X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_state.c;h=1cabb9dc6e943b55e952a83d1a1c8b4ea19a2529;hb=a160acfee096bef8a8c51194efa8e2262e719125;hp=2b683e1327243cf488b99008e896af5ab3568ec6;hpb=fe573d6af98de430357a7321cd50f5e92e9a2aab;p=freeglut diff --git a/src/freeglut_state.c b/src/freeglut_state.c index 2b683e1..1cabb9d 100644 --- a/src/freeglut_state.c +++ b/src/freeglut_state.c @@ -52,15 +52,28 @@ static int fghGetConfig( int attribute ) { int returnValue = 0; + int result; /* Not checked */ if( fgStructure.CurrentWindow ) - glXGetConfig( fgDisplay.Display, fgStructure.CurrentWindow->Window.VisualInfo, - attribute, &returnValue ); + result = glXGetFBConfigAttrib( fgDisplay.Display, + *(fgStructure.CurrentWindow->Window.FBConfig), + attribute, + &returnValue ); return returnValue; } #endif +/* Check if the window is in full screen state. */ +static int fghCheckFullScreen(void) +{ +#if TARGET_HOST_POSIX_X11 + return fgStructure.CurrentWindow->State.IsFullscreen; +#else + return 0; +#endif +} + /* -- INTERFACE FUNCTIONS -------------------------------------------------- */ /* @@ -113,6 +126,14 @@ void FGAPIENTRY glutSetOption( GLenum eWhat, int value ) fgStructure.CurrentWindow->State.Cursor = value; break; + case GLUT_AUX: + fgState.AuxiliaryBufferNumber = value; + break; + + case GLUT_MULTISAMPLE: + fgState.SampleNumber = value; + break; + default: fgWarning( "glutSetOption(): missing enum handle %d", eWhat ); break; @@ -168,6 +189,10 @@ int FGAPIENTRY glutGet( GLenum eWhat ) case GLUT_INIT_WINDOW_HEIGHT: return fgState.Size.Use ? fgState.Size.Y : -1 ; case GLUT_INIT_DISPLAY_MODE: return fgState.DisplayMode ; + case GLUT_INIT_MAJOR_VERSION: return fgState.MajorVersion ; + case GLUT_INIT_MINOR_VERSION: return fgState.MinorVersion ; + case GLUT_INIT_FLAGS: return fgState.ContextFlags ; + case GLUT_INIT_PROFILE: return fgState.ContextProfile ; #if TARGET_HOST_POSIX_X11 /* @@ -213,7 +238,20 @@ int FGAPIENTRY glutGet( GLenum eWhat ) */ return 0; } - return fgStructure.CurrentWindow->Window.VisualInfo->visual->map_entries; + else + { + const GLXFBConfig * fbconfig = + fgStructure.CurrentWindow->Window.FBConfig; + + XVisualInfo * visualInfo = + glXGetVisualFromFBConfig( fgDisplay.Display, *fbconfig ); + + const int result = visualInfo->visual->map_entries; + + XFree(visualInfo); + + return result; + } /* * Those calls are somewhat similiar, as they use XGetWindowAttributes() @@ -278,13 +316,23 @@ int FGAPIENTRY glutGet( GLenum eWhat ) /* I do not know yet if there will be a fgChooseVisual() function for Win32 */ case GLUT_DISPLAY_MODE_POSSIBLE: { - XVisualInfo* visualInfo = fgChooseVisual(); - if ( visualInfo == NULL ) { - return 0; - } else { - XFree( visualInfo ); - return 1; + /* We should not have to call fgChooseFBConfig again here. */ + GLXFBConfig * fbconfig; + int isPossible; + + fbconfig = fgChooseFBConfig(NULL); + + if (fbconfig == NULL) + { + isPossible = 0; } + else + { + isPossible = 1; + XFree(fbconfig); + } + + return isPossible; } /* This is system-dependant */ @@ -292,7 +340,7 @@ int FGAPIENTRY glutGet( GLenum eWhat ) if( fgStructure.CurrentWindow == NULL ) return 0; - return fgStructure.CurrentWindow->Window.VisualInfo->visualid; + return fghGetConfig( GLX_VISUAL_ID ); #elif TARGET_HOST_MS_WINDOWS @@ -302,16 +350,28 @@ int FGAPIENTRY glutGet( GLenum eWhat ) /* Handle the OpenGL inquiries */ case GLUT_WINDOW_RGBA: +#if defined(_WIN32_WCE) + boolValue = (GLboolean)0; /* WinCE doesn't support this feature */ +#else glGetBooleanv ( GL_RGBA_MODE, &boolValue ); returnValue = boolValue ? 1 : 0; +#endif return returnValue; case GLUT_WINDOW_DOUBLEBUFFER: +#if defined(_WIN32_WCE) + boolValue = (GLboolean)0; /* WinCE doesn't support this feature */ +#else glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue ); returnValue = boolValue ? 1 : 0; +#endif return returnValue; case GLUT_WINDOW_STEREO: +#if defined(_WIN32_WCE) + boolValue = (GLboolean)0; /* WinCE doesn't support this feature */ +#else glGetBooleanv ( GL_STEREO, &boolValue ); returnValue = boolValue ? 