X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fmswin%2Ffreeglut_internal_mswin.h;h=4f8aaba4dd60465bb3a5d8f6650e2119ef4876d1;hb=90b777df737006ae0b92acfdd0efc29f7bec136c;hp=1fadebca8d0370b800e7a4d42601f609a3fda313;hpb=4e6742a8c1090137a36512d72271c160bd509e1f;p=freeglut diff --git a/src/mswin/freeglut_internal_mswin.h b/src/mswin/freeglut_internal_mswin.h index 1fadebc..4f8aaba 100644 --- a/src/mswin/freeglut_internal_mswin.h +++ b/src/mswin/freeglut_internal_mswin.h @@ -28,9 +28,43 @@ #ifndef FREEGLUT_INTERNAL_MSWIN_H #define FREEGLUT_INTERNAL_MSWIN_H +typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay; +struct tagSFG_PlatformDisplay +{ + HINSTANCE Instance; /* The application's instance */ + DEVMODE DisplayMode; /* Desktop's display settings */ + char *DisplayName; /* Display name for multi display support*/ +}; + +/* + * Make "freeglut" window handle and context types so that we don't need so + * much conditionally-compiled code later in the library. + */ +typedef HWND SFG_WindowHandleType ; +typedef HGLRC SFG_WindowContextType ; +typedef struct tagSFG_PlatformContext SFG_PlatformContext; +struct tagSFG_PlatformContext +{ + HDC Device; /* The window's device context */ +}; + + +/* Joystick-Specific Definitions */ +#if !defined(_WIN32_WCE) +# define _JS_MAX_AXES 8 +typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick; +struct tagSFG_PlatformJoystick +{ + JOYCAPS jsCaps; + JOYINFOEX js; + UINT js_id; +}; +#endif + -#include "..\Common\freeglut_internal.h" +/* Function to be called on exit */ +extern void (__cdecl *__glutExitFunc)( int return_value ); #endif /* FREEGLUT_INTERNAL_MSWIN_H */ \ No newline at end of file