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40b0f0f)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1374
7f0cb862-5218-0410-a997-
914c9d46530a
int motion_x = -1, motion_y = -1, motion_seq = -1 ;
int passivemotion_x = -1, passivemotion_y = -1, passivemotion_seq = -1 ;
int motion_x = -1, motion_y = -1, motion_seq = -1 ;
int passivemotion_x = -1, passivemotion_y = -1, passivemotion_seq = -1 ;
+#define STRING_LENGTH 10
+
static void
bitmapPrintf (const char *fmt, ...)
{
static void
bitmapPrintf (const char *fmt, ...)
{
static void
Error(const char *fmt, va_list ap)
{
static void
Error(const char *fmt, va_list ap)
{
-#define STRING_LENGTH 10
char dummy_string[STRING_LENGTH];
printf("%6d Error callback:\n");
char dummy_string[STRING_LENGTH];
printf("%6d Error callback:\n");
int
main(int argc, char *argv[])
{
int
main(int argc, char *argv[])
{
-#define STRING_LENGTH 10
int freeglut_window, aux_window ;
char dummy_string[STRING_LENGTH];
int freeglut_window, aux_window ;
char dummy_string[STRING_LENGTH];
/*
* Set the current window's iconified title
/*
* Set the current window's iconified title
+ * There really isn't a way to set the icon name separate from the
+ * windows name in Win32, so, just set the windows name.
*/
void fgPlatformGlutSetIconTitle( const char* title )
{
*/
void fgPlatformGlutSetIconTitle( const char* title )
{