X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_misc.c;h=4aa809ac439e1aa1607be331aad2b541beb4ea82;hb=e9ebb8053106d2504605c70a1fd777a52f1d9da4;hp=2af17313ae1e59750ced2ecb90d1e0170dd3d0dc;hpb=98ea79ef777bea593a87aef9600ee3d4fda6e110;p=freeglut diff --git a/src/freeglut_misc.c b/src/freeglut_misc.c index 2af1731..4aa809a 100644 --- a/src/freeglut_misc.c +++ b/src/freeglut_misc.c @@ -25,11 +25,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include "../include/GL/freeglut.h" +#include #include "freeglut_internal.h" /* @@ -51,13 +47,11 @@ int FGAPIENTRY glutExtensionSupported( const char* extension ) { const char *extensions, *start; - const int len = strlen( extension ); + const size_t len = strlen( extension ); - /* - * Make sure there is a current window, and thus a current context available - */ - freeglut_assert_ready; - freeglut_return_val_if_fail( fgStructure.Window != NULL, 0 ); + /* Make sure there is a current window, and thus a current context available */ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutExtensionSupported" ); + freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); if (strchr(extension, ' ')) return 0; @@ -82,60 +76,98 @@ int FGAPIENTRY glutExtensionSupported( const char* extension ) return 0 ; } +#ifndef GL_INVALID_FRAMEBUFFER_OPERATION +#ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT +#define GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT +#else +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#endif +#endif + +#ifndef GL_TABLE_TOO_LARGE +#ifdef GL_TABLE_TOO_LARGE_EXT +#define GL_TABLE_TOO_LARGE GL_TABLE_TOO_LARGE_EXT +#else +#define GL_TABLE_TOO_LARGE 0x8031 +#endif +#endif + +#ifndef GL_TEXTURE_TOO_LARGE +#ifdef GL_TEXTURE_TOO_LARGE_EXT +#define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT +#else +#define GL_TEXTURE_TOO_LARGE 0x8065 +#endif +#endif + +/* + * A cut-down local version of gluErrorString to avoid depending on GLU. + */ +static const char* fghErrorString( GLenum error ) +{ + switch ( error ) { + case GL_INVALID_ENUM: return "invalid enumerant"; + case GL_INVALID_VALUE: return "invalid value"; + case GL_INVALID_OPERATION: return "invalid operation"; + case GL_STACK_OVERFLOW: return "stack overflow"; + case GL_STACK_UNDERFLOW: return "stack underflow"; + case GL_OUT_OF_MEMORY: return "out of memory"; + case GL_TABLE_TOO_LARGE: return "table too large"; + case GL_INVALID_FRAMEBUFFER_OPERATION: return "invalid framebuffer operation"; + case GL_TEXTURE_TOO_LARGE: return "texture too large"; + default: return "unknown GL error"; + } +} + /* * This function reports all the OpenGL errors that happened till now */ void FGAPIENTRY glutReportErrors( void ) { GLenum error; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReportErrors" ); while( ( error = glGetError() ) != GL_NO_ERROR ) - fgWarning( "GL error: %s", gluErrorString( error ) ); + fgWarning( "GL error: %s", fghErrorString( error ) ); } /* - * Turns the ignore key auto repeat feature on and off - * - * DEPRECATED 11/4/02 - Do not use + * Control the auto-repeat of keystrokes to the current window */ void FGAPIENTRY glutIgnoreKeyRepeat( int ignore ) { - fgState.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIgnoreKeyRepeat" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIgnoreKeyRepeat" ); + + fgStructure.CurrentWindow->State.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE; } /* - * Hints the window system whether to generate key auto repeat, or not. - * This is evil. + * Set global auto-repeat of keystrokes * - * XXX Is this also deprecated as of 20021104? + * RepeatMode should be either: + * GLUT_KEY_REPEAT_OFF + * GLUT_KEY_REPEAT_ON + * GLUT_KEY_REPEAT_DEFAULT */ void FGAPIENTRY glutSetKeyRepeat( int repeatMode ) { -#if TARGET_HOST_UNIX_X11 - - freeglut_assert_ready; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetKeyRepeat" ); switch( repeatMode ) { - case GLUT_KEY_REPEAT_OFF: XAutoRepeatOff( fgDisplay.Display ); break; - case GLUT_KEY_REPEAT_ON: XAutoRepeatOn( fgDisplay.Display ); break; + case GLUT_KEY_REPEAT_OFF: + case GLUT_KEY_REPEAT_ON: + fgState.KeyRepeat = repeatMode; + break; + case GLUT_KEY_REPEAT_DEFAULT: - { - XKeyboardState keyboardState; - - XGetKeyboardControl( fgDisplay.Display, &keyboardState ); - glutSetKeyRepeat( - keyboardState.global_auto_repeat == AutoRepeatModeOn ? - GLUT_KEY_REPEAT_ON : GLUT_KEY_REPEAT_OFF - ); - } - break; + fgState.KeyRepeat = GLUT_KEY_REPEAT_ON; + break; default: fgError ("Invalid glutSetKeyRepeat mode: %d", repeatMode); break; } - -#endif } /* @@ -143,10 +175,12 @@ void FGAPIENTRY glutSetKeyRepeat( int repeatMode ) */ void FGAPIENTRY glutForceJoystickFunc( void ) { - freeglut_assert_ready; - freeglut_return_if_fail( fgStructure.Window != NULL ); - freeglut_return_if_fail( FETCH_WCB( *( fgStructure.Window ), Joystick ) ); - fgJoystickPollWindow( fgStructure.Window ); + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutForceJoystickFunc" ); +#if !defined(_WIN32_WCE) + freeglut_return_if_fail( fgStructure.CurrentWindow != NULL ); + freeglut_return_if_fail( FETCH_WCB( *( fgStructure.CurrentWindow ), Joystick ) ); + fgJoystickPollWindow( fgStructure.CurrentWindow ); +#endif /* !defined(_WIN32_WCE) */ } /* @@ -154,9 +188,8 @@ void FGAPIENTRY glutForceJoystickFunc( void ) */ void FGAPIENTRY glutSetColor( int nColor, GLfloat red, GLfloat green, GLfloat blue ) { - /* - * - */ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetColor" ); + /* We really need to do something here. */ } /* @@ -164,9 +197,8 @@ void FGAPIENTRY glutSetColor( int nColor, GLfloat red, GLfloat green, GLfloat bl */ GLfloat FGAPIENTRY glutGetColor( int color, int component ) { - /* - * - */ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetColor" ); + /* We really need to do something here. */ return( 0.0f ); } @@ -175,9 +207,8 @@ GLfloat FGAPIENTRY glutGetColor( int color, int component ) */ void FGAPIENTRY glutCopyColormap( int window ) { - /* - * - */ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCopyColormap" ); + /* We really need to do something here. */ } /*** END OF FILE ***/