+The "<tt>glutInitWindowPosition</tt> " and "<tt>glutInitWindowSize</tt>"
+functions specify a desired position and size for windows that <i>freeglut</i>
+will create in the future.
+<p><b>Usage</b>
+<p><tt>void glutInitWindowPosition ( int x, int y ) ;</tt>
+<br><tt>void glutInitWindowSize ( int width, int height ) ;</tt>
+<p><b>Description</b>
+<p>The "<tt>glutInitWindowPosition</tt> " and "<tt>glutInitWindowSize</tt>"
+functions specify a desired position and size for windows that <i>freeglut</i>
+will create in the future. The position is measured in pixels from
+the upper left hand corner of the screen, with "x" increasing to the right
+and "y" increasing towards the bottom of the screen. The size is
+measured in pixels. <i>Freeglut</i> does not promise to follow these
+specifications in creating its windows, it certainly makes an attempt to.
+<p>The position and size of a window are a matter of some subtlety.
+Most windows have a usable area surrounded by a border and with a title
+bar on the top. The border and title bar are commonly called "decorations."
+The position of the window unfortunately varies with the operating system.
+On Linux, it is the coordinates of the upper left-hand corner of its decorations.
+On Windows, it is the coordinates of the upper left hand corner of its
+usable interior. For both operating systems, the size of the window
+is the size of the usable interior.
+<p>Windows has some additional quirks which the application programmer
+should know about. First, the minimum y-coordinate of a window decoration
+is zero. (This is a feature of <i>freeglut</i> and can be adjusted
+if so desired.) Second, there appears to be a minimum window width
+on Windows which is 104 pixels. The user may specify a smaller width,
+but the Windows system calls ignore it. It is also impossible to
+make a window narrower than this by dragging on its corner.
+<p><b>Changes From GLUT</b>
+<p>For some reason, GLUT is not affected by the 104-pixel minimum window
+width. If the user clicks on the corner of a window which is narrower
+than this amount, the window will immediately snap out to this width, but
+the application can call "<tt>glutReshapeWindow</tt> " and make a window
+narrower again.