X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmetascene.cc;h=e0b2b205137ebff222926101ff7e358229feb041;hb=12e70d8b9c2d5c81500d7631b9db5d17a34fe918;hp=66e0027cce26bf9d55f733a6f71208bc30f6c178;hpb=b30241a8a51be904b22459a1d0cc3322e0a505d9;p=laserbrain_demo diff --git a/src/metascene.cc b/src/metascene.cc index 66e0027..e0b2b20 100644 --- a/src/metascene.cc +++ b/src/metascene.cc @@ -4,6 +4,7 @@ #include "scene.h" #include "treestore.h" #include "logger.h" +#include "app.h" #ifdef WIN32 #include @@ -19,7 +20,7 @@ struct MaterialEdit { static bool proc_node(MetaScene *mscn, struct ts_node *node); static bool proc_scenefile(MetaScene *mscn, struct ts_node *node); -static bool proc_mtledit(MetaScene *mscn, MaterialEdit *med, struct ts_node *node, TextureSet *texset); +static bool proc_mtledit(MetaScene *mscn, MaterialEdit *med, struct ts_node *node); static void apply_mtledit(Scene *scn, const MaterialEdit &med); static void apply_mtledit(Material *mtl, const MaterialEdit &med); static struct ts_attr *attr_inscope(struct ts_node *node, const char *name); @@ -27,10 +28,8 @@ static struct ts_attr *attr_inscope(struct ts_node *node, const char *name); static void print_scene_graph(SceneNode *n, int level); -MetaScene::MetaScene(SceneSet *sman, TextureSet *tman) +MetaScene::MetaScene() { - sceneman = sman; - texman = tman; walk_mesh = 0; } @@ -103,7 +102,8 @@ static bool proc_node(MetaScene *mscn, struct ts_node *node) struct SceneData { - std::string walkmesh_regexp; + MetaScene *meta; + std::string walkmesh_regexp, spawn_regexp; std::vector mtledit; }; @@ -112,6 +112,7 @@ static bool proc_scenefile(MetaScene *mscn, struct ts_node *node) const char *fname = ts_get_attr_str(node, "file"); if(fname) { SceneData *sdat = new SceneData; + sdat->meta = mscn; // datapath struct ts_attr *adpath = attr_inscope(node, "datapath"); @@ -126,6 +127,28 @@ static bool proc_scenefile(MetaScene *mscn, struct ts_node *node) sdat->walkmesh_regexp = std::string(awmesh->val.str); } + // spawn node + struct ts_attr *awspawn = attr_inscope(node, "spawn"); + if(awspawn) { + switch(awspawn->val.type) { + case TS_VECTOR: + mscn->start_pos = Vec3(awspawn->val.vec[0], awspawn->val.vec[1], + awspawn->val.vec[2]); + break; + + case TS_STRING: + default: + sdat->spawn_regexp = std::string(awspawn->val.str); + } + } + if((awspawn = attr_inscope(node, "spawn_rot")) && awspawn->val.type == TS_VECTOR) { + Quat rot; + rot.rotate(Vec3(1, 0, 0), deg_to_rad(awspawn->val.vec[0])); + rot.rotate(Vec3(0, 1, 0), deg_to_rad(awspawn->val.vec[1])); + rot.rotate(Vec3(0, 0, 1), deg_to_rad(awspawn->val.vec[2])); + mscn->start_rot = rot; + } + int namesz = mscn->datamap.lookup(fname, 0, 0); char *namebuf = (char*)alloca(namesz + 1); if(mscn->datamap.lookup(fname, namebuf, namesz + 1)) { @@ -136,13 +159,13 @@ static bool proc_scenefile(MetaScene *mscn, struct ts_node *node) struct ts_node *child = node->child_list; while(child) { MaterialEdit medit; - if(proc_mtledit(mscn, &medit, child, mscn->texman)) { + if(proc_mtledit(mscn, &medit, child)) { sdat->mtledit.push_back(medit); } child = child->next; } - Scene *newscn = mscn->sceneman->get(fname); + Scene *newscn = sceneman.get(fname); /* NOTE: setting all these after get() is not a race condition, because * scene_loaded() which uses this, will only run in our main loop during * SceneSet::update() on the main thread. @@ -185,6 +208,30 @@ bool MetaScene::scene_loaded(Scene *newscn) delete wscn; } + // extract the spawn node + if(!sdat->spawn_regexp.empty() && (wscn = newscn->extract_nodes(sdat->spawn_regexp.c_str()))) { + + int nmeshes = wscn->meshes.size(); + int nnodes = wscn->nodes ? wscn->nodes->get_num_children() : 0; + + if(nmeshes) { + Vec3 pos; + for(int i=0; imeshes[i]->get_bsphere(); + pos += bsph.center; + } + pos /= (float)nmeshes; + sdat->meta->start_pos = pos; + + } else if(nnodes) { + // just use the first one + SceneNode *first = wscn->nodes->get_child(0); + sdat->meta->start_pos = first->get_position(); + sdat->meta->start_rot = first->get_rotation(); + } + delete wscn; + } + int num_medits = sdat->mtledit.size(); for(int i=0; iname, "mtledit") != 0) { return false; @@ -241,7 +288,7 @@ static bool proc_mtledit(MetaScene *mscn, MaterialEdit *med, struct ts_node *nod // remove med->tex = 0; } else { - med->tex = texset->get_texture(afile->val.str, TEX_2D, &mscn->datamap); + med->tex = texman.get_texture(afile->val.str, TEX_2D, &mscn->datamap); } } // TODO add more edit modes