-src = $(wildcard src/*.c)
+src = $(wildcard src/*.c) $(wildcard src/imtk/*.c)
obj = $(src:.c=.o)
dep = $(src:.c=.d)
bin = demo
warn = -pedantic -Wall -g
def = -DMINIGLUT_USE_LIBC
-incpath = -Ilibs/cgmath -Ilibs/glew -Ilibs/treestore/src -Ilibs/imago2/src
-libpath = -Llibs/glew -Llibs/treestore -Llibs/imago2
+incpath = -Isrc -Ilibs/cgmath -Ilibs/glew -Ilibs/treestore/src \
+ -Ilibs/imago2/src -Ilibs/drawtext/src
+libpath = -Llibs/glew -Llibs/treestore -Llibs/imago2 -Llibs/drawtext
CFLAGS = $(warn) $(def) $(incpath) -MMD
-LDFLAGS = $(libpath) -lX11 -lXext -lGL -lGLU -lglut -lglew_static -ltreestore \
- -limago -lpng -lz -ljpeg -lm
+LDFLAGS = $(libpath) -ltreestore -limago -lpng -lz -ljpeg -ldrawtext \
+ -lglew_static -lGL -lGLU -lglut -lX11 -lXext -lm
$(bin): $(obj) libs
$(CC) -o $@ $(obj) $(LDFLAGS)
.PHONY: all
-all: glew treestore imago
+all: glew treestore imago drawtext
.PHONY: clean
-clean: glew-clean treestore-clean imago-clean
+clean: glew-clean treestore-clean imago-clean drawtext-clean
.PHONY: glew
glew:
.PHONY: imago-clean
imago-clean:
$(MAKE) -C imago2 clean
+
+.PHONY: drawtext
+drawtext:
+ $(MAKE) -C drawtext
+
+.PHONY: drawtext-clean
+drawtext-clean:
+ $(MAKE) -C drawtext clean
--- /dev/null
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+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
--- /dev/null
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+
+ This version of the GNU Lesser General Public License incorporates
+the terms and conditions of version 3 of the GNU General Public
+License, supplemented by the additional permissions listed below.
+
+ 0. Additional Definitions.
+
+ As used herein, "this License" refers to version 3 of the GNU Lesser
+General Public License, and the "GNU GPL" refers to version 3 of the GNU
+General Public License.
+
+ "The Library" refers to a covered work governed by this License,
+other than an Application or a Combined Work as defined below.
+
+ An "Application" is any work that makes use of an interface provided
+by the Library, but which is not otherwise based on the Library.
+Defining a subclass of a class defined by the Library is deemed a mode
+of using an interface provided by the Library.
+
+ A "Combined Work" is a work produced by combining or linking an
+Application with the Library. The particular version of the Library
+with which the Combined Work was made is also called the "Linked
+Version".
+
+ The "Minimal Corresponding Source" for a Combined Work means the
+Corresponding Source for the Combined Work, excluding any source code
+for portions of the Combined Work that, considered in isolation, are
+based on the Application, and not on the Linked Version.
+
+ The "Corresponding Application Code" for a Combined Work means the
+object code and/or source code for the Application, including any data
+and utility programs needed for reproducing the Combined Work from the
+Application, but excluding the System Libraries of the Combined Work.
+
+ 1. Exception to Section 3 of the GNU GPL.
+
+ You may convey a covered work under sections 3 and 4 of this License
+without being bound by section 3 of the GNU GPL.
+
+ 2. Conveying Modified Versions.
+
+ If you modify a copy of the Library, and, in your modifications, a
+facility refers to a function or data to be supplied by an Application
+that uses the facility (other than as an argument passed when the
+facility is invoked), then you may convey a copy of the modified
+version:
+
+ a) under this License, provided that you make a good faith effort to
+ ensure that, in the event an Application does not supply the
+ function or data, the facility still operates, and performs
+ whatever part of its purpose remains meaningful, or
+
+ b) under the GNU GPL, with none of the additional permissions of
+ this License applicable to that copy.
+
+ 3. Object Code Incorporating Material from Library Header Files.
+
+ The object code form of an Application may incorporate material from
+a header file that is part of the Library. You may convey such object
+code under terms of your choice, provided that, if the incorporated
+material is not limited to numerical parameters, data structure
+layouts and accessors, or small macros, inline functions and templates
+(ten or fewer lines in length), you do both of the following:
+
+ a) Give prominent notice with each copy of the object code that the
+ Library is used in it and that the Library and its use are
+ covered by this License.
+
+ b) Accompany the object code with a copy of the GNU GPL and this license
+ document.
+
+ 4. Combined Works.
+
+ You may convey a Combined Work under terms of your choice that,
+taken together, effectively do not restrict modification of the
+portions of the Library contained in the Combined Work and reverse
+engineering for debugging such modifications, if you also do each of
+the following:
+
+ a) Give prominent notice with each copy of the Combined Work that
+ the Library is used in it and that the Library and its use are
+ covered by this License.
+
+ b) Accompany the Combined Work with a copy of the GNU GPL and this license
+ document.
+
+ c) For a Combined Work that displays copyright notices during
+ execution, include the copyright notice for the Library among
+ these notices, as well as a reference directing the user to the
+ copies of the GNU GPL and this license document.
+
+ d) Do one of the following:
+
+ 0) Convey the Minimal Corresponding Source under the terms of this
+ License, and the Corresponding Application Code in a form
+ suitable for, and under terms that permit, the user to
+ recombine or relink the Application with a modified version of
+ the Linked Version to produce a modified Combined Work, in the
+ manner specified by section 6 of the GNU GPL for conveying
+ Corresponding Source.
+
+ 1) Use a suitable shared library mechanism for linking with the
+ Library. A suitable mechanism is one that (a) uses at run time
+ a copy of the Library already present on the user's computer
+ system, and (b) will operate properly with a modified version
+ of the Library that is interface-compatible with the Linked
+ Version.
+
+ e) Provide Installation Information, but only if you would otherwise
+ be required to provide such information under section 6 of the
+ GNU GPL, and only to the extent that such information is
+ necessary to install and execute a modified version of the
+ Combined Work produced by recombining or relinking the
+ Application with a modified version of the Linked Version. (If
+ you use option 4d0, the Installation Information must accompany
+ the Minimal Corresponding Source and Corresponding Application
+ Code. If you use option 4d1, you must provide the Installation
+ Information in the manner specified by section 6 of the GNU GPL
+ for conveying Corresponding Source.)
+
+ 5. Combined Libraries.
+
+ You may place library facilities that are a work based on the
+Library side by side in a single library together with other library
+facilities that are not Applications and are not covered by this
+License, and convey such a combined library under terms of your
+choice, if you do both of the following:
+
+ a) Accompany the combined library with a copy of the same work based
+ on the Library, uncombined with any other library facilities,
+ conveyed under the terms of this License.
+
+ b) Give prominent notice with the combined library that part of it
+ is a work based on the Library, and explaining where to find the
+ accompanying uncombined form of the same work.
+
+ 6. Revised Versions of the GNU Lesser General Public License.
+
+ The Free Software Foundation may publish revised and/or new versions
+of the GNU Lesser General Public License from time to time. Such new
+versions will be similar in spirit to the present version, but may
+differ in detail to address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Library as you received it specifies that a certain numbered version
+of the GNU Lesser General Public License "or any later version"
+applies to it, you have the option of following the terms and
+conditions either of that published version or of any later version
+published by the Free Software Foundation. If the Library as you
+received it does not specify a version number of the GNU Lesser
+General Public License, you may choose any version of the GNU Lesser
+General Public License ever published by the Free Software Foundation.
+
+ If the Library as you received it specifies that a proxy can decide
+whether future versions of the GNU Lesser General Public License shall
+apply, that proxy's public statement of acceptance of any version is
+permanent authorization for you to choose that version for the
+Library.
--- /dev/null
+src = $(wildcard src/*.c)
+obj = $(src:.c=.o)
+lib = libdrawtext.a
+
+CFLAGS = -pedantic -Wall -g -O3 -DNO_FREETYPE
+
+$(lib): $(obj)
+ $(AR) rcs $@ $(obj)
+
+.PHONY: clean
+clean:
+ rm -f $(obj) $(lib)
--- /dev/null
+libdrawtext
+===========
+
+About
+-----
+Libdrawtext is a simple library for fast anti-aliased text rendering in OpenGL.
+
+Since version 0.3 libdrawtext can also render text on plain RGBA pixel buffers.
+
+Libdrawtext uses freetype2 for glyph rasterization. If you would rather avoid
+having freetype2 as a dependency, you can optionally compile libdrawtext
+without it, and use pre-rendered glyphmaps. Glyphmaps can be generated by the
+included font2glyphmap tool, or by calling `dtx_save_glyphmap`.
+
+See examples subdir for simple programs demonstrating libdrawtext usage, and
+refer to the heavily commented drawtext.h header file.
+
+- website: http://nuclear.mutantstargoat.com/sw/libdrawtext
+- repository (git): https://github.com/jtsiomb/libdrawtext.git
+
+Dependencies
+------------
+- OpenGL (optional)
+- freetype2 (optional): http://www.freetype.org
+
+License
+-------
+Copyright (C) 2011-2019 John Tsiombikas <nuclear@member.fsf.org>
+You may freely use, modify and/or redistribute libdrawtext, under the terms of
+the GNU Lesser General Public License (LGPL) version 3 (or at your option, any
+later version published by the Free Software Foundation). See COPYING, and
+COPYING.LESSER for details.
+
+Build
+-----
+To build and install `libdrawtext` on UNIX or on Windows with MinGW, run:
+
+ ./configure
+ make
+ make install
+
+See `./configure --help` for build-time options.
+
+To cross-compile for windows with mingw-w64, try the following incantation:
+
+ ./configure --prefix=/usr/i686-w64-mingw32
+ make CC=i686-w64-mingw32-gcc AR=i686-w64-mingw32-ar sys=mingw
+ make install sys=mingw
+
+Previous versions of this library included a visual studio project file. As I'm
+not able to maintain it, I decided to remove it completely from this release.
+The only way it can return in future releases, is if someone steps up to
+maintain it. Send me an e-mail if you're interested.
+
+Contact
+-------
+Feel free to send in bug reports, patches, and comments to: nuclear@member.fsf.org
+
+Only plain text email messages, hard-wrapped at 72 columns will be accepted.
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011-2016 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+#if defined(WIN32) || defined(__WIN32__)
+#include <malloc.h>
+#else
+#include <alloca.h>
+#endif
+#include "drawtext.h"
+#include "drawtext_impl.h"
+
+void dtx_position(float x, float y)
+{
+ dtx_cur_offset[0] = x;
+ dtx_cur_offset[1] = y;
+}
+
+void dtx_color(float r, float g, float b, float a)
+{
+ dtx_cur_color[0] = r;
+ dtx_cur_color[1] = g;
+ dtx_cur_color[2] = b;
+ dtx_cur_color[3] = a;
+
+ dtx_cur_color_int[0] = r > 1.0 ? 255 : (int)(r * 255.0);
+ dtx_cur_color_int[1] = g > 1.0 ? 255 : (int)(g * 255.0);
+ dtx_cur_color_int[2] = b > 1.0 ? 255 : (int)(b * 255.0);
+ dtx_cur_color_int[3] = a > 1.0 ? 255 : (int)(a * 255.0);
+}
+
+void dtx_string(const char *str)
+{
+ dtx_substring(str, 0, strlen(str));
+}
+
+void dtx_substring(const char *str, int start, int end)
+{
+ int should_flush = dtx_buf_mode == DTX_NBF;
+ float pos_x = dtx_cur_offset[0];
+ float pos_y = dtx_cur_offset[1];
+
+ if(!dtx_font) {
+ return;
+ }
+
+ /* skip start characters */
+ while(*str && start > 0) {
+ str = dtx_utf8_next_char((char*)str);
+ --start;
+ --end;
+ }
+
+ while(*str && --end >= 0) {
+ str = dtx_drawchar(str, &pos_x, &pos_y, &should_flush);
+ }
+
+ if(should_flush) {
+ dtx_drawflush();
+ }
+}
+
+void dtx_printf(const char *fmt, ...)
