X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmike.c;h=93b3f21c90f0fda1ee025a63eaf90a34e5687b5a;hb=de84ce114a39f35d6aa75497f66749769139ce0b;hp=719121ee31f4e44dc1129236e647397027d4d44a;hpb=ba3f8e36f9c564d7f1000ccfb78dc63a5a291f5f;p=dosdemo diff --git a/src/mike.c b/src/mike.c index 719121e..93b3f21 100644 --- a/src/mike.c +++ b/src/mike.c @@ -9,6 +9,17 @@ #define BG_FILENAME "data/grise.png" +#define MIN_SCROLL 32 +#define MAX_SCROLL (backgroundW - fb_width - MIN_SCROLL) + +#define FAR_SCROLL_SPEED 50.0f +#define NEAR_SCROLL_SPEED 400.0f + +#define HORIZON_HEIGHT 100 +#define REFLECTION_HEIGHT (240 - HORIZON_HEIGHT) + +#define NORMALMAP_SCANLINE 372 + static int init(void); static void destroy(void); static void start(long trans_time); @@ -16,11 +27,24 @@ static void stop(long trans_time); static void draw(void); static void convert32To16(unsigned int *src32, unsigned short *dst16, unsigned int pixelCount); +static void processNormal(); +static void initScrollTables(); +static void updateScrollTables(float dt); static unsigned short *background = 0; static unsigned int backgroundW = 0; static unsigned int backgroundH = 0; +static unsigned int lastFrameTime = 0; +static float lastFrameDuration = 0.0f; + +static short *displacementMap; + +static float scrollSpeedTable[REFLECTION_HEIGHT]; +static float scrollTable[REFLECTION_HEIGHT]; +static int scrollTableRounded[REFLECTION_HEIGHT]; +static int scrollModTable[REFLECTION_HEIGHT]; + static struct screen scr = { "mike", init, @@ -44,19 +68,23 @@ static int init(void) } /* Convert to 16bpp */ - convert32To16((unsigned int*)background, background, backgroundW * backgroundH); + convert32To16((unsigned int*)background, background, backgroundW * NORMALMAP_SCANLINE); /* Normalmap will keep its 32 bit color */ + + processNormal(); + + initScrollTables(); return 0; } static void destroy(void) { - img_free_pixels(background); + //img_free_pixels(background); } static void start(long trans_time) { - + lastFrameTime = time_msec; } static void stop(long trans_time) @@ -65,16 +93,35 @@ static void stop(long trans_time) static void draw(void) { - unsigned short *pixels = fb_pixels; + int scroll = MIN_SCROLL + (MAX_SCROLL - MIN_SCROLL) * mouse_x / fb_width; + unsigned short *dst = fb_pixels; + unsigned short *src = background + scroll; + int scanline = 0; + int i = 0; + short *disp; + int d; + + lastFrameDuration = (time_msec - lastFrameTime) / 1000.0f; + lastFrameTime = time_msec; + + for (scanline = 0; scanline < fb_height; scanline++) { + memcpy(dst, src, fb_width * 2); + src += backgroundW; + dst += fb_width; + } + + updateScrollTables(lastFrameDuration); - int j, i; - for (j = 0; j < fb_height; j++) { + dst = (unsigned short*) fb_pixels + HORIZON_HEIGHT * fb_width; + src = background + HORIZON_HEIGHT * backgroundW; + disp = displacementMap; + for (scanline = 0; scanline < REFLECTION_HEIGHT; scanline++) { for (i = 0; i < fb_width; i++) { - *pixels++ = 0x0000; + d = disp[(i + scrollTableRounded[scanline]) % scrollModTable[scanline]]; + *dst++ = src[i + scroll + d]; } + src += backgroundW; } - - memcpy(fb_pixels, background, backgroundW * backgroundH * 2); } /* src and dst can be the same */ @@ -89,4 +136,72 @@ static void convert32To16(unsigned int *src32, unsigned short *dst16, unsigned i } } +/* Normal map preprocessing */ +/* Scale normal with depth and unpack R component (horizontal component) */ +static void processNormal() { + int scanline; + float scale; + int i; + int x; + short maxDisplacement = 0; + short minDisplacement = 256; + unsigned short *dst; + short *dst2; + unsigned int *normalmap = (unsigned int*)background; + normalmap += NORMALMAP_SCANLINE * backgroundW; + dst = (unsigned short*)normalmap; + displacementMap = (short*)dst; + dst2 = displacementMap; + + for (scanline = 0; scanline < REFLECTION_HEIGHT; scanline++) { + scale = 2.0f - (float)scanline / ((float)REFLECTION_HEIGHT - 1); + scrollModTable[scanline] = (int) (backgroundW / scale + 0.5f); + for (i = 0; i < backgroundW; i++) { + x = (int)(i * scale + 0.5f); + if (x < backgroundW) { + *dst = (unsigned short)normalmap[x] & 0xFF; + if ((short)*dst > maxDisplacement) maxDisplacement = (short)(*dst); + if ((short)*dst < minDisplacement) minDisplacement = (short)(*dst); + } else { + *dst = 0; + } + dst++; + } + normalmap += backgroundW; + } + + if (maxDisplacement == minDisplacement) { + printf("Warning: grise normalmap fucked up\n"); + return; + } + + /* Second pass - subtract half maximum displacement to displace in both directions */ + for (scanline = 0; scanline < REFLECTION_HEIGHT; scanline++) { + for (i = 0; i < backgroundW; i++) { + /* Remember that MIN_SCROLL is the padding around the screen, so ti's the maximum displacement we can get (positive & negative) */ + *dst2 = 2 * MIN_SCROLL * (*dst2 - minDisplacement) / (maxDisplacement - minDisplacement) - MIN_SCROLL; + dst2++; + } + } +} + +static void initScrollTables() { + int i = 0; + float scrollSpeed = FAR_SCROLL_SPEED; + float speedIncrement = (NEAR_SCROLL_SPEED - FAR_SCROLL_SPEED) / ((float) (REFLECTION_HEIGHT - 1)); + for (i = 0; i < REFLECTION_HEIGHT; i++) { + scrollSpeedTable[i] = scrollSpeed; + scrollSpeed += speedIncrement; + scrollTable[i] = 0.0f; + scrollTableRounded[i] = 0; + } +} + +static void updateScrollTables(float dt) { + int i = 0; + for (i = 0; i < REFLECTION_HEIGHT; i++) { + scrollTable[i] += scrollSpeedTable[i] * dt; + scrollTableRounded[i] = (int)(scrollTable[i] + 0.5f) % scrollModTable[i]; + } +}