extern void fgPlatformMainLoopPreliminaryWork ( void );\r
\r
\r
-/*\r
- * TODO BEFORE THE STABLE RELEASE:\r
- *\r
- * There are some issues concerning window redrawing under X11, and maybe\r
- * some events are not handled. The Win32 version lacks some more features,\r
- * but seems acceptable for not demanding purposes.\r
- *\r
- * Need to investigate why the X11 version breaks out with an error when\r
- * closing a window (using the window manager, not glutDestroyWindow)...\r
- */\r
\r
-/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */\r
\r
-/*\r
- * Handle a window configuration change. When no reshape\r
- * callback is hooked, the viewport size is updated to\r
- * match the new window size.\r
- */\r
-#if TARGET_HOST_POSIX_X11\r
-void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )\r
-{\r
- XResizeWindow( fgDisplay.pDisplay.Display, window->Window.Handle,\r
- width, height );\r
- XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */\r
-}\r
-#endif\r
+/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */\r
\r
static void fghReshapeWindow ( SFG_Window *window, int width, int height )\r
{\r
fgSetWindow( current_window );\r
}\r
\r
-/*\r
- * A static helper function to execute display callback for a window\r
- */\r
-#if TARGET_HOST_POSIX_X11\r
-void fgPlatformDisplayWindow ( SFG_Window *window )\r
-{\r
- fghRedrawWindow ( window ) ;\r
-}\r
-\r
-\r
-unsigned long fgPlatformSystemTime ( void )\r
-{\r
-#if TARGET_HOST_SOLARIS || HAVE_GETTIMEOFDAY\r
- struct timeval now;\r
- gettimeofday( &now, NULL );\r
- return now.tv_usec/1000 + now.tv_sec*1000;\r
-#endif\r
-}\r
-#endif\r
\r
static void fghcbDisplayWindow( SFG_Window *window,\r
SFG_Enumerator *enumerator )\r
\r
return ret;\r
}\r
-/*\r
- * Does the magic required to relinquish the CPU until something interesting\r
- * happens.\r
- */\r
-\r
-#if TARGET_HOST_POSIX_X11\r
-void fgPlatformSleepForEvents( long msec )\r
-{\r
- /*\r
- * Possibly due to aggressive use of XFlush() and friends,\r
- * it is possible to have our socket drained but still have\r
- * unprocessed events. (Or, this may just be normal with\r
- * X, anyway?) We do non-trivial processing of X events\r
- * after the event-reading loop, in any case, so we\r
- * need to allow that we may have an empty socket but non-\r
- * empty event queue.\r
- */\r
- if( ! XPending( fgDisplay.pDisplay.Display ) )\r
- {\r
- fd_set fdset;\r
- int err;\r
- int socket;\r
- struct timeval wait;\r
-\r
- socket = ConnectionNumber( fgDisplay.pDisplay.Display );\r
- FD_ZERO( &fdset );\r
- FD_SET( socket, &fdset );\r
- wait.tv_sec = msec / 1000;\r
- wait.tv_usec = (msec % 1000) * 1000;\r
- err = select( socket+1, &fdset, NULL, NULL, &wait );\r
-\r
-#ifdef HAVE_ERRNO_H\r
- if( ( -1 == err ) && ( errno != EINTR ) )\r
- fgWarning ( "freeglut select() error: %d", errno );\r
-#endif\r
- }\r
-}\r
-#endif\r
\r
static void fghSleepForEvents( void )\r
{\r
fgPlatformSleepForEvents ( msec );\r
}\r
\r
-#if TARGET_HOST_POSIX_X11\r
-/*\r
- * Returns GLUT modifier mask for the state field of an X11 event.\r
- */\r
-int fgPlatformGetModifiers( int state )\r
-{\r
- int ret = 0;\r
-\r
- if( state & ( ShiftMask | LockMask ) )\r
- ret |= GLUT_ACTIVE_SHIFT;\r
- if( state & ControlMask )\r
- ret |= GLUT_ACTIVE_CTRL;\r
- if( state & Mod1Mask )\r
- ret |= GLUT_ACTIVE_ALT;\r
-\r
- return ret;\r
-}\r
-\r
-\r
-\r
-static const char* fghTypeToString( int type )\r
-{\r
- switch( type ) {\r
- case KeyPress: return "KeyPress";\r
- case KeyRelease: return "KeyRelease";\r
- case ButtonPress: return "ButtonPress";\r
- case ButtonRelease: return "ButtonRelease";\r
- case MotionNotify: return "MotionNotify";\r
- case EnterNotify: return "EnterNotify";\r
- case LeaveNotify: return "LeaveNotify";\r
- case FocusIn: return "FocusIn";\r
- case FocusOut: return "FocusOut";\r
- case KeymapNotify: return "KeymapNotify";\r
- case Expose: return "Expose";\r
- case GraphicsExpose: return "GraphicsExpose";\r
- case NoExpose: return "NoExpose";\r
- case VisibilityNotify: return "VisibilityNotify";\r
- case CreateNotify: return "CreateNotify";\r
- case DestroyNotify: return "DestroyNotify";\r
- case UnmapNotify: return "UnmapNotify";\r
- case MapNotify: return "MapNotify";\r
- case MapRequest: return "MapRequest";\r
- case ReparentNotify: return "ReparentNotify";\r
- case ConfigureNotify: return "ConfigureNotify";\r
- case ConfigureRequest: return "ConfigureRequest";\r
- case GravityNotify: return "GravityNotify";\r
- case ResizeRequest: return "ResizeRequest";\r
- case CirculateNotify: return "CirculateNotify";\r
- case CirculateRequest: return "CirculateRequest";\r
- case PropertyNotify: return "PropertyNotify";\r
- case SelectionClear: return "SelectionClear";\r
- case SelectionRequest: return "SelectionRequest";\r
- case SelectionNotify: return "SelectionNotify";\r
- case ColormapNotify: return "ColormapNotify";\r
- case ClientMessage: return "ClientMessage";\r
- case MappingNotify: return "MappingNotify";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghBoolToString( Bool b )\r
-{\r
- return b == False ? "False" : "True";\r
-}\r
-\r
-static const char* fghNotifyHintToString( char is_hint )\r
-{\r
- switch( is_hint ) {\r
- case NotifyNormal: return "NotifyNormal";\r
- case NotifyHint: return "NotifyHint";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghNotifyModeToString( int mode )\r
-{\r
- switch( mode ) {\r
- case NotifyNormal: return "NotifyNormal";\r
- case NotifyGrab: return "NotifyGrab";\r
- case NotifyUngrab: return "NotifyUngrab";\r
- case NotifyWhileGrabbed: return "NotifyWhileGrabbed";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghNotifyDetailToString( int detail )\r
-{\r
- switch( detail ) {\r
- case NotifyAncestor: return "NotifyAncestor";\r
- case NotifyVirtual: return "NotifyVirtual";\r
- case NotifyInferior: return "NotifyInferior";\r
- case NotifyNonlinear: return "NotifyNonlinear";\r
- case NotifyNonlinearVirtual: return "NotifyNonlinearVirtual";\r
- case NotifyPointer: return "NotifyPointer";\r
- case NotifyPointerRoot: return "NotifyPointerRoot";\r
- case NotifyDetailNone: return "NotifyDetailNone";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghVisibilityToString( int state ) {\r
- switch( state ) {\r
- case VisibilityUnobscured: return "VisibilityUnobscured";\r
- case VisibilityPartiallyObscured: return "VisibilityPartiallyObscured";\r
- case VisibilityFullyObscured: return "VisibilityFullyObscured";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghConfigureDetailToString( int detail )\r
-{\r
- switch( detail ) {\r
- case Above: return "Above";\r
- case Below: return "Below";\r
- case TopIf: return "TopIf";\r
- case BottomIf: return "BottomIf";\r
- case Opposite: return "Opposite";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghPlaceToString( int place )\r
-{\r
- switch( place ) {\r
- case PlaceOnTop: return "PlaceOnTop";\r
- case PlaceOnBottom: return "PlaceOnBottom";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghMappingRequestToString( int request )\r
-{\r
- switch( request ) {\r
- case MappingModifier: return "MappingModifier";\r
- case MappingKeyboard: return "MappingKeyboard";\r
- case MappingPointer: return "MappingPointer";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghPropertyStateToString( int state )\r
-{\r
- switch( state ) {\r
- case PropertyNewValue: return "PropertyNewValue";\r
- case PropertyDelete: return "PropertyDelete";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static const char* fghColormapStateToString( int state )\r
-{\r
- switch( state ) {\r
- case ColormapUninstalled: return "ColormapUninstalled";\r
- case ColormapInstalled: return "ColormapInstalled";\r
- default: return "UNKNOWN";\r
- }\r
-}\r
-\r
-static void fghPrintEvent( XEvent *event )\r
-{\r
- switch( event->type ) {\r
-\r
- case KeyPress:\r
- case KeyRelease: {\r
- XKeyEvent *e = &event->xkey;\r
- fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