+{
+ va_list ap;
+ int buf_size;
+ char *buf, tmp;
+
+ if(!dtx_font) {
+ return;
+ }
+
+ va_start(ap, fmt);
+ buf_size = vsnprintf(&tmp, 0, fmt, ap);
+ va_end(ap);
+
+ if(buf_size == -1) {
+ buf_size = 512;
+ }
+
+ buf = alloca(buf_size + 1);
+ va_start(ap, fmt);
+ vsnprintf(buf, buf_size + 1, fmt, ap);
+ va_end(ap);
+
+ dtx_string(buf);
+}
+
+void dtx_flush(void)
+{
+ dtx_drawflush();
+}
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011-2018 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "drawtext.h"
+#include "drawtext_impl.h"
+
+struct quad {
+ struct dtx_vertex v[6];
+};
+
+struct dtx_glyphmap *cur_gmap;
+
+#define QBUF_SZ 512
+static struct quad *qbuf;
+static int num_quads;
+
+static dtx_user_draw_func user_draw_func;
+static void *user_cls;
+
+static int dtx_draw_init(void);
+static void cleanup(void);
+
+static void set_glyphmap_texture(struct dtx_glyphmap *gmap);
+static const char *drawchar(const char *str, float *pos_x, float *pos_y, int *should_flush);
+static void flush_user(void);
+static void add_glyph(struct glyph *g, float x, float y);
+
+
+#ifndef NO_OPENGL
+#include <stdarg.h>
+#include <math.h>
+#include <ctype.h>
+#include <stdlib.h>
+
+#ifdef TARGET_IPHONE
+#include <OpenGLES/ES2/gl.h>
+#ifndef GL_ES
+#define GL_ES
+#endif
+
+#elif defined(ANDROID)
+#include <GLES2/gl2.h>
+#ifndef GL_ES
+#define GL_ES
+#endif
+
+#else /* regular OpenGL */
+
+#ifdef WIN32
+#include <windows.h>
+#endif
+
+#ifdef __APPLE__
+#include <OpenGL/gl.h>
+
+#else
+
+#define GL_GLEXT_LEGACY /* don't include glext.h internally in gl.h */
+#include <GL/gl.h>
+#ifndef NO_GLU
+#include <GL/glu.h>
+#endif
+
+#ifdef __unix__
+#define GLX_GLXEXT_LEGACY /* don't include glxext.h internally in glx.h */
+#include <GL/glx.h>
+#endif
+
+#endif /* !__APPLE__ */
+#endif /* !TARGET_IPHONE */
+
+#ifdef GL_ES
+#define GL_CLAMP GL_CLAMP_TO_EDGE
+#endif
+
+static void dtx_gl_init(void);
+static void cleanup(void);
+static void flush(void);
+
+static int vattr = -1;
+static int tattr = -1;
+static int cattr = -1;
+static unsigned int font_tex;
+
+#ifndef GL_ES
+#ifndef GL_VERSION_1_5
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+typedef void (APIENTRY *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+static PFNGLBINDBUFFERPROC glBindBuffer;
+#endif
+
+#ifndef GL_VERSION_2_0
+typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (APIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+static PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
+static PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
+static PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
+#endif
+
+#ifdef WIN32
+#define load_glfunc(s) wglGetProcAddress(s)
+#elif defined(__unix__)
+#define load_glfunc(s) glXGetProcAddress((unsigned char*)s)
+#endif
+
+#endif /* !GL_ES */
+
+void dtx_target_opengl(void)
+{
+ dtx_draw_init();
+ dtx_drawchar = drawchar;
+ dtx_drawflush = flush;
+
+ user_draw_func = 0;
+}
+
+int dtx_gl_setopt(enum dtx_option opt, int val)
+{
+ switch(opt) {
+ case DTX_GL_ATTR_VERTEX:
+ vattr = val;
+ break;
+ case DTX_GL_ATTR_TEXCOORD:
+ tattr = val;
+ break;
+ case DTX_GL_ATTR_COLOR:
+ cattr = val;
+ break;
+ default:
+ return -1;
+ }
+ return 0;
+}
+
+int dtx_gl_getopt(enum dtx_option opt, int *res)
+{
+ switch(opt) {
+ case DTX_GL_ATTR_VERTEX:
+ *res = vattr;
+ break;
+ case DTX_GL_ATTR_TEXCOORD:
+ *res = tattr;
+ break;
+ case DTX_GL_ATTR_COLOR:
+ *res = cattr;
+ break;
+ default:
+ return -1;
+ }
+ return 0;
+}
+
+static void dtx_gl_init(void)
+{
+#ifndef GL_ES
+#ifndef GL_VERSION_1_5
+ glBindBuffer = (PFNGLBINDBUFFERPROC)load_glfunc("glBindBuffer");
+#endif
+#ifndef GL_VERSION_2_0
+ glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load_glfunc("glEnableVertexAttribArray");
+ glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load_glfunc("glDisableVertexAttribArray");
+ glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load_glfunc("glVertexAttribPointer");
+#endif
+#endif /* !GL_ES */
+}
+
+
+void dtx_vertex_attribs(int vert_attr, int tex_attr)
+{
+ vattr = vert_attr;
+ tattr = tex_attr;
+}
+
+static void set_glyphmap_texture_gl(struct dtx_glyphmap *gmap)
+{
+ if(!gmap->tex) {
+ glGenTextures(1, &gmap->tex);
+ glBindTexture(GL_TEXTURE_2D, gmap->tex);
+#if !defined(GL_ES) && defined(NO_GLU)
+ /* TODO: ideally we want to have mipmaps even without GLU, and we should
+ * just use SGIS_generate_mipmaps if available
+ */
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+#else
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+#endif
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+ gmap->tex_valid = 0;
+ }
+
+ if(!gmap->tex_valid) {
+ glBindTexture(GL_TEXTURE_2D, gmap->tex);
+#ifdef GL_ES
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, gmap->xsz, gmap->ysz, 0, GL_ALPHA, GL_UNSIGNED_BYTE, gmap->pixels);
+ glGenerateMipmap(GL_TEXTURE_2D);
+#elif !defined(NO_GLU)
+ gluBuild2DMipmaps(GL_TEXTURE_2D, GL_ALPHA, gmap->xsz, gmap->ysz, GL_ALPHA, GL_UNSIGNED_BYTE, gmap->pixels);
+#else
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, gmap->xsz, gmap->ysz, 0, GL_ALPHA, GL_UNSIGNED_BYTE, gmap->pixels);
+#endif
+ gmap->tex_valid = 1;
+ }
+
+ font_tex = gmap->tex;
+}
+
+
+
+static void flush(void)
+{
+ int vbo;
+
+ if(!num_quads) {
+ return;
+ }
+
+ if(glBindBuffer) {
+ glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &vbo);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ }
+
+#ifndef GL_ES
+ glPushAttrib(GL_ENABLE_BIT);
+ glEnable(GL_TEXTURE_2D);
+#endif
+ glBindTexture(GL_TEXTURE_2D, font_tex);
+
+ if(vattr != -1 && glEnableVertexAttribArray) {
+ glEnableVertexAttribArray(vattr);
+ glVertexAttribPointer(vattr, 2, GL_FLOAT, 0, sizeof(struct dtx_vertex), qbuf);
+#ifndef GL_ES
+ } else {
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(2, GL_FLOAT, sizeof(struct dtx_vertex), qbuf);
+#endif
+ }
+ if(tattr != -1 && glEnableVertexAttribArray) {
+ glEnableVertexAttribArray(tattr);
+ glVertexAttribPointer(tattr, 2, GL_FLOAT, 0, sizeof(struct dtx_vertex), &qbuf->v[0].s);
+#ifndef GL_ES
+ } else {
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, sizeof(struct dtx_vertex), &qbuf->v[0].s);
+#endif
+ }
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glDepthMask(0);
+
+ glDrawArrays(GL_TRIANGLES, 0, num_quads * 6);
+
+ glDepthMask(1);
+
+ if(vattr != -1 && glDisableVertexAttribArray) {
+ glDisableVertexAttribArray(vattr);
+#ifndef GL_ES
+ } else {
+ glDisableClientState(GL_VERTEX_ARRAY);
+#endif
+ }
+ if(tattr != -1 && glDisableVertexAttribArray) {
+ glDisableVertexAttribArray(tattr);
+#ifndef GL_ES
+ } else {
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+#endif
+ }
+
+#ifndef GL_ES
+ glPopAttrib();
+#else
+ glDisable(GL_BLEND);
+#endif
+
+ if(glBindBuffer && vbo) {
+ glBindBuffer(GL_ARRAY_BUFFER, vbo);
+ }
+
+ num_quads = 0;
+}
+#else
+
+/* no-opengl build, define all public gl functions as stubs */
+void dtx_target_opengl(void) {}
+int dtx_gl_setopt(enum dtx_option opt, int val) { return -1; }
+int dtx_gl_getopt(enum dtx_option opt, int *val) { return -1; }
+
+static void set_glyphmap_texture_gl(struct dtx_glyphmap *gmap) {}
+
+#endif /* !def NO_OPENGL */
+
+static int dtx_draw_init(void)
+{
+ if(qbuf) {
+ return 0; /* already initialized */
+ }
+
+#ifndef NO_OPENGL
+ dtx_gl_init();
+#endif
+
+ if(!(qbuf = malloc(QBUF_SZ * sizeof *qbuf))) {
+ return -1;
+ }
+ num_quads = 0;
+
+ atexit(cleanup);
+ return 0;
+}
+
+static void cleanup(void)
+{
+ free(qbuf);
+}
+
+
+void dtx_target_user(dtx_user_draw_func func, void *cls)
+{
+ dtx_draw_init();
+
+ user_draw_func = func;
+ user_cls = cls;
+
+ dtx_drawchar = drawchar;
+ dtx_drawflush = flush_user;
+}
+
+void dtx_glyph(int code)
+{
+ struct dtx_glyphmap *gmap;
+
+ if(!dtx_font || !(gmap = dtx_get_font_glyphmap(dtx_font, dtx_font_sz, code))) {
+ return;
+ }
+ set_glyphmap_texture(gmap);
+
+ add_glyph(gmap->glyphs + code - gmap->cstart, 0, 0);
+ dtx_flush();
+}
+
+static void set_glyphmap_texture(struct dtx_glyphmap *gmap)
+{
+ if(!user_draw_func) {
+ set_glyphmap_texture_gl(gmap);
+ }
+
+ if(cur_gmap && gmap != cur_gmap) {
+ dtx_flush();
+ }
+ cur_gmap = gmap;
+}
+
+static const char *drawchar(const char *str, float *pos_x, float *pos_y, int *should_flush)
+{
+ struct dtx_glyphmap *gmap;
+ float px, py;
+ int code = dtx_utf8_char_code(str);
+ str = dtx_utf8_next_char((char*)str);
+
+ if(dtx_buf_mode == DTX_LBF && code == '\n') {
+ *should_flush = 1;
+ }
+
+ px = *pos_x;
+ py = *pos_y;
+
+ if((gmap = dtx_proc_char(code, pos_x, pos_y))) {
+ int idx = code - gmap->cstart;
+
+ set_glyphmap_texture(gmap);
+ add_glyph(gmap->glyphs + idx, px, py);
+ }
+ return str;
+}
+
+static void qvertex(struct dtx_vertex *v, float x, float y, float s, float t)
+{
+ v->x = x;
+ v->y = y;
+ v->s = s;
+ v->t = t;
+}
+
+static void add_glyph(struct glyph *g, float x, float y)
+{
+ struct quad *qptr = qbuf + num_quads;
+
+ x -= g->orig_x;
+ y -= g->orig_y;
+
+ qvertex(qptr->v + 0, x, y, g->nx, g->ny + g->nheight);
+ qvertex(qptr->v + 1, x + g->width, y, g->nx + g->nwidth, g->ny + g->nheight);
+ qvertex(qptr->v + 2, x + g->width, y + g->height, g->nx + g->nwidth, g->ny);
+
+ qvertex(qptr->v + 3, x, y, g->nx, g->ny + g->nheight);
+ qvertex(qptr->v + 4, x + g->width, y + g->height, g->nx + g->nwidth, g->ny);
+ qvertex(qptr->v + 5, x, y + g->height, g->nx, g->ny);
+
+ if(++num_quads >= QBUF_SZ) {
+ dtx_flush();
+ }
+}
+
+static void flush_user(void)
+{
+ struct dtx_pixmap pixmap;
+
+ if(!num_quads || !user_draw_func || !cur_gmap) {
+ return;
+ }
+
+ pixmap.pixels = cur_gmap->pixels;
+ pixmap.width = cur_gmap->xsz;
+ pixmap.height = cur_gmap->ysz;
+ pixmap.udata = cur_gmap->udata;
+
+ user_draw_func((struct dtx_vertex*)qbuf, num_quads * 6, &pixmap, user_cls);
+ cur_gmap->udata = pixmap.udata;
+
+ num_quads = 0;
+}
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011-2016 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "drawtext.h"
+#include "drawtext_impl.h"
+
+static const char *drawchar(const char *str, float *xpos, float *ypos, int *should_flush);
+static void flush(void);
+static void draw_glyph(struct glyph *g, float x, float y);
+
+static unsigned char *fb_pixels;
+static int fb_width, fb_height;
+static struct dtx_glyphmap *gmap;
+static int threshold = -1;
+static int use_alpha;
+
+void dtx_target_raster(unsigned char *pixels, int width, int height)
+{
+ fb_pixels = pixels;
+ fb_width = width;
+ fb_height = height;
+ dtx_drawchar = drawchar;
+ dtx_drawflush = flush;
+}
+
+int dtx_rast_setopt(enum dtx_option opt, int val)
+{
+ switch(opt) {
+ case DTX_RASTER_THRESHOLD:
+ threshold = val;
+ break;
+ case DTX_RASTER_BLEND:
+ use_alpha = val;
+ break;
+ default:
+ return -1;
+ }
+ return 0;
+}
+
+int dtx_rast_getopt(enum dtx_option opt, int *res)
+{
+ switch(opt) {
+ case DTX_RASTER_THRESHOLD:
+ *res = threshold;
+ break;
+ case DTX_RASTER_BLEND:
+ *res = use_alpha ? 1 : 0;
+ break;
+ default:
+ return -1;
+ }
+ return 0;
+}
+
+static const char *drawchar(const char *str, float *xpos, float *ypos, int *should_flush)
+{
+ float px, py;
+ int code = dtx_utf8_char_code(str);
+ str = dtx_utf8_next_char((char*)str);
+
+ *should_flush = 0; /* the raster renderer never buffers output */
+
+ px = *xpos;
+ py = *ypos;
+
+ if((gmap = dtx_proc_char(code, xpos, ypos))) {
+ int idx = code - gmap->cstart;
+ draw_glyph(gmap->glyphs + idx, px, py);
+ }
+ return str;
+}
+
+static void flush(void)
+{
+}
+
+static void blit_opaque(unsigned char *dest, unsigned char *src, int xsz, int ysz)
+{
+ int i, j;
+ int *col = dtx_cur_color_int;
+
+ for(i=0; i<ysz; i++) {
+ for(j=0; j<xsz; j++) {
+ int val = src[j];
+ *dest++ = val * col[0] / 255;
+ *dest++ = val * col[1] / 255;
+ *dest++ = val * col[2] / 255;
+ *dest++ = val;
+ }
+ dest += (fb_width - xsz) * 4;
+ src += gmap->xsz;
+ }
+}
+
+static void blit_thres(unsigned char *dest, unsigned char *src, int xsz, int ysz)
+{
+ int i, j;
+ int *col = dtx_cur_color_int;
+
+ for(i=0; i<ysz; i++) {
+ for(j=0; j<xsz; j++) {
+ int val = src[j];
+ if(val > threshold) {
+ *dest++ = col[0];
+ *dest++ = col[1];
+ *dest++ = col[2];
+ *dest++ = col[3];
+ } else {
+ dest += 4;
+ }
+ }
+ dest += (fb_width - xsz) * 4;
+ src += gmap->xsz;
+ }
+}
+
+static void blit_blend(unsigned char *dest, unsigned char *src, int xsz, int ysz)
+{
+ int i, j, k;
+ int *col = dtx_cur_color_int;
+
+ for(i=0; i<ysz; i++) {
+ for(j=0; j<xsz; j++) {
+ int alpha = src[j];
+ int inv_alpha = 255 - alpha;
+
+ for(k=0; k<4; k++) {
+ dest[k] = (col[k] * alpha + dest[k] * inv_alpha) / 255;
+ }
+ dest += 4;
+ }
+ dest += (fb_width - xsz) * 4;
+ src += gmap->xsz;
+ }
+}
+
+static void draw_glyph(struct glyph *g, float x, float y)
+{
+ unsigned char *dest, *src;
+ int gx = (int)g->x;
+ int gy = (int)g->y;
+ int gwidth = (int)g->width;
+ int gheight = (int)g->height;
+ int ix = (int)(x - g->orig_x);
+ int iy = (int)(y - gheight + g->orig_y);
+
+ if(ix >= fb_width || iy >= fb_height)
+ return;
+
+ if(ix < 0) {
+ gwidth += ix;
+ gx -= ix;
+ ix = 0;
+ }
+ if(iy < 0) {
+ gheight += iy;
+ gy -= iy;
+ iy = 0;
+ }
+ if(ix + gwidth >= fb_width) {
+ gwidth = fb_width - ix;
+ }
+ if(iy + gheight >= fb_height) {
+ gheight = fb_height - iy;
+ }
+
+ if(gwidth <= 0 || gheight <= 0)
+ return;
+
+ dest = fb_pixels + (iy * fb_width + ix) * 4;
+ src = gmap->pixels + gy * gmap->xsz + gx;
+
+ if(use_alpha) {
+ blit_blend(dest, src, gwidth, gheight);
+ } else if(threshold > 0) {
+ blit_thres(dest, src, gwidth, gheight);
+ } else {
+ blit_opaque(dest, src, gwidth, gheight);
+ }
+}
+
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011-2019 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef LIBDRAWTEXT_H_
+#define LIBDRAWTEXT_H_
+
+#include <stdio.h>
+#include <stdlib.h>
+
+struct dtx_font;
+struct dtx_glyphmap;
+
+/* draw buffering modes */
+enum {
+ DTX_NBF = 0,/* unbuffered */
+ DTX_LBF, /* line buffered */
+ DTX_FBF /* fully buffered */
+};
+
+/* glyphmap resize filtering */
+enum {
+ DTX_NEAREST,
+ DTX_LINEAR
+};
+
+struct dtx_box {
+ float x, y;
+ float width, height;
+};
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Open a truetype/opentype/whatever font.
