ) { int interval; @@ -709,7 +740,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) } } - displayName = getenv( "DISPLAY"); + displayName = getenv( "DISPLAY" ); for( i = 1; i < argc; i++ ) { @@ -824,6 +855,16 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) } } +#if TARGET_HOST_MS_WINDOWS +void (__cdecl *__glutExitFunc)( int return_value ) = NULL; + +void FGAPIENTRY __glutInitWithExit( int *pargc, char **argv, void (__cdecl *exit_function)(int) ) +{ + __glutExitFunc = exit_function; + glutInit(pargc, argv); +} +#endif + /* * Undoes all the "glutInit" stuff */ @@ -898,6 +939,7 @@ void FGAPIENTRY glutInitDisplayString( const char* displayMode ) buffer[len] = '\0'; token = strtok ( buffer, " \t" ); + while ( token ) { /* Process this token */ @@ -1099,4 +1141,30 @@ void FGAPIENTRY glutInitContextFlags( int flags ) fgState.ContextFlags = flags; } +void FGAPIENTRY glutInitContextProfile( int profile ) +{ + /* We will make use of this value when creating a new OpenGL context... */ + fgState.ContextProfile = profile; +} + +/* -------------- User Defined Error/Warning Handler Support -------------- */ + +/* + * Sets the user error handler (note the use of va_list for the args to the fmt) + */ +void FGAPIENTRY glutInitErrorFunc( void (* vfgError) ( const char *fmt, va_list ap ) ) +{ + /* This allows user programs to handle freeglut errors */ + fgState.ErrorFunc = vfgError; +} + +/* + * Sets the user warning handler (note the use of va_list for the args to the fmt) + */ +void FGAPIENTRY glutInitWarningFunc( void (* vfgWarning) ( const char *fmt, va_list ap ) ) +{ + /* This allows user programs to handle freeglut warnings */ + fgState.WarningFunc = vfgWarning; +} + /*** END OF FILE ***/