X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_window.c;h=3815716bb87c2e7289d3fdba2754e8e6a68d766c;hb=f075b2126dff4d88bc2811281f0d27e7c0581ab4;hp=ddbe695da2a13140011ebf38c9d8709cf706fe7c;hpb=34904da12798fd5b88442c816ac8dd7c41edcc33;p=freeglut diff --git a/src/freeglut_window.c b/src/freeglut_window.c index ddbe695..3815716 100644 --- a/src/freeglut_window.c +++ b/src/freeglut_window.c @@ -25,10 +25,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - #include #include "freeglut_internal.h" @@ -36,7 +32,7 @@ #include #pragma comment( lib, "Aygshell.lib" ) -wchar_t* wstr_from_str(const char* str) +static wchar_t* fghWstrFromStr(const char* str) { int i,len=strlen(str); wchar_t* wstr = (wchar_t*)malloc(2*len+2); @@ -87,12 +83,10 @@ XVisualInfo* fgChooseVisual( void ) int attributes[ 32 ]; int where = 0; - /* - * First we have to process the display mode settings... - */ + /* First we have to process the display mode settings... */ /* - * Why is there a semi-colon in this #define? The code - * that uses the macro seems to always add more semicolons... + * XXX Why is there a semi-colon in this #define? The code + * XXX that uses the macro seems to always add more semicolons... */ #define ATTRIB(a) attributes[where++]=a; #define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);} @@ -133,9 +127,7 @@ XVisualInfo* fgChooseVisual( void ) ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 ); } - /* - * Push a null at the end of the list - */ + /* Push a null at the end of the list */ ATTRIB( None ); if( ! wantIndexedMode ) @@ -186,9 +178,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, #pragma message( "fgSetupPixelFormat(): there is still some work to do here!" ) #endif - /* - * Specify which pixel format do we opt for... - */ + /* Specify which pixel format do we opt for... */ pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = flags; @@ -280,26 +270,16 @@ void fgOpenWindow( SFG_Window* window, const char* title, XSizeHints sizeHints; XWMHints wmHints; unsigned long mask; + unsigned int current_DisplayMode = fgState.DisplayMode ; - freeglut_assert_ready; + /* Save the display mode if we are creating a menu window */ + if( window->IsMenu && ( ! fgStructure.MenuContext ) ) + fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB ; - /* - * XXX fgChooseVisual() is a common part of all three. - * XXX With a little thought, we should be able to greatly - * XXX simplify this. - */ - if( !window->IsMenu ) - window->Window.VisualInfo = fgChooseVisual( ); - else if( fgStructure.MenuContext ) - window->Window.VisualInfo = fgChooseVisual( ); - else - { - /* XXX Why are menus double- and depth-buffered? */ - unsigned int current_DisplayMode = fgState.DisplayMode ; - fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH ; - window->Window.VisualInfo = fgChooseVisual( ); + window->Window.VisualInfo = fgChooseVisual( ); + + if( window->IsMenu && ( ! fgStructure.MenuContext ) ) fgState.DisplayMode = current_DisplayMode ; - } if( ! window->Window.VisualInfo ) { @@ -321,14 +301,8 @@ void fgOpenWindow( SFG_Window* window, const char* title, */ } - /* - * XXX This seems to be abusing an assert() for error-checking. - * XXX It is possible that the visual simply can't be found, - * XXX in which case we should print an error and return a 0 - * XXX for the window id, I think. - */ - assert( window->Window.VisualInfo != NULL ); - + FREEGLUT_INTERNAL_ERROR_EXIT( window->Window.VisualInfo != NULL, + "Visual with necessary capabilities not found", "fgOpenWindow" ); /* * XXX HINT: the masks should be updated when adding/removing callbacks. @@ -415,6 +389,7 @@ void fgOpenWindow( SFG_Window* window, const char* title, NULL, ( fgState.DirectContext != GLUT_FORCE_INDIRECT_CONTEXT ) ); +#if !defined( __FreeBSD__ ) && !defined( __NetBSD__ ) if( !glXIsDirect( fgDisplay.Display, window->Window.Context ) ) { if( fgState.DirectContext == GLUT_FORCE_DIRECT_CONTEXT ) @@ -424,6 +399,7 @@ void fgOpenWindow( SFG_Window* window, const char* title, fgWarning( "Unable to create direct context rendering for window '%s'\nThis may hurt performance.", title ); } +#endif glXMakeCurrent( fgDisplay.Display, @@ -445,29 +421,20 @@ void fgOpenWindow( SFG_Window* window, const char* title, /* * Fill in the size hints values now (the x, y, width and