- "(x,y)=(%d,%d), (x_root,y_root)=(%d,%d), state=0x%x, "\r
- "keycode=%u, same_screen=%s", fghTypeToString( e->type ),\r
- e->window, e->root, e->subwindow, (unsigned long)e->time,\r
- e->x, e->y, e->x_root, e->y_root, e->state, e->keycode,\r
- fghBoolToString( e->same_screen ) );\r
- break;\r
- }\r
-\r
- case ButtonPress:\r
- case ButtonRelease: {\r
- XButtonEvent *e = &event->xbutton;\r
- fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
- "(x,y)=(%d,%d), (x_root,y_root)=(%d,%d), state=0x%x, "\r
- "button=%u, same_screen=%d", fghTypeToString( e->type ),\r
- e->window, e->root, e->subwindow, (unsigned long)e->time,\r
- e->x, e->y, e->x_root, e->y_root, e->state, e->button,\r
- fghBoolToString( e->same_screen ) );\r
- break;\r
- }\r
-\r
- case MotionNotify: {\r
- XMotionEvent *e = &event->xmotion;\r
- fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
- "(x,y)=(%d,%d), (x_root,y_root)=(%d,%d), state=0x%x, "\r
- "is_hint=%s, same_screen=%d", fghTypeToString( e->type ),\r
- e->window, e->root, e->subwindow, (unsigned long)e->time,\r
- e->x, e->y, e->x_root, e->y_root, e->state,\r
- fghNotifyHintToString( e->is_hint ),\r
- fghBoolToString( e->same_screen ) );\r
- break;\r
- }\r
-\r
- case EnterNotify:\r
- case LeaveNotify: {\r
- XCrossingEvent *e = &event->xcrossing;\r
- fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
- "(x,y)=(%d,%d), mode=%s, detail=%s, same_screen=%d, "\r
- "focus=%d, state=0x%x", fghTypeToString( e->type ),\r
- e->window, e->root, e->subwindow, (unsigned long)e->time,\r
- e->x, e->y, fghNotifyModeToString( e->mode ),\r
- fghNotifyDetailToString( e->detail ), (int)e->same_screen,\r
- (int)e->focus, e->state );\r
- break;\r
- }\r
-\r
- case FocusIn:\r
- case FocusOut: {\r
- XFocusChangeEvent *e = &event->xfocus;\r
- fgWarning( "%s: window=0x%x, mode=%s, detail=%s",\r
- fghTypeToString( e->type ), e->window,\r
- fghNotifyModeToString( e->mode ),\r
- fghNotifyDetailToString( e->detail ) );\r
- break;\r
- }\r
-\r
- case KeymapNotify: {\r
- XKeymapEvent *e = &event->xkeymap;\r
- char buf[32 * 2 + 1];\r
- int i;\r
- for ( i = 0; i < 32; i++ ) {\r
- snprintf( &buf[ i * 2 ], sizeof( buf ) - i * 2,\r
- "%02x", e->key_vector[ i ] );\r
- }\r
- buf[ i ] = '\0';\r
- fgWarning( "%s: window=0x%x, %s", fghTypeToString( e->type ), e->window,\r
- buf );\r
- break;\r
- }\r
-\r
- case Expose: {\r
- XExposeEvent *e = &event->xexpose;\r
- fgWarning( "%s: window=0x%x, (x,y)=(%d,%d), (width,height)=(%d,%d), "\r
- "count=%d", fghTypeToString( e->type ), e->window, e->x,\r
- e->y, e->width, e->height, e->count );\r
- break;\r
- }\r
-\r
- case GraphicsExpose: {\r
- XGraphicsExposeEvent *e = &event->xgraphicsexpose;\r
- fgWarning( "%s: drawable=0x%x, (x,y)=(%d,%d), (width,height)=(%d,%d), "\r
- "count=%d, (major_code,minor_code)=(%d,%d)",\r
- fghTypeToString( e->type ), e->drawable, e->x, e->y,\r
- e->width, e->height, e->count, e->major_code,\r
- e->minor_code );\r
- break;\r
- }\r
-\r
- case NoExpose: {\r
- XNoExposeEvent *e = &event->xnoexpose;\r
- fgWarning( "%s: drawable=0x%x, (major_code,minor_code)=(%d,%d)",\r
- fghTypeToString( e->type ), e->drawable, e->major_code,\r
- e->minor_code );\r
- break;\r
- }\r
-\r
- case VisibilityNotify: {\r
- XVisibilityEvent *e = &event->xvisibility;\r
- fgWarning( "%s: window=0x%x, state=%s", fghTypeToString( e->type ),\r
- e->window, fghVisibilityToString( e->state) );\r
- break;\r
- }\r
-\r
- case CreateNotify: {\r
- XCreateWindowEvent *e = &event->xcreatewindow;\r
- fgWarning( "%s: (x,y)=(%d,%d), (width,height)=(%d,%d), border_width=%d, "\r
- "window=0x%x, override_redirect=%s",\r
- fghTypeToString( e->type ), e->x, e->y, e->width, e->height,\r
- e->border_width, e->window,\r
- fghBoolToString( e->override_redirect ) );\r
- break;\r
- }\r
-\r
- case DestroyNotify: {\r
- XDestroyWindowEvent *e = &event->xdestroywindow;\r
- fgWarning( "%s: event=0x%x, window=0x%x",\r
- fghTypeToString( e->type ), e->event, e->window );\r
- break;\r
- }\r
-\r
- case UnmapNotify: {\r
- XUnmapEvent *e = &event->xunmap;\r
- fgWarning( "%s: event=0x%x, window=0x%x, from_configure=%s",\r
- fghTypeToString( e->type ), e->event, e->window,\r
- fghBoolToString( e->from_configure ) );\r
- break;\r
- }\r
-\r
- case MapNotify: {\r
- XMapEvent *e = &event->xmap;\r
- fgWarning( "%s: event=0x%x, window=0x%x, override_redirect=%s",\r
- fghTypeToString( e->type ), e->event, e->window,\r
- fghBoolToString( e->override_redirect ) );\r
- break;\r
- }\r
-\r
- case MapRequest: {\r
- XMapRequestEvent *e = &event->xmaprequest;\r
- fgWarning( "%s: parent=0x%x, window=0x%x",\r
- fghTypeToString( event->type ), e->parent, e->window );\r
- break;\r
- }\r
-\r
- case ReparentNotify: {\r
- XReparentEvent *e = &event->xreparent;\r
- fgWarning( "%s: event=0x%x, window=0x%x, parent=0x%x, (x,y)=(%d,%d), "\r
- "override_redirect=%s", fghTypeToString( e->type ),\r
- e->event, e->window, e->parent, e->x, e->y,\r
- fghBoolToString( e->override_redirect ) );\r
- break;\r
- }\r
-\r
- case ConfigureNotify: {\r
- XConfigureEvent *e = &event->xconfigure;\r
- fgWarning( "%s: event=0x%x, window=0x%x, (x,y)=(%d,%d), "\r
- "(width,height)=(%d,%d), border_width=%d, above=0x%x, "\r
- "override_redirect=%s", fghTypeToString( e->type ), e->event,\r
- e->window, e->x, e->y, e->width, e->height, e->border_width,\r
- e->above, fghBoolToString( e->override_redirect ) );\r
- break;\r
- }\r
-\r
- case ConfigureRequest: {\r
- XConfigureRequestEvent *e = &event->xconfigurerequest;\r
- fgWarning( "%s: parent=0x%x, window=0x%x, (x,y)=(%d,%d), "\r
- "(width,height)=(%d,%d), border_width=%d, above=0x%x, "\r
- "detail=%s, value_mask=%lx", fghTypeToString( e->type ),\r
- e->parent, e->window, e->x, e->y, e->width, e->height,\r
- e->border_width, e->above,\r
- fghConfigureDetailToString( e->detail ), e->value_mask );\r
- break;\r
- }\r
-\r
- case GravityNotify: {\r
- XGravityEvent *e = &event->xgravity;\r
- fgWarning( "%s: event=0x%x, window=0x%x, (x,y)=(%d,%d)",\r
- fghTypeToString( e->type ), e->event, e->window, e->x, e->y );\r
- break;\r
- }\r
-\r
- case ResizeRequest: {\r
- XResizeRequestEvent *e = &event->xresizerequest;\r
- fgWarning( "%s: window=0x%x, (width,height)=(%d,%d)",\r
- fghTypeToString( e->type ), e->window, e->width, e->height );\r
- break;\r
- }\r
-\r
- case CirculateNotify: {\r
- XCirculateEvent *e = &event->xcirculate;\r
- fgWarning( "%s: event=0x%x, window=0x%x, place=%s",\r
- fghTypeToString( e->type ), e->event, e->window,\r
- fghPlaceToString( e->place ) );\r
- break;\r
- }\r
-\r
- case CirculateRequest: {\r
- XCirculateRequestEvent *e = &event->xcirculaterequest;\r
- fgWarning( "%s: parent=0x%x, window=0x%x, place=%s",\r
- fghTypeToString( e->type ), e->parent, e->window,\r
- fghPlaceToString( e->place ) );\r
- break;\r
- }\r
-\r
- case PropertyNotify: {\r
- XPropertyEvent *e = &event->xproperty;\r
- fgWarning( "%s: window=0x%x, atom=%lu, time=%lu, state=%s",\r
- fghTypeToString( e->type ), e->window,\r
- (unsigned long)e->atom, (unsigned long)e->time,\r
- fghPropertyStateToString( e->state ) );\r
- break;\r
- }\r
-\r
- case SelectionClear: {\r
- XSelectionClearEvent *e = &event->xselectionclear;\r
- fgWarning( "%s: window=0x%x, selection=%lu, time=%lu",\r
- fghTypeToString( e->type ), e->window,\r
- (unsigned long)e->selection, (unsigned long)e->time );\r
- break;\r
- }\r
-\r
- case SelectionRequest: {\r
- XSelectionRequestEvent *e = &event->xselectionrequest;\r
- fgWarning( "%s: owner=0x%x, requestor=0x%x, selection=0x%x, "\r
- "target=0x%x, property=%lu, time=%lu",\r
- fghTypeToString( e->type ), e->owner, e->requestor,\r
- (unsigned long)e->selection, (unsigned long)e->target,\r
- (unsigned long)e->property, (unsigned long)e->time );\r
- break;\r
- }\r
-\r
- case SelectionNotify: {\r
- XSelectionEvent *e = &event->xselection;\r
- fgWarning( "%s: requestor=0x%x, selection=0x%x, target=0x%x, "\r
- "property=%lu, time=%lu", fghTypeToString( e->type ),\r
