X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_internal.h;h=3d73efc423b7c4766228075ff395d7423eaba180;hb=fe9a8632219da01851e7b0a7b4bcdafa508793c7;hp=cea8ad81d3b7929301a0a6712f3fac6b86ba77a4;hpb=fe1aeed5aa76aaefcbff66c7d60768d8f83c7748;p=freeglut diff --git a/src/freeglut_internal.h b/src/freeglut_internal.h index cea8ad8..3d73efc 100644 --- a/src/freeglut_internal.h +++ b/src/freeglut_internal.h @@ -341,6 +341,8 @@ struct tagSFG_Context #if TARGET_HOST_UNIX_X11 XVisualInfo* VisualInfo; /* The window's visual information */ + Pixmap Pixmap; /* Used for offscreen rendering */ + //GLXPixmap GLXPixMap; /* Used for offscreen rendering */ #elif TARGET_HOST_WIN32 HDC Device; /* The window's device context */ #endif @@ -370,8 +372,8 @@ struct tagSFG_WindowState int MouseX, MouseY; /* The most recent mouse position */ GLboolean IsGameMode; /* Is this the game mode window? */ - GLboolean NeedToResize; /* Do we need to resize the window? */ + GLboolean IsOffscreen; /* Tags a `window' as on/offscreen. */ }; @@ -392,12 +394,12 @@ struct tagSFG_WindowState * and for no other reason. Since it's hidden in the macro, the * ugliness is felt to be rather benign. */ -#define SET_WCB(window,cbname,func) \ -do \ -{ \ - if( FETCH_WCB( window, cbname ) != func ) \ - (((window).CallBacks[CB_ ## cbname]) = func); \ -} while( 0 ) \ +#define SET_WCB(window,cbname,func) \ +do \ +{ \ + if( FETCH_WCB( window, cbname ) != func ) \ + (((window).CallBacks[CB_ ## cbname]) = (void *) func); \ +} while( 0 ) \ /* * FETCH_WCB() is used as: