\r
#define FREEGLUT_MAX_MENUS 3\r
\r
-/* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */\r
-\r
-#if TARGET_HOST_POSIX_X11\r
-# include <GL/glx.h>\r
-# include <X11/Xlib.h>\r
-# include <X11/Xatom.h>\r
-# include <X11/keysym.h>\r
-# include <X11/extensions/XInput.h>\r
-# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H\r
-# include <X11/extensions/xf86vmode.h>\r
-# endif\r
-# ifdef HAVE_X11_EXTENSIONS_XRANDR_H\r
-# include <X11/extensions/Xrandr.h>\r
-# endif\r
-/* If GLX is too old, we will fail during runtime when multisampling\r
- is requested, but at least freeglut compiles. */\r
-# ifndef GLX_SAMPLE_BUFFERS\r
-# define GLX_SAMPLE_BUFFERS 0x80A8\r
-# endif\r
-# ifndef GLX_SAMPLES\r
-# define GLX_SAMPLES 0x80A9\r
-# endif\r
-\r
-#endif\r
-\r
/* These files should be available on every platform. */\r
#include <stdio.h>\r
#include <string.h>\r
\r
/* Platform-specific includes */\r
#if TARGET_HOST_POSIX_X11\r
-\r
-typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;\r
-struct tagSFG_PlatformDisplay\r
-{\r
- Display* Display; /* The display we are being run in. */\r
- int Screen; /* The screen we are about to use. */\r
- Window RootWindow; /* The screen's root window. */\r
- int Connection; /* The display's connection number */\r
- Atom DeleteWindow; /* The window deletion atom */\r
- Atom State; /* The state atom */\r
- Atom StateFullScreen; /* The full screen atom */\r
-\r
-#ifdef HAVE_X11_EXTENSIONS_XRANDR_H\r
- int prev_xsz, prev_ysz;\r
- int prev_refresh;\r
- int prev_size_valid;\r
-#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */\r
-\r
-#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H\r
- /*\r
- * XF86VidMode may be compilable even if it fails at runtime. Therefore,\r
- * the validity of the VidMode has to be tracked\r
- */\r
- int DisplayModeValid; /* Flag that indicates runtime status*/\r
- XF86VidModeModeLine DisplayMode; /* Current screen's display settings */\r
- int DisplayModeClock; /* The display mode's refresh rate */\r
- int DisplayViewPortX; /* saved X location of the viewport */\r
- int DisplayViewPortY; /* saved Y location of the viewport */\r
-#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */\r
-\r
- int DisplayPointerX; /* saved X location of the pointer */\r
- int DisplayPointerY; /* saved Y location of the pointer */\r
-};\r
-\r
-\r
-/*\r
- * Make "freeglut" window handle and context types so that we don't need so\r
- * much conditionally-compiled code later in the library.\r
- */\r
-typedef Window SFG_WindowHandleType ;\r
-typedef GLXContext SFG_WindowContextType ;\r
-typedef struct tagSFG_PlatformContext SFG_PlatformContext;\r
-struct tagSFG_PlatformContext\r
-{\r
- GLXFBConfig* FBConfig; /* The window's FBConfig */\r
-};\r
-\r
-\r
-\r
+#include "../x11/freeglut_internal_x11.h"\r
#endif\r
#if TARGET_HOST_MS_WINDOWS\r
#include "../mswin/freeglut_internal_mswin.h"\r
int DoubleBuffered; /* Treat the window as double-buffered */\r
};\r
\r
-/* Window's state description. This structure should be kept portable. */\r
-#if TARGET_HOST_POSIX_X11\r
-typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;\r
-struct tagSFG_PlatformWindowState\r
-{\r
- int OldWidth; /* Window width from before a resize */\r
- int OldHeight; /* " height " " " " */\r
-};\r
-#endif\r
-\r
\r
typedef struct tagSFG_WindowState SFG_WindowState;\r
struct tagSFG_WindowState\r
# include <IOKit/hid/IOHIDLib.h>\r
#endif\r
\r
-#if TARGET_HOST_POSIX_X11\r
-# ifdef HAVE_SYS_IOCTL_H\r