- e->requestor, (unsigned long)e->selection,\r
- (unsigned long)e->target, (unsigned long)e->property,\r
- (unsigned long)e->time );\r
- break;\r
- }\r
-\r
- case ColormapNotify: {\r
- XColormapEvent *e = &event->xcolormap;\r
- fgWarning( "%s: window=0x%x, colormap=%lu, new=%s, state=%s",\r
- fghTypeToString( e->type ), e->window,\r
- (unsigned long)e->colormap, fghBoolToString( e->new ),\r
- fghColormapStateToString( e->state ) );\r
- break;\r
- }\r
-\r
- case ClientMessage: {\r
- XClientMessageEvent *e = &event->xclient;\r
- char buf[ 61 ];\r
- char* p = buf;\r
- char* end = buf + sizeof( buf );\r
- int i;\r
- switch( e->format ) {\r
- case 8:\r
- for ( i = 0; i < 20; i++, p += 3 ) {\r
- snprintf( p, end - p, " %02x", e->data.b[ i ] );\r
- }\r
- break;\r
- case 16:\r
- for ( i = 0; i < 10; i++, p += 5 ) {\r
- snprintf( p, end - p, " %04x", e->data.s[ i ] );\r
- }\r
- break;\r
- case 32:\r
- for ( i = 0; i < 5; i++, p += 9 ) {\r
- snprintf( p, end - p, " %08lx", e->data.l[ i ] );\r
- }\r
- break;\r
- }\r
- *p = '\0';\r
- fgWarning( "%s: window=0x%x, message_type=%lu, format=%d, data=(%s )",\r
- fghTypeToString( e->type ), e->window,\r
- (unsigned long)e->message_type, e->format, buf );\r
- break;\r
- }\r
-\r
- case MappingNotify: {\r
- XMappingEvent *e = &event->xmapping;\r
- fgWarning( "%s: window=0x%x, request=%s, first_keycode=%d, count=%d",\r
- fghTypeToString( e->type ), e->window,\r
- fghMappingRequestToString( e->request ), e->first_keycode,\r
- e->count );\r
- break;\r
- }\r
-\r
- default: {\r
- fgWarning( "%s", fghTypeToString( event->type ) );\r
- break;\r
- }\r
- }\r
-}\r
-\r
-\r
-void fgPlatformProcessSingleEvent ( void )\r
-{\r
- SFG_Window* window;\r
- XEvent event;\r
-\r
- /* This code was repeated constantly, so here it goes into a definition: */\r
-#define GETWINDOW(a) \\r
- window = fgWindowByHandle( event.a.window ); \\r
- if( window == NULL ) \\r
- break;\r
-\r
-#define GETMOUSE(a) \\r
- window->State.MouseX = event.a.x; \\r
- window->State.MouseY = event.a.y;\r
-\r
- FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );\r
-\r
- while( XPending( fgDisplay.pDisplay.Display ) )\r
- {\r
- XNextEvent( fgDisplay.pDisplay.Display, &event );\r
-#if _DEBUG\r
- fghPrintEvent( &event );\r
-#endif\r
-\r
- switch( event.type )\r
- {\r
- case ClientMessage:\r
- if(fgIsSpaceballXEvent(&event)) {\r
- fgSpaceballHandleXEvent(&event);\r
- break;\r
- }\r
- /* Destroy the window when the WM_DELETE_WINDOW message arrives */\r
- if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.pDisplay.DeleteWindow )\r
- {\r
- GETWINDOW( xclient );\r
-\r
- fgDestroyWindow ( window );\r
-\r
- if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )\r
- {\r
- fgDeinitialize( );\r
- exit( 0 );\r
- }\r
- else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )\r
- fgState.ExecState = GLUT_EXEC_STATE_STOP;\r
-\r
- return;\r
- }\r
- break;\r
-\r
- /*\r
- * CreateNotify causes a configure-event so that sub-windows are\r
- * handled compatibly with GLUT. Otherwise, your sub-windows\r
- * (in freeglut only) will not get an initial reshape event,\r
- * which can break things.\r
- *\r
- * GLUT presumably does this because it generally tries to treat\r
- * sub-windows the same as windows.\r
- */\r
- case CreateNotify:\r
- case ConfigureNotify:\r
- {\r
- int width, height;\r
- if( event.type == CreateNotify ) {\r
- GETWINDOW( xcreatewindow );\r
- width = event.xcreatewindow.width;\r
- height = event.xcreatewindow.height;\r
- } else {\r
- GETWINDOW( xconfigure );\r
- width = event.xconfigure.width;\r
- height = event.xconfigure.height;\r
- }\r
-\r
- if( ( width != window->State.pWState.OldWidth ) ||\r
- ( height != window->State.pWState.OldHeight ) )\r
- {\r
- SFG_Window *current_window = fgStructure.CurrentWindow;\r
-\r
- window->State.pWState.OldWidth = width;\r
- window->State.pWState.OldHeight = height;\r
- if( FETCH_WCB( *window, Reshape ) )\r
- INVOKE_WCB( *window, Reshape, ( width, height ) );\r
- else\r
- {\r
- fgSetWindow( window );\r
- glViewport( 0, 0, width, height );\r
- }\r
- glutPostRedisplay( );\r
- if( window->IsMenu )\r
- fgSetWindow( current_window );\r
- }\r
- }\r
- break;\r
-\r
- case DestroyNotify:\r
- /*\r
- * This is sent to confirm the XDestroyWindow call.\r
- *\r
- * XXX WHY is this commented out? Should we re-enable it?\r
- */\r
- /* fgAddToWindowDestroyList ( window ); */\r
- break;\r
-\r
- case Expose:\r
- /*\r
- * We are too dumb to process partial exposes...\r
- *\r
- * XXX Well, we could do it. However, it seems to only\r
- * XXX be potentially useful for single-buffered (since\r
- * XXX double-buffered does not respect viewport when we\r
- * XXX do a buffer-swap).\r
- *\r
- */\r
- if( event.xexpose.count == 0 )\r
- {\r
- GETWINDOW( xexpose );\r
- window->State.Redisplay = GL_TRUE;\r
- }\r
- break;\r
-\r
- case MapNotify:\r
- break;\r
-\r
- case UnmapNotify:\r
- /* We get this when iconifying a window. */ \r
- GETWINDOW( xunmap );\r
- INVOKE_WCB( *window, WindowStatus, ( GLUT_HIDDEN ) );\r
- window->State.Visible = GL_FALSE;\r
- break;\r
-\r
- case MappingNotify:\r
- /*\r
- * Have the client's keyboard knowledge updated (xlib.ps,\r
- * page 206, says that's a good thing to do)\r
- */\r
- XRefreshKeyboardMapping( (XMappingEvent *) &event );\r
- break;\r
-\r
- case VisibilityNotify:\r
- {\r
- /*\r
- * Sending this event, the X server can notify us that the window\r
- * has just acquired one of the three possible visibility states:\r
- * VisibilityUnobscured, VisibilityPartiallyObscured or\r
- * VisibilityFullyObscured. Note that we DO NOT receive a\r
- * VisibilityNotify event when iconifying a window, we only get an\r
- * UnmapNotify then.\r
- */\r
- GETWINDOW( xvisibility );\r
- switch( event.xvisibility.state )\r
- {\r
- case VisibilityUnobscured:\r
- INVOKE_WCB( *window, WindowStatus, ( GLUT_FULLY_RETAINED ) );\r
- window->State.Visible = GL_TRUE;\r
- break;\r
-\r
- case VisibilityPartiallyObscured:\r
- INVOKE_WCB( *window, WindowStatus,\r
- ( GLUT_PARTIALLY_RETAINED ) );\r
- window->State.Visible = GL_TRUE;\r
- break;\r
-\r
- case VisibilityFullyObscured:\r
- INVOKE_WCB( *window, WindowStatus, ( GLUT_FULLY_COVERED ) );\r
- window->State.Visible = GL_FALSE;\r
- break;\r
-\r
- default:\r
- fgWarning( "Unknown X visibility state: %d",\r
- event.xvisibility.state );\r
- break;\r
- }\r
- }\r
- break;\r
-\r
- case EnterNotify:\r
- case LeaveNotify:\r
- GETWINDOW( xcrossing );\r
- GETMOUSE( xcrossing );\r
- if( ( event.type == LeaveNotify ) && window->IsMenu &&\r
- window->ActiveMenu && window->ActiveMenu->IsActive )\r
- fgUpdateMenuHighlight( window->ActiveMenu );\r
-\r
- INVOKE_WCB( *window, Entry, ( ( EnterNotify == event.type ) ?\r
- GLUT_ENTERED :\r
- GLUT_LEFT ) );\r
- break;\r
-\r
- case MotionNotify:\r
- {\r
- GETWINDOW( xmotion );\r
- GETMOUSE( xmotion );\r
-\r
- if( window->ActiveMenu )\r
- {\r
- if( window == window->ActiveMenu->ParentWindow )\r
- {\r
- window->ActiveMenu->Window->State.MouseX =\r
- event.xmotion.x_root - window->ActiveMenu->X;\r
- window->ActiveMenu->Window->State.MouseY =\r
- event.xmotion.y_root - window->ActiveMenu->Y;\r
- }\r
-\r
- fgUpdateMenuHighlight( window->ActiveMenu );\r
-\r
- break;\r
- }\r
-\r
- /*\r
- * XXX For more than 5 buttons, just check {event.xmotion.state},\r
- * XXX rather than a host of bit-masks? Or maybe we need to\r
- * XXX track ButtonPress/ButtonRelease events in our own\r
- * XXX bit-mask?\r
- */\r
- fgState.Modifiers = fgPlatformGetModifiers( event.xmotion.state );\r
- if ( event.xmotion.state & ( Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) ) {\r
- INVOKE_WCB( *window, Motion, ( event.xmotion.x,\r
- event.xmotion.y ) );\r
- } else {\r
- INVOKE_WCB( *window, Passive, ( event.xmotion.x,\r
- event.xmotion.y ) );\r
- }\r
- fgState.Modifiers = INVALID_MODIFIERS;\r
- }\r
- break;\r
-\r
- case ButtonRelease:\r
- case ButtonPress:\r
- {\r
- GLboolean pressed = GL_TRUE;\r
- int button;\r
-\r
