En masse removal of most (I think) of the remaining hard TABs in files.
authorRichard Rauch <rkr@olib.org>
Fri, 31 Oct 2003 11:33:12 +0000 (11:33 +0000)
committerRichard Rauch <rkr@olib.org>
Fri, 31 Oct 2003 11:33:12 +0000 (11:33 +0000)
There are still a couple of files that need to be hit.

git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@281 7f0cb862-5218-0410-a997-914c9d46530a

src/freeglut_init.c
src/freeglut_joystick.c
src/freeglut_main.c
src/freeglut_menu.c
src/freeglut_state.c

index 20fadab..dc25180 100644 (file)
@@ -102,7 +102,7 @@ void fgInitialize( const char* displayName )
 
     if( !glXQueryExtension( fgDisplay.Display, NULL, NULL ) )
         fgError( "OpenGL GLX extension not supported by display '%s'",
-           XDisplayName( displayName ) );
+            XDisplayName( displayName ) );
 
     fgDisplay.Screen = DefaultScreen( fgDisplay.Display );
     fgDisplay.RootWindow = RootWindow(
@@ -124,8 +124,8 @@ void fgInitialize( const char* displayName )
         fgDisplay.Screen
     );
     fgDisplay.ScreenHeightMM = DisplayHeightMM(
-       fgDisplay.Display,
-       fgDisplay.Screen
+        fgDisplay.Display,
+        fgDisplay.Screen
     );
 
     fgDisplay.Connection = ConnectionNumber( fgDisplay.Display );
@@ -209,7 +209,7 @@ void fgDeinitialize( void )
     if( !fgState.Time.Set )
     {
         fgWarning( "fgDeinitialize(): fgState.Timer is null => "
-           "no valid initialization has been performed" );
+            "no valid initialization has been performed" );
         return;
     }
 
@@ -297,14 +297,14 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
     int i, j, argc = *pargc;
 
     if (pargc && *pargc && argv && *argv && **argv)
-       fgState.ProgramName = strdup (*argv);
+        fgState.ProgramName = strdup (*argv);
     else
-       fgState.ProgramName = strdup ("");
+        fgState.ProgramName = strdup ("");
     if (!fgState.ProgramName)
-       fgError ("Could not allocate space for the program's name.");
+        fgError ("Could not allocate space for the program's name.");
 
     if( fgState.Time.Set )
-       fgError( "illegal glutInit() reinitialization attemp" );
+        fgError( "illegal glutInit() reinitialization attemp" );
 
     fgCreateStructure();
 
@@ -328,12 +328,12 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
 
 #if TARGET_HOST_WIN32
     if ( !getenv ( "DISPLAY" ) )
-       displayName = strdup ( "" ) ;
+        displayName = strdup ( "" ) ;
     else
 #endif
-       displayName = strdup( getenv( "DISPLAY" ) );
+        displayName = strdup( getenv( "DISPLAY" ) );
     if (!displayName)
-       fgError ("Could not allocate space for display name.");
+        fgError ("Could not allocate space for display name.");
 
     for( i=1; i<argc; i++ )
     {
@@ -343,11 +343,11 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
                 fgError( "-display parameter must be followed by display name" );
 
             if( displayName )
-               free( displayName );
+                free( displayName );
             displayName = strdup( argv[ i ] );
-           if (!displayName)
-               fgError( "Could not allocate space for display name (%s)",
-                   argv [i]);
+            if (!displayName)
+                fgError( "Could not allocate space for display name (%s)",
+                    argv [i]);
 
             argv[ i - 1 ] = NULL;
             argv[ i     ] = NULL;
@@ -355,46 +355,46 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
         }
         else if( strcmp( argv[ i ], "-geometry" ) == 0 )
         {
-           int result, x, y;
-           unsigned int w, h;
+            int result, x, y;
+            unsigned int w, h;
 
-           if ( ++i >= argc )
+            if ( ++i >= argc )
             fgError( "-geometry parameter must be followed by window "
-               "geometry settings" );
-           result = sscanf ( argv[i], "%dx%d+%d+%d", &x, &y, &w, &h );
+                "geometry settings" );
+            result = sscanf ( argv[i], "%dx%d+%d+%d", &x, &y, &w, &h );
 
