X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffg_state_mswin.c;h=a217747ebd242385eeda7c06cdf64c917854f517;hb=af4474129987c478bad43ff0b4f44c2470298a8d;hp=bea609e8e2ae741bf0164b0f5290bfd1ee4db925;hpb=2272bd5a70b8bac63e1535fee6257cc4595f36e7;p=freeglut diff --git a/src/mswin/fg_state_mswin.c b/src/mswin/fg_state_mswin.c index bea609e..a217747 100644 --- a/src/mswin/fg_state_mswin.c +++ b/src/mswin/fg_state_mswin.c @@ -37,7 +37,7 @@ extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, * and the window rect from the client area given the style of the window * (or a valid window pointer from which the style can be queried). */ -extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL wantPosOutside ); +extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window ); extern void fghGetStyleFromWindow( const SFG_Window *window, DWORD *windowStyle, DWORD *windowExStyle ); extern void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowStyle, const DWORD windowExStyle, BOOL posIsOutside ); @@ -141,16 +141,24 @@ int fgPlatformGlutGet ( GLenum eWhat ) return returnValue; case GLUT_WINDOW_BUFFER_SIZE: - returnValue = 1 ; /* TODO????? */ - return returnValue; + { + PIXELFORMATDESCRIPTOR pfd; + HDC hdc = fgStructure.CurrentWindow->Window.pContext.Device; + int iPixelFormat = GetPixelFormat( hdc ); + DescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); + + returnValue = pfd.cColorBits; + if (pfd.iPixelType==PFD_TYPE_RGBA) + returnValue += pfd.cAlphaBits; + + return returnValue; + } case GLUT_WINDOW_STENCIL_SIZE: - returnValue = 0 ; /* TODO????? */ + glGetIntegerv ( GL_STENCIL_BITS, &returnValue ); return returnValue; case GLUT_WINDOW_X: case GLUT_WINDOW_Y: - case GLUT_WINDOW_WIDTH: - case GLUT_WINDOW_HEIGHT: { /* * There is considerable confusion about the "right thing to @@ -172,41 +180,45 @@ int fgPlatformGlutGet ( GLenum eWhat ) * is happening here for Windows--"freeglut" will return * the size of the drawable area--the (w,h) that you * specified when you created the window--and the coordinates - * of the upper left hand corner of the drawable - * area--which is NOT the (x,y) you specified. + * of the upper left hand corner of the drawable area, i.e. + * of the client rect--which is NOT the (x,y) you specified. */ RECT winRect; + POINT topLeft = {0,0}; freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); #if defined(_WIN32_WCE) - GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect ); + GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect); #else - fghGetClientArea(&winRect,fgStructure.CurrentWindow, FALSE); - if (fgStructure.CurrentWindow->Parent && (eWhat==GLUT_WINDOW_X || eWhat==GLUT_WINDOW_Y)) - { + ClientToScreen(fgStructure.CurrentWindow->Window.Handle, &topLeft); + + if (fgStructure.CurrentWindow->Parent) /* For child window, we should return relative to upper-left * of parent's client area. */ - POINT topleft = {winRect.left,winRect.top}; + ScreenToClient(fgStructure.CurrentWindow->Parent->Window.Handle,&topLeft); - ScreenToClient(fgStructure.CurrentWindow->Parent->Window.Handle,&topleft); - winRect.left = topleft.x; - winRect.top = topleft.y; - } + winRect.left = topLeft.x; + winRect.top = topLeft.y; #endif /* defined(_WIN32_WCE) */ switch( eWhat ) { - case GLUT_WINDOW_X: return winRect.left ; - case GLUT_WINDOW_Y: return winRect.top ; - case GLUT_WINDOW_WIDTH: return winRect.right - winRect.left; - case GLUT_WINDOW_HEIGHT: return winRect.bottom - winRect.top; + case GLUT_WINDOW_X: return winRect.left; + case GLUT_WINDOW_Y: return winRect.top ; } } break; + case GLUT_WINDOW_WIDTH: + freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); + return fgStructure.CurrentWindow->State.Width; + case GLUT_WINDOW_HEIGHT: + freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); + return fgStructure.CurrentWindow->State.Height; + case GLUT_WINDOW_BORDER_WIDTH : case GLUT_WINDOW_BORDER_HEIGHT : #if defined(_WIN32_WCE) @@ -224,15 +236,19 @@ int fgPlatformGlutGet ( GLenum eWhat ) /* Get style of window, or default style */ fghGetStyleFromWindow( fgStructure.CurrentWindow, &windowStyle, &windowExStyle ); - /* Get client area if any window */ + /* Get client area if we have a current window, else use dummy rect */ + /* Also get window rect (including non-client area) */ if (fgStructure.CurrentWindow && fgStructure.CurrentWindow->Window.Handle) - fghGetClientArea(&clientRect,fgStructure.CurrentWindow,FALSE); + { + fghGetClientArea(&clientRect,fgStructure.CurrentWindow); + GetWindowRect(fgStructure.CurrentWindow->Window.Handle,&winRect); + } else + { SetRect(&clientRect,0,0,200,200); - - /* Compute window rect (including non-client area) */ - CopyRect(&winRect,&clientRect); - fghComputeWindowRectFromClientArea_UseStyle(&winRect,windowStyle,windowExStyle,FALSE); + CopyRect(&winRect,&clientRect); + fghComputeWindowRectFromClientArea_UseStyle(&winRect,windowStyle,windowExStyle,FALSE); + } /* Calculate border width by taking width of whole window minus width of client area and divide by two * NB: we assume horizontal and vertical borders have the same size, which should always be the case