- if( event.type == ButtonRelease )\r
- pressed = GL_FALSE ;\r
-\r
- /*\r
- * A mouse button has been pressed or released. Traditionally,\r
- * break if the window was found within the freeglut structures.\r
- */\r
- GETWINDOW( xbutton );\r
- GETMOUSE( xbutton );\r
-\r
- /*\r
- * An X button (at least in XFree86) is numbered from 1.\r
- * A GLUT button is numbered from 0.\r
- * Old GLUT passed through buttons other than just the first\r
- * three, though it only gave symbolic names and official\r
- * support to the first three.\r
- */\r
- button = event.xbutton.button - 1;\r
-\r
- /*\r
- * Do not execute the application's mouse callback if a menu\r
- * is hooked to this button. In that case an appropriate\r
- * private call should be generated.\r
- */\r
- if( fgCheckActiveMenu( window, button, pressed,\r
- event.xbutton.x_root, event.xbutton.y_root ) )\r
- break;\r
-\r
- /*\r
- * Check if there is a mouse or mouse wheel callback hooked to the\r
- * window\r
- */\r
- if( ! FETCH_WCB( *window, Mouse ) &&\r
- ! FETCH_WCB( *window, MouseWheel ) )\r
- break;\r
-\r
- fgState.Modifiers = fgPlatformGetModifiers( event.xbutton.state );\r
-\r
- /* Finally execute the mouse or mouse wheel callback */\r
- if( ( button < glutDeviceGet ( GLUT_NUM_MOUSE_BUTTONS ) ) || ( ! FETCH_WCB( *window, MouseWheel ) ) )\r
- INVOKE_WCB( *window, Mouse, ( button,\r
- pressed ? GLUT_DOWN : GLUT_UP,\r
- event.xbutton.x,\r
- event.xbutton.y )\r
- );\r
- else\r
- {\r
- /*\r
- * Map 4 and 5 to wheel zero; EVEN to +1, ODD to -1\r
- * " 6 and 7 " " one; ...\r
- *\r
- * XXX This *should* be behind some variables/macros,\r
- * XXX since the order and numbering isn't certain\r
- * XXX See XFree86 configuration docs (even back in the\r
- * XXX 3.x days, and especially with 4.x).\r
- *\r
- * XXX Note that {button} has already been decremented\r
- * XXX in mapping from X button numbering to GLUT.\r
- *\r
- * XXX Should add support for partial wheel turns as Windows does -- 5/27/11\r
- */\r
- int wheel_number = (button - glutDeviceGet ( GLUT_NUM_MOUSE_BUTTONS )) / 2;\r
- int direction = -1;\r
- if( button % 2 )\r
- direction = 1;\r
-\r
- if( pressed )\r
- INVOKE_WCB( *window, MouseWheel, ( wheel_number,\r
- direction,\r
- event.xbutton.x,\r
- event.xbutton.y )\r
- );\r
- }\r
- fgState.Modifiers = INVALID_MODIFIERS;\r
- }\r
- break;\r
-\r
- case KeyRelease:\r
- case KeyPress:\r
- {\r
- FGCBKeyboard keyboard_cb;\r
- FGCBSpecial special_cb;\r
-\r
- GETWINDOW( xkey );\r
- GETMOUSE( xkey );\r
-\r
- /* Detect auto repeated keys, if configured globally or per-window */\r
-\r
- if ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE )\r
- {\r
- if (event.type==KeyRelease)\r
- {\r
- /*\r
- * Look at X11 keystate to detect repeat mode.\r
- * While X11 says the key is actually held down, we'll ignore KeyRelease/KeyPress pairs.\r
- */\r
-\r
- char keys[32];\r
- XQueryKeymap( fgDisplay.pDisplay.Display, keys ); /* Look at X11 keystate to detect repeat mode */\r
-\r
- if ( event.xkey.keycode<256 ) /* XQueryKeymap is limited to 256 keycodes */\r
- {\r
- if ( keys[event.xkey.keycode>>3] & (1<<(event.xkey.keycode%8)) )\r
- window->State.KeyRepeating = GL_TRUE;\r
- else\r
- window->State.KeyRepeating = GL_FALSE;\r
- }\r
- }\r
- }\r
- else\r
- window->State.KeyRepeating = GL_FALSE;\r
-\r
- /* Cease processing this event if it is auto repeated */\r
-\r
- if (window->State.KeyRepeating)\r
- {\r
- if (event.type == KeyPress) window->State.KeyRepeating = GL_FALSE;\r
- break;\r
- }\r
-\r
- if( event.type == KeyPress )\r
- {\r
- keyboard_cb = (FGCBKeyboard)( FETCH_WCB( *window, Keyboard ));\r
- special_cb = (FGCBSpecial) ( FETCH_WCB( *window, Special ));\r
- }\r
- else\r
- {\r
- keyboard_cb = (FGCBKeyboard)( FETCH_WCB( *window, KeyboardUp ));\r
- special_cb = (FGCBSpecial) ( FETCH_WCB( *window, SpecialUp ));\r
- }\r
-\r
- /* Is there a keyboard/special callback hooked for this window? */\r
- if( keyboard_cb || special_cb )\r
- {\r
- XComposeStatus composeStatus;\r
- char asciiCode[ 32 ];\r
- KeySym keySym;\r
- int len;\r
-\r
- /* Check for the ASCII/KeySym codes associated with the event: */\r
- len = XLookupString( &event.xkey, asciiCode, sizeof(asciiCode),\r
- &keySym, &composeStatus\r
- );\r
-\r
- /* GLUT API tells us to have two separate callbacks... */\r
- if( len > 0 )\r
- {\r
- /* ...one for the ASCII translateable keypresses... */\r
- if( keyboard_cb )\r
- {\r
- fgSetWindow( window );\r
- fgState.Modifiers = fgPlatformGetModifiers( event.xkey.state );\r
- keyboard_cb( asciiCode[ 0 ],\r
- event.xkey.x, event.xkey.y\r
- );\r
- fgState.Modifiers = INVALID_MODIFIERS;\r
- }\r
- }\r
- else\r
- {\r
- int special = -1;\r
-\r
- /*\r
- * ...and one for all the others, which need to be\r
- * translated to GLUT_KEY_Xs...\r
- */\r
- switch( keySym )\r
- {\r
- case XK_F1: special = GLUT_KEY_F1; break;\r
- case XK_F2: special = GLUT_KEY_F2; break;\r
- case XK_F3: special = GLUT_KEY_F3; break;\r
- case XK_F4: special = GLUT_KEY_F4; break;\r
- case XK_F5: special = GLUT_KEY_F5; break;\r
- case XK_F6: special = GLUT_KEY_F6; break;\r
- case XK_F7: special = GLUT_KEY_F7; break;\r
- case XK_F8: special = GLUT_KEY_F8; break;\r
- case XK_F9: special = GLUT_KEY_F9; break;\r
- case XK_F10: special = GLUT_KEY_F10; break;\r
- case XK_F11: special = GLUT_KEY_F11; break;\r
- case XK_F12: special = GLUT_KEY_F12; break;\r
-\r
- case XK_KP_Left:\r
- case XK_Left: special = GLUT_KEY_LEFT; break;\r
- case XK_KP_Right:\r
- case XK_Right: special = GLUT_KEY_RIGHT; break;\r
- case XK_KP_Up:\r
- case XK_Up: special = GLUT_KEY_UP; break;\r
- case XK_KP_Down:\r
- case XK_Down: special = GLUT_KEY_DOWN; break;\r
-\r
- case XK_KP_Prior:\r
- case XK_Prior: special = GLUT_KEY_PAGE_UP; break;\r
- case XK_KP_Next:\r
- case XK_Next: special = GLUT_KEY_PAGE_DOWN; break;\r
- case XK_KP_Home:\r
- case XK_Home: special = GLUT_KEY_HOME; break;\r
- case XK_KP_End:\r
- case XK_End: special = GLUT_KEY_END; break;\r
- case XK_KP_Insert:\r
- case XK_Insert: special = GLUT_KEY_INSERT; break;\r
-\r
- case XK_Num_Lock : special = GLUT_KEY_NUM_LOCK; break;\r
- case XK_KP_Begin : special = GLUT_KEY_BEGIN; break;\r
- case XK_KP_Delete: special = GLUT_KEY_DELETE; break;\r
-\r
- case XK_Shift_L: special = GLUT_KEY_SHIFT_L; break;\r
- case XK_Shift_R: special = GLUT_KEY_SHIFT_R; break;\r
- case XK_Control_L: special = GLUT_KEY_CTRL_L; break;\r
- case XK_Control_R: special = GLUT_KEY_CTRL_R; break;\r
- case XK_Alt_L: special = GLUT_KEY_ALT_L; break;\r
- case XK_Alt_R: special = GLUT_KEY_ALT_R; break;\r
- }\r
-\r
- /*\r
- * Execute the callback (if one has been specified),\r
- * given that the special code seems to be valid...\r
- */\r
- if( special_cb && (special != -1) )\r
- {\r
- fgSetWindow( window );\r
- fgState.Modifiers = fgPlatformGetModifiers( event.xkey.state );\r
- special_cb( special, event.xkey.x, event.xkey.y );\r
- fgState.Modifiers = INVALID_MODIFIERS;\r
- }\r
- }\r
- }\r
- }\r
- break;\r
-\r
- case ReparentNotify:\r
- break; /* XXX Should disable this event */\r
-\r
- /* Not handled */\r
- case GravityNotify:\r
- break;\r
-\r
- default:\r
- /* enter handling of Extension Events here */\r
- #ifdef HAVE_X11_EXTENSIONS_XINPUT2_H\r
- fgHandleExtensionEvents( &event );\r
- #endif\r
- break;\r
- }\r
- }\r
-}\r
-\r
-\r
-void fgPlatformMainLoopPreliminaryWork ( void )\r
-{\r
-}\r
-#endif\r
\r
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */\r
\r
+/*\r
+ * freeglut_main_x11.c\r
+ *\r
+ * The X11-specific windows message processing methods.\r
+ *\r
+ * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.\r
+ * Written by Pawel W. Olszta, <olszta@sourceforge.net>\r
+ * Copied for Platform code by Evan Felix <karcaw at gmail.com>\r
+ * Creation date: Thur Feb 2 2012\r
+ *\r
+ * Permission is hereby granted, free of charge, to any person obtaining a\r
+ * copy of this software and associated documentation files (the "Software"),\r
+ * to deal in the Software without restriction, including without limitation\r