-           if ( result > 3 )
-               fgState.Size.Y = h;
-           if ( result > 2 )
-               fgState.Size.X = w;
+            if ( result > 3 )
+                fgState.Size.Y = h;
+            if ( result > 2 )
+                fgState.Size.X = w;
 
-           if( result > 1 )
+            if( result > 1 )
             {
-               if( y < 0 )
-                   fgState.Position.Y =
-                       fgDisplay.ScreenHeight + y - fgState.Size.Y;
-               else
-                   fgState.Position.Y = y;
-           }
-
-           if( result > 0 )
+                if( y < 0 )
+                    fgState.Position.Y =
+                        fgDisplay.ScreenHeight + y - fgState.Size.Y;
+                else
+                    fgState.Position.Y = y;
+            }
+
+            if( result > 0 )
             {
-               if( x < 0 )
-                   fgState.Position.X =
-                       fgDisplay.ScreenWidth + x - fgState.Size.X;
-               else
-                   fgState.Position.X = x;
-           }
-
-           argv[ i - 1 ] = NULL;
-           argv[ i     ] = NULL;
-           (*pargc) -= 2;
+                if( x < 0 )
+                    fgState.Position.X =
+                        fgDisplay.ScreenWidth + x - fgState.Size.X;
+                else
+                    fgState.Position.X = x;
+            }
+
+            argv[ i - 1 ] = NULL;
+            argv[ i     ] = NULL;
+            (*pargc) -= 2;
         }
         else if( strcmp( argv[ i ], "-direct" ) == 0)
         {
             if( fgState.TryDirectContext == FALSE )
                 fgError( "parameters ambiguity, -direct and -indirect "
-                   "cannot be both specified" );
+                    "cannot be both specified" );
 
             fgState.ForceDirectContext = TRUE;
             argv[ i ] = NULL;
@@ -404,7 +404,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
         {
             if( fgState.ForceDirectContext == TRUE )
                 fgError( "parameters ambiguity, -direct and -indirect "
-                   "cannot be both specified" );
+                    "cannot be both specified" );
 
             fgState.TryDirectContext = FALSE;
             argv[ i ] = NULL;
@@ -436,13 +436,13 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
     j = 2 ;
     for( i = 1; i < *pargc; i++, j++ )
     {
-       if( argv[ i ] == NULL )
+        if( argv[ i ] == NULL )
         {
-           /* Guaranteed to end because there are "*pargc" arguments left */
-           while ( argv[j] == NULL )
-               j++;
-           argv[i] = argv[j] ;
-       }
+            /* Guaranteed to end because there are "*pargc" arguments left */
+            while ( argv[j] == NULL )
+                j++;
+            argv[i] = argv[j] ;
+        }
     }
 
     /*
@@ -468,7 +468,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
         fgState.Size.Use = FALSE;
 
