fghChangeDisplayMode(): remove superflous attempt to change ViewPort
glutEnterGameMode(): move special XMoveWindow() from generic code here
glutEnterGameMode(): call XSync() to avoid races with XPointer calls
- glutEnterGameMode(): call to XWrapPointer() to ensure that the pointer is grabbed
+ glutEnterGameMode(): call to XWarpPointer() to ensure that the pointer is grabbed
glutEnterGameMode(): wait until window is viewable to avoid exit on XSetInputFocus
glutEnterGameMode(): move decorations away to fix fullscreen w/ max resolution
src/freeglut_window.c:
fgOpenWindow(): remove obsolete special case for GameModeEnter()
+*******************************************************************************************
+* Changes up to September 12, 2003
+*******************************************************************************************
+
+(101) Include files: Underscores added to the defined constants which prevent multiple inclusions
+
+(102) String functions: Arguments changed from "char *" to "unsigned char *" for compatibility with GLUT
+
+(103) Added several explicit type casts to allow compilation with "Dev C++" compiler
+
+(104) Quite a bit of debugging of the menus in their menu windows
+
+(105) Removed "glib" dependency from joystick code; now it compiles under FreeBSD
+
+(106) Removed the "fgCleanUpGlutsMess" function because it was redundant
+
+
+*******************************************************************************************
+* Changes on September 13, 2003
+*******************************************************************************************
+
+(107) Repaired DOS line endings in the MSVC project and workspace files
+
+(108) Fixed some relative paths in the MSVC demo project files
+
+(109) Fixed all the demo makefiles to ensure they compiled properly; included minor changes to some of the sources.
+
+(110) Fixed compiliation of freeglut_joystick.c on FreeBSD
+
+
+