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,\r
+ * and/or sell copies of the Software, and to permit persons to whom the\r
+ * Software is furnished to do so, subject to the following conditions:\r
+ *\r
+ * The above copyright notice and this permission notice shall be included\r
+ * in all copies or substantial portions of the Software.\r
+ *\r
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\r
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
+ */\r
+\r
+#include <GL/freeglut.h>\r
+#include "freeglut_internal.h"\r
+#ifdef HAVE_ERRNO_H\r
+# include <errno.h>\r
+#endif\r
+#include <stdarg.h>\r
+#ifdef HAVE_VFPRINTF\r
+# define VFPRINTF(s,f,a) vfprintf((s),(f),(a))\r
+#elif defined(HAVE__DOPRNT)\r
+# define VFPRINTF(s,f,a) _doprnt((f),(a),(s))\r
+#else\r
+# define VFPRINTF(s,f,a)\r
+#endif\r
+\r
+/*\r
+ * Try to get the maximum value allowed for ints, falling back to the minimum\r
+ * guaranteed by ISO C99 if there is no suitable header.\r
+ */\r
+#ifdef HAVE_LIMITS_H\r
+# include <limits.h>\r
+#endif\r
+#ifndef INT_MAX\r
+# define INT_MAX 32767\r
+#endif\r
+\r
+#ifndef MIN\r
+# define MIN(a,b) (((a)<(b)) ? (a) : (b))\r
+#endif\r
+\r
+/*\r
+ * TODO BEFORE THE STABLE RELEASE:\r
+ *\r
+ * There are some issues concerning window redrawing under X11, and maybe\r
+ * some events are not handled. The Win32 version lacks some more features,\r
+ * but seems acceptable for not demanding purposes.\r
+ *\r
+ * Need to investigate why the X11 version breaks out with an error when\r
+ * closing a window (using the window manager, not glutDestroyWindow)...\r
+ */\r
+ \r
+ \r
+/*\r
+ * Handle a window configuration change. When no reshape\r
+ * callback is hooked, the viewport size is updated to\r
+ * match the new window size.\r
+ */\r
+void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )\r
+{\r
+ XResizeWindow( fgDisplay.pDisplay.Display, window->Window.Handle,\r
+ width, height );\r
+ XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */\r
+}\r
+\r
+\r
+/*\r
+ * A static helper function to execute display callback for a window\r
+ */\r
+void fgPlatformDisplayWindow ( SFG_Window *window )\r
+{\r
+ fghRedrawWindow ( window ) ;\r
+}\r
+\r
+\r
+unsigned long fgPlatformSystemTime ( void )\r
+{\r
+#if TARGET_HOST_SOLARIS || HAVE_GETTIMEOFDAY\r
+ struct timeval now;\r
+ gettimeofday( &now, NULL );\r
+ return now.tv_usec/1000 + now.tv_sec*1000;\r
+#endif\r
+}\r
+\r
+/*\r
+ * Does the magic required to relinquish the CPU until something interesting\r
+ * happens.\r
+ */\r
+\r
+void fgPlatformSleepForEvents( long msec )\r
+{\r
+ /*\r
+ * Possibly due to aggressive use of XFlush() and friends,\r
+ * it is possible to have our socket drained but still have\r
+ * unprocessed events. (Or, this may just be normal with\r
+ * X, anyway?) We do non-trivial processing of X events\r
+ * after the event-reading loop, in any case, so we\r
+ * need to allow that we may have an empty socket but non-\r
+ * empty event queue.\r
+ */\r
+ if( ! XPending( fgDisplay.pDisplay.Display ) )\r
+ {\r
+ fd_set fdset;\r
+ int err;\r
+ int socket;\r
+ struct timeval wait;\r
+\r
+ socket = ConnectionNumber( fgDisplay.pDisplay.Display );\r
+ FD_ZERO( &fdset );\r
+ FD_SET( socket, &fdset );\r
+ wait.tv_sec = msec / 1000;\r
+ wait.tv_usec = (msec % 1000) * 1000;\r
+ err = select( socket+1, &fdset, NULL, NULL, &wait );\r
+\r
+#ifdef HAVE_ERRNO_H\r
+ if( ( -1 == err ) && ( errno != EINTR ) )\r
+ fgWarning ( "freeglut select() error: %d", errno );\r
+#endif\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Returns GLUT modifier mask for the state field of an X11 event.\r
+ */\r
+int fgPlatformGetModifiers( int state )\r
+{\r
+ int ret = 0;\r
+\r
+ if( state & ( ShiftMask | LockMask ) )\r
+ ret |= GLUT_ACTIVE_SHIFT;\r
+ if( state & ControlMask )\r
+ ret |= GLUT_ACTIVE_CTRL;\r
+ if( state & Mod1Mask )\r
+ ret |= GLUT_ACTIVE_ALT;\r
+\r
+ return ret;\r
+}\r
+\r
+static const char* fghTypeToString( int type )\r
+{\r
+ switch( type ) {\r
+ case KeyPress: return "KeyPress";\r
+ case KeyRelease: return "KeyRelease";\r
+ case ButtonPress: return "ButtonPress";\r
+ case ButtonRelease: return "ButtonRelease";\r
+ case MotionNotify: return "MotionNotify";\r
+ case EnterNotify: return "EnterNotify";\r
+ case LeaveNotify: return "LeaveNotify";\r
+ case FocusIn: return "FocusIn";\r
+ case FocusOut: return "FocusOut";\r
+ case KeymapNotify: return "KeymapNotify";\r
+ case Expose: return "Expose";\r
+ case GraphicsExpose: return "GraphicsExpose";\r
+ case NoExpose: return "NoExpose";\r
+ case VisibilityNotify: return "VisibilityNotify";\r
+ case CreateNotify: return "CreateNotify";\r
+ case DestroyNotify: return "DestroyNotify";\r
+ case UnmapNotify: return "UnmapNotify";\r
+ case MapNotify: return "MapNotify";\r
+ case MapRequest: return "MapRequest";\r
+ case ReparentNotify: return "ReparentNotify";\r
+ case ConfigureNotify: return "ConfigureNotify";\r
+ case ConfigureRequest: return "ConfigureRequest";\r
+ case GravityNotify: return "GravityNotify";\r
+ case ResizeRequest: return "ResizeRequest";\r
+ case CirculateNotify: return "CirculateNotify";\r
+ case CirculateRequest: return "CirculateRequest";\r
+ case PropertyNotify: return "PropertyNotify";\r
+ case SelectionClear: return "SelectionClear";\r
+ case SelectionRequest: return "SelectionRequest";\r
+ case SelectionNotify: return "SelectionNotify";\r
+ case ColormapNotify: return "ColormapNotify";\r
+ case ClientMessage: return "ClientMessage";\r
+ case MappingNotify: return "MappingNotify";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghBoolToString( Bool b )\r
+{\r
+ return b == False ? "False" : "True";\r
+}\r
+\r
+static const char* fghNotifyHintToString( char is_hint )\r
+{\r
+ switch( is_hint ) {\r
+ case NotifyNormal: return "NotifyNormal";\r
+ case NotifyHint: return "NotifyHint";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghNotifyModeToString( int mode )\r
+{\r
+ switch( mode ) {\r
+ case NotifyNormal: return "NotifyNormal";\r
+ case NotifyGrab: return "NotifyGrab";\r
+ case NotifyUngrab: return "NotifyUngrab";\r
+ case NotifyWhileGrabbed: return "NotifyWhileGrabbed";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghNotifyDetailToString( int detail )\r
+{\r
+ switch( detail ) {\r
+ case NotifyAncestor: return "NotifyAncestor";\r
+ case NotifyVirtual: return "NotifyVirtual";\r
+ case NotifyInferior: return "NotifyInferior";\r
+ case NotifyNonlinear: return "NotifyNonlinear";\r
+ case NotifyNonlinearVirtual: return "NotifyNonlinearVirtual";\r
+ case NotifyPointer: return "NotifyPointer";\r
+ case NotifyPointerRoot: return "NotifyPointerRoot";\r
+ case NotifyDetailNone: return "NotifyDetailNone";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghVisibilityToString( int state ) {\r
+ switch( state ) {\r
+ case VisibilityUnobscured: return "VisibilityUnobscured";\r
+ case VisibilityPartiallyObscured: return "VisibilityPartiallyObscured";\r
+ case VisibilityFullyObscured: return "VisibilityFullyObscured";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghConfigureDetailToString( int detail )\r
+{\r
+ switch( detail ) {\r
+ case Above: return "Above";\r
+ case Below: return "Below";\r
+ case TopIf: return "TopIf";\r
+ case BottomIf: return "BottomIf";\r
+ case Opposite: return "Opposite";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghPlaceToString( int place )\r
+{\r
+ switch( place ) {\r
+ case PlaceOnTop: return "PlaceOnTop";\r
+ case PlaceOnBottom: return "PlaceOnBottom";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghMappingRequestToString( int request )\r
+{\r
+ switch( request ) {\r
+ case MappingModifier: return "MappingModifier";\r
+ case MappingKeyboard: return "MappingKeyboard";\r
+ case MappingPointer: return "MappingPointer";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghPropertyStateToString( int state )\r
+{\r
+ switch( state ) {\r
