X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fvoxscape.c;h=a9008abacc586e3614e3bcc38b86ea7a68cc2b6f;hb=d6c34b24f0bca93a88b3badb415090e4d3fdb03b;hp=ef11974b10ac7e2c3171e1c285c47403258694b8;hpb=d98ff7c2912943650e17a4c6caf94998f0b0640b;p=gbajam22 diff --git a/src/voxscape.c b/src/voxscape.c index ef11974..a9008ab 100644 --- a/src/voxscape.c +++ b/src/voxscape.c @@ -7,8 +7,18 @@ #include "voxscape.h" #include "debug.h" +/* hardcoded dimensions for the GBA */ #define FBWIDTH 240 #define FBHEIGHT 160 +/* map size */ +#define XSZ 512 +#define YSZ 512 +#define XSHIFT 9 +#define XMASK 0x1ff +#define YMASK 0x1ff + + +#define NO_LERP #define XLERP(a, b, t, fp) \ ((((a) << (fp)) + ((b) - (a)) * (t)) >> fp) @@ -108,10 +118,15 @@ void vox_fog(struct voxscape *vox, int zstart, uint8_t color) } #define H(x, y) \ - vox->height[((((y) >> 16) & vox->ymask) << vox->xshift) + (((x) >> 16) & vox->xmask)] + vox->height[((((y) >> 16) & YMASK) << XSHIFT) + (((x) >> 16) & XMASK)] #define C(x, y) \ - vox->color[((((y) >> 16) & vox->ymask) << vox->xshift) + (((x) >> 16) & vox->xmask)] + vox->color[((((y) >> 16) & YMASK) << XSHIFT) + (((x) >> 16) & XMASK)] +#ifdef NO_LERP +#define vox_height(vox, x, y) H(x, y) +#define vox_color(vox, x, y) C(x, y) + +#else int vox_height(struct voxscape *vox, int32_t x, int32_t y) { @@ -156,6 +171,7 @@ int vox_color(struct voxscape *vox, int32_t x, int32_t y) c1 = XLERP(c10, c11, v, 16); return XLERP(c0, c1, u, 16); } +#endif /* !NO_LERP */ void vox_filter(struct voxscape *vox, int hfilt, int cfilt) @@ -167,9 +183,8 @@ void vox_filter(struct voxscape *vox, int hfilt, int cfilt) void vox_framebuf(struct voxscape *vox, int xres, int yres, void *fb, int horizon) { if(xres != vox->fbwidth) { - free(vox->coltop); - if(!(vox->coltop = malloc(xres * sizeof *vox->coltop))) { - fprintf(stderr, "vox_framebuf: failed to allocate column table (%d)\n", xres); + if(!(vox->coltop = iwram_sbrk(xres * sizeof *vox->coltop))) { + panic(get_pc(), "vox_framebuf: failed to allocate column table (%d)\n", xres); return; } } @@ -201,8 +216,8 @@ void vox_proj(struct voxscape *vox, int fov, int znear, int zfar) vox->nslices = vox->zfar - vox->znear; free(vox->slicelen); - if(!(vox->slicelen = malloc(vox->nslices * sizeof *vox->slicelen))) { - fprintf(stderr, "vox_proj: failed to allocate slice length table (%d)\n", vox->nslices); + if(!(vox->slicelen = iwram_sbrk(vox->nslices * sizeof *vox->slicelen))) { + panic(get_pc(), "vox_proj: failed to allocate slice length table (%d)\n", vox->nslices); return; } @@ -241,11 +256,12 @@ void vox_begin(struct voxscape *vox) } } +ARM_IWRAM void vox_render_slice(struct voxscape *vox, int n) { - int i, j, hval, colstart, colheight, col, z; + int i, j, hval, last_hval, colstart, colheight, col, z, offs, last_offs = -1; int32_t x, y, len, xstep, ystep; - uint8_t color; + uint8_t color, last_col; uint16_t *fbptr; z = vox->znear + n; @@ -257,13 +273,22 @@ void vox_render_slice(struct voxscape *vox, int n) x = vox->x - SIN(vox->angle) * z - xstep * (FBWIDTH / 2); y = vox->y + COS(vox->angle) * z - ystep * (FBWIDTH / 2); - for(i=0; ivheight; - hval = hval * 40 / (vox->znear + n) + vox->horizon; - if(hval > FBHEIGHT) hval = FBHEIGHT; + offs = (((y >> 16) & YMASK) << XSHIFT) + ((x >> 16) & XMASK); + if(offs == last_offs) { + hval = last_hval; + color = last_col; + } else { + hval = vox->height[offs] - vox->vheight; + hval = hval * 40 / (vox->znear + n) + vox->horizon; + if(hval > FBHEIGHT) hval = FBHEIGHT; + color = vox->color[offs]; + last_offs = offs; + last_hval = hval; + last_col = color; + } if(hval > vox->coltop[col]) { - color = vox_color(vox, x, y); colstart = FBHEIGHT - hval; colheight = hval - vox->coltop[col]; fbptr = vox->fb + colstart * (FBWIDTH / 2) + i; @@ -278,11 +303,20 @@ void vox_render_slice(struct voxscape *vox, int n) y += ystep; col++; - hval = vox_height(vox, x, y) - vox->vheight; - hval = hval * 40 / (vox->znear + n) + vox->horizon; - if(hval > FBHEIGHT) hval = FBHEIGHT; + offs = (((y >> 16) & YMASK) << XSHIFT) + ((x >> 16) & XMASK); + if(offs == last_offs) { + hval = last_hval; + color = last_col; + } else { + hval = vox->height[offs] - vox->vheight; + hval = hval * 40 / (vox->znear + n) + vox->horizon; + if(hval > FBHEIGHT) hval = FBHEIGHT; + color = vox->color[offs]; + last_offs = offs; + last_hval = hval; + last_col = color; + } if(hval > vox->coltop[col]) { - color = vox_color(vox, x, y); colstart = FBHEIGHT - hval; colheight = hval - vox->coltop[col]; fbptr = vox->fb + colstart * (FBWIDTH / 2) + i; @@ -298,12 +332,13 @@ void vox_render_slice(struct voxscape *vox, int n) } } +ARM_IWRAM void vox_sky_solid(struct voxscape *vox, uint8_t color) { int i, j, colh0, colh1, colhboth; uint16_t *fbptr; - for(i=0; ifb + i; colh0 = FBHEIGHT - vox->coltop[i << 1]; colh1 = FBHEIGHT - vox->coltop[(i << 1) + 1]; @@ -343,7 +378,7 @@ void vox_sky_grad(struct voxscape *vox, uint8_t chor, uint8_t ctop) grad[i] = chor; } - for(i=0; ifb + i; colh0 = FBHEIGHT - vox->coltop[i << 1]; colh1 = FBHEIGHT - vox->coltop[(i << 1) + 1];