X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fx11%2Ffg_gamemode_x11.c;h=35eb4554d8f3e1c7473e2cac37715bc75083f726;hb=af47c3f93c7834b4006c49ec9df6a6ffdd3025de;hp=c329ddcc3224b9f2c3f040918fa4fcc0c3dc31fc;hpb=7b2a4bc3ecf84f3abbdbde0f1e006ba7fa998a69;p=freeglut diff --git a/src/x11/fg_gamemode_x11.c b/src/x11/fg_gamemode_x11.c index c329ddc..35eb455 100644 --- a/src/x11/fg_gamemode_x11.c +++ b/src/x11/fg_gamemode_x11.c @@ -1,5 +1,5 @@ /* - * freeglut_gamemode_x11.c + * fg_gamemode_x11.c * * The game mode handling code. * @@ -75,7 +75,7 @@ static int xrandr_resize(int xsz, int ysz, int rate, int just_checking) XRRScreenConfiguration *xrr_config = 0; Status result = -1; - /* NOTE: we have already determined that XR&R is availble and enabled before calling this */ + /* NOTE: we have already determined that XR&R is available and enabled before calling this */ XRRQueryVersion(fgDisplay.pDisplay.Display, &ver_major, &ver_minor); @@ -572,7 +572,7 @@ void fgPlatformEnterGameMode( void ) * more changes and investigation. */ - /* Get the current postion of the drawable area on screen */ + /* Get the current position of the drawable area on screen */ XTranslateCoordinates( fgDisplay.pDisplay.Display, fgStructure.CurrentWindow->Window.Handle,