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freeglut_assert_ready is going to have to go at some point.
author
Christopher John Purnell
<cjp@lost.org.uk>
Sat, 15 Nov 2003 19:11:09 +0000
(19:11 +0000)
committer
Christopher John Purnell
<cjp@lost.org.uk>
Sat, 15 Nov 2003 19:11:09 +0000
(19:11 +0000)
But for now I've moved setting fgState.Initalized to GL_FALSE.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@353
7f0cb862
-5218-0410-a997-
914c9d46530a
src/freeglut_init.c
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diff --git
a/src/freeglut_init.c
b/src/freeglut_init.c
index
5fabb61
..
539fe83
100644
(file)
--- a/
src/freeglut_init.c
+++ b/
src/freeglut_init.c
@@
-216,7
+216,7
@@
void fgDeinitialize( void )
return;
}
- fgState.Initalized = GL_FALSE;
+ /* fgState.Initalized = GL_FALSE; */
/*
* If there was a menu created, destroy the rendering context
@@
-237,6
+237,8
@@
void fgDeinitialize( void )
fgJoystickClose( );
+ fgState.Initalized = GL_FALSE;
+
fgState.Position.X = -1;
fgState.Position.Y = -1;
fgState.Position.Use = GL_FALSE;