X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffreeglut_init_mswin.c;h=4e1451d997b34d013f532f24338222a8af7c02b3;hb=c41e61d8b1543d571577005109f15ac25b5f3f17;hp=ea7864152a4817b19ab0588b94980bc893806f4b;hpb=1e8083fc365a6e05ed3b6b3be467af41d13085d0;p=freeglut diff --git a/src/mswin/freeglut_init_mswin.c b/src/mswin/freeglut_init_mswin.c index ea78641..4e1451d 100644 --- a/src/mswin/freeglut_init_mswin.c +++ b/src/mswin/freeglut_init_mswin.c @@ -121,9 +121,10 @@ void fgPlatformInitialize( const char* displayName ) fgState.Initialised = GL_TRUE; - /* Avoid registering atexit callback on Win32 as it results in an access - * violation due to calling into a module which has been unloaded. - * Any cleanup isn't needed on Windows anyway, the OS takes care of it.c + /* Avoid registering atexit callback on Win32 as it can result in an + * access violation due to calling into a module which has been + * unloaded. + * Any cleanup isn't needed on Windows anyway, the OS takes care of it. * see: http://blogs.msdn.com/b/oldnewthing/archive/2012/01/05/10253268.aspx */ /* atexit(fgDeinitialize); */