git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1279
7f0cb862-5218-0410-a997-
914c9d46530a
void fgPlatformSetCursor ( SFG_Window *window, int cursorID )
{
void fgPlatformSetCursor ( SFG_Window *window, int cursorID )
{
- fprintf(stderr, "fgPlatformSetCursor: STUB\n");
+ // No-op: no visible cursor on touchscreens
}
void fgPlatformWarpPointer ( int x, int y )
{
}
void fgPlatformWarpPointer ( int x, int y )
{
- fprintf(stderr, "fgPlatformWarpPointer: STUB\n");
+ /* Even if there's no pointer on touchscreen, keep track of the
+ last position, e.g. for menus */
+ SFG_Window* window = fgStructure.CurrentWindow;
+ window->State.MouseX = x;
+ window->State.MouseY = y;