src/dynarr.obj src/gfxutil.obj src/metasurf.obj src/noise.obj &
src/rbtree.obj src/screen.obj src/tinyfps.obj src/treestor.obj &
src/image.obj src/ts_text.obj src/util.obj src/util_s.obj src/cpuid.obj &
- src/cpuid_s.obj src/data.obj
+ src/cpuid_s.obj src/darray.obj src/data.obj
scrobj = src/scr/bump.obj src/scr/fract.obj src/scr/greets.obj &
src/scr/grise.obj src/scr/hairball.obj src/scr/infcubes.obj &
src/scr/metaball.obj src/scr/plasma.obj src/scr/polytest.obj &
src/scr/smoketxt.obj src/scr/thunder.obj src/scr/tilemaze.obj &
- src/scr/tunnel.obj src/scr/cybersun.obj
+ src/scr/tunnel.obj src/scr/cybersun.obj src/scr/raytrace.obj src/scr/rt.obj
csprobj = cspr/dbgfont.obj cspr/confont.obj
incpath = -Isrc -Isrc/dos -Isrc/3dgfx -Ilibs -Ilibs/imago/src -Ilibs/anim/src &
src\dynarr.obj src\gfxutil.obj src\metasurf.obj src\noise.obj &
src\rbtree.obj src\screen.obj src\tinyfps.obj src\treestor.obj &
src\image.obj src\ts_text.obj src\util.obj src\util_s.obj src\cpuid.obj &
- src\cpuid_s.obj src\data.obj
+ src\cpuid_s.obj src\darray.obj src\data.obj
scrobj = src\scr\bump.obj src\scr\fract.obj src\scr\greets.obj &
src\scr\grise.obj src\scr\hairball.obj src\scr\infcubes.obj &
src\scr\metaball.obj src\scr\plasma.obj src\scr\polytest.obj &
src\scr\smoketxt.obj src\scr\thunder.obj src\scr\tilemaze.obj &
- src\scr\tunnel.obj src\scr\cybersun.obj
+ src\scr\tunnel.obj src\scr\cybersun.obj src\scr\raytrace.obj src\scr\rt.obj
csprobj = cspr\dbgfont.obj cspr\confont.obj
incpath = -Isrc -Isrc\dos -Isrc\3dgfx -Ilibs -Ilibs\imago\src -Ilibs\anim\src &
rsync -uv 192.168.0.4::dosdemo/Makefile Makefile\r
rsync -uv 192.168.0.4::dosdemo/src/*.c src\r
rsync -uv 192.168.0.4::dosdemo/src/*.h src\r
+rsync -uv 192.168.0.4::dosdemo/src/*.asm src\r
rsync -uv 192.168.0.4::dosdemo/src/dos/*.c src/dos\r
rsync -uv 192.168.0.4::dosdemo/src/dos/*.h src/dos\r
rsync -uv 192.168.0.4::dosdemo/src/dos/*.asm src/dos\r
--- /dev/null
+del ddsrc.zip
+zip -r ddsrc.zip . -i *.c -i *.h -i *.asm -i *.s -i *.S -i *.inl -i *akefile* -i *.bat -i packsrc -i unpsrc -x *.swp -x libs/*
+scp2dos -g ddsrc.zip nuclear@192.168.0.4:code/demoscene/dosdemo
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "darray.h"
+#include "util.h"
+
+
+/* The array descriptor keeps auxilliary information needed to manipulate
+ * the dynamic array. It's allocated adjacent to the array buffer.
