X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fgamescr.c;h=e330a28ce032298a426bfdfad4e67c40b1822402;hb=d489941c3101412810a6f355e35e027c7d51b350;hp=e3ff340deaa23840989212efdbae2203c9a9fc9d;hpb=a54b2023cc634befc0771cd5104173d811668039;p=gbajam22 diff --git a/src/gamescr.c b/src/gamescr.c index e3ff340..e330a28 100644 --- a/src/gamescr.c +++ b/src/gamescr.c @@ -30,7 +30,9 @@ static struct screen gamescr = { gamescr_vblank }; -static int nframes, num_vbl, backbuf; +static uint16_t *framebuf; + +static int nframes, backbuf; static uint16_t *vram[] = { gba_vram_lfb0, gba_vram_lfb1 }; static int32_t pos[2], angle; @@ -39,6 +41,8 @@ static struct voxscape *vox; #define COLOR_HORIZON 192 #define COLOR_ZENITH 255 +#define MAX_SPR 8 +static uint16_t oam[4 * MAX_SPR]; struct screen *init_game_screen(void) @@ -59,25 +63,37 @@ static int gamescr_start(void) if(!(vox = vox_create(VOX_SZ, VOX_SZ, height_pixels, color_pixels))) { panic(get_pc(), "vox_create"); } - vox_proj(vox, 45, 2, VOX_SZ / 5); + vox_proj(vox, 30, 2, 85); /* setup color image palette */ - for(i=0; i<192; i++) { + for(i=0; i<256; i++) { int r = color_cmap[i * 3]; int g = color_cmap[i * 3 + 1]; int b = color_cmap[i * 3 + 2]; gba_bgpal[i] = (((uint16_t)b << 7) & 0x7c00) | (((uint16_t)g << 2) & 0x3e0) | (((uint16_t)r >> 3) & 0x1f); } + /* + intr_disable(); + interrupt(INTR_HBLANK, hblank); + REG_DISPSTAT |= DISPSTAT_IEN_HBLANK; + unmask(INTR_HBLANK); + intr_enable(); + */ - /* setup sky gradient palette */ - for(i=0; i<64; i++) { - int t = (i << 8) / 64; - int r = (0xcc00 + (0x55 - 0xcc) * t) >> 8; - int g = (0x7700 + (0x88 - 0x77) * t) >> 8; - int b = (0xff00 + (0xcc - 0xff) * t) >> 8; - int cidx = COLOR_HORIZON + i; - gba_bgpal[cidx] = ((b << 7) & 0x7c00) | ((g << 2) & 0x3e0) | (r >> 3); - } + spr_setup(16, 2, spr_game_pixels, spr_game_cmap); + + wait_vblank(); + spr_clear(); + spr_oam(oam, 0, 516, 0, 144, SPR_SZ16 | SPR_256COL); + spr_oam(oam, 1, 516, 16, 144, SPR_SZ16 | SPR_256COL); + spr_oam(oam, 2, 516, 32, 144, SPR_SZ16 | SPR_256COL); + spr_oam(oam, 3, 520, 48, 144, SPR_SZ16 | SPR_256COL); + + spr_oam(oam, 4, 512, 176, 144, SPR_SZ16 | SPR_256COL); + spr_oam(oam, 5, 516, 192, 144, SPR_SZ16 | SPR_256COL); + spr_oam(oam, 6, 516, 208, 144, SPR_SZ16 | SPR_256COL); + spr_oam(oam, 7, 516, 224, 144, SPR_SZ16 | SPR_256COL); + dma_copy16(3, (void*)OAM_ADDR, oam, sizeof oam / 2, 0); nframes = 0; return 0; @@ -85,16 +101,15 @@ static int gamescr_start(void) static void gamescr_stop(void) { + /*mask(INTR_HBLANK);*/ } static void gamescr_frame(void) { - unsigned char *fb; - backbuf = ++nframes & 1; - fb = (unsigned char*)vram[backbuf]; + framebuf = vram[backbuf]; - vox_framebuf(vox, 240, 160, fb, -1); + vox_framebuf(vox, 240, 160, framebuf, -1); update(); draw(); @@ -106,21 +121,30 @@ static void gamescr_frame(void) if(!