Fixed:
* GLUT_SINGLE now should behave more or less correctly.
Thanks to Brian Paul!
* Sleeping is now cognizant of outstanding redisplays.
* Fractals_random has been restored more or less to as-before, save that
it uses the more minimal glFlush() rather than glutSwapBuffers().
glutSwapBuffers() was only required when freeglut was incorrectly
handling promotion to double-buffering.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@202
7f0cb862-5218-0410-a997-
914c9d46530a