     if( displayName )
-       free( displayName );
+        free( displayName );
 }
 
 /*
@@ -576,7 +576,7 @@ static GScannerConfig fgInitDisplayStringScannerConfig =
         G_CSET_a_2_z
         "_"
         G_CSET_A_2_Z
-    )                                  /* cset_identifier_first    */,
+    )                                        /* cset_identifier_first    */,
     (
         G_CSET_a_2_z
         "_0123456789"
@@ -584,29 +584,29 @@ static GScannerConfig fgInitDisplayStringScannerConfig =
         G_CSET_LATINS
         G_CSET_LATINC
         "<>!=~"
-    )                                  /* cset_identifier_nth      */,
-    ( "#\n" )                      /* cpair_comment_single     */,
-    FALSE                                  /* case_sensitive           */,
-    TRUE                                   /* skip_comment_multi       */,
-    TRUE                                   /* skip_comment_single      */,
-    TRUE                                   /* scan_comment_multi       */,
-    TRUE                                   /* scan_identifier          */,
-    FALSE                                  /* scan_identifier_1char    */,
-    FALSE                                  /* scan_identifier_NULL     */,
-    TRUE                                   /* scan_symbols             */,
-    FALSE                                  /* scan_binary              */,
-    TRUE                                   /* scan_octal               */,
-    TRUE                                   /* scan_float               */,
-    TRUE                                   /* scan_hex                 */,
-    FALSE                                  /* scan_hex_dollar          */,
-    TRUE                                   /* scan_string_sq           */,
-    TRUE                                   /* scan_string_dq           */,
-    TRUE                                   /* numbers_2_int            */,
-    FALSE                                  /* int_2_float              */,
-    FALSE                                  /* identifier_2_string      */,
-    TRUE                                   /* char_2_token             */,
-    FALSE                                  /* symbol_2_token           */,
-    FALSE                                  /* scope_0_fallback         */,
+    )                                        /* cset_identifier_nth      */,
+    ( "#\n" )                            /* cpair_comment_single     */,
+    FALSE                                    /* case_sensitive           */,
+    TRUE                                    /* skip_comment_multi       */,
+    TRUE                                    /* skip_comment_single      */,
+    TRUE                                    /* scan_comment_multi       */,
+    TRUE                                    /* scan_identifier          */,
+    FALSE                                    /* scan_identifier_1char    */,
+    FALSE                                    /* scan_identifier_NULL     */,
+    TRUE                                    /* scan_symbols             */,
+    FALSE                                    /* scan_binary              */,
+    TRUE                                    /* scan_octal               */,
+    TRUE                                    /* scan_float               */,
+    TRUE                                    /* scan_hex                 */,
+    FALSE                                    /* scan_hex_dollar          */,
+    TRUE                                    /* scan_string_sq           */,
+    TRUE                                    /* scan_string_dq           */,
+    TRUE                                    /* numbers_2_int            */,
+    FALSE                                    /* int_2_float              */,
+    FALSE                                    /* identifier_2_string      */,
+    TRUE                                    /* char_2_token             */,
+    FALSE                                    /* symbol_2_token           */,
+    FALSE                                    /* scope_0_fallback         */,
 };
 
 /*
@@ -723,9 +723,9 @@ void FGAPIENTRY glutInitDisplayString( char* displayMode )
             if( comparison != FG_NONE && i < (gint) strlen( scanner->value.v_identifier ) )
             {
                 valueString = strdup( scanner->value.v_identifier + i );
-               if (!valueString)
-                   fgError ("Could not allocate an internal string.");
-           }           
+                if (!valueString)
+                    fgError ("Could not allocate an internal string.");
+            }                
 
             /*
              * If there was a value string, convert it to integer...
index 32ba917..1b2285b 100644 (file)
@@ -241,7 +241,7 @@ static void fghJoystickRawRead ( SFG_Joystick* joy, int* buttons, float* axes )
         case JS_EVENT_BUTTON:
             if ( joy->js.value == 0 ) /* clear the flag */
                 joy->tmp_buttons &= ~(1 << joy->js.number);
-           else
+                else
                 joy->tmp_buttons |= (1 << joy->js.number);
             break;
 
index 74641a0..5ddf375 100644 (file)
@@ -169,7 +169,7 @@ static void fghcbDisplayWindow( SFG_Window *window, SFG_Enumerator *enumerator )
       RedrawWindow( 
         window->Window.Handle, NULL, NULL, 
         RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
-       );
+        );
     }
 
 #endif
@@ -237,7 +237,7 @@ static void fghCheckTimers( void )
          timer;
          timer = (SFG_Timer *)next )
     {
-             next = (SFG_Timer *)timer->Node.Next;
+              next = (SFG_Timer *)timer->Node.Next;
 
         if( timer->TriggerTime <= checkTime )
         {
@@ -339,8 +339,8 @@ static void fgCheckJoystickCallback( SFG_Window* w, SFG_Enumerator* e)
 {
     if( w->Callbacks.Joystick )
     {
-       e->found = TRUE;
-       e->data = w;
+        e->found = TRUE;
+        e->data = w;
     }
     fgEnumSubWindows( w, fgCheckJoystickCallback, e );
 }
@@ -356,11 +356,11 @@ static void fgHavePendingRedisplaysCallback( SFG_Window* w, SFG_Enumerator* e)
 {
     if( w->State.Redisplay )
     {
-       e->found = TRUE;
-       e->data = w;
+        e->found = TRUE;
+        e->data = w;
     }
     fgEnumSubWindows( w, fgHavePendingRedisplaysCallback, e );
-}      
+}        
 static int fgHavePendingRedisplays (void)
 {
     SFG_Enumerator enumerator;
@@ -386,9 +386,9 @@ static long fgNextTimer( void )
     SFG_Timer *timer;
 