(nframes & 15)) { emuprint("vbl: %d", vblperf_count); } +#ifdef VBLBAR vblperf_begin(); +#else + vblperf_count = 0; +#endif } #define WALK_SPEED 0x40000 -#define TURN_SPEED 0x100 +#define TURN_SPEED 0x200 + +static volatile uint16_t input; static void update(void) { int32_t fwd[2], right[2]; - uint16_t input; if((input = read_input())) { - if(input & BN_LT) angle += TURN_SPEED; - if(input & BN_RT) angle -= TURN_SPEED; + if(input & BN_LT) { + angle += TURN_SPEED; + } + if(input & BN_RT) { + angle -= TURN_SPEED; + } fwd[0] = -SIN(angle); fwd[1] = COS(angle); @@ -144,19 +168,82 @@ static void update(void) pos[1] -= right[1]; } - vox_view(vox, pos[0], pos[1], -30, angle); + vox_view(vox, pos[0], pos[1], -40, angle); } } static void draw(void) { + dma_fill16(3, framebuf, 0, 240 * 160 / 2); + //fillblock_16byte(framebuf, 0, 240 * 160 / 16); + vox_render(vox); //vox_sky_grad(vox, COLOR_HORIZON, COLOR_ZENITH); - vox_sky_solid(vox, COLOR_ZENITH); + //vox_sky_solid(vox, COLOR_ZENITH); } +#define MAXBANK 0x100 + ARM_IWRAM static void gamescr_vblank(void) { - num_vbl++; + static int bank, bankdir, theta, scale; + int32_t sa, ca; + + theta = -(bank << 3); + scale = MAXBANK + (abs(bank) >> 3); + sa = SIN(theta) / scale; + ca = COS(theta) / scale; + + REG_BG2X = -ca * 120 - sa * 80 + (120 << 8); + REG_BG2Y = sa * 120 - ca * 80 + (80 << 8); + + REG_BG2PA = ca; + REG_BG2PB = sa; + REG_BG2PC = -sa; + REG_BG2PD = ca; + + if((input & (BN_LT | BN_RT)) == 0) { + if(bank) { + bank -= bankdir << 4; + } + } else if(input & BN_LT) { + bankdir = -1; + if(bank > -MAXBANK) bank -= 16; + } else if(input & BN_RT) { + bankdir = 1; + if(bank < MAXBANK) bank += 16; + } +} + +/* +static uint16_t skygrad[] __attribute__((section(".data"))) = { + + 0x662a, 0x660a, 0x660a, 0x660b, 0x660b, 0x660b, 0x660b, 0x6a0b, 0x6a0c, + 0x6a0c, 0x6a0c, 0x6a0c, 0x6a0c, 0x6a0d, 0x6a0d, 0x6a0d, 0x6a0d, 0x6a0d, + 0x6a0d, 0x6a0e, 0x6e0e, 0x6e0e, 0x6e0e, 0x6e0e, 0x6e0f, 0x6e0f, 0x6e0f, + 0x6e0f, 0x6e0f, 0x6e0f, 0x6e10, 0x6e10, 0x7210, 0x7210, 0x7210, 0x7211, + 0x7211, 0x7211, 0x71f1, 0x71f1, 0x71f2, 0x71f2, 0x71f2, 0x71f2, 0x71f2, + 0x75f2, 0x75f3, 0x75f3, 0x75f3, 0x75f3, 0x75f3, 0x75f4, 0x75f4, 0x75f4, + 0x75f4, 0x75f4, 0x75f5, 0x79f5, 0x79f5, 0x79f5, 0x79f5, 0x79f5, 0x79f6, + 0x79f6, 0x79f6, 0x79f6, 0x79f6, 0x79f7, 0x79f7, 0x79f7, 0x7df7, 0x7df7, + 0x7df7, 0x7df8, 0x7df8, 0x7df8, 0x7dd8, 0x7dd8, 0x7dd9, 0x7dd9, + + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, + 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9, 0x7dd9 +}; + +ARM_IWRAM +static void hblank(void) +{ + int vcount = REG_VCOUNT; + gba_bgpal[255] = skygrad[vcount]; } +*/