some cleanup of one demo. added menu back in gamemode
authorDiederick Niehorster <dcnieho@gmail.com>
Mon, 23 Jul 2012 10:37:40 +0000 (10:37 +0000)
committerDiederick Niehorster <dcnieho@gmail.com>
Mon, 23 Jul 2012 10:37:40 +0000 (10:37 +0000)
commit84bbdfc8e7dfb2e220a4d155159be91e88ea9433
treed8ab7582addbf3db413e16a18905144f825e05ba
parentd398aeed300f951a5972d93e231f50ea2bab27c5
some cleanup of one demo. added menu back in gamemode
Now proper animation whose speed does not depend on the number of
windows currently open
Got some flicker in gamemode when other windows (that weren't visible)
were also updated (only occurs when child windows present). Simply no
drawing to these windows fixes things - one shouldn't draw anyway as
they aren't visible.

git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1366 7f0cb862-5218-0410-a997-914c9d46530a
progs/demos/One/one.c
src/mswin/fg_main_mswin.c