+ */
+struct arrdesc {
+ int nelem, szelem;
+ int max_elem;
+ int bufsz; /* not including the descriptor */
+};
+
+#define DESC(x) ((struct arrdesc*)((char*)(x) - sizeof(struct arrdesc)))
+
+void *darr_alloc(int elem, int szelem)
+{
+ struct arrdesc *desc;
+
+ desc = malloc_nf(elem * szelem + sizeof *desc);
+ desc->nelem = desc->max_elem = elem;
+ desc->szelem = szelem;
+ desc->bufsz = elem * szelem;
+ return (char*)desc + sizeof *desc;
+}
+
+void darr_free(void *da)
+{
+ if(da) {
+ free(DESC(da));
+ }
+}
+
+void *darr_resize_impl(void *da, int elem)
+{
+ int newsz;
+ struct arrdesc *desc;
+
+ if(!da) return 0;
+ desc = DESC(da);
+
+ newsz = desc->szelem * elem;
+ desc = realloc_nf(desc, newsz + sizeof *desc);
+
+ desc->nelem = desc->max_elem = elem;
+ desc->bufsz = newsz;
+ return (char*)desc + sizeof *desc;
+}
+
+int darr_empty(void *da)
+{
+ return DESC(da)->nelem ? 0 : 1;
+}
+
+int darr_size(void *da)
+{
+ return DESC(da)->nelem;
+}
+
+
+void *darr_clear_impl(void *da)
+{
+ return darr_resize_impl(da, 0);
+}
+
+/* stack semantics */
+void *darr_push_impl(void *da, void *item)
+{
+ struct arrdesc *desc;
+ int nelem;
+
+ desc = DESC(da);
+ nelem = desc->nelem;
+
+ if(nelem >= desc->max_elem) {
+ /* need to resize */
+ int newsz = desc->max_elem ? desc->max_elem * 2 : 1;
+
+ da = darr_resize_impl(da, newsz);
+ desc = DESC(da);
+ desc->nelem = nelem;
+ }
+
+ if(item) {
+ memcpy((char*)da + desc->nelem * desc->szelem, item, desc->szelem);
+ }
+ desc->nelem++;
+ return da;
+}
+
+void *darr_pop_impl(void *da)
+{
+ struct arrdesc *desc;
+ int nelem;
+
+ desc = DESC(da);
+ nelem = desc->nelem;
+
+ if(!nelem) return da;
+
+ if(nelem <= desc->max_elem / 3) {
+ /* reclaim space */
+ int newsz = desc->max_elem / 2;
+
+ da = darr_resize_impl(da, newsz);
+ desc = DESC(da);
+ desc->nelem = nelem;
+ }
+ desc->nelem--;
+
+ return da;
+}
+
+void *darr_finalize(void *da)
+{
+ struct arrdesc *desc = DESC(da);
+ memmove(desc, da, desc->bufsz);
+ return desc;
+}
--- /dev/null
+#ifndef DYNAMIC_ARRAY_H_
+#define DYNAMIC_ARRAY_H_
+
+void *darr_alloc(int elem, int szelem);
+void darr_free(void *da);
+void *darr_resize_impl(void *da, int elem);
+#define darr_resize(da, elem) do { (da) = darr_resize_impl(da, elem); } while(0)
+
+int darr_empty(void *da);
+int darr_size(void *da);
+
+void *darr_clear_impl(void *da);
+#define darr_clear(da) do { (da) = darr_clear_impl(da); } while(0)
+
+/* stack semantics */
+void *darr_push_impl(void *da, void *item);
+#define darr_push(da, item) do { (da) = darr_push_impl(da, item); } while(0)
+void *darr_pop_impl(void *da);
+#define darr_pop(da) do { (da) = darr_pop_impl(da); } while(0)
+
+/* Finalize the array. No more resizing is possible after this call.
+ * Use free() instead of dynarr_free() to deallocate a finalized array.
+ * Returns pointer to the finalized array.
