X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffg_gamemode_mswin.c;h=807b2ec32a41fc78929c7afe284a2ceb6048c19f;hb=9ed8564f6fe4382f9e16118f8ea8e2054f4be71c;hp=3e5228d9519eefb836c7e7241e8b8c29f9d59454;hpb=5b3d339481bac6dbaeb599bffc1325f716585bfe;p=freeglut diff --git a/src/mswin/fg_gamemode_mswin.c b/src/mswin/fg_gamemode_mswin.c index 3e5228d..807b2ec 100644 --- a/src/mswin/fg_gamemode_mswin.c +++ b/src/mswin/fg_gamemode_mswin.c @@ -137,7 +137,7 @@ GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest ) /* magic happenings behind my back, its lib for devels at last ;) */ /* append display mode to error to make things more informative */ - sprintf(displayMode,"%s Problem with requested mode: %ix%i:%i@%i", fggmstr, devMode.dmPelsWidth, devMode.dmPelsHeight, devMode.dmBitsPerPel, devMode.dmDisplayFrequency); + sprintf(displayMode,"%s Problem with requested mode: %lux%lu:%lu@%lu", fggmstr, devMode.dmPelsWidth, devMode.dmPelsHeight, devMode.dmBitsPerPel, devMode.dmDisplayFrequency); fgWarning(displayMode); }