-# include <sys/ioctl.h>\r
-# endif\r
-# ifdef HAVE_FCNTL_H\r
-# include <fcntl.h>\r
-# endif\r
-# ifdef HAVE_ERRNO_H\r
-# include <errno.h>\r
-# include <string.h>\r
-# endif\r
-# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)\r
-/* XXX The below hack is done until freeglut's autoconf is updated. */\r
-# define HAVE_USB_JS 1\r
-\r
-# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__)\r
-# include <sys/joystick.h>\r
-# else\r
-/*\r
- * XXX NetBSD/amd64 systems may find that they have to steal the\r
- * XXX /usr/include/machine/joystick.h from a NetBSD/i386 system.\r
- * XXX I cannot comment whether that works for the interface, but\r
- * XXX it lets you compile...(^& I do not think that we can do away\r
- * XXX with this header.\r
- */\r
-# include <machine/joystick.h> /* For analog joysticks */\r
-# endif\r
-# define JS_DATA_TYPE joystick\r
-# define JS_RETURN (sizeof(struct JS_DATA_TYPE))\r
-# endif\r
-\r
-# if defined(__linux__)\r
-# include <linux/joystick.h>\r
-\r
-/* check the joystick driver version */\r
-# if defined(JS_VERSION) && JS_VERSION >= 0x010000\r
-# define JS_NEW\r
-# endif\r
-# else /* Not BSD or Linux */\r
-# ifndef JS_RETURN\r
-\r
- /*\r
- * We'll put these values in and that should\r
- * allow the code to at least compile when there is\r
- * no support. The JS open routine should error out\r
- * and shut off all the code downstream anyway and if\r
- * the application doesn't use a joystick we'll be fine.\r
- */\r
-\r
- struct JS_DATA_TYPE\r
- {\r
- int buttons;\r
- int x;\r
- int y;\r
- };\r
-\r
-# define JS_RETURN (sizeof(struct JS_DATA_TYPE))\r
-# endif\r
-# endif\r
-#endif\r
-\r
/* XXX It might be better to poll the operating system for the numbers of buttons and\r
* XXX axes and then dynamically allocate the arrays.\r
*/\r
};\r
#endif\r
\r
-#if TARGET_HOST_POSIX_X11\r
-# define _JS_MAX_AXES 16\r
-typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;\r
-struct tagSFG_PlatformJoystick\r
-{\r
-# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)\r
- struct os_specific_s *os;\r
-# endif\r
-\r
-# ifdef JS_NEW\r
- struct js_event js;\r
- int tmp_buttons;\r
- float tmp_axes [ _JS_MAX_AXES ];\r
-# else\r
- struct JS_DATA_TYPE js;\r
-# endif\r
-\r
- char fname [ 128 ];\r
- int fd;\r
-};\r
-#endif\r
\r
/*\r
* Definition of "SFG_Joystick" structure -- based on JS's "jsJoystick" object class.\r
int fgHasSpaceball( void );\r
int fgSpaceballNumButtons( void );\r
\r
-#if TARGET_HOST_POSIX_X11\r
-int fgIsSpaceballXEvent( const XEvent *ev );\r
-void fgSpaceballHandleXEvent( const XEvent *ev );\r
-#endif\r
-\r
/* Setting the cursor for a given window */\r
void fgSetCursor ( SFG_Window *window, int cursorID );\r
\r
void fgError( const char *fmt, ... );\r
void fgWarning( const char *fmt, ... );\r
\r
-/*\r
- * Check if "hint" is present in "property" for "window". See freeglut_init.c\r
- */\r
-#if TARGET_HOST_POSIX_X11\r
-int fgHintPresent(Window window, Atom property, Atom hint);\r
-\r
-/* Handler for X extension Events */\r
-#ifdef HAVE_X11_EXTENSIONS_XINPUT2_H\r
- void fgHandleExtensionEvents( XEvent * ev );\r
- void fgRegisterDevices( Display* dpy, Window* win );\r
-#endif\r
-\r
-#endif\r
-\r
SFG_Proc fgPlatformGetProcAddress( const char *procName );\r
\r
/* Window functions needed for Platform implementations */\r
+/*\r
+ * freeglut_internal_x11.h\r
+ *\r
+ * The freeglut library private include file.\r
+ *\r
+ * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.\r