+ * Complexity: O(n)
+ */
+void *darr_finalize(void *da);
+
+/* utility macros to push characters to a string. assumes and maintains
+ * the invariant that the last element is always a zero
+ */
+#define darr_strpush(da, c) \
+ do { \
+ char cnull = 0, ch = (char)(c); \
+ (da) = dynarr_pop_impl(da); \
+ (da) = dynarr_push_impl((da), &ch); \
+ (da) = dynarr_push_impl((da), &cnull); \
+ } while(0)
+
+#define darr_strpop(da) \
+ do { \
+ char cnull = 0; \
+ (da) = dynarr_pop_impl(da); \
+ (da) = dynarr_pop_impl(da); \
+ (da) = dynarr_push_impl((da), &cnull); \
+ } while(0)
+
+
+#endif /* DYNAMIC_ARRAY_H_ */
/* defined in main_*.c */
void demo_quit(void);
+void demo_abort(void);
unsigned long get_msec(void);
void set_palette(int idx, int r, int g, int b);
#include <fcntl.h>
#include "logger.h"
+static int logfd = -1, orig_fd1 = -1;
+
int init_logger(const char *fname)
{
- int fd;
- if((fd = open(fname, O_CREAT | O_WRONLY | O_TRUNC, 0644)) == -1) {
+ if(logfd != -1) return -1;
+
+ if((logfd = open(fname, O_CREAT | O_WRONLY | O_TRUNC, 0644)) == -1) {
fprintf(stderr, "init_logger: failed to open %s: %s\n", fname, strerror(errno));
return -1;
}
+ orig_fd1 = dup(1);
close(1);
close(2);
- dup(fd);
- dup(fd);
+ dup(logfd);
+ dup(logfd);
+ return 0;
+}
+
+void stop_logger(void)
+{
+ if(logfd >= 0) {
+ close(logfd);
+ logfd = -1;
+ }
+ if(orig_fd1 >= 0) {
+ close(1);
+ close(2);
+ dup(orig_fd1);
+ dup(orig_fd1);
+ orig_fd1 = -1;
+ }
+}
+
+int print_tail(const char *fname)
+{
+ FILE *fp;
+ char buf[64];
+ long lineoffs[16];
+ int wr, rd, c;
+
+ if(!(fp = fopen(fname, "r"))) {
+ return -1;
+ }
+ lineoffs[wr++] = 0;
+ while(fgets(buf, sizeof buf, fp)) {
+ lineoffs[wr] = ftell(fp);
+ wr = (wr + 1) & 0xf;
+ if(wr == rd) {
+ rd = (rd + 1) & 0xf;
+ }
+ }
+
+ fseek(fp, lineoffs[rd], SEEK_SET);
+ while((c = fgetc(fp)) != -1) {
+ fputc(c, stdout);
+ }
+ fclose(fp);
return 0;
}
#endif
int init_logger(const char *fname);
+void stop_logger(void);
+
+int print_tail(const char *fname);
#ifdef __cplusplus
}
quit = 1;
}
+void demo_abort(void)
+{
+ set_text_mode();
+ stop_logger();
+ printf("demo_abort called. see demo.log for details. Last lines:\n\n");
+ print_tail("demo.log");
+ abort();
+}
+
#define TX(ev) ((ev)->motion.motion[0])
#define TY(ev) ((ev)->motion.motion[1])
#define TZ(ev) ((ev)->motion.motion[2])
exit(0);
}
+void demo_abort(void)
+{
+ abort();
+}
+
struct video_mode *video_modes(void)
{
return vmodes;
--- /dev/null
+#include <stdio.h>
+#include <math.h>
+#include "demo.h"
+#include "screen.h"
+#include "gfxutil.h"
+#include "util.h"
+#include "cgmath/cgmath.h"
+#include "rt.h"
+
+static int init(void);
+static void destroy(void);
+static void start(long trans_time);
+static void draw(void);
+
+static struct screen scr = {
+ "raytrace",
+ init,