+ *
+ * If sz is non-zero, the default ASCII glyphmap at the requested point size is
+ * automatically created as well, and ready to use.
+ *
+ * To use other unicode ranges and different font sizes you must first call
+ * dtx_prepare or dtx_prepare_range before issuing any drawing calls, otherwise
+ * nothing will be rendered.
+ */
+struct dtx_font *dtx_open_font(const char *fname, int sz);
+/* same as dtx_open_font, but open from a memory buffer instead of a file */
+struct dtx_font *dtx_open_font_mem(void *ptr, int memsz, int fontsz);
+/* open a font by loading a precompiled glyphmap (see: dtx_save_glyphmap)
+ * this works even when compiled without freetype support
+ */
+struct dtx_font *dtx_open_font_glyphmap(const char *fname);
+/* same as dtx_open_font_glyphmap, but open from a memory buffer instead of a file */
+struct dtx_font *dtx_open_font_glyphmap_mem(void *ptr, int memsz);
+/* close a font opened by either of the above */
+void dtx_close_font(struct dtx_font *fnt);
+
+/* prepare an ASCII glyphmap for the specified font size */
+void dtx_prepare(struct dtx_font *fnt, int sz);
+/* prepare an arbitrary unicode range glyphmap for the specified font size */
+void dtx_prepare_range(struct dtx_font *fnt, int sz, int cstart, int cend);
+
+/* convert all glyphmaps to distance fields for use with the distance field
+ * font rendering algorithm. This is a convenience function which calls
+ * dtx_calc_glyphmap_distfield and
+ * dtx_resize_glyphmap(..., scale_numer, scale_denom, DTX_LINEAR) for each
+ * glyphmap in this font.
+ */
+int dtx_calc_font_distfield(struct dtx_font *fnt, int scale_numer, int scale_denom);
+
+/* Finds the glyphmap that contains the specified character code and matches the requested size
+ * Returns null if it hasn't been created (you should call dtx_prepare/dtx_prepare_range).
+ */
+struct dtx_glyphmap *dtx_get_font_glyphmap(struct dtx_font *fnt, int sz, int code);
+
+/* Finds the glyphmap that contains the specified unicode range and matches the requested font size
+ * Will automatically generate one if it can't find it.
+ */
+struct dtx_glyphmap *dtx_get_font_glyphmap_range(struct dtx_font *fnt, int sz, int cstart, int cend);
+
+/* returns the number of glyphmaps in this font */
+int dtx_get_num_glyphmaps(struct dtx_font *fnt);
+/* returns the Nth glyphmap of this font */
+struct dtx_glyphmap *dtx_get_glyphmap(struct dtx_font *fnt, int idx);
+
+/* Creates and returns a glyphmap for a particular unicode range and font size.
+ * The generated glyphmap is added to the font's list of glyphmaps.
+ */
+struct dtx_glyphmap *dtx_create_glyphmap_range(struct dtx_font *fnt, int sz, int cstart, int cend);
+/* free a glyphmap */
+void dtx_free_glyphmap(struct dtx_glyphmap *gmap);
+
+/* converts a glyphmap to a distance field glyphmap, for use with the distance
+ * field font rendering algorithm.
+ *
+ * It is recommended to use a fairly large font size glyphmap for this, and
+ * then shrink the resulting distance field glyphmap as needed, with
+ * dtx_resize_glyphmap
+ */
+int dtx_calc_glyphmap_distfield(struct dtx_glyphmap *gmap);
+
+/* resize a glyphmap by the provided scale factor fraction snum/sdenom
+ * in order to maintain the power of 2 invariant, scaling fractions are only
+ * allowed to be of the form 1/x or x/1, where x is a power of 2
+ */
+int dtx_resize_glyphmap(struct dtx_glyphmap *gmap, int snum, int sdenom, int filter);
+
+/* returns a pointer to the raster image of a glyphmap (1 byte per pixel grayscale) */
+unsigned char *dtx_get_glyphmap_image(struct dtx_glyphmap *gmap);
+/* returns the width of the glyphmap image in pixels */
+int dtx_get_glyphmap_width(struct dtx_glyphmap *gmap);
+/* returns the height of the glyphmap image in pixels */
+int dtx_get_glyphmap_height(struct dtx_glyphmap *gmap);
+/* returns the point size represented by this glyphmap */
+int dtx_get_glyphmap_ptsize(struct dtx_glyphmap *gmap);
+
+/* The following functions can be used even when the library is compiled without
+ * freetype support.
+ */
+struct dtx_glyphmap *dtx_load_glyphmap(const char *fname);
+struct dtx_glyphmap *dtx_load_glyphmap_stream(FILE *fp);
+struct dtx_glyphmap *dtx_load_glyphmap_mem(void *ptr, int memsz);
+int dtx_save_glyphmap(const char *fname, const struct dtx_glyphmap *gmap);
+int dtx_save_glyphmap_stream(FILE *fp, const struct dtx_glyphmap *gmap);
+
+/* adds a glyphmap to a font */
+void dtx_add_glyphmap(struct dtx_font *fnt, struct dtx_glyphmap *gmap);
+
+
+/* ---- options and flags ---- */
+enum dtx_option {
+ /* options for the OpenGL renderer */
+ DTX_GL_ATTR_VERTEX, /* vertex attribute location (default: -1 for standard gl_Vertex) */
+ DTX_GL_ATTR_TEXCOORD, /* texture uv attribute location (default: -1 for gl_MultiTexCoord0) */
+ DTX_GL_ATTR_COLOR, /* color attribute location (default: -1 for gl_Color) */
+ /* options for the raster renderer */
+ DTX_RASTER_THRESHOLD, /* opaque/transparent threshold (default: -1. fully opaque glyphs) */
+ DTX_RASTER_BLEND, /* glyph alpha blending (0 or 1) (default: 0 (off)) */
+
+ /* generic options */
+ DTX_PADDING = 128, /* padding between glyphs in pixels (default: 8) */
+ DTX_SAVE_PPM, /* let dtx_save_glyphmap* save PPM instead of PGM (0 or 1) (default: 0 (PGM)) */
+
+ DTX_FORCE_32BIT_ENUM = 0x7fffffff /* this is not a valid option */
+};
+
+void dtx_set(enum dtx_option opt, int val);
+int dtx_get(enum dtx_option opt);
+
+
+/* ---- rendering ---- */
+
+/* the dtx_target_ functions select which rendering mode to use.
+ * default: opengl
+ */
+void dtx_target_opengl(void);
+/* pixels are expected to be RGBA ordered bytes, 4 per pixel
+ * text is rendered with pre-multiplied alpha
+ */
+void dtx_target_raster(unsigned char *pixels, int width, int height);
+
+
+/* data structures passed to user-supplied draw callback */
+struct dtx_vertex { float x, y, s, t; };
+struct dtx_pixmap {
+ unsigned char *pixels; /* pixel buffer pointer (8 bits per pixel) */
+ int width, height; /* dimensions of the pixel buffer */
+ void *udata; /* user-supplied pointer to data associated with this
+ * pixmap. On the first callback invocation this pointer
+ * will be null. The user may set it to associate any extra
+ * data to this pixmap (such as texture structures or
+ * identifiers). Libdrawtext will never modify this pointer.
+ */
+};
+
+/* user-defined glyph drawing callback type (set with dtx_target_user)
+ * It's called when the output buffer is flushed, with a pointer to the vertex
+ * buffer that needs to be drawn (every 3 vertices forming a triangle), the
+ * number of vertices in the buffer, and a pointer to the current glyphmap
+ * atlas pixmap (see struct dtx_pixmap above).
+ */
+typedef void (*dtx_user_draw_func)(struct dtx_vertex *v, int vcount,
+ struct dtx_pixmap *pixmap, void *cls);
+
+/* set user-supplied draw callback and optional closure pointer, which will
+ * be passed unchanged as the last argument on every invocation of the draw
+ * callback.
+ */
+void dtx_target_user(dtx_user_draw_func drawfunc, void *cls);
+
+
+/* position of the origin of the first character to be printed */
+void dtx_position(float x, float y);
+/* TODO currently only used by the raster renderer, implement in gl too */
+void dtx_color(float r, float g, float b, float a);
+
+/* before drawing anything this function must set the font to use */
+void dtx_use_font(struct dtx_font *fnt, int sz);
+
+/* sets the buffering mode
+ * - DTX_NBUF: every call to dtx_string gets rendered immediately.
+ * - DTX_LBUF: renders when the buffer is full or the string contains a newline.
+ * - DTX_FBUF: renders only when the buffer is full (you must call dtx_flush explicitly).
+ */
+void dtx_draw_buffering(int mode);
+
+/* Sets the vertex attribute indices to use for passing vertex and texture coordinate
+ * data. By default both are -1 which means you don't have to use a shader, and if you
+ * do they are accessible through gl_Vertex and gl_MultiTexCoord0, as usual.
+ *
+ * NOTE: If you are using OpenGL ES 2.x or OpenGL >= 3.1 core (non-compatibility)
+ * context you must specify valid attribute indices.
+ *
+ * NOTE2: equivalent to:
+ * dtx_set(DTX_GL_ATTR_VERTEX, vert_attr);
+ * dtx_set(DTX_GL_ATTR_TEXCOORD, tex_attr);
+ */
+void dtx_vertex_attribs(int vert_attr, int tex_attr);
+
+/* draws a single glyph at the origin */
+void dtx_glyph(int code);
+/* draws a utf-8 string starting at the origin. \n \r and \t are handled appropriately. */
+void dtx_string(const char *str);
+void dtx_substring(const char *str, int start, int end);
+
+void dtx_printf(const char *fmt, ...);
+
+/* render any pending glyphs (see dtx_draw_buffering) */
+void dtx_flush(void);
+
+
+/* ---- encodings ---- */
+
+/* returns a pointer to the next character in a utf-8 stream */
+char *dtx_utf8_next_char(char *str);
+
+/* returns a pointer to the previous character in a utf-8 stream */
+char *dtx_utf8_prev_char(char *ptr, char *first);
+
+/* returns the unicode character codepoint of the utf-8 character starting at str */
+int dtx_utf8_char_code(const char *str);
+
+/* returns the number of bytes of the utf-8 character starting at str */
+int dtx_utf8_nbytes(const char *str);
+
+/* returns the number of utf-8 characters in a zero-terminated utf-8 string */
+int dtx_utf8_char_count(const char *str);
+
+/* returns the number of utf-8 characters in the next N bytes starting from str */
+int dtx_utf8_char_count_range(const char *str, int nbytes);
+
+/* Converts a unicode code-point to a utf-8 character by filling in the buffer
+ * passed at the second argument, and returns the number of bytes taken by that
+ * utf-8 character.
+ * It's valid to pass a null buffer pointer, in which case only the byte count is
+ * returned (useful to figure out how much memory to allocate for a buffer).
+ */
+size_t dtx_utf8_from_char_code(int code, char *buf);
+
+/* Converts a unicode utf-16 wchar_t string to utf-8, filling in the buffer passed
+ * at the second argument. Returns the size of the resulting string in bytes.
+ *
+ * It's valid to pass a null buffer pointer, in which case only the size gets
+ * calculated and returned, which is useful for figuring out how much memory to
+ * allocate for the utf-8 buffer.
