X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_internal.h;h=eb8def5444c9ace91e28ce3ceb0ad2f3176a3578;hb=c0b24ae9f197885c2bfde8ca2fc4883858b7fc33;hp=26ee0c2b18799043903dee61216672908c85cd61;hpb=fe89df7de1aa6a732a441e983cce03e1fd6fd81a;p=freeglut diff --git a/src/freeglut_internal.h b/src/freeglut_internal.h index 26ee0c2..eb8def5 100644 --- a/src/freeglut_internal.h +++ b/src/freeglut_internal.h @@ -89,11 +89,9 @@ #include #include - #ifndef __sgi - #ifndef SOLARIS + #ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H #include #endif - #endif #endif /* @@ -238,6 +236,7 @@ struct tagSFG_State FGCBidle IdleCallback; /* The global idle callback */ GLboolean BuildingAMenu; /* True if we are presently making a menu */ + int ActiveMenus; /* Number of currently active menus */ FGCBmenuState MenuStateCallback; /* Menu callbacks are global */ FGCBmenuStatus MenuStatusCallback; @@ -245,9 +244,9 @@ struct tagSFG_State int GameModeDepth; /* The pixel depth for game mode */ int GameModeRefresh; /* The refresh rate for game mode */ - int ActionOnWindowClose ; /* Action when user clicks "x" on window header bar */ - - fgExecutionState ExecState ; /* Current state of the GLUT execution */ + int ActionOnWindowClose; /* Action when user clicks "x" on window header bar */ + fgExecutionState ExecState; /* Current state of the GLUT execution */ + char *ProgramName; }; /* @@ -271,6 +270,11 @@ struct tagSFG_Display int DisplayModeValid; /* Flag that indicates runtime status*/ XF86VidModeModeLine DisplayMode; /* Current screen's display settings */ int DisplayModeClock; /* The display mode's refresh rate */ + int DisplayViewPortX; /* saved X location of the viewport */ + int DisplayViewPortY; /* saved Y location of the viewport */ + int DisplayPointerX; /* saved X location of the pointer */ + int DisplayPointerY; /* saved Y location of the pointer */ + #endif #elif TARGET_HOST_WIN32