+ destroy,
+ start,
+ 0,
+ draw
+};
+
+static cgm_vec3 raydir[120][160];
+static struct rtscene scn;
+
+struct screen *raytrace_screen(void)
+{
+ return &scr;
+}
+
+static int init(void)
+{
+ int i, j;
+ float z = 1.0f / tan(cgm_deg_to_rad(25.0f));
+
+ for(i=0; i<120; i++) {
+ cgm_vec3 *vptr = raydir[i];
+ float y = 1.0f - (float)i / 60.0f;
+ for(j=0; j<160; j++) {
+ vptr->x = ((float)j / 80.0f - 1.0f) * 1.333333f;
+ vptr->y = y;
+ vptr->z = z;
+ vptr++;
+ }
+ }
+
+ rt_init(&scn);
+
+ rt_color(1, 0, 0);
+ rt_specular(0.8f, 0.8f, 0.8f);
+ rt_shininess(30.0f);
+ rt_add_sphere(&scn, 0, 0, 0, 1); /* x,y,z, rad */
+
+ rt_color(0.4, 0.4, 0.4);
+ rt_specular(0, 0, 0);
+ rt_shininess(1);
+ rt_add_plane(&scn, 0, 1, 0, -1); /* nx,ny,nz, dist */
+
+ rt_color(1, 1, 1);
+ rt_add_light(&scn, -8, 15, -10);
+ return 0;
+}
+
+static void destroy(void)
+{
+ rt_destroy(&scn);
+}
+
+static void start(long start_time)
+{
+}
+
+static void draw(void)
+{
+ int i, j, r, g, b;
+ uint16_t pix, *fbptr = fb_pixels;
+
+ for(i=0; i<120; i++) {
+ for(j=0; j<160; j++) {
+ cgm_ray ray;
+ cgm_vec3 col;
+ ray.dir = raydir[i][j];
+ cgm_vcons(&ray.origin, 0, 0, -5);
+
+ if(ray_trace(&ray, &scn, 0, &col)) {
+ r = cround64(col.x * 255.0f) & 0xff;
+ g = cround64(col.y * 255.0f) & 0xff;
+ b = cround64(col.z * 255.0f) & 0xff;
+ if(r > 255) r = 255;
+ if(g > 255) g = 255;
+ if(b > 255) b = 255;
+ pix = PACK_RGB16(r, g, b);
+ } else {
+ pix = 0;
+ }
+ fbptr[0] = fbptr[1] = fbptr[320] = fbptr[321] = pix;
+ fbptr += 2;
+ }
+ fbptr += 320;
+ }
+
+ swap_buffers(0);
+}
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <float.h>
+#include "rt.h"
+#include "util.h"
+#include "darray.h"
+
+static cgm_vec3 cur_col, cur_spec;
+static float cur_shin;
+static struct image *cur_tex;
+
+void rt_init(struct rtscene *scn)
+{
+ scn->obj = darr_alloc(0, sizeof *scn->obj);
+ scn->num_obj = 0;
+ scn->lt = darr_alloc(0, sizeof *scn->lt);
+ scn->num_lt = 0;
+
+ cgm_vcons(&cur_col, 1, 1, 1);
+ cgm_vcons(&cur_spec, 0, 0, 0);
+ cur_shin = 1;
+ cur_tex = 0;
+}
+
+void rt_destroy(struct rtscene *scn)
+{
+ darr_free(scn->obj);
+ darr_free(scn->lt);
+ memset(scn, 0, sizeof *scn);
+}
+
+
+void rt_color(float r, float g, float b)
+{
+ cgm_vcons(&cur_col, r, g, b);
+}
+
+void rt_specular(float r, float g, float b)
+{
+ cgm_vcons(&cur_spec, r, g, b);
+}
+
+void rt_shininess(float s)
+{
+ cur_shin = s;
+}
+
+static union rtobject *add_object(struct rtscene *scn, enum rt_obj_type type)
+{
+ union rtobject *obj;
+
+ obj = calloc_nf(1, sizeof *obj);
+ obj->type = type;
+
+ obj->x.mtl.kd = cur_col;
+ obj->x.mtl.ks = cur_spec;
+ obj->x.mtl.shin = cur_shin;
+ obj->x.mtl.tex = cur_tex;
+
+ darr_push(scn->obj, &obj);
+ scn->num_obj = darr_size(scn->obj);
+ return obj;
+}
+