+ case PropertyNewValue: return "PropertyNewValue";\r
+ case PropertyDelete: return "PropertyDelete";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static const char* fghColormapStateToString( int state )\r
+{\r
+ switch( state ) {\r
+ case ColormapUninstalled: return "ColormapUninstalled";\r
+ case ColormapInstalled: return "ColormapInstalled";\r
+ default: return "UNKNOWN";\r
+ }\r
+}\r
+\r
+static void fghPrintEvent( XEvent *event )\r
+{\r
+ switch( event->type ) {\r
+\r
+ case KeyPress:\r
+ case KeyRelease: {\r
+ XKeyEvent *e = &event->xkey;\r
+ fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
+ "(x,y)=(%d,%d), (x_root,y_root)=(%d,%d), state=0x%x, "\r
+ "keycode=%u, same_screen=%s", fghTypeToString( e->type ),\r
+ e->window, e->root, e->subwindow, (unsigned long)e->time,\r
+ e->x, e->y, e->x_root, e->y_root, e->state, e->keycode,\r
+ fghBoolToString( e->same_screen ) );\r
+ break;\r
+ }\r
+\r
+ case ButtonPress:\r
+ case ButtonRelease: {\r
+ XButtonEvent *e = &event->xbutton;\r
+ fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
+ "(x,y)=(%d,%d), (x_root,y_root)=(%d,%d), state=0x%x, "\r
+ "button=%u, same_screen=%d", fghTypeToString( e->type ),\r
+ e->window, e->root, e->subwindow, (unsigned long)e->time,\r
+ e->x, e->y, e->x_root, e->y_root, e->state, e->button,\r
+ fghBoolToString( e->same_screen ) );\r
+ break;\r
+ }\r
+\r
+ case MotionNotify: {\r
+ XMotionEvent *e = &event->xmotion;\r
+ fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
+ "(x,y)=(%d,%d), (x_root,y_root)=(%d,%d), state=0x%x, "\r
+ "is_hint=%s, same_screen=%d", fghTypeToString( e->type ),\r
+ e->window, e->root, e->subwindow, (unsigned long)e->time,\r
+ e->x, e->y, e->x_root, e->y_root, e->state,\r
+ fghNotifyHintToString( e->is_hint ),\r
+ fghBoolToString( e->same_screen ) );\r
+ break;\r
+ }\r
+\r
+ case EnterNotify:\r
+ case LeaveNotify: {\r
+ XCrossingEvent *e = &event->xcrossing;\r
+ fgWarning( "%s: window=0x%x, root=0x%x, subwindow=0x%x, time=%lu, "\r
+ "(x,y)=(%d,%d), mode=%s, detail=%s, same_screen=%d, "\r
+ "focus=%d, state=0x%x", fghTypeToString( e->type ),\r
+ e->window, e->root, e->subwindow, (unsigned long)e->time,\r
+ e->x, e->y, fghNotifyModeToString( e->mode ),\r
+ fghNotifyDetailToString( e->detail ), (int)e->same_screen,\r
+ (int)e->focus, e->state );\r
+ break;\r
+ }\r
+\r
+ case FocusIn:\r
+ case FocusOut: {\r
+ XFocusChangeEvent *e = &event->xfocus;\r
+ fgWarning( "%s: window=0x%x, mode=%s, detail=%s",\r
+ fghTypeToString( e->type ), e->window,\r
+ fghNotifyModeToString( e->mode ),\r
+ fghNotifyDetailToString( e->detail ) );\r
+ break;\r
+ }\r
+\r
+ case KeymapNotify: {\r
+ XKeymapEvent *e = &event->xkeymap;\r
+ char buf[32 * 2 + 1];\r
+ int i;\r
+ for ( i = 0; i < 32; i++ ) {\r
+ snprintf( &buf[ i * 2 ], sizeof( buf ) - i * 2,\r
+ "%02x", e->key_vector[ i ] );\r
+ }\r
+ buf[ i ] = '\0';\r
+ fgWarning( "%s: window=0x%x, %s", fghTypeToString( e->type ), e->window,\r
+ buf );\r
+ break;\r
+ }\r
+\r
+ case Expose: {\r
+ XExposeEvent *e = &event->xexpose;\r
+ fgWarning( "%s: window=0x%x, (x,y)=(%d,%d), (width,height)=(%d,%d), "\r
+ "count=%d", fghTypeToString( e->type ), e->window, e->x,\r
+ e->y, e->width, e->height, e->count );\r
+ break;\r
+ }\r
+\r
+ case GraphicsExpose: {\r
+ XGraphicsExposeEvent *e = &event->xgraphicsexpose;\r
+ fgWarning( "%s: drawable=0x%x, (x,y)=(%d,%d), (width,height)=(%d,%d), "\r
+ "count=%d, (major_code,minor_code)=(%d,%d)",\r
+ fghTypeToString( e->type ), e->drawable, e->x, e->y,\r
+ e->width, e->height, e->count, e->major_code,\r
+ e->minor_code );\r
+ break;\r
+ }\r
+\r
+ case NoExpose: {\r
+ XNoExposeEvent *e = &event->xnoexpose;\r
+ fgWarning( "%s: drawable=0x%x, (major_code,minor_code)=(%d,%d)",\r
+ fghTypeToString( e->type ), e->drawable, e->major_code,\r
+ e->minor_code );\r
+ break;\r
+ }\r
+\r
+ case VisibilityNotify: {\r
+ XVisibilityEvent *e = &event->xvisibility;\r
+ fgWarning( "%s: window=0x%x, state=%s", fghTypeToString( e->type ),\r
+ e->window, fghVisibilityToString( e->state) );\r
+ break;\r
+ }\r
+\r
+ case CreateNotify: {\r
+ XCreateWindowEvent *e = &event->xcreatewindow;\r
+ fgWarning( "%s: (x,y)=(%d,%d), (width,height)=(%d,%d), border_width=%d, "\r
+ "window=0x%x, override_redirect=%s",\r
+ fghTypeToString( e->type ), e->x, e->y, e->width, e->height,\r
+ e->border_width, e->window,\r
+ fghBoolToString( e->override_redirect ) );\r
+ break;\r
+ }\r
+\r
+ case DestroyNotify: {\r
+ XDestroyWindowEvent *e = &event->xdestroywindow;\r
+ fgWarning( "%s: event=0x%x, window=0x%x",\r
+ fghTypeToString( e->type ), e->event, e->window );\r
+ break;\r
+ }\r
+\r
+ case UnmapNotify: {\r
+ XUnmapEvent *e = &event->xunmap;\r
+ fgWarning( "%s: event=0x%x, window=0x%x, from_configure=%s",\r
+ fghTypeToString( e->type ), e->event, e->window,\r
+ fghBoolToString( e->from_configure ) );\r
+ break;\r
+ }\r
+\r
+ case MapNotify: {\r
+ XMapEvent *e = &event->xmap;\r
+ fgWarning( "%s: event=0x%x, window=0x%x, override_redirect=%s",\r
+ fghTypeToString( e->type ), e->event, e->window,\r
+ fghBoolToString( e->override_redirect ) );\r
+ break;\r
+ }\r
+\r
+ case MapRequest: {\r
+ XMapRequestEvent *e = &event->xmaprequest;\r
+ fgWarning( "%s: parent=0x%x, window=0x%x",\r
+ fghTypeToString( event->type ), e->parent, e->window );\r
+ break;\r
+ }\r
+\r
+ case ReparentNotify: {\r
+ XReparentEvent *e = &event->xreparent;\r
+ fgWarning( "%s: event=0x%x, window=0x%x, parent=0x%x, (x,y)=(%d,%d), "\r
+ "override_redirect=%s", fghTypeToString( e->type ),\r
+ e->event, e->window, e->parent, e->x, e->y,\r
+ fghBoolToString( e->override_redirect ) );\r
+ break;\r
+ }\r
+\r
+ case ConfigureNotify: {\r
+ XConfigureEvent *e = &event->xconfigure;\r
+ fgWarning( "%s: event=0x%x, window=0x%x, (x,y)=(%d,%d), "\r
+ "(width,height)=(%d,%d), border_width=%d, above=0x%x, "\r
+ "override_redirect=%s", fghTypeToString( e->type ), e->event,\r
+ e->window, e->x, e->y, e->width, e->height, e->border_width,\r
+ e->above, fghBoolToString( e->override_redirect ) );\r
+ break;\r
+ }\r
+\r
+ case ConfigureRequest: {\r
+ XConfigureRequestEvent *e = &event->xconfigurerequest;\r
+ fgWarning( "%s: parent=0x%x, window=0x%x, (x,y)=(%d,%d), "\r
+ "(width,height)=(%d,%d), border_width=%d, above=0x%x, "\r
+ "detail=%s, value_mask=%lx", fghTypeToString( e->type ),\r
+ e->parent, e->window, e->x, e->y, e->width, e->height,\r
+ e->border_width, e->above,\r
+ fghConfigureDetailToString( e->detail ), e->value_mask );\r
+ break;\r
+ }\r
+\r
+ case GravityNotify: {\r
+ XGravityEvent *e = &event->xgravity;\r
+ fgWarning( "%s: event=0x%x, window=0x%x, (x,y)=(%d,%d)",\r
+ fghTypeToString( e->type ), e->event, e->window, e->x, e->y );\r
+ break;\r
+ }\r
+\r
+ case ResizeRequest: {\r
+ XResizeRequestEvent *e = &event->xresizerequest;\r
+ fgWarning( "%s: window=0x%x, (width,height)=(%d,%d)",\r
+ fghTypeToString( e->type ), e->window, e->width, e->height );\r
+ break;\r
+ }\r
+\r
+ case CirculateNotify: {\r
+ XCirculateEvent *e = &event->xcirculate;\r
+ fgWarning( "%s: event=0x%x, window=0x%x, place=%s",\r
+ fghTypeToString( e->type ), e->event, e->window,\r
+ fghPlaceToString( e->place ) );\r
+ break;\r
+ }\r
+\r
+ case CirculateRequest: {\r
+ XCirculateRequestEvent *e = &event->xcirculaterequest;\r
+ fgWarning( "%s: parent=0x%x, window=0x%x, place=%s",\r
+ fghTypeToString( e->type ), e->parent, e->window,\r
+ fghPlaceToString( e->place ) );\r
+ break;\r
+ }\r
+\r
+ case PropertyNotify: {\r
+ XPropertyEvent *e = &event->xproperty;\r
+ fgWarning( "%s: window=0x%x, atom=%lu, time=%lu, state=%s",\r
+ fghTypeToString( e->type ), e->window,\r
+ (unsigned long)e->atom, (unsigned long)e->time,\r
+ fghPropertyStateToString( e->state ) );\r
+ break;\r
+ }\r
+\r
+ case SelectionClear: {\r
+ XSelectionClearEvent *e = &event->xselectionclear;\r
+ fgWarning( "%s: window=0x%x, selection=%lu, time=%lu",\r
+ fghTypeToString( e->type ), e->window,\r
+ (unsigned long)e->selection, (unsigned long)e->time );\r