     for( timer = (SFG_Timer *)fgState.Timers.First;
-        timer;
-        timer = (SFG_Timer *)timer->Node.Next )
-       ret = MIN( ret, MAX( 0, (timer->TriggerTime) - now ) );
+         timer;
+         timer = (SFG_Timer *)timer->Node.Next )
+        ret = MIN( ret, MAX( 0, (timer->TriggerTime) - now ) );
 
     return ret;
 }
@@ -406,22 +406,22 @@ static void fgSleepForEvents( void )
     long msec;    
     
     if( fgState.IdleCallback ||
-       fgHavePendingRedisplays() )
-       return;
+        fgHavePendingRedisplays() )
+        return;
     socket = ConnectionNumber( fgDisplay.Display );
     FD_ZERO( &fdset );
     FD_SET( socket, &fdset );
     
     msec = fgNextTimer();
     if( fgHaveJoystick() )
-       msec = MIN( msec, 10 );
+        msec = MIN( msec, 10 );
     
     wait.tv_sec = msec / 1000;
     wait.tv_usec = (msec % 1000) * 1000;
     err = select( socket+1, &fdset, NULL, NULL, &wait );
 
     if( -1 == err )
-       printf( "freeglut select() error: %d\n", errno );
+        printf( "freeglut select() error: %d\n", errno );
     
 #elif TARGET_HOST_WIN32
 #endif
@@ -650,10 +650,10 @@ void FGAPIENTRY glutMainLoopEvent( void )
          */
         if( window->ActiveMenu != NULL )
         {
-           if ( window == window->ActiveMenu->ParentWindow )
+            if ( window == window->ActiveMenu->ParentWindow )
             {
-               window->ActiveMenu->Window->State.MouseX = event.xmotion.x_root - window->ActiveMenu->X ;
-               window->ActiveMenu->Window->State.MouseY = event.xmotion.y_root - window->ActiveMenu->Y ;
+                window->ActiveMenu->Window->State.MouseX = event.xmotion.x_root - window->ActiveMenu->X ;
+                window->ActiveMenu->Window->State.MouseY = event.xmotion.y_root - window->ActiveMenu->Y ;
             }
 
             /*
@@ -729,14 +729,14 @@ void FGAPIENTRY glutMainLoopEvent( void )
         GETWINDOW( xbutton ); GETMOUSE( xbutton );
 
         /*
-        * An X button (at least in XFree86) is numbered from 1.
-        * A GLUT button is numbered from 0.
-        * Old GLUT passed through buttons other than just the first
-        * three, though it only gave symbolic names and official
-        * support to the first three.
-        *
-        */
-       button = event.xbutton.button - 1;
+               * An X button (at least in XFree86) is numbered from 1.
+               * A GLUT button is numbered from 0.
+               * Old GLUT passed through buttons other than just the first
+               * three, though it only gave symbolic names and official
+               * support to the first three.
+               *
+               */
+              button = event.xbutton.button - 1;
 
