X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fgamescr.c;fp=src%2Fgamescr.c;h=5b4786d7e9203ed969fefa7aab84946915e44245;hb=77eea907b4ba007632e37588b6cd7eb66c9eab07;hp=56e390010241d330a6d0f672fe92784834fe42cf;hpb=fb3b2fcb8626823232533d59dad1be5dc27d6a78;p=gbajam22 diff --git a/src/gamescr.c b/src/gamescr.c index 56e3900..5b4786d 100644 --- a/src/gamescr.c +++ b/src/gamescr.c @@ -28,6 +28,7 @@ static void gamescr_vblank(void); static int update(void); static void draw(void); +static void victory(void); static struct screen gamescr = { "game", @@ -51,7 +52,8 @@ static int nframes, backbuf; static uint16_t *vram[] = { gba_vram_lfb0, gba_vram_lfb1 }; static int32_t pos[2], angle, horizon = 80; -static long last_shot; +static long last_shot, hitfrm; +static int hit_px, hit_py; #define COLOR_HORIZON 192 #define COLOR_ZENITH 255 @@ -62,13 +64,15 @@ static int dynspr_base, dynspr_count; #define MAX_ENEMIES (255 - CMAP_SPAWN0) -struct enemy enemies[MAX_ENEMIES]; -int num_kills, total_enemies; +static struct enemy enemies[MAX_ENEMIES]; +static int num_kills, total_enemies; static int energy; #define MAX_ENERGY 5 #define ENEMY_ENERGY 4 +static int score; +static unsigned long total_time, start_time; #define XFORM_PIXEL_X(x, y) (xform_ca * (x) - xform_sa * (y) + (120 << 8)) #define XFORM_PIXEL_Y(x, y) (xform_sa * (x) + xform_ca * (y) + (80 << 8)) @@ -192,6 +196,10 @@ endspawn: xform_ca = 0x10000; xform_s = 0x100; + score = -1; + total_time = 0; + start_time = timer_msec; + vblcount = 0; nframes = 0; return 0; @@ -300,7 +308,14 @@ static int update(void) if(rad < 1) rad = 1; if(abs(dx) < rad && abs(dy) < (rad << 1)) { - enemies[i].hp--; + if(--enemies[i].hp <= 0) { + if(++num_kills >= total_enemies) { + victory(); + } + } + hit_px = enemies[i].vobj.px; + hit_py = enemies[i].vobj.py; + hitfrm = nframes; break; } } @@ -340,6 +355,24 @@ static int update(void) spr_oam(oam, dynspr_base + snum++, i >= energy ? SPRID_LEDOFF : ledspr, 8 + (i << 3), 144, SPR_VRECT | SPR_256COL); } + /* blaster sprites */ + if(timer_msec - last_shot <= SHOT_TIME) { + spr_oam(oam, dynspr_base + snum++, SPRID_LAS0, -8, 118, SPR_SZ32 | SPR_256COL); + spr_oam(oam, dynspr_base + snum++, SPRID_LAS1, 22, 103, SPR_SZ32 | SPR_256COL); + spr_oam(oam, dynspr_base + snum++, SPRID_LAS2, 54, 88, SPR_SZ32 | SPR_256COL); + spr_oam(oam, dynspr_base + snum++, SPRID_LAS3, 86, 72, SPR_SZ32 | SPR_256COL); + + spr_oam(oam, dynspr_base + snum++, SPRID_LAS0, 240 + 8 - 32, 118, SPR_SZ32 | SPR_256COL | SPR_HFLIP); + spr_oam(oam, dynspr_base + snum++, SPRID_LAS1, 240 - 22 - 32, 103, SPR_SZ32 | SPR_256COL | SPR_HFLIP); + spr_oam(oam, dynspr_base + snum++, SPRID_LAS2, 240 - 54 - 32, 88, SPR_SZ32 | SPR_256COL | SPR_HFLIP); + spr_oam(oam, dynspr_base + snum++, SPRID_LAS3, 240 - 86 - 32, 72, SPR_SZ32 | SPR_256COL | SPR_HFLIP); + } + /* hit sparks */ + if(nframes - hitfrm < 5) { + int id = SPRID_SPARK0 + (nframes - hitfrm); + spr_oam(oam, dynspr_base + snum++, id, hit_px - 16, hit_py - 16, + SPR_DBLSZ | SPR_SZ16 | SPR_256COL | SPR_ROTSCL | SPR_ROTSCL_SEL(0)); + } /* enemy sprites */ /*spr_oam(oam, dynspr_base + snum++, SPRID_ENEMY, 50, 50, SPR_VRECT | SPR_SZ64 | SPR_256COL);*/ enemy = enemies; @@ -351,8 +384,8 @@ static int update(void) if(enemy->vobj.px >= 0) { flags = SPR_DBLSZ | SPR_256COL | SPR_ROTSCL | SPR_ROTSCL_SEL(0); - if(enemies->hp > 0) { - anm = (enemies->anm + (vblcount >> 3)) & 0xf; + if(enemy->hp > 0) { + anm = (enemy->anm + (vblcount >> 3)) & 0xf; sid = SPRID_ENEMY0 + ((anm & 7) << 2); flags |= SPR_SZ32 | SPR_VRECT; yoffs = 32; @@ -383,17 +416,6 @@ static int update(void) } enemy++; } - if(timer_msec - last_shot <= SHOT_TIME) { - spr_oam(oam, dynspr_base + snum++, SPRID_LAS0, -8, 118, SPR_SZ32 | SPR_256COL); - spr_oam(oam, dynspr_base + snum++, SPRID_LAS1, 22, 103, SPR_SZ32 | SPR_256COL); - spr_oam(oam, dynspr_base + snum++, SPRID_LAS2, 54, 88, SPR_SZ32 | SPR_256COL); - spr_oam(oam, dynspr_base + snum++, SPRID_LAS3, 86, 72, SPR_SZ32 | SPR_256COL); - - spr_oam(oam, dynspr_base + snum++, SPRID_LAS0, 240 + 8 - 32, 118, SPR_SZ32 | SPR_256COL | SPR_HFLIP); - spr_oam(oam, dynspr_base + snum++, SPRID_LAS1, 240 - 22 - 32, 103, SPR_SZ32 | SPR_256COL | SPR_HFLIP); - spr_oam(oam, dynspr_base + snum++, SPRID_LAS2, 240 - 54 - 32, 88, SPR_SZ32 | SPR_256COL | SPR_HFLIP); - spr_oam(oam, dynspr_base + snum++, SPRID_LAS3, 240 - 86 - 32, 72, SPR_SZ32 | SPR_256COL | SPR_HFLIP); - } for(i=snum; i> 8;