case GLUT_DISPLAY_MODE_POSSIBLE:
#if defined(_WIN32_WCE)
- return GL_FALSE;
+ return 0;
#else
return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
PFD_MAIN_PLANE );
switch( eWhat )
{
case GLUT_HAS_KEYBOARD:
+ case GLUT_HAS_KEYBOARD:
/*
- * We always have a keyboard present on PC machines...
+ * Win32 is assumed a keyboard, and this cannot be queried,
+ * except for WindowsCE.
*
- * XXX I think that some of my PCs will boot without a keyboard.
- * XXX Also, who says that we are running on a PC? UNIX/X11
- * XXX is much more generic, and X11 can go over a network.
- * XXX Though in actuality, we can probably assume BOTH a
- * XXX mouse and keyboard for most/all of our users.
+ * X11 has a core keyboard by definition, although it can
+ * be present as a virtual/dummy keyboard. For now, there
+ * is no reliable way to tell if a real keyboard is present.
*/
- return TRUE ;
+#if defined(_WIN32_CE)
+ return ( GetKeyboardStatus() & KBDI_KEYBOARD_PRESENT ) ? 1 : 0;
+# pragma comment (lib,"Kbdui.lib")
+#else
+ return 1;
+#endif
#if TARGET_HOST_POSIX_X11
+ /* X11 has a mouse by definition */
case GLUT_HAS_MOUSE:
- return TRUE ;
+ return 1 ;
case GLUT_NUM_MOUSE_BUTTONS:
- /*
- * Return the number of mouse buttons available. This is a big guess.
+ /* We should be able to pass NULL when the last argument is zero,
+ * but at least one X server has a bug where this causes a segfault.
*
- * XXX We can probe /var/run/dmesg.boot which is world-readable.
- * XXX This would be somewhat system-dependant, but is doable.
- * XXX E.g., on NetBSD, my USB mouse registers:
- * XXX ums0 at uhidev0: 3 buttons and Z dir.
- * XXX We can also probe /var/log/XFree86\..*\.log to get
- * XXX lines such as:
- * XXX (**) Option "Buttons" "5"
- * XXX (**) Option "ZAxisMapping" "4 5"
- * XXX (**) Mouse0: ZAxisMapping: buttons 4 and 5
- * XXX (**) Mouse0: Buttons: 5
- * XXX ...which tells us even more, and is a bit less
- * XXX system-dependant. (Other than MS-WINDOWS, all
- * XXX target hosts with actual users are probably running
- * XXX XFree86...) It is at least worth taking a look at
- * XXX this file.
+ * In XFree86/Xorg servers, a mouse wheel is seen as two buttons
+ * rather than an Axis; "freeglut_main.c" expects this when
+ * checking for a wheel event.
*/
- return 3 ;
+ {
+ unsigned char map;
+ int nbuttons = XGetPointerMapping(fgDisplay.Display, &map,0);
+ return nbuttons;
+ }
#elif TARGET_HOST_MS_WINDOWS
case GLUT_HAS_MOUSE:
/*
- * The Windows can be booted without a mouse.
- * It would be nice to have this reported.
+ * MS Windows can be booted without a mouse.
*/
return GetSystemMetrics( SM_MOUSEPRESENT );
case GLUT_NUM_MOUSE_BUTTONS:
- /* We are much more fortunate under Win32 about this... */
-#if defined(_WIN32_WCE)
+# if defined(_WIN32_WCE)
return 1;
-#else
+# else
return GetSystemMetrics( SM_CMOUSEBUTTONS );
-#endif /* defined(_WIN32_WCE) */
-
+# endif
#endif
case GLUT_HAS_JOYSTICK:
case GLUT_HAS_SPACEBALL:
case GLUT_HAS_TABLET:
- return FALSE;
+ return 0;
case GLUT_NUM_SPACEBALL_BUTTONS:
case GLUT_NUM_TABLET_BUTTONS:
#if TARGET_HOST_POSIX_X11
case GLUT_OVERLAY_POSSIBLE:
- return FALSE;
+ return 0;
case GLUT_LAYER_IN_USE:
return GLUT_NORMAL;
case GLUT_HAS_OVERLAY:
- return FALSE;
+ return 0;
case GLUT_TRANSPARENT_INDEX:
/*
case GLUT_NORMAL_DAMAGED:
/* XXX Actually I do not know. Maybe. */
- return FALSE;
+ return 0;
case GLUT_OVERLAY_DAMAGED:
return -1;
case GLUT_OVERLAY_POSSIBLE:
/* return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
PFD_OVERLAY_PLANE ); */
- return FALSE ;
+ return 0 ;
case GLUT_LAYER_IN_USE:
return GLUT_NORMAL;
case GLUT_HAS_OVERLAY:
- return FALSE;
+ return 0;
case GLUT_TRANSPARENT_INDEX:
/*
case GLUT_NORMAL_DAMAGED:
/* XXX Actually I do not know. Maybe. */
- return FALSE;
+ return 0;
case GLUT_OVERLAY_DAMAGED:
return -1;