         /*
          * Do not execute the application's mouse callback if a menu is hooked to this button.
@@ -751,46 +751,46 @@ void FGAPIENTRY glutMainLoopEvent( void )
          */
         if ( window->ActiveMenu != NULL )  /* Window has an active menu, it absorbs any mouse click */
         {
-           if ( window == window->ActiveMenu->ParentWindow )
+            if ( window == window->ActiveMenu->ParentWindow )
             {
-               window->ActiveMenu->Window->State.MouseX = event.xbutton.x_root - window->ActiveMenu->X ;
-               window->ActiveMenu->Window->State.MouseY = event.xbutton.y_root - window->ActiveMenu->Y ;
-           }
-           
-           if ( fgCheckActiveMenu ( window->ActiveMenu->Window, window->ActiveMenu ) == TRUE )  /* Inside the menu, invoke the callback and deactivate the menu*/
+                window->ActiveMenu->Window->State.MouseX = event.xbutton.x_root - window->ActiveMenu->X ;
+                window->ActiveMenu->Window->State.MouseY = event.xbutton.y_root - window->ActiveMenu->Y ;
+            }
+            
+            if ( fgCheckActiveMenu ( window->ActiveMenu->Window, window->ActiveMenu ) == TRUE )  /* Inside the menu, invoke the callback and deactivate the menu*/
             {
-               /* Save the current window and menu and set the current window to the window whose menu this is */
-               SFG_Window *save_window = fgStructure.Window ;
-               SFG_Menu *save_menu = fgStructure.Menu ;
-               SFG_Window *parent_window = window->ActiveMenu->ParentWindow ;
-               fgSetWindow ( parent_window ) ;
-               fgStructure.Menu = window->ActiveMenu ;
-
-               /* Execute the menu callback */
-               fgExecuteMenuCallback ( window->ActiveMenu ) ;
-               fgDeactivateMenu ( parent_window ) ;
-
-               /* Restore the current window and menu */
-               fgSetWindow ( save_window ) ;
-               fgStructure.Menu = save_menu ;
-           }
-           else  /* Outside the menu, deactivate the menu if it's a downclick */
-               if ( pressed == TRUE )
-                   fgDeactivateMenu ( window->ActiveMenu->ParentWindow ) ;
-
-           /*
-            * Let's make the window redraw as a result of the mouse click and menu activity.
-            */
-           window->State.Redisplay = TRUE ;
-           
-           break ;
+                /* Save the current window and menu and set the current window to the window whose menu this is */
+                SFG_Window *save_window = fgStructure.Window ;
+                SFG_Menu *save_menu = fgStructure.Menu ;
+                SFG_Window *parent_window = window->ActiveMenu->ParentWindow ;
+                fgSetWindow ( parent_window ) ;
+                fgStructure.Menu = window->ActiveMenu ;
+
+                /* Execute the menu callback */
+                fgExecuteMenuCallback ( window->ActiveMenu ) ;
+                fgDeactivateMenu ( parent_window ) ;
+
+                /* Restore the current window and menu */
+                fgSetWindow ( save_window ) ;
+                fgStructure.Menu = save_menu ;
+            }
+            else  /* Outside the menu, deactivate the menu if it's a downclick */
+                if ( pressed == TRUE )
+                    fgDeactivateMenu ( window->ActiveMenu->ParentWindow ) ;
+
+            /*
+             * Let's make the window redraw as a result of the mouse click and menu activity.
+             */
+            window->State.Redisplay = TRUE ;
+            
+            break ;
         }
 
         /*
          * No active menu, let's check whether we need to activate one.
          */
         if (( 0 <= button ) && ( 2 >= button ) &&
-           ( window->Menu[ button ] != NULL ) && ( pressed == TRUE ) )
+                  ( window->Menu[ button ] != NULL ) && ( pressed == TRUE ) )
         {
           /*
            * Let's make the window redraw as a result of the mouse click.
@@ -874,7 +874,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
                 event.type == ButtonPress ? GLUT_DOWN : GLUT_UP,
                 event.xbutton.x,
                 event.xbutton.y
-               );
+                );
           }
         }
 
@@ -895,7 +895,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
          * A key has been pressed, find the window that had the focus:
          */
         GETWINDOW( xkey );
-       GETMOUSE( xkey );
+        GETMOUSE( xkey );
 
         if( event.type == KeyPress )
         {
@@ -1212,7 +1212,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
         if (LOWORD(wParam) != WA_INACTIVE)
         {
           /* glutSetCursor( fgStructure.Window->State.Cursor ); */
-               printf("WM_ACTIVATE: glutSetCursor( %p, %d)\n", window, window->State.Cursor );
+                printf("WM_ACTIVATE: glutSetCursor( %p, %d)\n", window, window->State.Cursor );
 
           glutSetCursor( window->State.Cursor );
         }
@@ -1227,39 +1227,39 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
          */
 #if 0
         if ((LOWORD(lParam) == HTCLIENT) &&
-           (fgStructure.Window->State.Cursor == GLUT_CURSOR_NONE))
-         SetCursor( NULL );
+            (fgStructure.Window->State.Cursor == GLUT_CURSOR_NONE))
+          SetCursor( NULL );
 #else
-       /* Set the cursor AND change it for this window class. */
-#      define MAP_CURSOR(a,b) case a: SetCursor( LoadCursor( NULL, b ) ); \
+        /* Set the cursor AND change it for this window class. */
+#        define MAP_CURSOR(a,b) case a: SetCursor( LoadCursor( NULL, b ) ); \
         break;
-       /* Nuke the cursor AND change it for this window class. */
-#      define ZAP_CURSOR(a,b) case a: SetCursor( NULL ); \
+        /* Nuke the cursor AND change it for this window class. */
+#        define ZAP_CURSOR(a,b) case a: SetCursor( NULL ); \
         break;
 
