X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fscr%2Fcybersun.c;fp=src%2Fscr%2Fcybersun.c;h=7a247d2ad6620471943f740d0d261e25c8343d25;hb=df9e386a2a7727abea47ae0c7b94015ce5bc62c4;hp=bb6055aa0d2c119ef3fb910f3c9b668e48c27511;hpb=fd9d35fd2cfd07f9a239d795f46c6bb9e733634e;p=dosdemo diff --git a/src/scr/cybersun.c b/src/scr/cybersun.c index bb6055a..7a247d2 100644 --- a/src/scr/cybersun.c +++ b/src/scr/cybersun.c @@ -1,4 +1,5 @@ #include +#include #include "demo.h" #include "3dgfx.h" #include "screen.h" @@ -21,11 +22,11 @@ static struct screen scr = { }; static float cam_theta = 0, cam_phi = 10; -static float cam_dist = 6; +static float cam_dist = 0; static struct g3d_mesh gmesh; -#define GMESH_GRIDSZ 20 -#define GMESH_SIZE 50 +#define GMESH_GRIDSZ 25 +#define GMESH_SIZE 128 static struct image gtex; struct screen *cybersun_screen(void) @@ -68,15 +69,42 @@ static void start(long trans_time) g3d_clear_color(0, 0, 0); } +static void update(void) +{ + int i, j; + float t = time_msec / 1000.0f; + struct g3d_vertex *vptr; + + mouse_orbit_update(&cam_theta, &cam_phi, &cam_dist); + + /* update mesh */ + vptr = gmesh.varr; + for(i=0; iz = sin(x * 0.5 + t) + cos(x * 0.8f) * 0.5f; + vptr->z += cos(y * 0.5 + t); + vptr->z += sin(r + t) * 0.5f; + vptr->z *= r * 0.1f > 1.0f ? 1.0f : r * 0.1f; + vptr++; + } + } +} + static void draw(void) { int i; - mouse_orbit_update(&cam_theta, &cam_phi, &cam_dist); + update(); g3d_matrix_mode(G3D_MODELVIEW); g3d_load_identity(); - g3d_translate(0, 0, -cam_dist); + g3d_translate(0, -2, -cam_dist); g3d_rotate(cam_phi, 1, 0, 0); g3d_rotate(cam_theta, 0, 1, 0); if(opt.sball) { @@ -87,12 +115,14 @@ static void draw(void) g3d_set_texture(gtex.width, gtex.height, gtex.pixels); g3d_enable(G3D_TEXTURE_2D); + g3d_enable(G3D_DEPTH_TEST); g3d_push_matrix(); g3d_rotate(-90, 1, 0, 0); draw_mesh(&gmesh); g3d_pop_matrix(); + g3d_disable(G3D_DEPTH_TEST); g3d_disable(G3D_TEXTURE_2D); swap_buffers(fb_pixels);