X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffg_main_mswin.c;h=a9f85528cba616ddc73b46a2ae671996075315e2;hb=637e1260edb9068591665330c32407549ca36535;hp=a7ca9d86753e3902caf566bbc9f013349195d032;hpb=4abad463b8e04c45c4e5ce8a718ee608fa7033f9;p=freeglut diff --git a/src/mswin/fg_main_mswin.c b/src/mswin/fg_main_mswin.c index a7ca9d8..a9f8552 100644 --- a/src/mswin/fg_main_mswin.c +++ b/src/mswin/fg_main_mswin.c @@ -35,6 +35,8 @@ extern void fgNewWGLCreateContext( SFG_Window* window ); extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, unsigned char layer_type ); +extern void fgPlatformCheckMenuDeactivate(); + #ifdef WM_TOUCH typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int); typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT); @@ -61,8 +63,8 @@ struct GXKeyList gxKeyList; * and the window rect from the client area given the style of the window * (or a valid window pointer from which the style can be queried). */ -extern void fghComputeWindowRectFromClientArea_QueryWindow( const SFG_Window *window, RECT *clientRect, BOOL posIsOutside ); -extern RECT fghGetClientArea ( const SFG_Window *window, BOOL wantPosOutside ); +extern void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside ); +extern void fghGetClientArea ( RECT *clientRect, const SFG_Window *window, BOOL wantPosOutside ); void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height ) @@ -84,7 +86,7 @@ void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height ) if (window->Parent == NULL) /* get the window rect from this to feed to SetWindowPos, correct for window decorations */ - fghComputeWindowRectFromClientArea_QueryWindow(window,&windowRect,TRUE); + fghComputeWindowRectFromClientArea_QueryWindow(&windowRect,window,TRUE); else { /* correct rect for position client area of parent window @@ -94,11 +96,8 @@ void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height ) * for them. */ RECT parentRect; - parentRect = fghGetClientArea( window->Parent, FALSE ); - windowRect.left -= parentRect.left; - windowRect.right -= parentRect.left; - windowRect.top -= parentRect.top; - windowRect.bottom -= parentRect.top; + fghGetClientArea( &parentRect, window->Parent, FALSE ); + OffsetRect(&windowRect,-parentRect.left,-parentRect.top); } /* Do the actual resizing */ @@ -225,7 +224,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, static unsigned char lControl = 0, rControl = 0, lShift = 0, rShift = 0, lAlt = 0, rAlt = 0; - SFG_Window* window; + SFG_Window *window, *child_window = NULL; PAINTSTRUCT ps; LRESULT lRet = 1; @@ -239,31 +238,39 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0, uMsg, wParam, lParam ); */ - /* events only sent to main window. Check if the current window that the mouse - is over is a child window and if so, make sure we call the callback on that - child instead. - */ + /* Some events only sent to main window. Check if the current window that + * the mouse is over is a child window. Below when handling some messages, + * we make sure that we process callbacks on the child window instead. + * This mirrors how GLUT does things. + */ if (window && window->Children.First) { POINT mouse_pos; SFG_WindowHandleType hwnd; + SFG_Window* temp_window; GetCursorPos( &mouse_pos ); ScreenToClient( window->Window.Handle, &mouse_pos ); hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos); if (hwnd) /* can be NULL if mouse outside parent by the time we get here */ - window = fgWindowByHandle(hwnd); + { + temp_window = fgWindowByHandle(hwnd); + if (temp_window->Parent) /* Verify we got a child window */ + child_window = temp_window; + } } if ( window ) { + SFG_Window* temp_window = child_window?child_window:window; + fgState.Modifiers = fgPlatformGetModifiers( ); /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */ if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) ) { - INVOKE_WCB ( *window, Special, - ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, Special, + ( GLUT_KEY_CTRL_L, temp_window->State.MouseX, temp_window->State.MouseY ) ); lControl = 1; @@ -271,8 +278,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) ) { - INVOKE_WCB ( *window, Special, - ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, Special, + ( GLUT_KEY_CTRL_R, temp_window->State.MouseX, temp_window->State.MouseY ) ); rControl = 1; @@ -280,8 +287,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) ) { - INVOKE_WCB ( *window, Special, - ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, Special, + ( GLUT_KEY_SHIFT_L, temp_window->State.MouseX, temp_window->State.MouseY ) ); lShift = 1; @@ -289,8 +296,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) ) { - INVOKE_WCB ( *window, Special, - ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, Special, + ( GLUT_KEY_SHIFT_R, temp_window->State.MouseX, temp_window->State.MouseY ) ); rShift = 1; @@ -298,8 +305,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) ) { - INVOKE_WCB ( *window, Special, - ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, Special, + ( GLUT_KEY_ALT_L, temp_window->State.MouseX, temp_window->State.MouseY ) ); lAlt = 1; @@ -307,8 +314,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) ) { - INVOKE_WCB ( *window, Special, - ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, Special, + ( GLUT_KEY_ALT_R, temp_window->State.MouseX, temp_window->State.MouseY ) ); rAlt = 1; @@ -317,8 +324,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */ if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) ) { - INVOKE_WCB ( *window, SpecialUp, - ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, SpecialUp, + ( GLUT_KEY_CTRL_L, temp_window->State.MouseX, temp_window->State.MouseY ) ); lControl = 0; @@ -326,8 +333,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) ) { - INVOKE_WCB ( *window, SpecialUp, - ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, SpecialUp, + ( GLUT_KEY_CTRL_R, temp_window->State.MouseX, temp_window->State.MouseY ) ); rControl = 0; @@ -335,8 +342,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) ) { - INVOKE_WCB ( *window, SpecialUp, - ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, SpecialUp, + ( GLUT_KEY_SHIFT_L, temp_window->State.MouseX, temp_window->State.MouseY ) ); lShift = 0; @@ -344,8 +351,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) ) { - INVOKE_WCB ( *window, SpecialUp, - ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, SpecialUp, + ( GLUT_KEY_SHIFT_R, temp_window->State.MouseX, temp_window->State.MouseY ) ); rShift = 0; @@ -353,8 +360,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) ) { - INVOKE_WCB ( *window, SpecialUp, - ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, SpecialUp, + ( GLUT_KEY_ALT_L, temp_window->State.MouseX, temp_window->State.MouseY ) ); lAlt = 0; @@ -362,8 +369,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) ) { - INVOKE_WCB ( *window, SpecialUp, - ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY ) + INVOKE_WCB ( *temp_window, SpecialUp, + ( GLUT_KEY_ALT_R, temp_window->State.MouseX, temp_window->State.MouseY ) ); rAlt = 0; @@ -486,42 +493,37 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, case WM_SETFOCUS: /* printf("WM_SETFOCUS: %p\n", window ); */ + lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) ); - UpdateWindow ( hWnd ); + if (child_window) + { + /* If child should have focus instead, set it here. */ + SetFocus(child_window->Window.Handle); + SetActiveWindow( child_window->Window.Handle ); + INVOKE_WCB( *child_window, Entry, ( GLUT_ENTERED ) ); + UpdateWindow ( child_window->Window.Handle ); + } + else + { + SetActiveWindow( window->Window.Handle ); + INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) ); + } + /* Always request update on main window to be safe */ + UpdateWindow ( hWnd ); + break; case WM_KILLFOCUS: { - SFG_Menu* menu = NULL; + SFG_Window* saved_window = fgStructure.CurrentWindow; /* printf("WM_KILLFOCUS: %p\n", window ); */ lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) ); + fgSetWindow(saved_window); - /* If we have an open menu, see if the open menu should be closed - when focus was lost because user either switched - application or FreeGLUT window (if one is running multiple - windows). If so, close menu the active menu. - */ - if ( fgStructure.Menus.First ) - menu = fgGetActiveMenu(); - - if ( menu ) - { - SFG_Window* wnd = NULL; - HWND hwnd = GetFocus(); /* Get window with current focus - NULL for non freeglut windows */ - if (hwnd) - /* See which of our windows it is */ - wnd = fgWindowByHandle(hwnd); - - if (!hwnd || !wnd) - /* User switched to another application*/ - fgDeactivateMenu(menu->ParentWindow); - else if (!wnd->IsMenu && wnd!=menu->ParentWindow) /* Make sure we don't kill the menu when trying to enter a submenu */ - /* User switched to another FreeGLUT window */ - fgDeactivateMenu(menu->ParentWindow); - } + /* Check if there are any open menus that need to be closed */ + fgPlatformCheckMenuDeactivate(); } break; @@ -554,6 +556,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, case WM_PAINT: /* Turn on the visibility in case it was turned off somehow */ window->State.Visible = GL_TRUE; + InvalidateRect( hWnd, NULL, GL_FALSE ); /* Make sure whole window is repainted. Bit of a hack, but a safe on from what google turns up... */ BeginPaint( hWnd, &ps ); fghRedrawWindow( window ); EndPaint( hWnd, &ps ); @@ -788,6 +791,8 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, int keypress = -1; POINT mouse_pos ; + if (child_window) + window = child_window; if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) ) break; @@ -882,6 +887,9 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, int keypress = -1; POINT mouse_pos; + if (child_window) + window = child_window; + /* * Remember the current modifiers state. This is done here in order * to make sure the VK_DELETE keyboard callback is executed properly. @@ -968,6 +976,9 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, case WM_SYSCHAR: case WM_CHAR: { + if (child_window) + window = child_window; + if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) ) break;