+union rtobject *rt_add_sphere(struct rtscene *scn, float x, float y, float z, float r)
+{
+ union rtobject *obj = add_object(scn, RT_SPH);
+ cgm_vcons(&obj->s.p, x, y, z);
+ obj->s.r = r;
+ return obj;
+}
+
+union rtobject *rt_add_plane(struct rtscene *scn, float nx, float ny, float nz, float d)
+{
+ union rtobject *obj = add_object(scn, RT_PLANE);
+ cgm_vcons(&obj->p.n, nx, ny, nz);
+ obj->p.d = d;
+ return obj;
+}
+
+struct rtlight *rt_add_light(struct rtscene *scn, float x, float y, float z)
+{
+ struct rtlight *lt = calloc_nf(1, sizeof *lt);
+
+ cgm_vcons(<->p, x, y, z);
+ lt->color = cur_col;
+
+ darr_push(scn->lt, <);
+ scn->num_lt = darr_size(scn->lt);
+ return lt;
+}
+
+
+/* color is initialized to black */
+static void shade(struct rayhit *hit, struct rtscene *scn, int lvl, cgm_vec3 *color)
+{
+ int i;
+ float ndotl, vdotr, spec;
+ cgm_ray sray;
+ cgm_vec3 col, rdir;
+ struct rtlight *lt;
+ struct rtmaterial *mtl = &hit->obj->x.mtl;
+
+ sray.origin = hit->p;
+ cgm_vnormalize(&hit->n);
+ cgm_vnormalize(&hit->ray->dir);
+
+ for(i=0; i<scn->num_lt; i++) {
+ lt = scn->lt[i];
+ sray.dir = lt->p;
+ cgm_vsub(&sray.dir, &sray.origin);
+
+ if(ray_scene(&sray, scn, 1.0f, 0)) continue;
+
+ cgm_vnormalize(&sray.dir);
+ ndotl = cgm_vdot(&sray.dir, &hit->n);
+ if(ndotl < 0.0f) ndotl = 0.0f;
+
+ rdir = hit->ray->dir;
+ cgm_vreflect(&rdir, &hit->n);
+ vdotr = cgm_vdot(&sray.dir, &rdir);
+ if(vdotr < 0.0f) vdotr = 0.0f;
+ spec = pow(vdotr, mtl->shin);
+
+ color->x += (mtl->kd.x * ndotl + mtl->ks.x * spec) * lt->color.x;
+ color->y += (mtl->kd.y * ndotl + mtl->ks.y * spec) * lt->color.y;
+ color->z += (mtl->kd.z * ndotl + mtl->ks.z * spec) * lt->color.z;
+ }
+}
+
+int ray_trace(cgm_ray *ray, struct rtscene *scn, int lvl, cgm_vec3 *color)
+{
+ struct rayhit hit;
+
+ color->x = color->y = color->z = 0.0f;
+ if(!ray_scene(ray, scn, FLT_MAX, &hit)) {
+ return 0;
+ }
+ hit.ray = ray;
+ shade(&hit, scn, lvl, color);
+ return 1;
+}
+
+
+int ray_scene(cgm_ray *ray, struct rtscene *scn, float maxt, struct rayhit *hit)
+{
+ int i;
+
+ if(hit) {
+ struct rayhit hit0 = {FLT_MAX};
+
+ /* find nearest hit */
+ for(i=0; i<scn->num_obj; i++) {
+ if(ray_object(ray, scn->obj[i], maxt, hit) && hit->t < hit0.t) {
+ hit0 = *hit;
+ }
+ }
+
+ if(hit0.obj) {
+ *hit = hit0;
+ return 1;
+ }
+ } else {
+ /* find any hit */
+ for(i=0; i<scn->num_obj; i++) {
+ if(ray_object(ray, scn->obj[i], maxt, 0)) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+int ray_object(cgm_ray *ray, union rtobject *obj, float maxt, struct rayhit *hit)
+{
+ switch(obj->type) {
+ case RT_SPH:
+ return ray_sphere(ray, &obj->s, maxt, hit);
+ case RT_PLANE:
+ return ray_plane(ray, &obj->p, maxt, hit);
+ default:
+ break;
+ }
+ return 0;
+}
+
+#define SQ(x) ((x) * (x))
+int ray_sphere(cgm_ray *ray, struct rtsphere *sph, float maxt, struct rayhit *hit)