+ * Written by Diederick C. Niehorster, <dcnieho@gmail.com>\r
+ * Creation date: Fri Jan 20, 2012\r
+ *\r
+ * Permission is hereby granted, free of charge, to any person obtaining a\r
+ * copy of this software and associated documentation files (the "Software"),\r
+ * to deal in the Software without restriction, including without limitation\r
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,\r
+ * and/or sell copies of the Software, and to permit persons to whom the\r
+ * Software is furnished to do so, subject to the following conditions:\r
+ *\r
+ * The above copyright notice and this permission notice shall be included\r
+ * in all copies or substantial portions of the Software.\r
+ *\r
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\r
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
+ */\r
+\r
+#ifndef FREEGLUT_INTERNAL_X11_H\r
+#define FREEGLUT_INTERNAL_X11_H\r
+\r
+\r
+/* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */\r
+#include <GL/glx.h>\r
+#include <X11/Xlib.h>\r
+#include <X11/Xatom.h>\r
+#include <X11/keysym.h>\r
+#include <X11/extensions/XInput.h>\r
+#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H\r
+# include <X11/extensions/xf86vmode.h>\r
+#endif\r
+#ifdef HAVE_X11_EXTENSIONS_XRANDR_H\r
+# include <X11/extensions/Xrandr.h>\r
+#endif\r
+/* If GLX is too old, we will fail during runtime when multisampling\r
+ is requested, but at least freeglut compiles. */\r
+#ifndef GLX_SAMPLE_BUFFERS\r
+# define GLX_SAMPLE_BUFFERS 0x80A8\r
+#endif\r
+#ifndef GLX_SAMPLES\r
+# define GLX_SAMPLES 0x80A9\r
+#endif\r
+\r
+\r
+\r
+/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */\r
+/* The structure used by display initialization in freeglut_init.c */\r
+typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;\r
+struct tagSFG_PlatformDisplay\r
+{\r
+ Display* Display; /* The display we are being run in. */\r
+ int Screen; /* The screen we are about to use. */\r
+ Window RootWindow; /* The screen's root window. */\r
+ int Connection; /* The display's connection number */\r
+ Atom DeleteWindow; /* The window deletion atom */\r
+ Atom State; /* The state atom */\r
+ Atom StateFullScreen; /* The full screen atom */\r
+\r
+#ifdef HAVE_X11_EXTENSIONS_XRANDR_H\r
+ int prev_xsz, prev_ysz;\r
+ int prev_refresh;\r
+ int prev_size_valid;\r
+#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */\r
+\r
+#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H\r
+ /*\r
+ * XF86VidMode may be compilable even if it fails at runtime. Therefore,\r
+ * the validity of the VidMode has to be tracked\r
+ */\r
+ int DisplayModeValid; /* Flag that indicates runtime status*/\r
+ XF86VidModeModeLine DisplayMode; /* Current screen's display settings */\r
+ int DisplayModeClock; /* The display mode's refresh rate */\r
+ int DisplayViewPortX; /* saved X location of the viewport */\r
+ int DisplayViewPortY; /* saved Y location of the viewport */\r
+#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */\r
+\r
+ int DisplayPointerX; /* saved X location of the pointer */\r
+ int DisplayPointerY; /* saved Y location of the pointer */\r
+};\r
+\r
+\r
+/*\r
+ * Make "freeglut" window handle and context types so that we don't need so\r
+ * much conditionally-compiled code later in the library.\r
+ */\r
+typedef Window SFG_WindowHandleType ;\r
+typedef GLXContext SFG_WindowContextType ;\r
+typedef struct tagSFG_PlatformContext SFG_PlatformContext;\r
+struct tagSFG_PlatformContext\r
+{\r
