X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fx11%2Ffg_internal_x11.h;h=64daf72a8bb42ad56c4972df863f73e355c6f595;hb=4d59497d7c601c5591ff5a313c5332e89131903c;hp=0d969f477c1428c8ea6df26d3b216e0e40ed1576;hpb=b744f1401b990f642e96d4c65cc86eca5224efd1;p=freeglut diff --git a/src/x11/fg_internal_x11.h b/src/x11/fg_internal_x11.h index 0d969f4..64daf72 100644 --- a/src/x11/fg_internal_x11.h +++ b/src/x11/fg_internal_x11.h @@ -60,6 +60,9 @@ struct tagSFG_PlatformDisplay Atom DeleteWindow; /* The window deletion atom */ Atom State; /* The state atom */ Atom StateFullScreen; /* The full screen atom */ + int NetWMSupported; /* Flag for EWMH Window Managers */ + Atom NetWMPid; /* The _NET_WM_PID atom */ + Atom ClientMachine; /* The client machine name atom */ #ifdef HAVE_X11_EXTENSIONS_XRANDR_H int prev_xsz, prev_ysz; @@ -92,10 +95,8 @@ struct tagSFG_PlatformDisplay * Make "freeglut" window handle and context types so that we don't need so * much conditionally-compiled code later in the library. */ +#ifndef EGL_VERSION_1_0 typedef Window SFG_WindowHandleType ; -#ifdef EGL_VERSION_1_0 -typedef EGLContext SFG_WindowContextType ; -#else typedef GLXContext SFG_WindowContextType ; #endif typedef struct tagSFG_PlatformContext SFG_PlatformContext; @@ -115,6 +116,7 @@ struct tagSFG_PlatformWindowState { int OldWidth; /* Window width from before a resize */ int OldHeight; /* " height " " " " */ + GLboolean KeyRepeating; /* Currently in repeat mode? */ };