height - * settings are obsolote, are there any more WMs that support them?) + * settings are obsolete, are there any more WMs that support them?) * Unless the X servers actually stop supporting these, we should * continue to fill them in. It is *not* our place to tell the user * that they should replace a window manager that they like, and which * works, just because *we* think that it's not "modern" enough. */ -#if TARGET_HOST_WINCE - sizeHints.x = 0; - sizeHints.y = 0; - sizeHints.width = 320; - sizeHints.height = 240; -#else sizeHints.x = x; sizeHints.y = y; sizeHints.width = w; sizeHints.height = h; -#endif /* TARGET_HOST_WINCE */ wmHints.flags = StateHint; wmHints.initial_state = fgState.ForceIconic ? IconicState : NormalState; - /* - * Prepare the window and iconified window names... - */ + /* Prepare the window and iconified window names... */ XStringListToTextProperty( (char **) &title, 1, &textProperty ); XSetWMProperties( @@ -494,17 +461,16 @@ void fgOpenWindow( SFG_Window* window, const char* title, DWORD exFlags = 0; ATOM atom; - freeglut_assert_ready; - - /* - * Grab the window class we have registered on glutInit(): - */ + /* Grab the window class we have registered on glutInit(): */ atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc ); - assert( atom != 0 ); + FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Info Not Found", + "fgOpenWindow" ); if( gameMode ) { - assert( window->Parent == NULL ); + FREEGLUT_INTERNAL_ERROR_EXIT ( window->Parent == NULL, + "Game mode being invoked on a subwindow", + "fgOpenWindow" ); /* * Set the window creation flags appropriately to make the window @@ -560,7 +526,7 @@ void fgOpenWindow( SFG_Window* window, const char* title, #if TARGET_HOST_WINCE { - wchar_t* wstr = wstr_from_str(title); + wchar_t* wstr = fghWstrFromStr(title); window->Window.Handle = CreateWindow( _T("FREEGLUT"), @@ -628,8 +594,6 @@ void fgOpenWindow( SFG_Window* window, const char* title, */ void fgCloseWindow( SFG_Window* window ) { - freeglut_assert_ready; - #if TARGET_HOST_UNIX_X11 glXDestroyContext( fgDisplay.Display, window->Window.Context ); @@ -638,9 +602,7 @@ void fgCloseWindow( SFG_Window* window ) #elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE - /* - * Make sure we don't close a window with current context active - */ + /* Make sure we don't close a window with current context active */ if( fgStructure.Window == window ) wglMakeCurrent( NULL, NULL ); @@ -677,6 +639,8 @@ void fgCloseWindow( SFG_Window* window ) */ int FGAPIENTRY glutCreateWindow( const char* title ) { + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateWindow" ); + return fgCreateWindow( NULL, title, fgState.Position.X, fgState.Position.Y, fgState.Size.X, fgState.Size.Y, GL_FALSE, GL_FALSE )->ID; @@ -688,11 +652,10 @@ int FGAPIENTRY glutCreateWindow( const char* title ) int FGAPIENTRY glutCreateSubWindow( int parentID, int x, int y, int w, int h ) { int ret = 0; - SFG_Window* window = NULL; SFG_Window* parent = NULL; - freeglut_assert_ready; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateSubWindow" ); parent = fgWindowByID( parentID ); freeglut_return_val_if_fail( parent != NULL, 0 ); window = fgCreateWindow( parent, "", x, y, w, h, GL_FALSE, GL_FALSE ); @@ -706,7 +669,9 @@ int FGAPIENTRY glutCreateSubWindow( int parentID, int x, int y, int w, int h ) */ void FGAPIENTRY glutDestroyWindow( int windowID ) { - SFG_Window* window = fgWindowByID( windowID ); + SFG_Window* window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDestroyWindow" ); + window = fgWindowByID( windowID ); freeglut_return_if_fail( window != NULL ); { fgExecutionState ExecState = fgState.ExecState; @@ -722,7 +687,7 @@ void FGAPIENTRY glutSetWindow( int ID ) { SFG_Window* window = NULL; - freeglut_assert_ready; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindow" ); if( fgStructure.Window != NULL ) if( fgStructure.Window->ID == ID ) return; @@ -730,7 +695,7 @@ void FGAPIENTRY glutSetWindow( int ID ) window = fgWindowByID( ID ); if( window == NULL ) { - fgWarning( "glutSetWindow(): window ID %i not found!", ID ); + fgWarning( "glutSetWindow(): window ID %d not found!", ID ); return; } @@ -742,7 +707,7 @@ void FGAPIENTRY glutSetWindow( int ID ) */ int FGAPIENTRY glutGetWindow( void ) { - freeglut_assert_ready; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetWindow" ); if( fgStructure.Window == NULL ) return 0; return fgStructure.Window->ID; @@ -753,8 +718,8 @@ int FGAPIENTRY glutGetWindow( void ) */ void FGAPIENTRY glutShowWindow( void ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutShowWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutShowWindow" ); #if TARGET_HOST_UNIX_X11 @@ -775,8 +740,8 @@ void FGAPIENTRY glutShowWindow( void ) */ void FGAPIENTRY glutHideWindow( void ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutHideWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutHideWindow" ); #if TARGET_HOST_UNIX_X11 @@ -803,8 +768,8 @@ void FGAPIENTRY glutHideWindow( void ) */ void FGAPIENTRY glutIconifyWindow( void ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIconifyWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIconifyWindow" ); fgStructure.Window->State.Visible = GL_FALSE; #if TARGET_HOST_UNIX_X11 @@ -827,8 +792,8 @@ void FGAPIENTRY glutIconifyWindow( void ) */ void FGAPIENTRY glutSetWindowTitle( const char* title ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindowTitle" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetWindowTitle" ); if( ! fgStructure.Window->Parent ) { #if TARGET_HOST_UNIX_X11 @@ -854,7 +819,7 @@ void FGAPIENTRY glutSetWindowTitle( const char* title ) #elif TARGET_HOST_WINCE { - wchar_t* wstr = wstr_from_str(title); + wchar_t* wstr = fghWstrFromStr(title); SetWindowText( fgStructure.Window->Window.Handle, wstr ); @@ -869,8 +834,8 @@ void FGAPIENTRY glutSetWindowTitle( const char* title ) */ void FGAPIENTRY glutSetIconTitle( const char* title ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetIconTitle" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetIconTitle" ); if( ! fgStructure.Window->Parent ) { @@ -897,7 +862,7 @@ void FGAPIENTRY glutSetIconTitle( const char* title ) #elif TARGET_HOST_WINCE { - wchar_t* wstr = wstr_from_str(title); + wchar_t* wstr = fghWstrFromStr(title); SetWindowText( fgStructure.Window->Window.Handle, wstr ); @@ -912,8 +877,8 @@ void FGAPIENTRY glutSetIconTitle( const char* title ) */ void FGAPIENTRY glutReshapeWindow( int width, int height ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReshapeWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutReshapeWindow" ); fgStructure.Window->State.NeedToResize = GL_TRUE; fgStructure.Window->State.Width = width ; @@ -925,8 +890,8 @@ void FGAPIENTRY glutReshapeWindow( int width, int height ) */ void FGAPIENTRY glutPositionWindow( int x, int y ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPositionWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPositionWindow" ); #if TARGET_HOST_UNIX_X11 @@ -939,6 +904,7 @@ void FGAPIENTRY glutPositionWindow( int x, int y ) { RECT winRect; + /* "GetWindowRect" returns the pixel coordinates of the outside of the window */ GetWindowRect( fgStructure.Window->Window.Handle, &winRect ); MoveWindow( fgStructure.Window->Window.Handle, @@ -958,8 +924,8 @@ void FGAPIENTRY glutPositionWindow( int x, int y ) */ void FGAPIENTRY glutPushWindow( void ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPushWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPushWindow" ); #if TARGET_HOST_UNIX_X11 @@ -982,8 +948,8 @@ void FGAPIENTRY glutPushWindow( void ) */ void FGAPIENTRY glutPopWindow( void ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPopWindow" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPopWindow" ); #if TARGET_HOST_UNIX_X11 @@ -1006,8 +972,8 @@ void FGAPIENTRY glutPopWindow( void ) */ void FGAPIENTRY glutFullScreen( void ) { - freeglut_assert_ready; - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutFullScreen" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutFullScreen" ); { #if TARGET_HOST_UNIX_X11 @@ -1081,11 +1047,15 @@ void FGAPIENTRY glutFullScreen( void ) */ void* FGAPIENTRY glutGetWindowData( void ) { + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetWindowData" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutGetWindowData" ); return fgStructure.Window->UserData; } void FGAPIENTRY glutSetWindowData(void* data) { + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindowData" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetWindowData" ); fgStructure.Window->UserData = data; }