X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=xerebus%2Fsrc%2Fmain.c;h=e7c07283de6f98c08dff8fc53fdc7ac073079274;hb=d4eaf9f47882dc99d6523b8464dcaa1cc2789f26;hp=3fed7e60ca234b92048f733711dcc95f33b4f413;hpb=c8b13dff969d8104c178d9362aa21cefb9d61fe8;p=erebus2020 diff --git a/xerebus/src/main.c b/xerebus/src/main.c index 3fed7e6..e7c0728 100644 --- a/xerebus/src/main.c +++ b/xerebus/src/main.c @@ -1,6 +1,161 @@ #include +#include "miniglut.h" +#include "erebus.h" + +static void display(void); +static void reshape(int x, int y); +static void keyb(unsigned char key, int x, int y); +static void mouse(int bn, int st, int x, int y); +static void motion(int x, int y); + +static int win_width, win_height; +static float win_aspect; +static int reshape_pending; + +static struct erb_rend *erb; + +static int mouse_x, mouse_y; +static int drag_x, drag_y; +static int drag; + +static unsigned int fbtex; int main(int argc, char **argv) { + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + glutInitWindowSize(1280, 800); + glutCreateWindow("X erebus"); + + glutDisplayFunc(display); + glutReshapeFunc(reshape); + glutKeyboardFunc(keyb); + glutMouseFunc(mouse); + glutMotionFunc(motion); + + if(!(erb = erb_create())) { + return 1; + } + reshape_pending = 1; + + glGenTextures(1, &fbtex); + glBindTexture(GL_TEXTURE_2D, fbtex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glEnable(GL_TEXTURE_2D); + + glutMainLoop(); + erb_destroy(erb); return 0; } + +static void display(void) +{ + if(reshape_pending) { + reshape_pending = 0; + + erb_allocframe(erb, win_width, win_height); + erb_begin(erb); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, win_width, win_height, 0, + GL_RGBA, GL_FLOAT, erb_getframe(erb)); + } else { + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, win_width, win_height, + GL_RGBA, GL_FLOAT, erb_getframe(erb)); + } + /* TODO: continue with getting notified when a block is done rendering */ + + + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_QUADS); + glColor3f(1, 1, 1); + glTexCoord2f(0, 0); + glVertex2f(0, 0); + glTexCoord2f(1, 0); + glVertex2f(win_width, 0); + glTexCoord2f(1, 1); + glVertex2f(win_width, win_height); + glTexCoord2f(0, 1); + glVertex2f(0, win_height); + glEnd(); + + if(drag) { + glPushAttrib(GL_ENABLE_BIT); + glDisable(GL_TEXTURE_2D); + glEnable(GL_LOGIC_OP); + glLogicOp(GL_XOR); + + glBegin(GL_LINE_LOOP); + glColor3f(1, 1, 1); + glVertex2f(drag_x, drag_y); + glVertex2f(mouse_x, drag_y); + glVertex2f(mouse_x, mouse_y); + glVertex2f(drag_x, mouse_y); + glEnd(); + + glPopAttrib(); + } + + glutSwapBuffers(); +} + +static void reshape(int x, int y) +{ + win_width = x; + win_height = y; + win_aspect = (float)x / (float)y; + + glViewport(0, 0, x, y); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, x, y, 0, -1, 1); + + reshape_pending = 1; + glutPostRedisplay(); +} + +static void keyb(unsigned char key, int x, int y) +{ + if(key == 27) { + glutExit(); + } + glutPostRedisplay(); +} + +static void mouse(int bn, int st, int x, int y) +{ + int rect[4]; + + mouse_x = x; + mouse_y = y; + + if(bn == 0) { + if(st == GLUT_DOWN) { + drag = 1; + drag_x = x; + drag_y = y; + } else { + drag = 0; + + rect[0] = x < drag_x ? x : drag_x; + rect[1] = y < drag_y ? y : drag_y; + rect[2] = abs(x - drag_x); + rect[3] = abs(y - drag_y); + + erb_queue_block(erb, rect[0], rect[1], rect[2], rect[3]); + printf("rect: %d,%d %dx%d\n", rect[0], rect[1], rect[2], rect[3]); + } + + glutPostRedisplay(); + } +} + +static void motion(int x, int y) +{ + mouse_x = x; + mouse_y = y; + + glutPostRedisplay(); +}