summary |
shortlog |
log |
commit | commitdiff |
tree
raw |
patch |
inline | side by side (from parent 1:
074fe7a)
But for now I've moved setting fgState.Initalized to GL_FALSE.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@353
7f0cb862-5218-0410-a997-
914c9d46530a
- fgState.Initalized = GL_FALSE;
+ /* fgState.Initalized = GL_FALSE; */
/*
* If there was a menu created, destroy the rendering context
/*
* If there was a menu created, destroy the rendering context
+ fgState.Initalized = GL_FALSE;
+
fgState.Position.X = -1;
fgState.Position.Y = -1;
fgState.Position.Use = GL_FALSE;
fgState.Position.X = -1;
fgState.Position.Y = -1;
fgState.Position.Use = GL_FALSE;