+{
+ float a, a2, b, c, d, sqrt_d, t1, t2;
+
+ a = SQ(ray->dir.x) + SQ(ray->dir.y) + SQ(ray->dir.z);
+ b = 2.0f * ray->dir.x * (ray->origin.x - sph->p.x) +
+ 2.0f * ray->dir.y * (ray->origin.y - sph->p.y) +
+ 2.0f * ray->dir.z * (ray->origin.z - sph->p.z);
+ c = SQ(sph->p.x) + SQ(sph->p.y) + SQ(sph->p.z) +
+ SQ(ray->origin.x) + SQ(ray->origin.y) + SQ(ray->origin.z) +
+ 2.0f * (-sph->p.x * ray->origin.x - sph->p.y * ray->origin.y - sph->p.z * ray->origin.z) -
+ SQ(sph->r);
+
+ if((d = SQ(b) - 4.0f * a * c) < 0.0f) return 0;
+
+ sqrt_d = sqrt(d);
+ a2 = 2.0f * a;
+ t1 = (-b + sqrt_d) / a2;
+ t2 = (-b - sqrt_d) / a2;
+
+ if((t1 < 1e-5f && t2 < 1e-5f) || (t1 > maxt && t2 > maxt)) {
+ return 0;
+ }
+
+ if(hit) {
+ float t;
+ if(t1 < 1e-5f) {
+ t = t2;
+ } else if(t2 < 1e-5f) {
+ t = t1;
+ } else {
+ t = t1 < t2 ? t1 : t2;
+ }
+
+ hit->t = t;
+ cgm_raypos(&hit->p, ray, t);
+
+ hit->n.x = hit->p.x - sph->p.x;
+ hit->n.y = hit->p.y - sph->p.y;
+ hit->n.z = hit->p.z - sph->p.z;
+
+ hit->obj = (union rtobject*)sph;
+ }
+ return 1;
+}
+
+int ray_plane(cgm_ray *ray, struct rtplane *plane, float maxt, struct rayhit *hit)
+{
+ cgm_vec3 vo;
+ float t, ndotdir;
+
+ ndotdir = cgm_vdot(&plane->n, &ray->dir);
+ if(fabs(ndotdir) < 1e-5) {
+ return 0;
+ }
+
+ vo.x = plane->n.x * plane->d - ray->origin.x;
+ vo.y = plane->n.y * plane->d - ray->origin.y;
+ vo.z = plane->n.z * plane->d - ray->origin.z;
+ t = cgm_vdot(&plane->n, &vo) / ndotdir;
+
+ if(t < 1e-5 || t > maxt) return 0;
+
+ if(hit) {
+ hit->t = t;
+ cgm_raypos(&hit->p, ray, t);
+ hit->n = plane->n;
+
+ hit->obj = (union rtobject*)plane;
+ }
+ return 1;
+}
--- /dev/null
+#ifndef RT_H_
+#define RT_H_
+
+#include "image.h"
+#include "cgmath/cgmath.h"
+
+struct rtmaterial {
+ cgm_vec3 kd, ks;
+ float shin;
+ struct image *tex;
+};
+
+enum rt_obj_type { RT_SPH, RT_PLANE };
+
+#define OBJ_COMMON \
+ enum rt_obj_type type; \
+ struct rtmaterial mtl
+
+struct rtany {
+ OBJ_COMMON;
+};
+
+struct rtsphere {
+ OBJ_COMMON;
+ cgm_vec3 p;
+ float r;
+};
+
+struct rtplane {
+ OBJ_COMMON;
+ cgm_vec3 n;
+ float d;
+};
+
+union rtobject {
+ enum rt_obj_type type;
+ struct rtany x;
+ struct rtsphere s;
+ struct rtplane p;
+};
+
+struct rtlight {
+ cgm_vec3 p, color;
+};
+
+struct rayhit {
+ float t;
+ cgm_vec3 p, n;
+ float u, v;
+ cgm_ray *ray;
+ union rtobject *obj;
+};
+
+struct rtscene {
+ union rtobject **obj;
+ int num_obj;
+ struct rtlight **lt;
+ int num_lt;
+};
+
+/* scene management */
+void rt_init(struct rtscene *scn);
+void rt_destroy(struct rtscene *scn);
+
+void rt_color(float r, float g, float b);
+void rt_specular(float r, float g, float b);
+void rt_shininess(float s);
+
+union rtobject *rt_add_sphere(struct rtscene *scn, float x, float y, float z, float r);
