X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_misc.c;h=4aa809ac439e1aa1607be331aad2b541beb4ea82;hb=e9ebb8053106d2504605c70a1fd777a52f1d9da4;hp=b2b3a2c5ef6b9b86e7508056ad2b01b3559fd0ea;hpb=7fdce1253e14170b6cb933f13c1f2a1644c93793;p=freeglut diff --git a/src/freeglut_misc.c b/src/freeglut_misc.c index b2b3a2c..4aa809a 100644 --- a/src/freeglut_misc.c +++ b/src/freeglut_misc.c @@ -47,7 +47,7 @@ int FGAPIENTRY glutExtensionSupported( const char* extension ) { const char *extensions, *start; - const int len = strlen( extension ); + const size_t len = strlen( extension ); /* Make sure there is a current window, and thus a current context available */ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutExtensionSupported" ); @@ -76,6 +76,49 @@ int FGAPIENTRY glutExtensionSupported( const char* extension ) return 0 ; } +#ifndef GL_INVALID_FRAMEBUFFER_OPERATION +#ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT +#define GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT +#else +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#endif +#endif + +#ifndef GL_TABLE_TOO_LARGE +#ifdef GL_TABLE_TOO_LARGE_EXT +#define GL_TABLE_TOO_LARGE GL_TABLE_TOO_LARGE_EXT +#else +#define GL_TABLE_TOO_LARGE 0x8031 +#endif +#endif + +#ifndef GL_TEXTURE_TOO_LARGE +#ifdef GL_TEXTURE_TOO_LARGE_EXT +#define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT +#else +#define GL_TEXTURE_TOO_LARGE 0x8065 +#endif +#endif + +/* + * A cut-down local version of gluErrorString to avoid depending on GLU. + */ +static const char* fghErrorString( GLenum error ) +{ + switch ( error ) { + case GL_INVALID_ENUM: return "invalid enumerant"; + case GL_INVALID_VALUE: return "invalid value"; + case GL_INVALID_OPERATION: return "invalid operation"; + case GL_STACK_OVERFLOW: return "stack overflow"; + case GL_STACK_UNDERFLOW: return "stack underflow"; + case GL_OUT_OF_MEMORY: return "out of memory"; + case GL_TABLE_TOO_LARGE: return "table too large"; + case GL_INVALID_FRAMEBUFFER_OPERATION: return "invalid framebuffer operation"; + case GL_TEXTURE_TOO_LARGE: return "texture too large"; + default: return "unknown GL error"; + } +} + /* * This function reports all the OpenGL errors that happened till now */ @@ -84,7 +127,7 @@ void FGAPIENTRY glutReportErrors( void ) GLenum error; FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReportErrors" ); while( ( error = glGetError() ) != GL_NO_ERROR ) - fgWarning( "GL error: %s", gluErrorString( error ) ); + fgWarning( "GL error: %s", fghErrorString( error ) ); } /*