GL_LIBS="-lEGL -lGLESv2"
LIBXXF86VM=
LIBXI=
+ #CFLAGS="$CFLAGS"
+ # '-mandroid' is not mandatory but doesn't hurt
+ # '-O0 -gstabs+' helps the currently buggy GDB port, better
+ # remove it for releases
+ # '-DANDROID' is the Android build system convention
+ CFLAGS="-mandroid -O0 -gstabs+"
CPPFLAGS="$CPPFLAGS -DANDROID"
AM_CONDITIONAL(TARGET_HOST_ANDROID, true)
;;
AC_HEADER_STDC
save_CPPFLAGS="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $X_CFLAGS"
-AC_CHECK_HEADERS([usbhid.h libusbhid.h errno.h GL/gl.h GL/glu.h GL/glx.h fcntl.h limits.h sys/ioctl.h sys/param.h sys/time.h])
+AC_CHECK_HEADERS([usbhid.h libusbhid.h errno.h GL/gl.h GL/glu.h GL/glx.h GLES/gl.h GLES2/gl2.h fcntl.h limits.h sys/ioctl.h sys/param.h sys/time.h])
AC_HEADER_TIME
AC_CHECK_HEADERS([X11/extensions/xf86vmode.h], [], [], [#include <X11/Xlib.h>])
AC_CHECK_HEADERS([X11/extensions/Xrandr.h])
#
# Those source files build the freeglut library
#
-lib@LIBRARY@_la_SOURCES = Common/freeglut_callbacks.c \
- Common/freeglut_cursor.c \
- Common/freeglut_display.c \
- Common/freeglut_ext.c \
- Common/freeglut_font.c \
- Common/freeglut_font_data.c \
- Common/freeglut_stroke_roman.c \
- Common/freeglut_stroke_mono_roman.c \
- Common/freeglut_gamemode.c \
- Common/freeglut_geometry.c \
- Common/freeglut_init.c \
- Common/freeglut_input_devices.c \
- Common/freeglut_spaceball.c \
- Common/freeglut_joystick.c \
- Common/freeglut_main.c \
- Common/freeglut_menu.c \
- Common/freeglut_misc.c \
- Common/freeglut_overlay.c \
- Common/freeglut_state.c \
- Common/freeglut_structure.c \
- Common/freeglut_teapot.c \
- Common/freeglut_videoresize.c \
- Common/freeglut_window.c
+lib@LIBRARY@_la_SOURCES = \
+ Common/freeglut_callbacks.c \
+ Common/freeglut_cursor.c \
+ Common/freeglut_display.c \
+ Common/freeglut_ext.c \
+ Common/freeglut_font_data.c \
+ Common/freeglut_gamemode.c \
+ Common/freeglut_input_devices.c \
+ Common/freeglut_stroke_roman.c \
+ Common/freeglut_stroke_mono_roman.c \
+ Common/freeglut_init.c \
+ Common/freeglut_spaceball.c \
+ Common/freeglut_joystick.c \
+ Common/freeglut_main.c \
+ Common/freeglut_misc.c \
+ Common/freeglut_overlay.c \
+ Common/freeglut_state.c \
+ Common/freeglut_structure.c \
+ Common/freeglut_videoresize.c \
+ Common/freeglut_window.c
+
+# TODO: uses OpenGL non-ES functions:
+if !TARGET_HOST_ANDROID
+lib@LIBRARY@_la_SOURCES += \
+ Common/freeglut_font.c \
+ Common/freeglut_geometry.c \
+ Common/freeglut_menu.c \
+ Common/freeglut_teapot.c
+endif
if TARGET_HOST_MS_WINDOWS
lib@LIBRARY@_la_SOURCES += \
x11/freeglut_xinput_x11.c
endif
+if TARGET_HOST_ANDROID
+lib@LIBRARY@_la_SOURCES += \
+ Common/xparsegeometry_repl.c \
+ Common/xparsegeometry_repl.h \
+ egl/freeglut_internal_egl.h \
+ egl/freeglut_display_egl.c \
+ egl/freeglut_init_egl.c \
+ egl/freeglut_structure_egl.c \
+ egl/freeglut_window_egl.c \
+ android/native_app_glue/android_native_app_glue.c \
+ android/native_app_glue/android_native_app_glue.h \
+ android/freeglut_runtime_android.c \
+ android/freeglut_gamemode_android.c \
+ android/freeglut_input_devices_android.c \
+ android/freeglut_joystick_android.c \
+ android/freeglut_main_android.c \
+ android/freeglut_spaceball_android.c \
+ android/freeglut_state_android.c \
+ android/freeglut_window_android.c \
+ android/opengles_stubs.c \
+ android/freeglut_internal_android.h
+endif
+
+
#
# Additional linker flags
#