         if (LOWORD(lParam) == HTCLIENT)
-         switch( window->State.Cursor )
-         {
-               MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, IDC_ARROW     );
-               MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW,  IDC_ARROW     );
-               MAP_CURSOR( GLUT_CURSOR_INFO,        IDC_HELP      );
-               MAP_CURSOR( GLUT_CURSOR_DESTROY,     IDC_CROSS     );
-               MAP_CURSOR( GLUT_CURSOR_HELP,        IDC_HELP      );
-               MAP_CURSOR( GLUT_CURSOR_CYCLE,       IDC_SIZEALL   );
-               MAP_CURSOR( GLUT_CURSOR_SPRAY,       IDC_CROSS     );
-               MAP_CURSOR( GLUT_CURSOR_WAIT,            IDC_WAIT      );
-               MAP_CURSOR( GLUT_CURSOR_TEXT,        IDC_UPARROW   );
-               MAP_CURSOR( GLUT_CURSOR_CROSSHAIR,   IDC_CROSS     );
-               /* MAP_CURSOR( GLUT_CURSOR_NONE,        IDC_NO             ); */
-               ZAP_CURSOR( GLUT_CURSOR_NONE,        NULL          );
-
-               default:
-               MAP_CURSOR( GLUT_CURSOR_UP_DOWN,     IDC_ARROW     );
-         }
+          switch( window->State.Cursor )
+          {
+                MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, IDC_ARROW     );
+                MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW,  IDC_ARROW     );
+                MAP_CURSOR( GLUT_CURSOR_INFO,        IDC_HELP      );
+                MAP_CURSOR( GLUT_CURSOR_DESTROY,     IDC_CROSS     );
+                MAP_CURSOR( GLUT_CURSOR_HELP,        IDC_HELP           );
+                MAP_CURSOR( GLUT_CURSOR_CYCLE,       IDC_SIZEALL   );
+                MAP_CURSOR( GLUT_CURSOR_SPRAY,       IDC_CROSS     );
+                MAP_CURSOR( GLUT_CURSOR_WAIT,                 IDC_WAIT      );
+                MAP_CURSOR( GLUT_CURSOR_TEXT,        IDC_UPARROW   );
+                MAP_CURSOR( GLUT_CURSOR_CROSSHAIR,   IDC_CROSS     );
+                /* MAP_CURSOR( GLUT_CURSOR_NONE,        IDC_NO                   ); */
+                ZAP_CURSOR( GLUT_CURSOR_NONE,        NULL           );
+
+                default:
+                MAP_CURSOR( GLUT_CURSOR_UP_DOWN,     IDC_ARROW     );
+          }
 #endif
-       else
-         lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
-       break;
+        else
+          lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
+        break;
 
     case WM_SHOWWINDOW:
         window->State.Visible = TRUE;
index f49ca52..70f1f14 100644 (file)
@@ -229,7 +229,7 @@ static GLboolean fghCheckMenuStatus( SFG_Window* window, SFG_Menu* menu )
 
         if ( menuEntry->SubMenu->Y + menuEntry->SubMenu->Height > glutGet (GLUT_SCREEN_HEIGHT ) )
         menuEntry->SubMenu->Y -= (menuEntry->SubMenu->Height -
-           FREEGLUT_MENU_HEIGHT - 2*FREEGLUT_MENU_BORDER);
+            FREEGLUT_MENU_HEIGHT - 2*FREEGLUT_MENU_BORDER);
 
         fgSetWindow ( menuEntry->SubMenu->Window ) ;
         glutPositionWindow ( menuEntry->SubMenu->X, menuEntry->SubMenu->Y ) ;
index b09f272..70d7eaf 100644 (file)
@@ -230,7 +230,7 @@ int FGAPIENTRY glutGet( GLenum eWhat )
         case GLUT_WINDOW_Y: return y;
         }
 
-       if ( w == 0 )
+        if ( w == 0 )
             return( 0 );
         XTranslateCoordinates(
             fgDisplay.Display,