X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_misc.c;h=932f6c7565d8ac9d0c47e0fbbd3a5ee5633bb646;hb=191f167c1b44679707028d96aae8a2d67fecce30;hp=bbef626c8dd8df267861e2a5f662e53eb1cd690a;hpb=65e03872c287ab34ae76bd1831a3786d5e986b72;p=freeglut diff --git a/src/freeglut_misc.c b/src/freeglut_misc.c index bbef626..932f6c7 100644 --- a/src/freeglut_misc.c +++ b/src/freeglut_misc.c @@ -53,9 +53,7 @@ int FGAPIENTRY glutExtensionSupported( const char* extension ) const char *extensions, *start; const int len = strlen( extension ); - /* - * Make sure there is a current window, and thus a current context available - */ + /* Make sure there is a current window, and thus a current context available */ freeglut_assert_ready; freeglut_return_val_if_fail( fgStructure.Window != NULL, 0 ); @@ -93,49 +91,43 @@ void FGAPIENTRY glutReportErrors( void ) } /* - * Turns the ignore key auto repeat feature on and off - * - * DEPRECATED 11/4/02 - Do not use + * Control the auto-repeat of keystrokes to the current window */ void FGAPIENTRY glutIgnoreKeyRepeat( int ignore ) { - fgState.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE; + freeglut_assert_ready; + freeglut_assert_window; + + fgStructure.Window->State.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE; } /* - * Hints the window system whether to generate key auto repeat, or not. - * This is evil. + * Set global auto-repeat of keystrokes * - * XXX Is this also deprecated as of 20021104? + * RepeatMode should be either: + * GLUT_KEY_REPEAT_OFF + * GLUT_KEY_REPEAT_ON + * GLUT_KEY_REPEAT_DEFAULT */ void FGAPIENTRY glutSetKeyRepeat( int repeatMode ) { -#if TARGET_HOST_UNIX_X11 - freeglut_assert_ready; switch( repeatMode ) { - case GLUT_KEY_REPEAT_OFF: XAutoRepeatOff( fgDisplay.Display ); break; - case GLUT_KEY_REPEAT_ON: XAutoRepeatOn( fgDisplay.Display ); break; + case GLUT_KEY_REPEAT_OFF: + case GLUT_KEY_REPEAT_ON: + fgState.KeyRepeat = repeatMode; + break; + case GLUT_KEY_REPEAT_DEFAULT: - { - XKeyboardState keyboardState; - - XGetKeyboardControl( fgDisplay.Display, &keyboardState ); - glutSetKeyRepeat( - keyboardState.global_auto_repeat == AutoRepeatModeOn ? - GLUT_KEY_REPEAT_ON : GLUT_KEY_REPEAT_OFF - ); - } - break; + fgState.KeyRepeat = GLUT_KEY_REPEAT_ON; + break; default: fgError ("Invalid glutSetKeyRepeat mode: %d", repeatMode); break; } - -#endif } /* @@ -143,10 +135,12 @@ void FGAPIENTRY glutSetKeyRepeat( int repeatMode ) */ void FGAPIENTRY glutForceJoystickFunc( void ) { +#if !TARGET_HOST_WINCE freeglut_assert_ready; freeglut_return_if_fail( fgStructure.Window != NULL ); freeglut_return_if_fail( FETCH_WCB( *( fgStructure.Window ), Joystick ) ); fgJoystickPollWindow( fgStructure.Window ); +#endif /* !TARGET_HOST_WINCE */ } /* @@ -154,9 +148,7 @@ void FGAPIENTRY glutForceJoystickFunc( void ) */ void FGAPIENTRY glutSetColor( int nColor, GLfloat red, GLfloat green, GLfloat blue ) { - /* - * - */ + /* We really need to do something here. */ } /* @@ -164,9 +156,7 @@ void FGAPIENTRY glutSetColor( int nColor, GLfloat red, GLfloat green, GLfloat bl */ GLfloat FGAPIENTRY glutGetColor( int color, int component ) { - /* - * - */ + /* We really need to do something here. */ return( 0.0f ); } @@ -175,9 +165,7 @@ GLfloat FGAPIENTRY glutGetColor( int color, int component ) */ void FGAPIENTRY glutCopyColormap( int window ) { - /* - * - */ + /* We really need to do something here. */ } /*** END OF FILE ***/