X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffg_main_mswin.c;h=9617875d01095beb4c8304a230ec10b2070a803f;hb=2311715fe82a2712f4b98c591ad761717bcc3e77;hp=981acad1baa4b3f01fb20b77226c27dd4fff4f73;hpb=2272bd5a70b8bac63e1535fee6257cc4595f36e7;p=freeglut diff --git a/src/mswin/fg_main_mswin.c b/src/mswin/fg_main_mswin.c index 981acad..9617875 100644 --- a/src/mswin/fg_main_mswin.c +++ b/src/mswin/fg_main_mswin.c @@ -119,6 +119,10 @@ void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height ) SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING | SWP_NOZORDER ); + + /* Set new width and height so we can test for that in WM_SIZE message handler and don't do anything if not needed */ + window->State.Width = width; + window->State.Height = height; } @@ -415,7 +419,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, */ if( window->State.Visible ) { - window->State.NeedToResize = GL_TRUE; + /* get old values first to compare to below */ + int width = window->State.Width, height=window->State.Height; #if defined(_WIN32_WCE) window->State.Width = HIWORD(lParam); window->State.Height = LOWORD(lParam); @@ -423,6 +428,10 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, window->State.Width = LOWORD(lParam); window->State.Height = HIWORD(lParam); #endif /* defined(_WIN32_WCE) */ + + if (width!=window->State.Width || height!=window->State.Height) + /* Something changed, need to resize */ + window->State.NeedToResize = GL_TRUE; } break; @@ -432,6 +441,18 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, SFG_Window* saved_window = fgStructure.CurrentWindow; RECT windowRect; GetWindowRect( window->Window.Handle, &windowRect ); + + if (window->Parent) + { + /* For child window, we should return relative to upper-left + * of parent's client area. + */ + POINT topleft = {windowRect.left,windowRect.top}; + + ScreenToClient(window->Parent->Window.Handle,&topleft); + windowRect.left = topleft.x; + windowRect.top = topleft.y; + } INVOKE_WCB( *window, Position, ( windowRect.left, windowRect.top ) ); fgSetWindow(saved_window);