X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffg_main_mswin.c;h=25330e81fb601a889a6355ea254e605e5235626d;hb=f8a0d455b4ec10096337cee040166bd006e63eef;hp=c72e467c9bb84f4699af2e7dbe945e796c74384f;hpb=50a39165aaf08b38ab5fe252b0a56e49e8dadd1c;p=freeglut diff --git a/src/mswin/fg_main_mswin.c b/src/mswin/fg_main_mswin.c index c72e467..25330e8 100644 --- a/src/mswin/fg_main_mswin.c +++ b/src/mswin/fg_main_mswin.c @@ -493,34 +493,36 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, break; case WM_KILLFOCUS: -/* printf("WM_KILLFOCUS (ismenu: %i): %p\n", window->IsMenu, window ); */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) ); - - /* If this is a menu that lost focus, see if user either switched - application or FreeGLUT window (if one is running multiple - windows). If so, close menu that lost focus. - */ - if( window->IsMenu && - window->ActiveMenu && window->ActiveMenu->IsActive ) { - SFG_Window* wnd = NULL; - HWND hwnd = GetForegroundWindow(); /* Get window with current focus */ - if (hwnd) - /* See if its one of our windows */ - wnd = fgWindowByHandle(hwnd); - - if (!hwnd || !wnd) - /* User switched to another application*/ - fgDeactivateMenu(window->ActiveMenu->ParentWindow); - else if ( - ( wnd->IsMenu && wnd->ActiveMenu->ParentWindow!=window->ActiveMenu->ParentWindow) || /* Make sure we don't kill the menu when trying to enter a submenu */ - (!wnd->IsMenu && wnd!=window->ActiveMenu->ParentWindow) - ) - /* User switched to another FreeGLUT window */ - fgDeactivateMenu(window->ActiveMenu->ParentWindow); - } + SFG_Menu* menu = NULL; +/* printf("WM_KILLFOCUS: %p\n", window ); */ + lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); + INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) ); + /* If we have an open menu, see if the open menu should be closed + when focus was lost because user either switched + application or FreeGLUT window (if one is running multiple + windows). If so, close menu the active menu. + */ + if ( fgStructure.Menus.First ) + menu = fgGetActiveMenu(); + + if ( menu ) + { + SFG_Window* wnd = NULL; + HWND hwnd = GetFocus(); /* Get window with current focus - NULL for non freeglut windows */ + if (hwnd) + /* See which of our windows it is */ + wnd = fgWindowByHandle(hwnd); + + if (!hwnd || !wnd) + /* User switched to another application*/ + fgDeactivateMenu(menu->ParentWindow); + else if (!wnd->IsMenu && wnd!=menu->ParentWindow) + /* User switched to another FreeGLUT window */ + fgDeactivateMenu(menu->ParentWindow); + } + } break; #if 0