+ GLXFBConfig* FBConfig; /* The window's FBConfig */\r
+};\r
+\r
+\r
+/* Window's state description. This structure should be kept portable. */\r
+typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;\r
+struct tagSFG_PlatformWindowState\r
+{\r
+ int OldWidth; /* Window width from before a resize */\r
+ int OldHeight; /* " height " " " " */\r
+};\r
+\r
+\r
+/* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */\r
+/*\r
+ * Initial defines from "js.h" starting around line 33 with the existing "freeglut_joystick.c"\r
+ * interspersed\r
+ */\r
+# ifdef HAVE_SYS_IOCTL_H\r
+# include <sys/ioctl.h>\r
+# endif\r
+# ifdef HAVE_FCNTL_H\r
+# include <fcntl.h>\r
+# endif\r
+# ifdef HAVE_ERRNO_H\r
+# include <errno.h>\r
+# include <string.h>\r
+# endif\r
+# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)\r
+/* XXX The below hack is done until freeglut's autoconf is updated. */\r
+# define HAVE_USB_JS 1\r
+\r
+# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__)\r
+# include <sys/joystick.h>\r
+# else\r
+/*\r
+ * XXX NetBSD/amd64 systems may find that they have to steal the\r
+ * XXX /usr/include/machine/joystick.h from a NetBSD/i386 system.\r
+ * XXX I cannot comment whether that works for the interface, but\r
+ * XXX it lets you compile...(^& I do not think that we can do away\r
+ * XXX with this header.\r
+ */\r
+# include <machine/joystick.h> /* For analog joysticks */\r
+# endif\r
+# define JS_DATA_TYPE joystick\r
+# define JS_RETURN (sizeof(struct JS_DATA_TYPE))\r
+# endif\r
+\r
+# if defined(__linux__)\r
+# include <linux/joystick.h>\r
+\r
+/* check the joystick driver version */\r
+# if defined(JS_VERSION) && JS_VERSION >= 0x010000\r
+# define JS_NEW\r
+# endif\r
+# else /* Not BSD or Linux */\r
+# ifndef JS_RETURN\r
+\r
+ /*\r
+ * We'll put these values in and that should\r
+ * allow the code to at least compile when there is\r
+ * no support. The JS open routine should error out\r
+ * and shut off all the code downstream anyway and if\r
+ * the application doesn't use a joystick we'll be fine.\r
+ */\r
+\r
+ struct JS_DATA_TYPE\r
+ {\r
+ int buttons;\r
+ int x;\r
+ int y;\r
+ };\r
+\r
+# define JS_RETURN (sizeof(struct JS_DATA_TYPE))\r
+# endif\r
+# endif\r
+\r
+/* XXX It might be better to poll the operating system for the numbers of buttons and\r
+ * XXX axes and then dynamically allocate the arrays.\r
+ */\r
+# define _JS_MAX_AXES 16\r
+typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;\r
+struct tagSFG_PlatformJoystick\r
+{\r
+# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)\r
+ struct os_specific_s *os;\r
+# endif\r
+\r
+# ifdef JS_NEW\r
+ struct js_event js;\r
+ int tmp_buttons;\r
+ float tmp_axes [ _JS_MAX_AXES ];\r
+# else\r
+ struct JS_DATA_TYPE js;\r
+# endif\r
+\r
+ char fname [ 128 ];\r
+ int fd;\r
+};\r
+\r
+\r
+/* -- PRIVATE FUNCTION DECLARATIONS ---------------------------------------- */\r
+/* spaceball device functions, defined in freeglut_spaceball.c */\r
+int fgIsSpaceballXEvent( const XEvent *ev );\r
+void fgSpaceballHandleXEvent( const XEvent *ev );\r
+\r
+/*\r
+ * Check if "hint" is present in "property" for "window". See freeglut_init.c\r
+ */\r
+int fgHintPresent(Window window, Atom property, Atom hint);\r
+\r
+/* Handler for X extension Events */\r
+#ifdef HAVE_X11_EXTENSIONS_XINPUT2_H\r
+ void fgHandleExtensionEvents( XEvent * ev );\r
+ void fgRegisterDevices( Display* dpy, Window* win );\r
+#endif\r
+\r
+\r
+#endif /* FREEGLUT_INTERNAL_X11_H */\r