+ break;\r
+ }\r
+\r
+ case SelectionRequest: {\r
+ XSelectionRequestEvent *e = &event->xselectionrequest;\r
+ fgWarning( "%s: owner=0x%x, requestor=0x%x, selection=0x%x, "\r
+ "target=0x%x, property=%lu, time=%lu",\r
+ fghTypeToString( e->type ), e->owner, e->requestor,\r
+ (unsigned long)e->selection, (unsigned long)e->target,\r
+ (unsigned long)e->property, (unsigned long)e->time );\r
+ break;\r
+ }\r
+\r
+ case SelectionNotify: {\r
+ XSelectionEvent *e = &event->xselection;\r
+ fgWarning( "%s: requestor=0x%x, selection=0x%x, target=0x%x, "\r
+ "property=%lu, time=%lu", fghTypeToString( e->type ),\r
+ e->requestor, (unsigned long)e->selection,\r
+ (unsigned long)e->target, (unsigned long)e->property,\r
+ (unsigned long)e->time );\r
+ break;\r
+ }\r
+\r
+ case ColormapNotify: {\r
+ XColormapEvent *e = &event->xcolormap;\r
+ fgWarning( "%s: window=0x%x, colormap=%lu, new=%s, state=%s",\r
+ fghTypeToString( e->type ), e->window,\r
+ (unsigned long)e->colormap, fghBoolToString( e->new ),\r
+ fghColormapStateToString( e->state ) );\r
+ break;\r
+ }\r
+\r
+ case ClientMessage: {\r
+ XClientMessageEvent *e = &event->xclient;\r
+ char buf[ 61 ];\r
+ char* p = buf;\r
+ char* end = buf + sizeof( buf );\r
+ int i;\r
+ switch( e->format ) {\r
+ case 8:\r
+ for ( i = 0; i < 20; i++, p += 3 ) {\r
+ snprintf( p, end - p, " %02x", e->data.b[ i ] );\r
+ }\r
+ break;\r
+ case 16:\r
+ for ( i = 0; i < 10; i++, p += 5 ) {\r
+ snprintf( p, end - p, " %04x", e->data.s[ i ] );\r
+ }\r
+ break;\r
+ case 32:\r
+ for ( i = 0; i < 5; i++, p += 9 ) {\r
+ snprintf( p, end - p, " %08lx", e->data.l[ i ] );\r
+ }\r
+ break;\r
+ }\r
+ *p = '\0';\r
+ fgWarning( "%s: window=0x%x, message_type=%lu, format=%d, data=(%s )",\r
+ fghTypeToString( e->type ), e->window,\r
+ (unsigned long)e->message_type, e->format, buf );\r
+ break;\r
+ }\r
+\r
+ case MappingNotify: {\r
+ XMappingEvent *e = &event->xmapping;\r
+ fgWarning( "%s: window=0x%x, request=%s, first_keycode=%d, count=%d",\r
+ fghTypeToString( e->type ), e->window,\r
+ fghMappingRequestToString( e->request ), e->first_keycode,\r
+ e->count );\r
+ break;\r
+ }\r
+\r
+ default: {\r
+ fgWarning( "%s", fghTypeToString( event->type ) );\r
+ break;\r
+ }\r
+ }\r
+}\r
+\r
+\r
+void fgPlatformProcessSingleEvent ( void )\r
+{\r
+ SFG_Window* window;\r
+ XEvent event;\r
+\r
+ /* This code was repeated constantly, so here it goes into a definition: */\r
+#define GETWINDOW(a) \\r
+ window = fgWindowByHandle( event.a.window ); \\r
+ if( window == NULL ) \\r
+ break;\r
+\r
+#define GETMOUSE(a) \\r
+ window->State.MouseX = event.a.x; \\r
+ window->State.MouseY = event.a.y;\r
+\r
+ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );\r
+\r
+ while( XPending( fgDisplay.pDisplay.Display ) )\r
+ {\r
+ XNextEvent( fgDisplay.pDisplay.Display, &event );\r
+#if _DEBUG\r
+ fghPrintEvent( &event );\r
+#endif\r
+\r
+ switch( event.type )\r
+ {\r
+ case ClientMessage:\r
+ if(fgIsSpaceballXEvent(&event)) {\r
+ fgSpaceballHandleXEvent(&event);\r
+ break;\r
+ }\r
+ /* Destroy the window when the WM_DELETE_WINDOW message arrives */\r
+ if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.pDisplay.DeleteWindow )\r
+ {\r
+ GETWINDOW( xclient );\r
+\r
+ fgDestroyWindow ( window );\r
+\r
+ if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )\r
+ {\r
+ fgDeinitialize( );\r
+ exit( 0 );\r
+ }\r
+ else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )\r
+ fgState.ExecState = GLUT_EXEC_STATE_STOP;\r
+\r
+ return;\r
+ }\r
+ break;\r
+\r
+ /*\r
+ * CreateNotify causes a configure-event so that sub-windows are\r
+ * handled compatibly with GLUT. Otherwise, your sub-windows\r
+ * (in freeglut only) will not get an initial reshape event,\r
+ * which can break things.\r
+ *\r
+ * GLUT presumably does this because it generally tries to treat\r
+ * sub-windows the same as windows.\r
+ */\r
+ case CreateNotify:\r
+ case ConfigureNotify:\r
+ {\r
+ int width, height;\r
+ if( event.type == CreateNotify ) {\r
+ GETWINDOW( xcreatewindow );\r
+ width = event.xcreatewindow.width;\r
+ height = event.xcreatewindow.height;\r
+ } else {\r
+ GETWINDOW( xconfigure );\r
+ width = event.xconfigure.width;\r
+ height = event.xconfigure.height;\r
+ }\r
+\r
+ if( ( width != window->State.pWState.OldWidth ) ||\r
+ ( height != window->State.pWState.OldHeight ) )\r
+ {\r
+ SFG_Window *current_window = fgStructure.CurrentWindow;\r
+\r
+ window->State.pWState.OldWidth = width;\r
+ window->State.pWState.OldHeight = height;\r
+ if( FETCH_WCB( *window, Reshape ) )\r
+ INVOKE_WCB( *window, Reshape, ( width, height ) );\r
+ else\r
+ {\r
+ fgSetWindow( window );\r
+ glViewport( 0, 0, width, height );\r
+ }\r
+ glutPostRedisplay( );\r
+ if( window->IsMenu )\r
+ fgSetWindow( current_window );\r
+ }\r
+ }\r
+ break;\r
+\r
+ case DestroyNotify:\r
+ /*\r
+ * This is sent to confirm the XDestroyWindow call.\r
+ *\r
+ * XXX WHY is this commented out? Should we re-enable it?\r
+ */\r
+ /* fgAddToWindowDestroyList ( window ); */\r
+ break;\r
+\r
+ case Expose:\r
+ /*\r
+ * We are too dumb to process partial exposes...\r
+ *\r
+ * XXX Well, we could do it. However, it seems to only\r
+ * XXX be potentially useful for single-buffered (since\r
+ * XXX double-buffered does not respect viewport when we\r
+ * XXX do a buffer-swap).\r
+ *\r
+ */\r
+ if( event.xexpose.count == 0 )\r
+ {\r
+ GETWINDOW( xexpose );\r
+ window->State.Redisplay = GL_TRUE;\r
+ }\r
+ break;\r
+\r
+ case MapNotify:\r
+ break;\r
+\r
+ case UnmapNotify:\r
+ /* We get this when iconifying a window. */ \r
+ GETWINDOW( xunmap );\r
+ INVOKE_WCB( *window, WindowStatus, ( GLUT_HIDDEN ) );\r
+ window->State.Visible = GL_FALSE;\r
+ break;\r
+\r
+ case MappingNotify:\r
+ /*\r
+ * Have the client's keyboard knowledge updated (xlib.ps,\r
+ * page 206, says that's a good thing to do)\r
+ */\r
+ XRefreshKeyboardMapping( (XMappingEvent *) &event );\r
+ break;\r
+\r
+ case VisibilityNotify:\r
+ {\r
+ /*\r
+ * Sending this event, the X server can notify us that the window\r
+ * has just acquired one of the three possible visibility states:\r
+ * VisibilityUnobscured, VisibilityPartiallyObscured or\r
+ * VisibilityFullyObscured. Note that we DO NOT receive a\r
+ * VisibilityNotify event when iconifying a window, we only get an\r
+ * UnmapNotify then.\r
+ */\r
+ GETWINDOW( xvisibility );\r
+ switch( event.xvisibility.state )\r
+ {\r
+ case VisibilityUnobscured:\r
+ INVOKE_WCB( *window, WindowStatus, ( GLUT_FULLY_RETAINED ) );\r
+ window->State.Visible = GL_TRUE;\r
+ break;\r
+\r
+ case VisibilityPartiallyObscured:\r
+ INVOKE_WCB( *window, WindowStatus,\r
+ ( GLUT_PARTIALLY_RETAINED ) );\r
+ window->State.Visible = GL_TRUE;\r
+ break;\r
+\r
+ case VisibilityFullyObscured:\r
+ INVOKE_WCB( *window, WindowStatus, ( GLUT_FULLY_COVERED ) );\r
+ window->State.Visible = GL_FALSE;\r
+ break;\r
+\r
+ default:\r
+ fgWarning( "Unknown X visibility state: %d",\r
+ event.xvisibility.state );\r
+ break;\r
+ }\r
+ }\r
+ break;\r
+\r
+ case EnterNotify:\r
+ case LeaveNotify:\r
+ GETWINDOW( xcrossing );\r
+ GETMOUSE( xcrossing );\r
+ if( ( event.type == LeaveNotify ) && window->IsMenu &&\r
+ window->ActiveMenu && window->ActiveMenu->IsActive )\r
+ fgUpdateMenuHighlight( window->ActiveMenu );\r
+\r
+ INVOKE_WCB( *window, Entry, ( ( EnterNotify == event.type ) ?\r
+ GLUT_ENTERED :\r
+ GLUT_LEFT ) );\r
+ break;\r
+\r
+ case MotionNotify:\r
+ {\r
+ GETWINDOW( xmotion );\r
+ GETMOUSE( xmotion );\r
+\r
+ if( window->ActiveMenu )\r
+ {\r
+ if( window == window->ActiveMenu->ParentWindow )\r
+ {\r
+ window->ActiveMenu->Window->State.MouseX =\r
+ event.xmotion.x_root - window->ActiveMenu->X;\r
+ window->ActiveMenu->Window->State.MouseY =\r
+ event.xmotion.y_root - window->ActiveMenu->Y;\r
+ }\r
+\r
+ fgUpdateMenuHighlight( window->ActiveMenu );\r
+\r
+ break;\r
+ }\r
+\r
+ /*\r
+ * XXX For more than 5 buttons, just check {event.xmotion.state},\r
+ * XXX rather than a host of bit-masks? Or maybe we need to\r
