X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffg_window_mswin.c;h=69a698da296de7c272d44b317fe799686d91e9a2;hb=85fe5ac7b6efe580eab22820aa740a4b2dcafb0c;hp=42b670d5139df2e02668abc5ee1f99fc0b0e7c9a;hpb=7094cf70ed46d1e6f0ef900b53c8af039933354e;p=freeglut diff --git a/src/mswin/fg_window_mswin.c b/src/mswin/fg_window_mswin.c index 42b670d..69a698d 100644 --- a/src/mswin/fg_window_mswin.c +++ b/src/mswin/fg_window_mswin.c @@ -1,5 +1,5 @@ /* - * freeglut_window_mswin.c + * fg_window_mswin.c * * The Windows-specific mouse cursor related stuff. * @@ -233,13 +233,13 @@ static void fghFillPFD( PIXELFORMATDESCRIPTOR *ppfd, HDC hdc, unsigned char laye ppfd->cDepthBits = 24; ppfd->cStencilBits = 8; - ppfd->cAuxBuffers = fghNumberOfAuxBuffersRequested(); + ppfd->cAuxBuffers = (BYTE) fghNumberOfAuxBuffersRequested(); ppfd->iLayerType = layer_type; ppfd->bReserved = 0; ppfd->dwLayerMask = 0; ppfd->dwVisibleMask = 0; ppfd->dwDamageMask = 0; - + ppfd->cColorBits = (BYTE) GetDeviceCaps( hdc, BITSPIXEL ); } @@ -291,7 +291,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly, /* windows hack for multismapling/sRGB */ if ( ( fgState.DisplayMode & GLUT_MULTISAMPLE ) || ( fgState.DisplayMode & GLUT_SRGB ) ) - { + { HGLRC rc, rc_before=wglGetCurrentContext(); HWND hWnd; HDC hDC, hDC_before=wglGetCurrentDC(); @@ -430,7 +430,7 @@ void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowRect.left = clientRect->left; windowRect.top = clientRect->top; } - + /* done, copy windowRect to output */ CopyRect(clientRect,&windowRect); } @@ -467,7 +467,7 @@ void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOut POINT topLeftClient = {0,0}; freeglut_return_if_fail((window && window->Window.Handle)); - + /* Get size of client rect */ GetClientRect(window->Window.Handle, clientRect); if (posIsOutside) @@ -497,9 +497,9 @@ typedef struct } m_proc_t; static BOOL CALLBACK m_proc(HMONITOR mon, - HDC hdc, - LPRECT rect, - LPARAM data) + HDC hdc, + LPRECT rect, + LPARAM data) { m_proc_t *dp=(m_proc_t *)data; MONITORINFOEX info; @@ -518,7 +518,7 @@ static BOOL CALLBACK m_proc(HMONITOR mon, return TRUE; } -/* +/* * this function returns the origin of the screen identified by * fgDisplay.pDisplay.DisplayName, and 0 otherwise. * This is used in fgOpenWindow to open the gamemode window on the screen @@ -570,7 +570,7 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title, WNDCLASS wc; DWORD flags = 0; DWORD exFlags = 0; - ATOM atom; + BOOL atom; /* Grab the window class we have registered on glutInit(): */ atom = GetClassInfo( fgDisplay.pDisplay.Instance, _T("FREEGLUT"), &wc ); @@ -727,9 +727,9 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title, /* Enable multitouch: additional flag TWF_FINETOUCH, TWF_WANTPALM */ #ifdef WM_TOUCH - if (fghRegisterTouchWindow == (pRegisterTouchWindow)0xDEADBEEF) - fghRegisterTouchWindow = (pRegisterTouchWindow)GetProcAddress(GetModuleHandle("user32"),"RegisterTouchWindow"); - if (fghRegisterTouchWindow) + if (fghRegisterTouchWindow == (pRegisterTouchWindow)0xDEADBEEF) + fghRegisterTouchWindow = (pRegisterTouchWindow)GetProcAddress(GetModuleHandle("user32"),"RegisterTouchWindow"); + if (fghRegisterTouchWindow) fghRegisterTouchWindow( window->Window.Handle, TWF_FINETOUCH | TWF_WANTPALM ); #endif