X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ftunnel.c;h=4707d81a9adb65f712a22265bf463934a6d94412;hb=70c067c2da05fb71f3d2de115cefbc225eff3667;hp=85ca7b42fa27f2a6576e07db94657c66e6d6bbac;hpb=6c34c443c62d0b40c91aee5f28985ee99c944caa;p=fbgfx diff --git a/src/tunnel.c b/src/tunnel.c index 85ca7b4..4707d81 100644 --- a/src/tunnel.c +++ b/src/tunnel.c @@ -1,9 +1,11 @@ #include #include #include +#include #include #include "tpool.h" -#include "tunnel.h" +#include "demo.h" +#include "screen.h" #define TEX_FNAME "data/grid.png" #define TEX_USCALE 4 @@ -12,12 +14,28 @@ #define USCALE 2 #define VSCALE 1 -extern unsigned long time_msec; +static int init(void); +static void destroy(void); +static void start(long trans_time); +static void stop(long trans_time); +static void draw(void); -static void draw_tunnel_range(unsigned short *pixels, int starty, int num_lines); +static void (*draw_tunnel_range)(void*, int, int); + +static void draw_tunnel_range16(void *pixels, int starty, int num_lines); +static void draw_tunnel_range32(void *pixels, int starty, int num_lines); static int count_bits(unsigned int x); static int count_zeros(unsigned int x); +static struct screen scr = { + "tunnel", + init, + destroy, + start, + stop, + draw +}; + static int xsz, ysz, vxsz, vysz; static unsigned int *tunnel_map; static unsigned char *tunnel_fog; @@ -30,15 +48,33 @@ static unsigned int tex_xmask, tex_ymask; static struct thread_pool *tpool; -int init_tunnel(int x, int y) +struct screen *tunnel_screen(void) +{ + return &scr; +} + + +static int init(void) { int i, j, n; unsigned int *tmap; unsigned char *fog; - float aspect = (float)x / (float)y; + float aspect = (float)fb_width / (float)fb_height; + + switch(fb_depth) { + case 16: + draw_tunnel_range = draw_tunnel_range16; + break; + case 32: + draw_tunnel_range = draw_tunnel_range32; + break; + default: + fprintf(stderr, "unsupported color depth: %d\n", fb_depth); + return -1; + } - xsz = x; - ysz = y; + xsz = fb_width; + ysz = fb_height; vxsz = xsz / USCALE; vysz = ysz / VSCALE; @@ -101,17 +137,25 @@ int init_tunnel(int x, int y) return 0; } -void destroy_tunnel(void) +static void destroy(void) { tpool_destroy(tpool); free(tunnel_map); free(tunnel_fog); } +static void start(long trans_time) +{ +} + +static void stop(long trans_time) +{ +} + #define NUM_WORK_ITEMS 32 static struct work { - unsigned short *pixels; + void *pixels; int starty, num_lines; } work[NUM_WORK_ITEMS]; @@ -121,11 +165,11 @@ static void work_func(void *cls) draw_tunnel_range(w->pixels, w->starty, w->num_lines); } -void draw_tunnel(unsigned short *pixels) +static void draw(void) { int i, num_lines = vysz / NUM_WORK_ITEMS; for(i=0; i> 16) & 0xffff) << tex_xshift) >> 16; + unsigned int ty = ((tpacked & 0xffff) << tex_yshift) >> 16; + tx += toffs; + ty += toffs << 1; + + tx &= tex_xmask; + ty &= tex_ymask; + + col = tex_pixels[(ty << tex_xshift) + tx]; + r = col & 0xff; + g = (col >> 8) & 0xff; + b = (col >> 16) & 0xff; + + *rp = (r * fog) >> 8; + *gp = (g * fog) >> 8; + *bp = (b * fog) >> 8; +} + #define PACK_RGB16(r, g, b) \ - (((((r) >> 3) & 0x1f) << 11) | ((((g) >> 2) & 0x3f) << 5) | ((b) & 0x1f)) + (((((r) >> 3) & 0x1f) << 11) | ((((g) >> 2) & 0x3f) << 5) | (((b) >> 3) & 0x1f)) +#define PACK_RGB32(r, g, b) \ + ((((r) & 0xff) << 16) | (((g) & 0xff) << 8) | ((b) & 0xff)) -static void draw_tunnel_range(unsigned short *pixels, int starty, int num_lines) +static void draw_tunnel_range16(void *pix, int starty, int num_lines) { - int i, j, k, r, g, b; + int i, j; unsigned int *tmap = tunnel_map + starty * vxsz; unsigned char *fog = tunnel_fog + starty * vxsz; long toffs = time_msec / 4; - pixels += starty * xsz * VSCALE; + unsigned int *pixels = (unsigned int*)pix + starty * (xsz >> 1); for(i=0; i> 16) & 0xffff) << tex_xshift) >> 16; - unsigned int ty = ((*tmap & 0xffff) << tex_yshift) >> 16; - ++tmap; - - tx += toffs; - ty += toffs << 1; - - tx &= tex_xmask; - ty &= tex_ymask; - - col = tex_pixels[(ty << tex_xshift) + tx]; - r = col & 0xff; - g = (col >> 8) & 0xff; - b = (col >> 16) & 0xff; - - r = (r * *fog) >> 8; - g = (g * *fog) >> 8; - b = (b * *fog) >> 8; - ++fog; - - col = ((((r >> 3) & 0x1f) << 11) | (((g >> 2) & 0x3f) << 5) | ((b >> 3) & 0x1f)); - - ptr = pixels; - for(k=0; k