+union rtobject *rt_add_plane(struct rtscene *scn, float nx, float ny, float nz, float d);
+struct rtlight *rt_add_light(struct rtscene *scn, float x, float y, float z);
+
+/* returns 0 for no hit */
+int ray_trace(cgm_ray *ray, struct rtscene *scn, int lvl, cgm_vec3 *color);
+
+int ray_object(cgm_ray *ray, union rtobject *obj, float maxt, struct rayhit *hit);
+int ray_scene(cgm_ray *ray, struct rtscene *scn, float maxt, struct rayhit *hit);
+int ray_sphere(cgm_ray *ray, struct rtsphere *sph, float maxt, struct rayhit *hit);
+int ray_plane(cgm_ray *ray, struct rtplane *plane, float maxt, struct rayhit *hit);
+
+#endif /* RT_H_ */
struct screen *infcubes_screen(void);
struct screen *hairball_screen(void);
struct screen *cybersun_screen(void);
+struct screen *raytrace_screen(void);
void start_loadscr(void);
void end_loadscr(void);
if(!(scr[idx++] = cybersun_screen())) {
return -1;
}
+ if(!(scr[idx++] = raytrace_screen())) {
+ return -1;
+ }
num_screens = idx;
assert(num_screens <= NUM_SCR);
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
#include "util.h"
uint32_t perf_start_count, perf_interval_count;
+
+void *malloc_nf_impl(size_t sz, const char *file, int line)
+{
+ void *p;
+ if(!(p = malloc(sz))) {
+ fprintf(stderr, "%s:%d failed to allocate %lu bytes\n", file, line, (unsigned long)sz);
+ demo_abort();
+ }
+ return p;
+}
+
+void *calloc_nf_impl(size_t num, size_t sz, const char *file, int line)
+{
+ void *p;
+ if(!(p = calloc(num, sz))) {
+ fprintf(stderr, "%s:%d failed to allocate %lu bytes\n", file, line, (unsigned long)(num * sz));
+ demo_abort();
+ }
+ return p;
+}
+
+void *realloc_nf_impl(void *p, size_t sz, const char *file, int line)
+{
+ if(!(p = realloc(p, sz))) {
+ fprintf(stderr, "%s:%d failed to realloc %lu bytes\n", file, line, (unsigned long)sz);
+ demo_abort();
+ }
+ return p;
+}
#ifndef UTIL_H_
#define UTIL_H_
+#include <stdlib.h>
#include "inttypes.h"
#ifdef __GNUC__
void get_msr(uint32_t msr, uint32_t *low, uint32_t *high);
void set_msr(uint32_t msr, uint32_t low, uint32_t high);
+
+/* Non-failing versions of malloc/calloc/realloc. They never return 0, they call
+ * demo_abort on failure. Use the macros, don't call the *_impl functions.
+ */
+#define malloc_nf(sz) malloc_nf_impl(sz, __FILE__, __LINE__)
+void *malloc_nf_impl(size_t sz, const char *file, int line);
+#define calloc_nf(n, sz) calloc_nf_impl(n, sz, __FILE__, __LINE__)
+void *calloc_nf_impl(size_t num, size_t sz, const char *file, int line);
+#define realloc_nf(p, sz) realloc_nf_impl(p, sz, __FILE__, __LINE__)
+void *realloc_nf_impl(void *p, size_t sz, const char *file, int line);
+
+
+
#endif /* UTIL_H_ */
--- /dev/null
+#!/bin/sh
+
+for i in `find . -name 'makefile*'`; do
+ name=`echo $i | sed 's/makefile/Makefile/'`
+ echo "$i -> $name"
+ mv $i $name
+done