1 : 0; +#endif return returnValue; case GLUT_WINDOW_RED_SIZE: @@ -327,16 +387,32 @@ int FGAPIENTRY glutGet( GLenum eWhat ) glGetIntegerv ( GL_ALPHA_BITS, &returnValue ); return returnValue; case GLUT_WINDOW_ACCUM_RED_SIZE: +#if defined(_WIN32_WCE) + returnValue = 0; /* WinCE doesn't support this feature */ +#else glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue ); +#endif return returnValue; case GLUT_WINDOW_ACCUM_GREEN_SIZE: +#if defined(_WIN32_WCE) + returnValue = 0; /* WinCE doesn't support this feature */ +#else glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue ); +#endif return returnValue; case GLUT_WINDOW_ACCUM_BLUE_SIZE: +#if defined(_WIN32_WCE) + returnValue = 0; /* WinCE doesn't support this feature */ +#else glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue ); +#endif return returnValue; case GLUT_WINDOW_ACCUM_ALPHA_SIZE: +#if defined(_WIN32_WCE) + returnValue = 0; /* WinCE doesn't support this feature */ +#else glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue ); +#endif return returnValue; case GLUT_WINDOW_DEPTH_SIZE: glGetIntegerv ( GL_DEPTH_BITS, &returnValue ); @@ -392,7 +468,8 @@ int FGAPIENTRY glutGet( GLenum eWhat ) #if !defined(_WIN32_WCE) if ( ( fgStructure.GameModeWindow != fgStructure.CurrentWindow ) && ( fgStructure.CurrentWindow->Parent == NULL ) && - ( ! fgStructure.CurrentWindow->IsMenu ) ) + ( ! fgStructure.CurrentWindow->IsMenu ) && + !( fgState.DisplayMode & GLUT_BORDERLESS )) { winRect.left += GetSystemMetrics( SM_CXSIZEFRAME ); winRect.right -= GetSystemMetrics( SM_CXSIZEFRAME ); @@ -415,6 +492,8 @@ int FGAPIENTRY glutGet( GLenum eWhat ) #if defined(_WIN32_WCE) return 0; #else + if ( fgState.DisplayMode & GLUT_BORDERLESS ) + return 0; return GetSystemMetrics( SM_CXSIZEFRAME ); #endif /* !defined(_WIN32_WCE) */ @@ -422,6 +501,8 @@ int FGAPIENTRY glutGet( GLenum eWhat ) #if defined(_WIN32_WCE) return 0; #else + if ( fgState.DisplayMode & GLUT_BORDERLESS ) + return 0; return GetSystemMetrics( SM_CYCAPTION ); #endif /* defined(_WIN32_WCE) */ @@ -476,7 +557,15 @@ int FGAPIENTRY glutGet( GLenum eWhat ) case GLUT_DIRECT_RENDERING: return fgState.DirectContext; - break; + + case GLUT_FULL_SCREEN: + return fghCheckFullScreen(); + + case GLUT_AUX: + return fgState.AuxiliaryBufferNumber; + + case GLUT_MULTISAMPLE: + return fgState.SampleNumber; default: fgWarning( "glutGet(): missing enum handle %d", eWhat ); @@ -577,10 +666,14 @@ int FGAPIENTRY glutDeviceGet( GLenum eWhat ) return 0; case GLUT_HAS_SPACEBALL: + return fgHasSpaceball(); + case GLUT_HAS_TABLET: return 0; case GLUT_NUM_SPACEBALL_BUTTONS: + return fgSpaceballNumButtons(); + case GLUT_NUM_TABLET_BUTTONS: return 0; @@ -694,4 +787,114 @@ int FGAPIENTRY glutLayerGet( GLenum eWhat ) return -1; } +int * FGAPIENTRY glutGetModeValues(GLenum eWhat, int * size) +{ + int * array; + +#if TARGET_HOST_POSIX_X11 + int attributes[9]; + GLXFBConfig * fbconfigArray; /* Array of FBConfigs */ + int fbconfigArraySize; /* Number of FBConfigs in the array */ + int attribute_name = 0; +#endif + + FREEGLUT_EXIT_IF_NOT_INITIALISED("glutGetModeValues"); + + array = NULL; + *size = 0; + + switch (eWhat) + { +#if TARGET_HOST_POSIX_X11 + case GLUT_AUX: + case GLUT_MULTISAMPLE: + + attributes[0] = GLX_BUFFER_SIZE; + attributes[1] = GLX_DONT_CARE; + + switch (eWhat) + { + case GLUT_AUX: + /* + FBConfigs are now sorted by increasing number of auxiliary + buffers. We want at least one buffer. + */ + attributes[2] = GLX_AUX_BUFFERS; + attributes[3] = 1; + attributes[4] = None; + + attribute_name = GLX_AUX_BUFFERS; + + break; + + + case GLUT_MULTISAMPLE: + attributes[2] = GLX_AUX_BUFFERS; + attributes[3] = GLX_DONT_CARE; + attributes[4] = GLX_SAMPLE_BUFFERS; + attributes[5] = 1; + /* + FBConfigs are now sorted by increasing number of samples per + pixel. We want at least one sample. + */ + attributes[6] = GLX_SAMPLES; + attributes[7] = 1; + attributes[8] = None; + + attribute_name = GLX_SAMPLES; + + break; + } + + fbconfigArray = glXChooseFBConfig(fgDisplay.Display, + fgDisplay.Screen, + attributes, + &fbconfigArraySize); + + if (fbconfigArray != NULL) + { + int * temp_array; + int result; /* Returned by glXGetFBConfigAttrib. Not checked. */ + int previous_value; + int i; + + temp_array = malloc(sizeof(int) * fbconfigArraySize); + previous_value = 0; + + for (i = 0; i < fbconfigArraySize; i++) + { + int value; + + result = glXGetFBConfigAttrib(fgDisplay.Display, + fbconfigArray[i], + attribute_name, + &value); + if (value > previous_value) + { + temp_array[*size] = value; + previous_value = value; + (*size)++; + } + } + + array = malloc(sizeof(int) * (*size)); + for (i = 0; i < *size; i++) + { + array[i] = temp_array[i]; + } + + free(temp_array); + XFree(fbconfigArray); + } + + break; +#endif + + default: + break; + } + + return array; +} + /*** END OF FILE ***/