+ */
+size_t dtx_utf8_from_string(const wchar_t *str, char *buf);
+
+
+/* ---- metrics ---- */
+float dtx_line_height(void);
+float dtx_baseline(void);
+
+/* rendered dimensions of a single glyph */
+void dtx_glyph_box(int code, struct dtx_box *box);
+float dtx_glyph_width(int code);
+float dtx_glyph_height(int code);
+
+/* rendered dimensions of a string */
+void dtx_string_box(const char *str, struct dtx_box *box);
+void dtx_substring_box(const char *str, int start, int end, struct dtx_box *box);
+float dtx_string_width(const char *str);
+float dtx_string_height(const char *str);
+
+/* returns the horizontal position of the n-th character of the rendered string
+ * (useful for placing cursors)
+ */
+float dtx_char_pos(const char *str, int n);
+
+int dtx_char_at_pt(const char *str, float pt);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* LIBDRAWTEXT_H_ */
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011-2016 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef DRAWTEXT_IMPL_H_
+#define DRAWTEXT_IMPL_H_
+
+#include "drawtext.h"
+
+struct glyph {
+ int code;
+ float x, y, width, height;
+ /* normalized coords [0, 1] */
+ float nx, ny, nwidth, nheight;
+ float orig_x, orig_y;
+ float advance;
+ struct glyph *next;
+};
+
+struct dtx_glyphmap {
+ int ptsize;
+
+ int xsz, ysz;
+ unsigned int xsz_shift;
+ unsigned char *pixels;
+ unsigned int tex;
+ int tex_valid;
+ void *udata;
+
+ int cstart, cend; /* character range */
+ int crange;
+
+ float line_advance;
+ float baseline;
+
+ struct glyph *glyphs;
+ struct dtx_glyphmap *next;
+};
+
+struct dtx_font {
+ /* freetype FT_Face */
+ void *face;
+
+ /* list of glyphmaps */
+ struct dtx_glyphmap *gmaps;
+
+ /* last returned glyphmap (cache) */
+ struct dtx_glyphmap *last_gmap;
+};
+
+#ifndef COMMON
+#define COMMON extern
+#endif
+
+COMMON struct dtx_font *dtx_font;
+COMMON int dtx_font_sz;
+COMMON int dtx_buf_mode; /* DTX_NBF is 0 */
+COMMON float dtx_cur_color[4];
+COMMON int dtx_cur_color_int[4];
+COMMON float dtx_cur_offset[2];
+
+#define fperror(str) \
+ fprintf(stderr, "%s: %s: %s\n", __func__, (str), strerror(errno))
+
+#ifdef _MSC_VER
+#define __func__ __FUNCTION__
+#endif
+
+/* returns zero if it should NOT be printed and modifies xpos/ypos */
+/* implemented in font.c */
+struct dtx_glyphmap *dtx_proc_char(int code, float *xpos, float *ypos);
+
+COMMON const char *(*dtx_drawchar)(const char*, float*, float*, int*);
+COMMON void (*dtx_drawflush)(void);
+
+int dtx_gl_setopt(enum dtx_option opt, int val);
+int dtx_gl_getopt(enum dtx_option opt, int *ret);
+int dtx_rast_setopt(enum dtx_option opt, int val);
+int dtx_rast_getopt(enum dtx_option opt, int *ret);
+
+#endif /* DRAWTEXT_IMPL_H_ */
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011-2018 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef NO_FREETYPE
+#define USE_FREETYPE
+#endif
+
+#define COMMON
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <limits.h>
+#include <ctype.h>
+#include <float.h>
+#include <errno.h>
+#ifdef USE_FREETYPE
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#endif
+#include "drawtext.h"
+#include "drawtext_impl.h"
+#include "tpool.h"
+
+struct io {
+ void *data;
+ int size;
+ int (*readchar)(struct io*);
+ void *(*readline)(void *buf, int bsz, struct io*);
+};
+
+#define FTSZ_TO_PIXELS(x) ((x) / 64)
+#define MAX_IMG_SIZE 8192
+
+static int opt_padding = 8;
+static int opt_save_ppm;
+
+static struct dtx_glyphmap *load_glyphmap(struct io *io);
+
+#ifdef USE_FREETYPE
+static int init_freetype(void);
+static void cleanup(void);
+
+static int calc_best_size(int total_width, int max_gwidth, int max_gheight,
+ int padding, int pow2, int *imgw, int *imgh);
+static int next_pow2(int x);
+
+static FT_Library ft;
+
+
+static int init_done;
+
+static int init_freetype(void)
+{
+ if(!init_done) {
+ if(FT_Init_FreeType(&ft) != 0) {
+ return -1;
+ }
+ atexit(cleanup);
+ init_done = 1;
+ }
+ return 0;
+}
+
+static void cleanup(void)
+{
+ if(init_done) {
+ FT_Done_FreeType(ft);
+ }
+}
+#endif /* USE_FREETYPE */
+
+static int find_pow2(int x);
+
+struct dtx_font *dtx_open_font(const char *fname, int sz)
+{
+ struct dtx_font *fnt = 0;
+
+#ifdef USE_FREETYPE
+ init_freetype();
+
+ if(!(fnt = calloc(1, sizeof *fnt))) {
+ fperror("failed to allocate font structure");
+ return 0;
+ }
+
+ if(FT_New_Face(ft, fname, 0, (FT_Face*)&fnt->face) != 0) {
+ fprintf(stderr, "failed to open font file: %s\n", fname);
+ free(fnt);
+ return 0;
+ }
+
+ /* pre-create the extended ASCII range glyphmap */
+ if(sz) {
+ dtx_prepare_range(fnt, sz, 0, 256);
+
+ if(!dtx_font) {
+ dtx_use_font(fnt, sz);
+ }
+ }
+#else
+ fprintf(stderr, "ignoring call to dtx_open_font: not compiled with freetype support!\n");
+#endif
+
+ return fnt;
+}
+
+struct dtx_font *dtx_open_font_mem(void *ptr, int memsz, int fontsz)
+{
+ struct dtx_font *fnt = 0;
+
+#ifdef USE_FREETYPE
+ FT_Open_Args args;
+
+ init_freetype();
+
+ if(!(fnt = calloc(1, sizeof *fnt))) {
+ fperror("failed to allocate font structure");
+ return 0;
+ }
+
+ memset(&args, 0, sizeof args);
+ args.flags = FT_OPEN_MEMORY;
+ args.memory_base = ptr;
+ args.memory_size = memsz;
+
+ if(FT_Open_Face(ft, &args, 0, (FT_Face*)&fnt->face) != 0) {
+ fprintf(stderr, "failed to open font from memory\n");
+ free(fnt);
+ return 0;
+ }
+
+ /* pre-create the extended ASCII range glyphmap */
+ if(fontsz) {
+ dtx_prepare_range(fnt, fontsz, 0, 256);
+
+ if(!dtx_font) {
+ dtx_use_font(fnt, fontsz);
+ }
+ }
+#else
+ fprintf(stderr, "ignoring call to dtx_open_font_mem: not compiled with freetype support!\n");
+#endif
+
+ return fnt;
+}
+
+struct dtx_font *dtx_open_font_glyphmap(const char *fname)
+{
+ struct dtx_font *fnt;
+ struct dtx_glyphmap *gmap;
+
+ if(!(fnt = calloc(1, sizeof *fnt))) {
+ fperror("failed to allocate font structure");
+ return 0;
+ }
+
+ if(fname) {
+ if(!(gmap = dtx_load_glyphmap(fname))) {
+ free(fnt);
+ return 0;
+ }
+
+ dtx_add_glyphmap(fnt, gmap);
+
+ if(!dtx_font) {
+ dtx_use_font(fnt, gmap->ptsize);
+ }
+ }
+ return fnt;
+}
+
+struct dtx_font *dtx_open_font_glyphmap_mem(void *ptr, int memsz)
+{
+ struct dtx_font *fnt;
+ struct dtx_glyphmap *gmap;
+
+ if(!(fnt = calloc(1, sizeof *fnt))) {
+ fperror("failed to allocate font structure");
+ return 0;
+ }
+
+ if(!(gmap = dtx_load_glyphmap_mem(ptr, memsz))) {
+ free(fnt);
+ return 0;
+ }
+
+ dtx_add_glyphmap(fnt, gmap);
+
+ if(!dtx_font) {
+ dtx_use_font(fnt, gmap->ptsize);
+ }
+ return fnt;
+}
+
+void dtx_close_font(struct dtx_font *fnt)
+{
+ if(!fnt) return;
+
+#ifdef USE_FREETYPE
+ FT_Done_Face(fnt->face);
+#endif
+
+ /* destroy the glyphmaps */
+ while(fnt->gmaps) {
+ void *tmp = fnt->gmaps;
+ fnt->gmaps = fnt->gmaps->next;
+ dtx_free_glyphmap(tmp);
+ }
+
+ free(fnt);
+}
+
+void dtx_prepare(struct dtx_font *fnt, int sz)
+{
+ if(!dtx_get_font_glyphmap_range(fnt, sz, 0, 256)) {
+ fprintf(stderr, "%s: failed (sz: %d, range: 0-255 [ascii])\n", __func__, sz);
+ }
+}
+
+void dtx_prepare_range(struct dtx_font *fnt, int sz, int cstart, int cend)
+{
+ if(!dtx_get_font_glyphmap_range(fnt, sz, cstart, cend)) {
+ fprintf(stderr, "%s: failed (sz: %d, range: %d-%d)\n", __func__, sz, cstart, cend);
+ }
+}
+
+int dtx_calc_font_distfield(struct dtx_font *fnt, int scale_numer, int scale_denom)
+{
+ struct dtx_glyphmap *gm = fnt->gmaps;
+ while(gm) {
+ if(dtx_calc_glyphmap_distfield(gm) == -1) {
+ fprintf(stderr, "%s failed to create distfield glyphmap\n", __func__);
+ return -1;
+ }
+
+ if(dtx_resize_glyphmap(gm, scale_numer, scale_denom, DTX_LINEAR) == -1) {
+ fprintf(stderr, "%s: failed to resize glyhphmap during distfield conversion\n", __func__);
+ }
+ gm->tex_valid = 0;
+ gm = gm->next;
+ }
+ return 0;
+}
+
+struct dtx_glyphmap *dtx_get_font_glyphmap(struct dtx_font *fnt, int sz, int code)
+{
+ struct dtx_glyphmap *gm;
+
+ /* check to see if the last we've given out fits the bill */
+ if(fnt->last_gmap && code >= fnt->last_gmap->cstart && code < fnt->last_gmap->cend && fnt->last_gmap->ptsize == sz) {
+ return fnt->last_gmap;
+ }
+
+ /* otherwise search for the appropriate glyphmap */
+ gm = fnt->gmaps;
+ while(gm) {
+ if(code >= gm->cstart && code < gm->cend && sz == gm->ptsize) {
+ fnt->last_gmap = gm;
+ return gm;
+ }
+ gm = gm->next;
+ }
+ return 0;
+}
+
+struct dtx_glyphmap *dtx_get_font_glyphmap_range(struct dtx_font *fnt, int sz, int cstart, int cend)
+{
+ struct dtx_glyphmap *gm;
+
+ /* search the available glyphmaps to see if we've got one that includes
+ * the requested range
+ */
+ gm = fnt->gmaps;
+ while(gm) {
+ if(gm->cstart <= cstart && gm->cend >= cend && gm->ptsize == sz) {
+ return gm;
+ }
+ gm = gm->next;
+ }
+
+ /* not found, create one and add it to the list */
+ if(!(gm = dtx_create_glyphmap_range(fnt, sz, cstart, cend))) {
+ return 0;
+ }
+ return gm;
+}
+
+int dtx_get_num_glyphmaps(struct dtx_font *fnt)
+{
+ int count = 0;
+ struct dtx_glyphmap *gm = fnt->gmaps;
+ while(gm) {
+ ++count;
+ gm = gm->next;
+ }
+ return count;
+}
+
+struct dtx_glyphmap *dtx_get_glyphmap(struct dtx_font *fnt, int idx)
+{
+ struct dtx_glyphmap *gm = fnt->gmaps;
+ while(gm && idx--) {
+ gm = gm->next;
+ }
+ return gm;
+}
+
+struct dtx_glyphmap *dtx_create_glyphmap_range(struct dtx_font *fnt, int sz, int cstart, int cend)
+{
+ struct dtx_glyphmap *gmap = 0;
+
+#ifdef USE_FREETYPE
+ FT_Face face = fnt->face;
+ int i, j;
+ int gx, gy;
+ int total_width, max_width, max_height;
+ int half_pad = opt_padding / 2;
+
+ FT_Set_Char_Size(fnt->face, 0, sz * 64, 72, 72);
+
+ if(!(gmap = calloc(1, sizeof *gmap))) {
+ return 0;
+ }
+
+ gmap->ptsize = sz;
+ gmap->cstart = cstart;
+ gmap->cend = cend;
+ gmap->crange = cend - cstart;
+ gmap->line_advance = FTSZ_TO_PIXELS((float)face->size->metrics.height);
+ gmap->baseline = -FTSZ_TO_PIXELS((float)face->size->metrics.descender);
+
+ if(!(gmap->glyphs = malloc(gmap->crange * sizeof *gmap->glyphs))) {
+ free(gmap);
+ return 0;
+ }
+
+ total_width = opt_padding;
+ max_width = max_height = 0;
+
+ for(i=0; i<gmap->crange; i++) {
+ int w, h;
+
+ FT_Load_Char(face, i + cstart, 0);
+ w = FTSZ_TO_PIXELS(face->glyph->metrics.width);
+ h = FTSZ_TO_PIXELS(face->glyph->metrics.height);
+
+ if(w > max_width) max_width = w;
+ if(h > max_height) max_height = h;
+
+ total_width += w + opt_padding;
+ }
+
+ if(calc_best_size(total_width, max_width, max_height, opt_padding, 1, &gmap->xsz, &gmap->ysz) == -1) {
+ free(gmap->glyphs);
+ free(gmap);
+ return 0;
+ }
+ gmap->xsz_shift = find_pow2(gmap->xsz);
+
+ if(!(gmap->pixels = malloc(gmap->xsz * gmap->ysz))) {
+ free(gmap->glyphs);
+ free(gmap);
+ return 0;
+ }
+ memset(gmap->pixels, 0, gmap->xsz * gmap->ysz);
+
+ gx = opt_padding;
+ gy = opt_padding;
+
+ for(i=0; i<gmap->crange; i++) {
+ float gwidth, gheight;
+ unsigned char *src, *dst;
+ FT_GlyphSlot glyph;
+
+ FT_Load_Char(face, i + cstart, FT_LOAD_RENDER);
+ glyph = face->glyph;
+ gwidth = FTSZ_TO_PIXELS((float)glyph->metrics.width);
