...AND a tab snuck into my changes for GLUT_OFFSCREEN support. Mea culpa.
authorRichard Rauch <rkr@olib.org>
Sat, 7 Feb 2004 12:12:46 +0000 (12:12 +0000)
committerRichard Rauch <rkr@olib.org>
Sat, 7 Feb 2004 12:12:46 +0000 (12:12 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@458 7f0cb862-5218-0410-a997-914c9d46530a

src/freeglut_window.c

index 2fc1d29..67b94c3 100644 (file)
@@ -268,7 +268,7 @@ void fgOpenWindow( SFG_Window* window, const char* title,
      * XXX simplify this.
      */
     if( !window->IsMenu )
-       window->Window.VisualInfo = fgChooseVisual( );
+        window->Window.VisualInfo = fgChooseVisual( );
     else if( fgStructure.MenuContext )
         window->Window.VisualInfo = fgChooseVisual( );
     else
@@ -310,7 +310,7 @@ void fgOpenWindow( SFG_Window* window, const char* title,
     window->State.IsOffscreen = GL_FALSE;
     if( fgState.DisplayMode & GLUT_OFFSCREEN )
     {
-       window->State.IsOffscreen = GL_TRUE;
+        window->State.IsOffscreen = GL_TRUE;
         window->Window.Pixmap = XCreatePixmap(
             fgDisplay.Display, fgDisplay.RootWindow,
             w, h,