+ * XXX track ButtonPress/ButtonRelease events in our own\r
+ * XXX bit-mask?\r
+ */\r
+ fgState.Modifiers = fgPlatformGetModifiers( event.xmotion.state );\r
+ if ( event.xmotion.state & ( Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) ) {\r
+ INVOKE_WCB( *window, Motion, ( event.xmotion.x,\r
+ event.xmotion.y ) );\r
+ } else {\r
+ INVOKE_WCB( *window, Passive, ( event.xmotion.x,\r
+ event.xmotion.y ) );\r
+ }\r
+ fgState.Modifiers = INVALID_MODIFIERS;\r
+ }\r
+ break;\r
+\r
+ case ButtonRelease:\r
+ case ButtonPress:\r
+ {\r
+ GLboolean pressed = GL_TRUE;\r
+ int button;\r
+\r
+ if( event.type == ButtonRelease )\r
+ pressed = GL_FALSE ;\r
+\r
+ /*\r
+ * A mouse button has been pressed or released. Traditionally,\r
+ * break if the window was found within the freeglut structures.\r
+ */\r
+ GETWINDOW( xbutton );\r
+ GETMOUSE( xbutton );\r
+\r
+ /*\r
+ * An X button (at least in XFree86) is numbered from 1.\r
+ * A GLUT button is numbered from 0.\r
+ * Old GLUT passed through buttons other than just the first\r
+ * three, though it only gave symbolic names and official\r
+ * support to the first three.\r
+ */\r
+ button = event.xbutton.button - 1;\r
+\r
+ /*\r
+ * Do not execute the application's mouse callback if a menu\r
+ * is hooked to this button. In that case an appropriate\r
+ * private call should be generated.\r
+ */\r
+ if( fgCheckActiveMenu( window, button, pressed,\r
+ event.xbutton.x_root, event.xbutton.y_root ) )\r
+ break;\r
+\r
+ /*\r
+ * Check if there is a mouse or mouse wheel callback hooked to the\r
+ * window\r
+ */\r
+ if( ! FETCH_WCB( *window, Mouse ) &&\r
+ ! FETCH_WCB( *window, MouseWheel ) )\r
+ break;\r
+\r
+ fgState.Modifiers = fgPlatformGetModifiers( event.xbutton.state );\r
+\r
+ /* Finally execute the mouse or mouse wheel callback */\r
+ if( ( button < glutDeviceGet ( GLUT_NUM_MOUSE_BUTTONS ) ) || ( ! FETCH_WCB( *window, MouseWheel ) ) )\r
+ INVOKE_WCB( *window, Mouse, ( button,\r
+ pressed ? GLUT_DOWN : GLUT_UP,\r
+ event.xbutton.x,\r
+ event.xbutton.y )\r
+ );\r
+ else\r
+ {\r
+ /*\r
+ * Map 4 and 5 to wheel zero; EVEN to +1, ODD to -1\r
+ * " 6 and 7 " " one; ...\r
+ *\r
+ * XXX This *should* be behind some variables/macros,\r
+ * XXX since the order and numbering isn't certain\r
+ * XXX See XFree86 configuration docs (even back in the\r
+ * XXX 3.x days, and especially with 4.x).\r
+ *\r
+ * XXX Note that {button} has already been decremented\r
+ * XXX in mapping from X button numbering to GLUT.\r
+ *\r
+ * XXX Should add support for partial wheel turns as Windows does -- 5/27/11\r
+ */\r
+ int wheel_number = (button - glutDeviceGet ( GLUT_NUM_MOUSE_BUTTONS )) / 2;\r
+ int direction = -1;\r
+ if( button % 2 )\r
+ direction = 1;\r
+\r
+ if( pressed )\r
+ INVOKE_WCB( *window, MouseWheel, ( wheel_number,\r
+ direction,\r
+ event.xbutton.x,\r
+ event.xbutton.y )\r
+ );\r
+ }\r
+ fgState.Modifiers = INVALID_MODIFIERS;\r
+ }\r
+ break;\r
+\r
+ case KeyRelease:\r
+ case KeyPress:\r
+ {\r
+ FGCBKeyboard keyboard_cb;\r
+ FGCBSpecial special_cb;\r
+\r
+ GETWINDOW( xkey );\r
+ GETMOUSE( xkey );\r
+\r
+ /* Detect auto repeated keys, if configured globally or per-window */\r
+\r
+ if ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE )\r
+ {\r
+ if (event.type==KeyRelease)\r
+ {\r
+ /*\r
+ * Look at X11 keystate to detect repeat mode.\r
+ * While X11 says the key is actually held down, we'll ignore KeyRelease/KeyPress pairs.\r
+ */\r
+\r
+ char keys[32];\r
+ XQueryKeymap( fgDisplay.pDisplay.Display, keys ); /* Look at X11 keystate to detect repeat mode */\r
+\r
+ if ( event.xkey.keycode<256 ) /* XQueryKeymap is limited to 256 keycodes */\r
+ {\r
+ if ( keys[event.xkey.keycode>>3] & (1<<(event.xkey.keycode%8)) )\r
+ window->State.KeyRepeating = GL_TRUE;\r
+ else\r
+ window->State.KeyRepeating = GL_FALSE;\r
+ }\r
+ }\r
+ }\r
+ else\r
+ window->State.KeyRepeating = GL_FALSE;\r
+\r
+ /* Cease processing this event if it is auto repeated */\r
+\r
+ if (window->State.KeyRepeating)\r
+ {\r
+ if (event.type == KeyPress) window->State.KeyRepeating = GL_FALSE;\r
+ break;\r
+ }\r
+\r
+ if( event.type == KeyPress )\r
+ {\r
+ keyboard_cb = (FGCBKeyboard)( FETCH_WCB( *window, Keyboard ));\r
+ special_cb = (FGCBSpecial) ( FETCH_WCB( *window, Special ));\r
+ }\r
+ else\r
+ {\r
+ keyboard_cb = (FGCBKeyboard)( FETCH_WCB( *window, KeyboardUp ));\r
+ special_cb = (FGCBSpecial) ( FETCH_WCB( *window, SpecialUp ));\r
+ }\r
+\r
+ /* Is there a keyboard/special callback hooked for this window? */\r
+ if( keyboard_cb || special_cb )\r
+ {\r
+ XComposeStatus composeStatus;\r
+ char asciiCode[ 32 ];\r
+ KeySym keySym;\r
+ int len;\r
+\r
+ /* Check for the ASCII/KeySym codes associated with the event: */\r
+ len = XLookupString( &event.xkey, asciiCode, sizeof(asciiCode),\r
+ &keySym, &composeStatus\r
+ );\r
+\r
+ /* GLUT API tells us to have two separate callbacks... */\r
+ if( len > 0 )\r
+ {\r
+ /* ...one for the ASCII translateable keypresses... */\r
+ if( keyboard_cb )\r
+ {\r
+ fgSetWindow( window );\r
+ fgState.Modifiers = fgPlatformGetModifiers( event.xkey.state );\r
+ keyboard_cb( asciiCode[ 0 ],\r
+ event.xkey.x, event.xkey.y\r
+ );\r
+ fgState.Modifiers = INVALID_MODIFIERS;\r
+ }\r
+ }\r
+ else\r
+ {\r
+ int special = -1;\r
+\r
+ /*\r
+ * ...and one for all the others, which need to be\r
+ * translated to GLUT_KEY_Xs...\r
+ */\r
+ switch( keySym )\r
+ {\r
+ case XK_F1: special = GLUT_KEY_F1; break;\r
+ case XK_F2: special = GLUT_KEY_F2; break;\r
+ case XK_F3: special = GLUT_KEY_F3; break;\r
+ case XK_F4: special = GLUT_KEY_F4; break;\r
+ case XK_F5: special = GLUT_KEY_F5; break;\r
+ case XK_F6: special = GLUT_KEY_F6; break;\r
+ case XK_F7: special = GLUT_KEY_F7; break;\r
+ case XK_F8: special = GLUT_KEY_F8; break;\r
+ case XK_F9: special = GLUT_KEY_F9; break;\r
+ case XK_F10: special = GLUT_KEY_F10; break;\r
+ case XK_F11: special = GLUT_KEY_F11; break;\r
+ case XK_F12: special = GLUT_KEY_F12; break;\r
+\r
+ case XK_KP_Left:\r
+ case XK_Left: special = GLUT_KEY_LEFT; break;\r
+ case XK_KP_Right:\r
+ case XK_Right: special = GLUT_KEY_RIGHT; break;\r
+ case XK_KP_Up:\r
+ case XK_Up: special = GLUT_KEY_UP; break;\r
+ case XK_KP_Down:\r
+ case XK_Down: special = GLUT_KEY_DOWN; break;\r
+\r
+ case XK_KP_Prior:\r
+ case XK_Prior: special = GLUT_KEY_PAGE_UP; break;\r
+ case XK_KP_Next:\r
+ case XK_Next: special = GLUT_KEY_PAGE_DOWN; break;\r
+ case XK_KP_Home:\r
+ case XK_Home: special = GLUT_KEY_HOME; break;\r
+ case XK_KP_End:\r
+ case XK_End: special = GLUT_KEY_END; break;\r
+ case XK_KP_Insert:\r
+ case XK_Insert: special = GLUT_KEY_INSERT; break;\r
+\r
+ case XK_Num_Lock : special = GLUT_KEY_NUM_LOCK; break;\r
+ case XK_KP_Begin : special = GLUT_KEY_BEGIN; break;\r
+ case XK_KP_Delete: special = GLUT_KEY_DELETE; break;\r
+\r
+ case XK_Shift_L: special = GLUT_KEY_SHIFT_L; break;\r
+ case XK_Shift_R: special = GLUT_KEY_SHIFT_R; break;\r
+ case XK_Control_L: special = GLUT_KEY_CTRL_L; break;\r
+ case XK_Control_R: special = GLUT_KEY_CTRL_R; break;\r
+ case XK_Alt_L: special = GLUT_KEY_ALT_L; break;\r
+ case XK_Alt_R: special = GLUT_KEY_ALT_R; break;\r
+ }\r
+\r
+ /*\r
+ * Execute the callback (if one has been specified),\r
+ * given that the special code seems to be valid...\r
+ */\r
+ if( special_cb && (special != -1) )\r
+ {\r
+ fgSetWindow( window );\r
+ fgState.Modifiers = fgPlatformGetModifiers( event.xkey.state );\r
+ special_cb( special, event.xkey.x, event.xkey.y );\r
+ fgState.Modifiers = INVALID_MODIFIERS;\r
+ }\r
+ }\r
+ }\r
+ }\r
+ break;\r
+\r
+ case ReparentNotify:\r
+ break; /* XXX Should disable this event */\r
+\r
+ /* Not handled */\r
+ case GravityNotify:\r
+ break;\r
+\r
+ default:\r
+ /* enter handling of Extension Events here */\r
+ #ifdef HAVE_X11_EXTENSIONS_XINPUT2_H\r
+ fgHandleExtensionEvents( &event );\r
+ #endif\r
+ break;\r
+ }\r
+ }\r
+}\r
+\r
+\r
+void fgPlatformMainLoopPreliminaryWork ( void )\r
+{\r
+}\r
+\r