+ gheight = FTSZ_TO_PIXELS((float)glyph->metrics.height);
+
+ if(gx > gmap->xsz - gwidth - opt_padding) {
+ gx = opt_padding;
+ gy += max_height + opt_padding;
+ }
+
+ src = glyph->bitmap.buffer;
+ dst = gmap->pixels + (gy << gmap->xsz_shift) + gx;
+
+ for(j=0; j<(int)glyph->bitmap.rows; j++) {
+ memcpy(dst, src, glyph->bitmap.width);
+ dst += gmap->xsz;
+ src += glyph->bitmap.pitch;
+ }
+
+ gmap->glyphs[i].code = i;
+ gmap->glyphs[i].x = gx - half_pad;
+ gmap->glyphs[i].y = gy - half_pad;
+ gmap->glyphs[i].width = gwidth + half_pad * 2;
+ gmap->glyphs[i].height = gheight + half_pad * 2;
+ gmap->glyphs[i].orig_x = -FTSZ_TO_PIXELS((float)glyph->metrics.horiBearingX) + 1;
+ gmap->glyphs[i].orig_y = FTSZ_TO_PIXELS((float)glyph->metrics.height - glyph->metrics.horiBearingY) + 1;
+ gmap->glyphs[i].advance = FTSZ_TO_PIXELS((float)glyph->metrics.horiAdvance);
+ /* also precalc normalized */
+ gmap->glyphs[i].nx = (float)gmap->glyphs[i].x / (float)gmap->xsz;
+ gmap->glyphs[i].ny = (float)gmap->glyphs[i].y / (float)gmap->ysz;
+ gmap->glyphs[i].nwidth = (float)gmap->glyphs[i].width / (float)gmap->xsz;
+ gmap->glyphs[i].nheight = (float)gmap->glyphs[i].height / (float)gmap->ysz;
+
+ gx += gwidth + opt_padding;
+ }
+
+ /* add it to the glyphmaps list of the font */
+ dtx_add_glyphmap(fnt, gmap);
+#endif /* USE_FREETYPE */
+
+ return gmap;
+}
+
+void dtx_free_glyphmap(struct dtx_glyphmap *gmap)
+{
+ if(gmap) {
+ free(gmap->pixels);
+ free(gmap->glyphs);
+ free(gmap);
+ }
+}
+
+#define CHECK_BOUNDS(gm, x, y) ((x) >= 0 && (x) < (gm)->xsz && (y) >= 0 && (y) < (gm)->ysz)
+#define GET_PIXEL(gm, x, y) ((gm)->pixels[((y) << (gm)->xsz_shift) + (x)])
+
+static int calc_distance(struct dtx_glyphmap *gmap, int x, int y, int max_dist)
+{
+ int i, j, startx, starty, endx, endy, px, py;
+ int bwidth, bheight;
+ int min_distsq = INT_MAX;
+ unsigned char cpix = GET_PIXEL(gmap, x, y);
+ int dist;
+
+ if(max_dist > 128) max_dist = 128;
+
+ startx = x >= max_dist ? x - max_dist : 0;
+ starty = y >= max_dist ? y - max_dist : 0;
+ endx = x + max_dist < gmap->xsz ? x + max_dist : gmap->xsz - 1;
+ endy = y + max_dist < gmap->ysz ? y + max_dist : gmap->ysz - 1;
+
+ /* try the cardinal directions first to find the search bounding box */
+ for(i=0; i<4; i++) {
+ int max_dist = x - startx;
+ for(j=0; j<max_dist; j++) {
+ if(GET_PIXEL(gmap, x - j, y) != cpix) {
+ startx = x - j;
+ break;
+ }
+ }
+ max_dist = endx + 1 - x;
+ for(j=0; j<max_dist; j++) {
+ if(GET_PIXEL(gmap, x + j, y) != cpix) {
+ endx = x + j;
+ break;
+ }
+ }
+ max_dist = y - starty;
+ for(j=0; j<max_dist; j++) {
+ if(GET_PIXEL(gmap, x, y - j) != cpix) {
+ starty = y - j;
+ break;
+ }
+ }
+ max_dist = endy + 1 - y;
+ for(j=0; j<max_dist; j++) {
+ if(GET_PIXEL(gmap, x, y + j) != cpix) {
+ endy = y + j;
+ break;
+ }
+ }
+ }
+
+ /* find the minimum squared distance inside the bounding box */
+ bwidth = endx + 1 - startx;
+ bheight = endy + 1 - starty;
+
+ py = starty;
+ for(i=0; i<bheight; i++) {
+ px = startx;
+ for(j=0; j<bwidth; j++) {
+ if(GET_PIXEL(gmap, px, py) != cpix) {
+ int dx = px - x;
+ int dy = py - y;
+ int distsq = dx * dx + dy * dy;
+
+ if(distsq < min_distsq) {
+ min_distsq = distsq;
+ }
+ }
+ ++px;
+ }
+ ++py;
+ }
+
+ dist = (int)sqrt(min_distsq);
+ if(dist > 127) dist = 127;
+
+ return cpix ? dist + 128 : 127 - dist;
+}
+
+struct distcalc_data {
+ struct dtx_glyphmap *gmap;
+ int scanline;
+ unsigned char *pixels;
+};
+
+static void distcalc_func(void *cls)
+{
+ int i;
+ struct distcalc_data *data = cls;
+ struct dtx_glyphmap *gmap = data->gmap;
+
+ printf("scanline %d of %d\n", data->scanline + 1, gmap->ysz);
+ for(i=0; i<gmap->xsz; i++) {
+ *data->pixels++ = calc_distance(gmap, i, data->scanline, 64);
+ }
+}
+
+int dtx_calc_glyphmap_distfield(struct dtx_glyphmap *gmap)
+{
+ int i, num_pixels = gmap->xsz * gmap->ysz;
+ unsigned char *new_pixels;
+ unsigned char *dptr;
+#ifdef USE_THREADS
+ struct dtx_thread_pool *tpool = 0;
+ struct distcalc_data *data = 0;
+#endif
+
+ /* first quantize the glyphmap to 1bit */
+ dptr = gmap->pixels;
+ for(i=0; i<num_pixels; i++) {
+ unsigned char c = *dptr;
+ *dptr++ = c < 128 ? 0 : 255;
+ }
+
+ if(!(new_pixels = malloc(num_pixels))) {
+ fprintf(stderr, "%s: failed to allocate %dx%d pixel buffer\n", __func__, gmap->xsz, gmap->ysz);
+ return -1;
+ }
+ dptr = new_pixels;
+
+#ifdef USE_THREADS
+ tpool = dtx_tpool_create(0);
+ data = malloc(sizeof *data * gmap->ysz);
+
+ if(tpool) {
+ for(i=0; i<gmap->ysz; i++) {
+ data[i].gmap = gmap;
+ data[i].scanline = i;
+ data[i].pixels = new_pixels + (i << gmap->xsz_shift);
+ dtx_tpool_enqueue(tpool, data + i, distcalc_func, 0);
+ }
+ dtx_tpool_wait(tpool);
+ dtx_tpool_destroy(tpool);
+ free(data);
+ } else
+#endif /* USE_THREADS */
+ {
+ for(i=0; i<gmap->ysz; i++) {
+ struct distcalc_data d;
+ d.gmap = gmap;
+ d.scanline = i;
+ d.pixels = new_pixels + (i << gmap->xsz_shift);
+ distcalc_func(&d);
+ }
+ }
+
+ free(gmap->pixels);
+ gmap->pixels = new_pixels;
+ return 0;
+}
+
+static unsigned char sample_area(struct dtx_glyphmap *gm, float x, float y, float area)
+{
+ int i, j;
+ int ksz = (int)(area + 0.5);
+ int half_ksz = ksz / 2;
+
+ int sum = 0, nsamples = 0;
+
+ for(i=0; i<ksz; i++) {
+ for(j=0; j<ksz; j++) {
+ int sx = x + j - half_ksz;
+ int sy = y + i - half_ksz;
+
+ if(sx < 0 || sx >= gm->xsz || sy < 0 || sy >= gm->ysz) {
+ continue;
+ }
+
+ sum += gm->pixels[(sy << gm->xsz_shift) + sx];
+ ++nsamples;
+ }
+ }
+
+ if(nsamples != 0) {
+ sum /= nsamples;
+ }
+ return sum > 255 ? 255 : sum;
+}
+
+static unsigned char sample_pixel(struct dtx_glyphmap *gm, int x, int y)
+{
+ if(CHECK_BOUNDS(gm, x, y)) {
+ return gm->pixels[(y << gm->xsz_shift) + x];
+ }
+ return 0;
+}
+
+static int count_bits(int x)
+{
+ int i, n = 0;
+ for(i=0; i<sizeof x * CHAR_BIT; i++) {
+ n += x & 1;
+ x >>= 1;
+ }
+ return n;
+}
+
+int dtx_resize_glyphmap(struct dtx_glyphmap *gmap, int snum, int sdenom, int filter)
+{
+ int i, j, nxsz, nysz;
+ unsigned char *dptr, *new_pixels;
+ float scale, inv_scale, area;
+
+ if(snum == sdenom) return 0;
+
+ if((count_bits(snum) | count_bits(sdenom)) != 1) {
+ fprintf(stderr, "%s: invalid scale fraction %d/%d (not power of 2)\n", __func__, snum, sdenom);
+ return -1;
+ }
+
+ /* normalize the fraction */
+ if(snum > sdenom) {
+ snum /= sdenom;
+ sdenom /= sdenom;
+ } else {
+ snum /= snum;
+ sdenom /= snum;
+ }
+
+ if(snum != 1 && sdenom != 1) {
+ fprintf(stderr, "%s: invalid scale fraction %d/%d (neither is 1)\n", __func__, snum, sdenom);
+ return -1;
+ }
+
+ nxsz = snum * gmap->xsz / sdenom;
+ nysz = snum * gmap->ysz / sdenom;
+
+ if(nxsz < 1 || nysz < 1) {
+ return -1;
+ }
+
+ new_pixels = malloc(nxsz * nysz);
+ if(!new_pixels) {
+ fprintf(stderr, "%s: failed to allocate %dx%d pixel buffer\n", __func__, nxsz, nysz);
+ return -1;
+ }
+
+ dptr = new_pixels;
+
+ scale = (float)snum / (float)sdenom;
+ inv_scale = 1.0 / scale;
+ area = scale <= 1.0 ? inv_scale : 2.0;
+
+ if(filter == DTX_NEAREST) {
+ /* no filtering, nearest neighbor */
+ for(i=0; i<nysz; i++) {
+ for(j=0; j<nxsz; j++) {
+ *dptr++ = sample_pixel(gmap, j * inv_scale, i * inv_scale);
+ }
+ }
+ } else {
+ /* bilinear filtering */
+ for(i=0; i<nysz; i++) {
+ for(j=0; j<nxsz; j++) {
+ *dptr++ = sample_area(gmap, j * inv_scale, i * inv_scale, area);
+ }
+ }
+ }
+
+ free(gmap->pixels);
+ gmap->pixels = new_pixels;
+ gmap->xsz = nxsz;
+ gmap->ysz = nysz;
+ gmap->xsz_shift = find_pow2(nxsz);
+
+ /* also scale all the metrics accordingly */
+ for(i=0; i<gmap->crange; i++) {
+ struct glyph *g = gmap->glyphs + i;
+ g->x *= scale;
+ g->y *= scale;
+ g->width *= scale;
+ g->height *= scale;
+ g->orig_x *= scale;
+ g->orig_y *= scale;
+ g->advance *= scale;
+ }
+ gmap->ptsize = snum * gmap->ptsize / sdenom;
+ gmap->line_advance *= scale;
+ return 0;
+}
+
+unsigned char *dtx_get_glyphmap_pixels(struct dtx_glyphmap *gmap)
+{
+ return gmap->pixels;
+}
+
+int dtx_get_glyphmap_width(struct dtx_glyphmap *gmap)
+{
+ return gmap->xsz;
+}
+
+int dtx_get_glyphmap_height(struct dtx_glyphmap *gmap)
+{
+ return gmap->ysz;
+}
+
+int dtx_get_glyphmap_ptsize(struct dtx_glyphmap *gmap)
+{
+ return gmap->ptsize;
+}
+
+struct dtx_glyphmap *dtx_load_glyphmap(const char *fname)
+{
+ FILE *fp;
+ struct dtx_glyphmap *gmap;
+
+ if(!(fp = fopen(fname, "rb"))) {
+ return 0;
+ }
+ gmap = dtx_load_glyphmap_stream(fp);
+ fclose(fp);
+ return gmap;
+}
+
+
+static int file_readchar(struct io *io)
+{
+ return fgetc(io->data);
+}
+
+static void *file_readline(void *buf, int bsz, struct io *io)
+{
+ return fgets(buf, bsz, io->data);
+}
+
+static int mem_readchar(struct io *io)
+{
+ char *p = io->data;
+
+ if(io->size-- <= 0) {
+ return -1;
+ }
+ io->data = p + 1;
+ return *p;
+}
+
+static void *mem_readline(void *buf, int bsz, struct io *io)
+{
+ int c;
+ char *ptr = buf;
+
+ while(--bsz > 0 && (c = mem_readchar(io)) != -1) {
+ *ptr++ = c;
+ if(c == '\n') break;
+ }
+ *ptr = 0;
+
+ return buf;
+}
+
+struct dtx_glyphmap *dtx_load_glyphmap_stream(FILE *fp)
+{
+ struct io io;
+ io.data = fp;
+ io.readchar = file_readchar;
+ io.readline = file_readline;
+ return load_glyphmap(&io);
+}
+
+struct dtx_glyphmap *dtx_load_glyphmap_mem(void *ptr, int memsz)
+{
+ struct io io;
+ io.data = ptr;
+ io.size = memsz;
+ io.readchar = mem_readchar;
+ io.readline = mem_readline;
+ return load_glyphmap(&io);
+}
+
+static struct dtx_glyphmap *load_glyphmap(struct io *io)
+{
+ char buf[512];
+ int hdr_lines = 0;
+ struct dtx_glyphmap *gmap;
+ struct glyph *glyphs = 0;
+ struct glyph *g;
+ int min_code = INT_MAX;
+ int max_code = INT_MIN;
+ int i, max_pixval = 255, num_pixels;
+ int greyscale = 0;
+
+ if(!(gmap = calloc(1, sizeof *gmap))) {
+ fperror("failed to allocate glyphmap");
+ return 0;
+ }
+ gmap->ptsize = -1;
+ gmap->line_advance = FLT_MIN;
+
+ while(hdr_lines < 3) {
+ char *line = buf;
+ if(!io->readline(buf, sizeof buf, io)) {
+ fperror("unexpected end of file");
+ goto err;
+ }
+
+ while(isspace(*line)) {
+ line++;
+ }
+
+ if(line[0] == '#') {
+ int c, res;
+ float x, y, xsz, ysz, orig_x, orig_y, adv, line_adv;
+ int ptsize;
+
+ if((res = sscanf(line + 1, " size: %d\n", &ptsize)) == 1) {
+ gmap->ptsize = ptsize;
+
+ } else if((res = sscanf(line + 1, " advance: %f\n", &line_adv)) == 1) {
+ gmap->line_advance = line_adv;
+
+ } else if((res = sscanf(line + 1, " %d: %fx%f+%f+%f o:%f,%f adv:%f\n",
+ &c, &xsz, &ysz, &x, &y, &orig_x, &orig_y, &adv)) == 8) {
+ if(!(g = malloc(sizeof *g))) {
+ fperror("failed to allocate glyph");
+ goto err;
+ }
+ g->code = c;
+ g->x = x;
+ g->y = y;
+ g->width = xsz;
+ g->height = ysz;
+ g->orig_x = orig_x;
+ g->orig_y = orig_y;
+ g->advance = adv;
+ /* normalized coordinates will be precalculated after everything is loaded */
+
+ g->next = glyphs;
+ glyphs = g;
+
+ if(c < min_code) {
+ min_code = c;
+ }
+ if(c > max_code) {
+ max_code = c;
+ }
+
+ } else {
+ fprintf(stderr, "%s: invalid glyph info line\n", __func__);
