- attribute_fg_coord = getAttribOrUniformLocation("fg_coord" , program, TRUE);
- attribute_fg_normal = getAttribOrUniformLocation("fg_normal" , program, TRUE);
- uniform_m = getAttribOrUniformLocation("m" , program, FALSE);
- uniform_p = getAttribOrUniformLocation("p" , program, FALSE);
- uniform_m_3x3_inv_transp= getAttribOrUniformLocation("m_3x3_inv_transp" , program, FALSE);
+ attribute_fg_coord = getAttribOrUniformLocation("fg_coord" , program, GL_TRUE);
+ attribute_fg_normal = getAttribOrUniformLocation("fg_normal" , program, GL_TRUE);
+ uniform_m = getAttribOrUniformLocation("m" , program, GL_FALSE);
+ uniform_p = getAttribOrUniformLocation("p" , program, GL_FALSE);
+ uniform_m_3x3_inv_transp= getAttribOrUniformLocation("m_3x3_inv_transp" , program, GL_FALSE);