X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fgamescr.c;fp=src%2Fgamescr.c;h=aef496645a7644f570558b5f9b96819ef0092936;hb=c220edbe4acfffc6feb29eea8b977506edac6d99;hp=8d5f34491f67707b50c54b8f4ad343df15079d1f;hpb=f6bf5b7710b9a695ddaef0ad929796a4e151268e;p=gbajam21 diff --git a/src/gamescr.c b/src/gamescr.c index 8d5f344..aef4966 100644 --- a/src/gamescr.c +++ b/src/gamescr.c @@ -78,15 +78,6 @@ void gamescr(void) vblperf_end(); wait_vblank(); present(backbuf); - - tunrot = nframes; - bgmat[0] = (COS(tunrot) * 140) >> 8; - bgmat[1] = (-SIN(tunrot) * 140) >> 8; - bgmat[2] = (SIN(tunrot) * 140) >> 8; - bgmat[3] = (COS(tunrot) * 140) >> 8; - bgx = (120 << 8) - bgmat[0] * 120 + bgmat[1] * -80; - bgy = (80 << 8) - bgmat[2] * 120 + bgmat[3] * -80; - vblperf_begin(); } } @@ -94,29 +85,36 @@ void gamescr(void) __attribute__((noinline, target("arm"), section(".iwram"))) static void draw_tunnel(void) { - int i, j, tx, ty, angle, depth, zoffs, uoffs; + int i, j, tx, ty, angle, depth, zoffs, uoffs, flip; + int tunsweep; uint16_t pptop, ppbot; uint16_t *top, *bot; uint32_t tun, *tunptr; + tunsweep = (SIN(nframes) >> 2) + 64; + if(tunsweep > 127) tunsweep = 127; + + flip = tunsweep >= 64; + + tunsweep = (tunsweep & 0x3f); + if(tunsweep >= 32) tunsweep = 63 - tunsweep; + zoffs = nframes; uoffs = tunrot >> 1; - top = vram[backbuf] + 20; - bot = vram[backbuf] + 159 * 240 / 2 + 20; - tunptr = tunmap; + top = vram[backbuf]; + bot = vram[backbuf] + 159 * 240 / 2; + tunptr = tunmap + tunsweep * 9600; + if(flip) tunptr += 240/2; for(i=0; i<80; i++) { - for(j=0; j<160/2; j++) { -#ifdef VBLBAR - if(j == 160/4) { - tunptr++; - top++; - bot++; - continue; + for(j=0; j<240/2; j++) { + if(flip) { + tun = *--tunptr; + tun = (tun >> 16) | (tun << 16); + } else { + tun = *tunptr++; } -#endif - tun = *tunptr++; angle = tun & 0xff; depth = (tun >> 8) & 0xff; @@ -137,8 +135,9 @@ static void draw_tunnel(void) *top++ = pptop; *bot++ = ppbot; } - top += 40; - bot -= 240 - 40; + bot -= 240; + + if(flip) tunptr += 240; } } @@ -149,13 +148,6 @@ static void vblank(void) int16_t mat[4]; static short gate_speed; - REG_BG2PA = bgmat[0]; - REG_BG2PB = bgmat[1]; - REG_BG2PC = bgmat[2]; - REG_BG2PD = bgmat[3]; - REG_BG2X = bgx; - REG_BG2Y = bgy; - bnstate = ~REG_KEYINPUT; if(bnstate & BN_DPAD) { if(gate_speed < 5) {