+ goto err;
+ }
+
+ } else {
+ switch(hdr_lines) {
+ case 0:
+ if(line[0] != 'P' || !(line[1] == '6' || line[1] == '5')) {
+ fprintf(stderr, "%s: invalid file format (magic)\n", __func__);
+ goto err;
+ }
+ greyscale = line[1] == '5';
+ break;
+
+ case 1:
+ if(sscanf(line, "%d %d", &gmap->xsz, &gmap->ysz) != 2) {
+ fprintf(stderr, "%s: invalid file format (dim)\n", __func__);
+ goto err;
+ }
+ break;
+
+ case 2:
+ {
+ char *endp;
+ max_pixval = strtol(line, &endp, 10);
+ if(endp == line) {
+ fprintf(stderr, "%s: invalid file format (maxval)\n", __func__);
+ goto err;
+ }
+ }
+ break;
+
+ default:
+ break; /* can't happen */
+ }
+ hdr_lines++;
+ }
+ }
+
+ if(gmap->ptsize == -1 || gmap->line_advance == FLT_MIN) {
+ fprintf(stderr, "%s: invalid glyphmap, insufficient information in ppm comments\n", __func__);
+ goto err;
+ }
+
+ /* precalculate normalized glyph coordinates */
+ g = glyphs;
+ while(g) {
+ g->nx = g->x / gmap->xsz;
+ g->ny = g->y / gmap->ysz;
+ g->nwidth = g->width / gmap->xsz;
+ g->nheight = g->height / gmap->ysz;
+ g = g->next;
+ }
+
+ num_pixels = gmap->xsz * gmap->ysz;
+ if(!(gmap->pixels = malloc(num_pixels))) {
+ fperror("failed to allocate pixels");
+ goto err;
+ }
+
+ for(i=0; i<num_pixels; i++) {
+ long c = io->readchar(io);
+ if(c == -1) {
+ fprintf(stderr, "unexpected end of file while reading pixels\n");
+ goto err;
+ }
+ gmap->pixels[i] = 255 * c / max_pixval;
+ if(!greyscale) {
+ io->readchar(io);
+ io->readchar(io);
+ }
+ }
+
+ gmap->xsz_shift = find_pow2(gmap->xsz);
+ gmap->cstart = min_code;
+ gmap->cend = max_code + 1;
+ gmap->crange = gmap->cend - gmap->cstart;
+
+ if(!(gmap->glyphs = calloc(gmap->crange, sizeof *gmap->glyphs))) {
+ fperror("failed to allocate glyph info");
+ goto err;
+ }
+
+ while(glyphs) {
+ struct glyph *g = glyphs;
+ glyphs = glyphs->next;
+
+ gmap->glyphs[g->code - gmap->cstart] = *g;
+ free(g);
+ }
+ return gmap;
+
+err:
+ dtx_free_glyphmap(gmap);
+ while(glyphs) {
+ void *tmp = glyphs;
+ glyphs = glyphs->next;
+ free(tmp);
+ }
+ return 0;
+}
+
+int dtx_save_glyphmap(const char *fname, const struct dtx_glyphmap *gmap)
+{
+ FILE *fp;
+ int res;
+
+ if(!(fp = fopen(fname, "wb"))) {
+ fprintf(stderr, "%s: failed to open file: %s: %s\n", __func__, fname, strerror(errno));
+ return -1;
+ }
+ res = dtx_save_glyphmap_stream(fp, gmap);
+ fclose(fp);
+ return res;
+}
+
+int dtx_save_glyphmap_stream(FILE *fp, const struct dtx_glyphmap *gmap)
+{
+ int i, num_pixels;
+ struct glyph *g = gmap->glyphs;
+
+ fprintf(fp, "P%d\n%d %d\n", opt_save_ppm ? 6 : 5, gmap->xsz, gmap->ysz);
+ fprintf(fp, "# size: %d\n", gmap->ptsize);
+ fprintf(fp, "# advance: %g\n", gmap->line_advance);
+ for(i=0; i<gmap->crange; i++) {
+ fprintf(fp, "# %d: %gx%g+%g+%g o:%g,%g adv:%g\n", g->code + gmap->cstart,
+ g->width, g->height, g->x, g->y, g->orig_x, g->orig_y, g->advance);
+ g++;
+ }
+ fprintf(fp, "255\n");
+
+ num_pixels = gmap->xsz * gmap->ysz;
+ for(i=0; i<num_pixels; i++) {
+ int c = gmap->pixels[i];
+ fputc(c, fp);
+ if(opt_save_ppm) {
+ fputc(c, fp);
+ fputc(c, fp);
+ }
+ }
+ return 0;
+}
+
+void dtx_add_glyphmap(struct dtx_font *fnt, struct dtx_glyphmap *gmap)
+{
+ gmap->next = fnt->gmaps;
+ fnt->gmaps = gmap;
+}
+
+
+void dtx_set(enum dtx_option opt, int val)
+{
+ switch(opt) {
+ case DTX_PADDING:
+ opt_padding = val;
+ break;
+
+ case DTX_SAVE_PPM:
+ opt_save_ppm = val;
+ break;
+
+ default:
+ dtx_gl_setopt(opt, val);
+ dtx_rast_setopt(opt, val);
+ }
+}
+
+int dtx_get(enum dtx_option opt)
+{
+ int val;
+
+ switch(opt) {
+ case DTX_PADDING:
+ return opt_padding;
+
+ case DTX_SAVE_PPM:
+ return opt_save_ppm;
+
+ default:
+ break;
+ }
+
+ if(dtx_gl_getopt(opt, &val) != -1) {
+ return val;
+ }
+ if(dtx_rast_getopt(opt, &val) != -1) {
+ return val;
+ }
+ return -1;
+}
+
+void dtx_use_font(struct dtx_font *fnt, int sz)
+{
+ if(!dtx_drawchar) {
+ dtx_target_opengl();
+ }
+
+ dtx_font = fnt;
+ dtx_font_sz = sz;
+}
+
+float dtx_line_height(void)
+{
+ struct dtx_glyphmap *gmap = dtx_get_glyphmap(dtx_font, 0);
+
+ return gmap->line_advance;
+}
+
+float dtx_baseline(void)
+{
+ struct dtx_glyphmap *gmap = dtx_get_glyphmap(dtx_font, 0);
+
+ return gmap->baseline;
+}
+
+void dtx_glyph_box(int code, struct dtx_box *box)
+{
+ int cidx;
+ struct dtx_glyphmap *gmap;
+ gmap = dtx_get_font_glyphmap(dtx_font, dtx_font_sz, code);
+
+ cidx = code - gmap->cstart;
+
+ box->x = gmap->glyphs[cidx].orig_x;
+ box->y = gmap->glyphs[cidx].orig_y;
+ box->width = gmap->glyphs[cidx].width;
+ box->height = gmap->glyphs[cidx].height;
+}
+
+float dtx_glyph_width(int code)
+{
+ struct dtx_box box;
+ dtx_glyph_box(code, &box);
+ return box.width;
+}
+
+float dtx_glyph_height(int code)
+{
+ struct dtx_box box;
+ dtx_glyph_box(code, &box);
+ return box.height;
+}
+
+void dtx_string_box(const char *str, struct dtx_box *box)
+{
+ dtx_substring_box(str, 0, INT_MAX, box);
+}
+
+void dtx_substring_box(const char *str, int start, int end, struct dtx_box *box)
+{
+ int code;
+ float pos_x = 0.0f, pos_y = 0.0f;
+ struct glyph *g = 0;
+ float x0, y0, x1, y1;
+
+ x0 = y0 = FLT_MAX;
+ x1 = y1 = -FLT_MAX;
+
+ /* skip start characters */
+ while(*str && start > 0) {
+ str = dtx_utf8_next_char((char*)str);
+ --start;
+ --end;
+ }
+
+ while(*str && --end >= 0) {
+ float px, py;
+ struct dtx_glyphmap *gmap;
+
+ code = dtx_utf8_char_code(str);
+ str = dtx_utf8_next_char((char*)str);
+
+ px = pos_x;
+ py = pos_y;
+
+ if((gmap = dtx_proc_char(code, &pos_x, &pos_y))) {
+ g = gmap->glyphs + code - gmap->cstart;
+
+ if(px + g->orig_x < x0) {
+ x0 = px + g->orig_x;
+ }
+ if(py - g->orig_y < y0) {
+ y0 = py - g->orig_y;
+ }
+ if(px + g->orig_x + g->width > x1) {
+ x1 = px + g->orig_x + g->width;
+ }
+ if(py - g->orig_y + g->height > y1) {
+ y1 = py - g->orig_y + g->height;
+ }
+ }
+ }
+
+ box->x = x0;
+ box->y = y0;
+ box->width = x1 - x0;
+ box->height = y1 - y0;
+}
+
+float dtx_string_width(const char *str)
+{
+ struct dtx_box box;
+
+ dtx_string_box(str, &box);
+ return box.width;
+}
+
+float dtx_string_height(const char *str)
+{
+ struct dtx_box box;
+
+ dtx_string_box(str, &box);
+ return box.height;
+}
+
+float dtx_char_pos(const char *str, int n)
+{
+ int i, code;
+ float pos = 0.0;
+ struct dtx_glyphmap *gmap;
+
+ for(i=0; i<n; i++) {
+ if(!*str) break;
+
+ code = dtx_utf8_char_code(str);
+ str = dtx_utf8_next_char((char*)str);
+
+ if((gmap = dtx_get_font_glyphmap(dtx_font, dtx_font_sz, code))) {
+ pos += gmap->glyphs[code - gmap->cstart].advance;
+ }
+ }
+ return pos;
+}
+
+int dtx_char_at_pt(const char *str, float pt)
+{
+ int i;
+ float prev_pos = 0.0f, pos = 0.0f;
+ struct dtx_glyphmap *gmap;
+
+ for(i=0; *str; i++) {
+ int code = dtx_utf8_char_code(str);
+ str = dtx_utf8_next_char((char*)str);
+
+ if((gmap = dtx_get_font_glyphmap(dtx_font, dtx_font_sz, code))) {
+ pos += gmap->glyphs[code - gmap->cstart].advance;
+
+ if(fabs(pt - prev_pos) < fabs(pt - pos)) {
+ break;
+ }
+ }
+ prev_pos = pos;
+ }
+ return i;
+}
+
+struct dtx_glyphmap *dtx_proc_char(int code, float *xpos, float *ypos)
+{
+ struct dtx_glyphmap *gmap;
+ gmap = dtx_get_font_glyphmap(dtx_font, dtx_font_sz, code);
+
+ switch(code) {
+ case '\n':
+ *xpos = 0.0;
+ if(gmap) {
+ *ypos -= gmap->line_advance;
+ }
+ return 0;
+
+ case '\t':
+ if(gmap) {
+ *xpos = (fmod(*xpos, 4.0) + 4.0) * gmap->glyphs[0].advance;
+ }
+ return 0;
+
+ case '\r':
+ *xpos = 0.0;
+ return 0;
+
+ default:
+ break;
+ }
+
+ if(gmap) {
+ *xpos += gmap->glyphs[code - gmap->cstart].advance;
+ }
+ return gmap;
+}
+
+#ifdef USE_FREETYPE
+static int calc_best_size(int total_width, int max_gwidth, int max_gheight, int padding, int pow2, int *imgw, int *imgh)
+{
+ int xsz, ysz, num_rows;
+ float aspect;
+
+ /* the widest glyph won't fit in the maximum image size */
+ if(max_gwidth > MAX_IMG_SIZE) {
+ return -1;
+ }
+
+ for(xsz=2; xsz<=MAX_IMG_SIZE; xsz *= 2) {
+ num_rows = total_width / xsz + 1;
+
+ /* assume worst case, all last glyphs will float to the next line
+ * so let's add extra rows for that. */
+ num_rows += (padding + (max_gwidth + padding) * num_rows + xsz - 1) / xsz;
+
+ ysz = num_rows * (max_gheight + padding) + padding;
+ if(ysz <= 0 || ysz > MAX_IMG_SIZE) continue;
+
+ if(pow2) {
+ ysz = next_pow2(ysz);
+ }
+ aspect = (float)xsz / (float)ysz;
+
+ if(aspect >= 1.0) {
+ break;
+ }
+ }
+
+ if(xsz > MAX_IMG_SIZE || ysz > MAX_IMG_SIZE || ysz <= 0) {
+ return -1;
+ }
+
+ *imgw = xsz;
+ *imgh = ysz;
+ return 0;
+}
+
+
+static int next_pow2(int x)
+{
+ x--;
+ x = (x >> 1) | x;
+ x = (x >> 2) | x;
+ x = (x >> 4) | x;
+ x = (x >> 8) | x;
+ x = (x >> 16) | x;
+ return x + 1;
+}
+#endif
+
+static int find_pow2(int x)
+{
+ int i;
+ for(i=0; i<sizeof x * CHAR_BIT; i++) {
+ if((1 << i) == x) {
+ return i;
+ }
+ }
+ return 0;
+}
--- /dev/null
+/* worker thread pool based on POSIX threads
+ * author: John Tsiombikas <nuclear@member.fsf.org>
+ * This code is public domain.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+
+#ifdef USE_THREADS
+#include <unistd.h>
+#include <sys/time.h>
+#include <pthread.h>
+#include "tpool.h"
+
+struct work_item {
+ void *data;
+ dtx_tpool_callback work, done;
+ struct work_item *next;
+};
+
+struct dtx_thread_pool {
+ pthread_t *threads;
+ int num_threads;
+
+ int qsize;
+ struct work_item *workq, *workq_tail;
+ pthread_mutex_t workq_mutex;
+ pthread_cond_t workq_condvar;
+
+ int nactive; /* number of active workers (not sleeping) */
+
+ pthread_cond_t done_condvar;
+
+ int should_quit;
+ int in_batch;
+};
+
+static void *thread_func(void *args);
+
+struct dtx_thread_pool *dtx_tpool_create(int num_threads)
+{
+ int i;
+ struct dtx_thread_pool *tpool;
+
+ if(!(tpool = calloc(1, sizeof *tpool))) {
+ return 0;
+ }
+ pthread_mutex_init(&tpool->workq_mutex, 0);
+ pthread_cond_init(&tpool->workq_condvar, 0);
+ pthread_cond_init(&tpool->done_condvar, 0);
+
+ if(num_threads <= 0) {
+ num_threads = dtx_tpool_num_processors();
+ }
+ tpool->num_threads = num_threads;
+
+ if(!(tpool->threads = calloc(num_threads, sizeof *tpool->threads))) {
+ free(tpool);
+ return 0;
+ }
+ for(i=0; i<num_threads; i++) {
+ if(pthread_create(tpool->threads + i, 0, thread_func, tpool) == -1) {
+ tpool->threads[i] = 0;
+ dtx_tpool_destroy(tpool);
+ return 0;
+ }
+ }
+ return tpool;
+}
+
+void dtx_tpool_destroy(struct dtx_thread_pool *tpool)
+{
+ int i;
+ if(!tpool) return;
+
+ dtx_tpool_clear(tpool);
+ tpool->should_quit = 1;
+
+ pthread_cond_broadcast(&tpool->workq_condvar);
+
+ if(tpool->threads) {
+ printf("dtx_thread_pool: waiting for %d worker threads to stop ", tpool->num_threads);
+ fflush(stdout);
+
+ for(i=0; i<tpool->num_threads; i++) {
+ pthread_join(tpool->threads[i], 0);
+ putchar('.');
+ fflush(stdout);
+ }
+ putchar('\n');
+ free(tpool->threads);
+ }
+
+ pthread_mutex_destroy(&tpool->workq_mutex);
+ pthread_cond_destroy(&tpool->workq_condvar);
+ pthread_cond_destroy(&tpool->done_condvar);
+}
+
