X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fx11%2Ffreeglut_display_x11.c;h=86233d86e325b351821791ab86747986eb814ba7;hb=5a3e5c7b7749ca1b3de57591c90d6424d1dd4b86;hp=e69de29bb2d1d6434b8b29ae775ad8c2e48c5391;hpb=23115ad49ced2f295f719e8cea6acad802402cdb;p=freeglut diff --git a/src/x11/freeglut_display_x11.c b/src/x11/freeglut_display_x11.c index e69de29..86233d8 100644 --- a/src/x11/freeglut_display_x11.c +++ b/src/x11/freeglut_display_x11.c @@ -0,0 +1,36 @@ +/* + * freeglut_display_x11.c + * + * Display message posting, context buffer swapping. + * + * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. + * Written by Pawel W. Olszta, + * Copied for Platform code by Evan Felix + * Creation date: Thur Feb 2 2012 + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include +#include "../Common/freeglut_internal.h" + +void fgPlatformGlutSwapBuffers( SFG_PlatformDisplay *pDisplayPtr, SFG_Window* CurrentWindow ) +{ + glXSwapBuffers( pDisplayPtr->Display, CurrentWindow->Window.Handle ); +} +