+void dtx_tpool_begin_batch(struct dtx_thread_pool *tpool)
+{
+ tpool->in_batch = 1;
+}
+
+void dtx_tpool_end_batch(struct dtx_thread_pool *tpool)
+{
+ tpool->in_batch = 0;
+ pthread_cond_broadcast(&tpool->workq_condvar);
+}
+
+int dtx_tpool_enqueue(struct dtx_thread_pool *tpool, void *data,
+ dtx_tpool_callback work_func, dtx_tpool_callback done_func)
+{
+ struct work_item *job;
+
+ if(!(job = malloc(sizeof *job))) {
+ return -1;
+ }
+ job->work = work_func;
+ job->done = done_func;
+ job->data = data;
+ job->next = 0;
+
+ pthread_mutex_lock(&tpool->workq_mutex);
+ if(tpool->workq) {
+ tpool->workq_tail->next = job;
+ tpool->workq_tail = job;
+ } else {
+ tpool->workq = tpool->workq_tail = job;
+ }
+ ++tpool->qsize;
+ pthread_mutex_unlock(&tpool->workq_mutex);
+
+ if(!tpool->in_batch) {
+ pthread_cond_broadcast(&tpool->workq_condvar);
+ }
+ return 0;
+}
+
+void dtx_tpool_clear(struct dtx_thread_pool *tpool)
+{
+ pthread_mutex_lock(&tpool->workq_mutex);
+ while(tpool->workq) {
+ void *tmp = tpool->workq;
+ tpool->workq = tpool->workq->next;
+ free(tmp);
+ }
+ tpool->workq = tpool->workq_tail = 0;
+ tpool->qsize = 0;
+ pthread_mutex_unlock(&tpool->workq_mutex);
+}
+
+int dtx_tpool_queued_jobs(struct dtx_thread_pool *tpool)
+{
+ int res;
+ pthread_mutex_lock(&tpool->workq_mutex);
+ res = tpool->qsize;
+ pthread_mutex_unlock(&tpool->workq_mutex);
+ return res;
+}
+
+int dtx_tpool_active_jobs(struct dtx_thread_pool *tpool)
+{
+ int res;
+ pthread_mutex_lock(&tpool->workq_mutex);
+ res = tpool->nactive;
+ pthread_mutex_unlock(&tpool->workq_mutex);
+ return res;
+}
+
+int dtx_tpool_pending_jobs(struct dtx_thread_pool *tpool)
+{
+ int res;
+ pthread_mutex_lock(&tpool->workq_mutex);
+ res = tpool->qsize + tpool->nactive;
+ pthread_mutex_unlock(&tpool->workq_mutex);
+ return res;
+}
+
+void dtx_tpool_wait(struct dtx_thread_pool *tpool)
+{
+ pthread_mutex_lock(&tpool->workq_mutex);
+ while(tpool->nactive || tpool->qsize) {
+ pthread_cond_wait(&tpool->done_condvar, &tpool->workq_mutex);
+ }
+ pthread_mutex_unlock(&tpool->workq_mutex);
+}
+
+void dtx_tpool_wait_one(struct dtx_thread_pool *tpool)
+{
+ int cur_pending;
+ pthread_mutex_lock(&tpool->workq_mutex);
+ cur_pending = tpool->qsize + tpool->nactive;
+ if(cur_pending) {
+ while(tpool->qsize + tpool->nactive >= cur_pending) {
+ pthread_cond_wait(&tpool->done_condvar, &tpool->workq_mutex);
+ }
+ }
+ pthread_mutex_unlock(&tpool->workq_mutex);
+}
+
+long dtx_tpool_timedwait(struct dtx_thread_pool *tpool, long timeout)
+{
+ long sec;
+ struct timespec tout_ts;
+ struct timeval tv0, tv;
+ gettimeofday(&tv0, 0);
+
+ sec = timeout / 1000;
+ tout_ts.tv_nsec = tv0.tv_usec * 1000 + (timeout % 1000) * 1000000;
+ tout_ts.tv_sec = tv0.tv_sec + sec;
+
+ pthread_mutex_lock(&tpool->workq_mutex);
+ while(tpool->nactive || tpool->qsize) {
+ if(pthread_cond_timedwait(&tpool->done_condvar,
+ &tpool->workq_mutex, &tout_ts) == ETIMEDOUT) {
+ break;
+ }
+ }
+ pthread_mutex_unlock(&tpool->workq_mutex);
+
+ gettimeofday(&tv, 0);
+ return (tv.tv_sec - tv0.tv_sec) * 1000 + (tv.tv_usec - tv0.tv_usec) / 1000;
+}
+
+static void *thread_func(void *args)
+{
+ struct dtx_thread_pool *tpool = args;
+
+ pthread_mutex_lock(&tpool->workq_mutex);
+ while(!tpool->should_quit) {
+ pthread_cond_wait(&tpool->workq_condvar, &tpool->workq_mutex);
+
+ while(!tpool->should_quit && tpool->workq) {
+ /* grab the first job */
+ struct work_item *job = tpool->workq;
+ tpool->workq = tpool->workq->next;
+ if(!tpool->workq)
+ tpool->workq_tail = 0;
+ ++tpool->nactive;
+ --tpool->qsize;
+ pthread_mutex_unlock(&tpool->workq_mutex);
+
+ /* do the job */
+ job->work(job->data);
+ if(job->done) {
+ job->done(job->data);
+ }
+
+ pthread_mutex_lock(&tpool->workq_mutex);
+ /* notify everyone interested that we're done with this job */
+ pthread_cond_broadcast(&tpool->done_condvar);
+ --tpool->nactive;
+ }
+ }
+ pthread_mutex_unlock(&tpool->workq_mutex);
+
+ return 0;
+}
+#endif /* USE_THREADS */
+
+/* The following highly platform-specific code detects the number
+ * of processors available in the system. It's used by the thread pool
+ * to autodetect how many threads to spawn.
+ * Currently works on: Linux, BSD, Darwin, and Windows.
+ */
+
+#if defined(__APPLE__) && defined(__MACH__)
+# ifndef __unix__
+# define __unix__ 1
+# endif /* unix */
+# ifndef __bsd__
+# define __bsd__ 1
+# endif /* bsd */
+#endif /* apple */
+
+#if defined(unix) || defined(__unix__)
+#include <unistd.h>
+
+# ifdef __bsd__
+# include <sys/sysctl.h>
+# endif
+#endif
+
+#if defined(WIN32) || defined(__WIN32__)
+#include <windows.h>
+#endif
+
+
+int dtx_tpool_num_processors(void)
+{
+#if defined(unix) || defined(__unix__)
+# if defined(__bsd__)
+ /* BSD systems provide the num.processors through sysctl */
+ int num, mib[] = {CTL_HW, HW_NCPU};
+ size_t len = sizeof num;
+
+ sysctl(mib, 2, &num, &len, 0, 0);
+ return num;
+
+# elif defined(__sgi)
+ /* SGI IRIX flavour of the _SC_NPROC_ONLN sysconf */
+ return sysconf(_SC_NPROC_ONLN);
+# else
+ /* Linux (and others?) have the _SC_NPROCESSORS_ONLN sysconf */
+ return sysconf(_SC_NPROCESSORS_ONLN);
+# endif /* bsd/sgi/other */
+
+#elif defined(WIN32) || defined(__WIN32__)
+ /* under windows we need to call GetSystemInfo */
+ SYSTEM_INFO info;
+ GetSystemInfo(&info);
+ return info.dwNumberOfProcessors;
+#endif
+}
--- /dev/null
+/* worker thread pool based on POSIX threads
+ * author: John Tsiombikas <nuclear@member.fsf.org>
+ * This code is public domain.
+ */
+#ifndef THREADPOOL_H_
+#define THREADPOOL_H_
+
+struct dtx_thread_pool;
+
+/* type of the function accepted as work or completion callback */
+typedef void (*dtx_tpool_callback)(void*);
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* if num_threads == 0, auto-detect how many threads to spawn */
+struct dtx_thread_pool *dtx_tpool_create(int num_threads);
+void dtx_tpool_destroy(struct dtx_thread_pool *tpool);
+
+/* if begin_batch is called before an enqueue, the worker threads will not be
+ * signalled to start working until end_batch is called.
+ */
+void dtx_tpool_begin_batch(struct dtx_thread_pool *tpool);
+void dtx_tpool_end_batch(struct dtx_thread_pool *tpool);
+
+/* if enqueue is called without calling begin_batch first, it will immediately
+ * wake up the worker threads to start working on the enqueued item
+ */
+int dtx_tpool_enqueue(struct dtx_thread_pool *tpool, void *data,
+ dtx_tpool_callback work_func, dtx_tpool_callback done_func);
+/* clear the work queue. does not cancel any currently running jobs */
+void dtx_tpool_clear(struct dtx_thread_pool *tpool);
+
+/* returns the number of queued work items */
+int dtx_tpool_queued_jobs(struct dtx_thread_pool *tpool);
+/* returns the number of active (working) threads */
+int dtx_tpool_active_jobs(struct dtx_thread_pool *tpool);
+/* returns the number of pending jobs, both in queue and active */
+int dtx_tpool_pending_jobs(struct dtx_thread_pool *tpool);
+
+/* wait for all pending jobs to be completed */
+void dtx_tpool_wait(struct dtx_thread_pool *tpool);
+/* wait until the pending jobs are down to the target specified
+ * for example, to wait until a single job has been completed:
+ * dtx_tpool_wait_pending(tpool, dtx_tpool_pending_jobs(tpool) - 1);
+ * this interface is slightly awkward to avoid race conditions. */
+void dtx_tpool_wait_pending(struct dtx_thread_pool *tpool, int pending_target);
+/* wait for all pending jobs to be completed for up to "timeout" milliseconds */
+long dtx_tpool_timedwait(struct dtx_thread_pool *tpool, long timeout);
+
+/* returns the number of processors on the system.
+ * individual cores in multi-core processors are counted as processors.
+ */
+int dtx_tpool_num_processors(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* THREADPOOL_H_ */
--- /dev/null
+/*
+libdrawtext - a simple library for fast text rendering in OpenGL
+Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "drawtext.h"
+
+#define U8_IS_FIRST(x) (((((x) >> 7) & 1) == 0) || ((((x) >> 6) & 3) == 3))
+
+static const char first_mask[] = {
+ 0,
+ 0x7f, /* single byte, 7 bits valid */
+ 0x1f, /* two-bytes, 5 bits valid */
+ 0xf, /* three-bytes, 4 bits valid */
+ 0x7 /* four-bytes, 3 bits valid */
+};
+static const char first_shift[] = { 0, 7, 5, 4, 3 }; /* see above */
+
+#define CONT_PREFIX 0x80
+#define CONT_MASK 0x3f
+#define CONT_SHIFT 6
+
+/* last charcodes for 1, 2, 3 or 4-byte utf8 chars */
+static const int utf8_lastcode[] = { 0x7f, 0x7ff, 0xfff, 0x1fffff };
+
+#define prefix_mask(x) (~first_mask[x])
+#define prefix(x) ((prefix_mask(x) << 1) & 0xff)
+
+
+char *dtx_utf8_next_char(char *str)
+{
+ return str + dtx_utf8_nbytes(str);
+}
+
+char *dtx_utf8_prev_char(char *ptr, char *first)
+{
+ do {
+ --ptr;
+ } while(!U8_IS_FIRST(*ptr) && ptr > first);
+ return ptr;
+}
+
+int dtx_utf8_char_code(const char *str)
+{
+ int i, nbytes, shift, code = 0;
+ int mask;
+
+ if(!U8_IS_FIRST(*str)) {
+ return -1;
+ }
+
+ nbytes = dtx_utf8_nbytes(str);
+ mask = first_mask[nbytes];
+ shift = 0;
+
+ for(i=0; i<nbytes; i++) {
+ if(!*str) {
+ break;
+ }
+
+ code = (code << shift) | (*str++ & mask);
+ mask = 0x3f;
+ shift = 6;
+ }
+ return code;
+}
+
+int dtx_utf8_nbytes(const char *str)
+{
+ int i, numset = 0;
+ int c = *str;
+
+ if(!U8_IS_FIRST(c)) {
+ for(i=0; !U8_IS_FIRST(str[i]); i++);
+ return i;
+ }
+
+ /* count the leading 1s */
+ for(i=0; i<4; i++) {
+ if(((c >> (7 - i)) & 1) == 0) {
+ break;
+ }
+ numset++;
+ }
+
+ if(!numset) {
+ return 1;
+ }
+ return numset;
+}
+
+int dtx_utf8_char_count(const char *str)
+{
+ int n = 0;
+
+ while(*str) {
+ ++n;
+ str = dtx_utf8_next_char((char*)str);
+ }
+ return n;
+}
+
+int dtx_utf8_char_count_range(const char *str, int nbytes)
+{
+ int n = 0;
+ while(*str && nbytes > 0) {
+ char *next = dtx_utf8_next_char((char*)str);
+ ++n;
+ nbytes -= next - str;
+ str = next;
+ }
+ return (nbytes < 0 && n > 0) ? n - 1 : n;
+}
+
+size_t dtx_utf8_from_char_code(int code, char *buf)
+{
+ size_t nbytes = 0;
+ int i;
+
+ for(i=0; i<4; i++) {
+ if(code <= utf8_lastcode[i]) {
+ nbytes = i + 1;
+ break;
+ }
+ }
+
+ if(!nbytes && buf) {
+ for(i=0; i<(int)nbytes; i++) {
+ int idx = nbytes - i - 1;
+ int mask, shift, prefix;
+
+ if(idx > 0) {
+ mask = CONT_MASK;
+ shift = CONT_SHIFT;
+ prefix = CONT_PREFIX;
+ } else {
+ mask = first_mask[nbytes];
+ shift = first_shift[nbytes];
+ prefix = prefix(nbytes);
+ }
+
+ buf[idx] = (code & mask) | (prefix & ~mask);
+ code >>= shift;
+ }
+ }
+ return nbytes;
+}
+
+size_t dtx_utf8_from_string(const wchar_t *str, char *buf)
+{
+ size_t nbytes = 0;
+ char *ptr = buf;
+
+ while(*str) {
+ int cbytes = dtx_utf8_from_char_code(*str++, ptr);
+ if(ptr) {
+ ptr += cbytes;
+ }
+ nbytes += cbytes;
+ }
+ return nbytes;
+}
+++ /dev/null
-uniform sampler2D tex;
-
-vec3 rgb2hsv(in vec3 rgb);
-vec3 hsv2rgb(in vec3 hsv);
-
-void main()
-{
- vec3 texel = texture2D(tex, gl_TexCoord[0].st).rgb;
- vec3 hsv = rgb2hsv(texel);
- vec3 rgb = hsv2rgb(hsv * vec3(0.97, 0.8, 0.9));
-
- gl_FragColor = vec4(rgb, 1.0);
-}
-
-
-vec3 rgb2hsv(in vec3 rgb)
-{
- vec4 k = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
- vec4 p = mix(vec4(rgb.bg, k.wz), vec4(rgb.gb, k.xy), step(rgb.b, rgb.g));
- vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
- float d = q.x - min(q.w, q.y);
- float e = 1.0e-10;
- return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
-}
-
-vec3 hsv2rgb(in vec3 hsv)
-{
- vec3 rgb = clamp(abs(mod(hsv.x * 6.0 + vec3(0.0, 4.0, 2.0), 6.0) - 3.0) - 1.0, 0.0, 1.0 );
- return hsv.z * mix(vec3(1.0), rgb, hsv.y);
-}
void main()
{
gl_Position = gl_Vertex;
- gl_TexCoord[0] = gl_MultiTexCoord0 * vec4(1.0, -1.0, 1.0, 1.0);
+ gl_TexCoord[0] = gl_MultiTexCoord0;
+ gl_FrontColor = gl_Color;
}
--- /dev/null
+uniform vec3 color;
+uniform float offset, sharpness;
+
+void main()
+{
+ vec2 p = gl_TexCoord[0].st * 2.0 - 1.0;
+ float d = max(length(p) - offset, 0.0);
+ float vnt = pow(d, sharpness);
+
+ gl_FragColor = vec4(color, gl_Color.a * vnt);
+}
#include "post.h"
#include "sdr.h"
#include "opt.h"
+#include "drawtext.h"
+#include "imtk.h"
+#include "osd.h"
void reg_whitted(void);
float win_aspect;
long time_msec;
+struct dtx_font *fnt_ui;
+int fnt_ui_size;
+
static int reshape_pending;
static unsigned int sdr_gamma;
glEnable(GL_MULTISAMPLE);
}
+ if(opt.vsync) {
+ gl_swap_interval(1);
+ } else {
+ gl_swap_interval(0);
+ }
+
+ if(!(fnt_ui = dtx_open_font_glyphmap("data/ui.glyphmap"))) {
+ fprintf(stderr, "failed to open ui font\n");
+ return -1;
+ }
+ fnt_ui_size = dtx_get_glyphmap_ptsize(dtx_get_glyphmap(fnt_ui, 0));
+ dtx_prepare_range(fnt_ui, fnt_ui_size, 32, 127);
+
post_init();
if(!(sdr_gamma = create_program_load("sdr/post.v.glsl", "sdr/gamma.p.glsl"))) {
for(i=0; i<num_parts; i++) {
parts[i]->destroy();
}
+
+ dtx_close_font(fnt_ui);
}
void demo_display(void)
glUseProgram(sdr_gamma);
overlay_tex(post_fbtex, 1.0);
}
+
+ {
+ static long frames, prev_upd, fps;
+ long dt;
+
+ frames++;
+
+ dt = time_msec - prev_upd;
+ if(dt >= 750) {
+ fps = (frames * 1000 << 8 + 128) / dt;
+ frames = 0;
+ prev_upd = time_msec;
+ }
+
+ print_text(win_width - 80, 20, 1.0, 0.8, 0.1, "fps: %ld.%ld", fps >> 8, ((fps & 0xff) * 10) >> 8);
+ }
+
+ draw_osd();
}
void demo_reshape(int x, int y)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(50.0, win_aspect, 0.5, 500.0);
+
+ imtk_set_viewport(x, y);
}
void demo_keyboard(int key, int st)
extern float win_aspect;
extern long time_msec;
+extern struct dtx_font *fnt_ui;
+extern int fnt_ui_size;
+
int demo_init(void);
void demo_cleanup(void);
--- /dev/null
+#include <string.h>
+#include <assert.h>
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+static void calc_button_size(const char *label, int *wret, int *hret);
+static void draw_button(int id, const char *label, int x, int y, int over);
+
+int imtk_button(int id, const char *label, int x, int y)
+{
+ int w, h, res = 0;
+ int over = 0;
+
+ assert(id >= 0);
+
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ calc_button_size(label, &w, &h);
+
+ if(imtk_hit_test(x, y, w, h)) {
+ imtk_set_hot(id);
+ over = 1;
+ }
+
+ if(imtk_button_state(IMTK_LEFT_BUTTON)) {
+ if(over) {
+ imtk_set_active(id);
+ }
+ } else { /* mouse button up */
+ if(imtk_is_active(id)) {
+ imtk_set_active(-1);
+ if(imtk_is_hot(id) && over) {
+ res = 1;
+ }
+ }
+ }
+
+ draw_button(id, label, x, y, over);
+ imtk_layout_advance(w, h);
+ return res;
+}
+
+static void draw_button(int id, const char *label, int x, int y, int over)
+{
+ float tcol[4], bcol[4];
+ int width, height, active = imtk_is_active(id);
+ unsigned int attr = 0;
+
+ if(over) attr |= IMTK_FOCUS_BIT;
+ if(active) attr |= IMTK_PRESS_BIT;
+
+ calc_button_size(label, &width, &height);
+
+ memcpy(tcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof bcol);
+
+ imtk_draw_rect(x, y, width, height, tcol, bcol);
+ imtk_draw_frame(x, y, width, height, active ? FRAME_INSET : FRAME_OUTSET);
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + 20, y + 15, label);
+}
+
+static void calc_button_size(const char *label, int *wret, int *hret)
+{
+ int strsz = imtk_string_size(label);
+ if(wret) *wret = strsz + 40;
+ if(hret) *hret = 20;
+}
--- /dev/null
+#include <string.h>
+#include <assert.h>
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+
+#define CHECKBOX_SIZE 14
+
+
+static void draw_checkbox(int id, const char *label, int x, int y, int state, int over);
+
+int imtk_checkbox(int id, const char *label, int x, int y, int state)
+{
+ int sz = CHECKBOX_SIZE;
+ int full_size, over = 0;
+
+ assert(id >= 0);
+
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ full_size = sz + imtk_string_size(label) + 5;
+ if(imtk_hit_test(x, y, full_size, sz)) {
+ imtk_set_hot(id);
+ over = 1;
+ }
+
+ if(imtk_button_state(IMTK_LEFT_BUTTON)) {
+ if(over) {
+ imtk_set_active(id);
+ }
+ } else { /* mouse button up */
+ if(imtk_is_active(id)) {
+ imtk_set_active(-1);
+ if(imtk_is_hot(id) && over) {
+ state = !state;
+ }
+ }
+ }
+
+ draw_checkbox(id, label, x, y, state, over);
+ imtk_layout_advance(full_size, sz);
+ return state;
+}
+
+static float v[][2] = {
+ {-0.2, 0.63}, /* 0 */
+ {0.121, 0.325}, /* 1 */
+ {0.15, 0.5}, /* 2 */
+ {0.28, 0.125}, /* 3 */
+ {0.38, 0.33}, /* 4 */
+ {0.42, -0.122}, /* 5 */
+ {0.58, 0.25}, /* 6 */
+ {0.72, 0.52}, /* 7 */
+ {0.625, 0.65}, /* 8 */
+ {0.89, 0.78}, /* 9 */
+ {0.875, 0.92}, /* 10 */
+ {1.13, 1.145} /* 11 */
+};
+#define TRI(a, b, c) (glVertex2fv(v[a]), glVertex2fv(v[b]), glVertex2fv(v[c]))
+
+static void draw_checkbox(int id, const char *label, int x, int y, int state, int over)
+{
+ static const int sz = CHECKBOX_SIZE;
+ unsigned int attr = 0;
+ float tcol[4], bcol[4];
+
+ if(over) {
+ attr |= IMTK_FOCUS_BIT;
+ }
+ if(imtk_is_active(id)) {
+ attr |= IMTK_PRESS_BIT;
+ }
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof bcol);
+
+ imtk_draw_rect(x, y, sz, sz, tcol, bcol);
+ imtk_draw_frame(x, y, sz, sz, FRAME_INSET);
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ if(state) {
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glTranslatef(x, y + sz, 0);
+ glScalef(sz * 1.2, -sz * 1.3, 1);
+
+ glBegin(GL_TRIANGLES);
+ glColor4fv(imtk_get_color(IMTK_CHECK_COLOR));
+ TRI(0, 1, 2);
+ TRI(1, 3, 2);
+ TRI(3, 4, 2);
+ TRI(3, 5, 4);
+ TRI(4, 5, 6);
+ TRI(4, 6, 7);
+ TRI(4, 7, 8);
+ TRI(8, 7, 9);
+ TRI(8, 9, 10);
+ TRI(10, 9, 11);
+ glEnd();
+
+ glPopMatrix();
+ }
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + sz + 5, y + sz - 2, label);
+}
+
--- /dev/null
+#include <string.h>
+#include <math.h>
+#include <assert.h>
+#include "draw.h"
+#include "imtk.h"
+
+#define COLOR_MASK 0xff
+
+/* default colors, can be changed with imtk_set_color */
+static float colors[][4] = {
+ {0.0, 0.0, 0.0, 1.0}, /* text color */
+ {0.75, 0.75, 0.75, 1.0}, /* top color */
+ {0.56, 0.56, 0.56, 1.0}, /* bot color */
+ {0.9, 0.9, 0.9, 1.0}, /* lit bevel */
+ {0.3, 0.3, 0.3, 1.0}, /* shadowed bevel */
+ {0.8, 0.25, 0.18, 1.0}, /* cursor color */
+ {0.68, 0.85, 1.3, 1.0}, /* selection color */
+ {0.75, 0.1, 0.095, 1.0} /* check color */
+};
+
+static float focus_factor = 1.15;
+static float press_factor = 0.8;
+static float alpha = 1.0;
+static float bevel = 1.0;
+
+void imtk_set_color(unsigned int col, float r, float g, float b, float a)
+{
+ int idx = col & COLOR_MASK;
+ assert(idx >= 0 && idx < sizeof colors / sizeof *colors);
+
+ colors[idx][0] = r;
+ colors[idx][1] = g;
+ colors[idx][2] = b;
+ colors[idx][3] = a;
+}
+
+float *imtk_get_color(unsigned int col)
+{
+ static float ret[4];
+ int idx = col & COLOR_MASK;
+
+ memcpy(ret, colors + idx, sizeof ret);
+ if(col & IMTK_FOCUS_BIT) {
+ ret[0] *= focus_factor;
+ ret[1] *= focus_factor;
+ ret[2] *= focus_factor;
+ }
+ if(col & IMTK_PRESS_BIT) {
+ ret[0] *= press_factor;
+ ret[1] *= press_factor;
+ ret[2] *= press_factor;
+ }
+ if(col & IMTK_SEL_BIT) {
+ ret[0] *= colors[IMTK_SELECTION_COLOR][0];
+ ret[1] *= colors[IMTK_SELECTION_COLOR][1];
+ ret[2] *= colors[IMTK_SELECTION_COLOR][2];
+ }
+ ret[3] *= alpha;
+ return ret;
+}
+
+void imtk_set_alpha(float a)
+{
+ alpha = a;
+}
+
+float imtk_get_alpha(void)
+{
+ return alpha;
+}
+
+void imtk_set_bevel_width(float b)
+{
+ bevel = b;
+}
+
+float imtk_get_bevel_width(void)
+{
+ return bevel;
+}
+
+void imtk_set_focus_factor(float fact)
+{
+ focus_factor = fact;
+}
+
+float imtk_get_focus_factor(void)
+{
+ return focus_factor;
+}
+
+void imtk_set_press_factor(float fact)
+{
+ press_factor = fact;
+}
+
+float imtk_get_press_factor(void)
+{
+ return press_factor;
+}
+
+void imtk_draw_rect(int x, int y, int w, int h, float *ctop, float *cbot)
+{
+ glBegin(GL_QUADS);
+ if(ctop) {
+ glColor4fv(ctop);
+ }
+ glVertex2f(x, y);
+ glVertex2f(x + w, y);
+
+ if(cbot) {
+ glColor4fv(cbot);
+ }
+ glVertex2f(x + w, y + h);
+ glVertex2f(x, y + h);
+ glEnd();
+}
+
+void imtk_draw_frame(int x, int y, int w, int h, int style)
+{
+ float tcol[4], bcol[4];
+ float b = imtk_get_bevel_width();
+
+ if(!b) {
+ return;
+ }
+
+ x -= b;
+ y -= b;
+ w += b * 2;
+ h += b * 2;
+
+ switch(style) {
+ case FRAME_INSET:
+ memcpy(tcol, imtk_get_color(IMTK_BEVEL_SHAD_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BEVEL_LIT_COLOR), sizeof bcol);
+ break;
+
+ case FRAME_OUTSET:
+ default:
+ memcpy(tcol, imtk_get_color(IMTK_BEVEL_LIT_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BEVEL_SHAD_COLOR), sizeof bcol);
+ }
+
+ glBegin(GL_QUADS);
+ glColor4fv(tcol);
+ glVertex2f(x, y);
+ glVertex2f(x + b, y + b);
+ glVertex2f(x + w - b, y + b);
+ glVertex2f(x + w, y);
+
+ glVertex2f(x + b, y + b);
+ glVertex2f(x, y);
+ glVertex2f(x, y + h);
+ glVertex2f(x + b, y + h - b);
+
+ glColor4fv(bcol);
+ glVertex2f(x + b, y + h - b);
+ glVertex2f(x + w - b, y + h - b);
+ glVertex2f(x + w, y + h);
+ glVertex2f(x, y + h);
+
+ glVertex2f(x + w - b, y + b);
+ glVertex2f(x + w, y);
+ glVertex2f(x + w, y + h);
+ glVertex2f(x + w - b, y + h - b);
+ glEnd();
+}
+
+void imtk_draw_disc(int x, int y, float rad, int subdiv, float *ctop, float *cbot)
+{
+ int i;
+ float t, dtheta, theta = 0.0;
+ float color[4];
+ float cx = (float)x;
+ float cy = (float)y;
+
+ subdiv += 3;
+ dtheta = 2.0 * M_PI / subdiv;
+
+ color[0] = (ctop[0] + cbot[0]) * 0.5;
+ color[1] = (ctop[1] + cbot[1]) * 0.5;
+ color[2] = (ctop[2] + cbot[2]) * 0.5;
+ color[3] = (ctop[3] + cbot[3]) * 0.5;
+
+ glBegin(GL_TRIANGLE_FAN);
+ glColor4fv(color);
+ glVertex2f(cx, cy);
+
+ for(i=0; i<=subdiv; i++) {
+ float vx, vy;
+
+ vx = cos(theta);
+ vy = sin(theta);
+ theta += dtheta;
+
+ t = (vy + 1.0) / 2.0;
+ color[0] = ctop[0] + (cbot[0] - ctop[0]) * t;
+ color[1] = ctop[1] + (cbot[1] - ctop[1]) * t;
+ color[2] = ctop[2] + (cbot[2] - ctop[2]) * t;
+ color[3] = ctop[3] + (cbot[3] - ctop[3]) * t;
+
+ glColor4fv(color);
+ glVertex2f(cx + vx * rad, cy + vy * rad);
+ }
+ glEnd();
+}
+
+void imtk_draw_disc_frame(int x, int y, float inner, float outer, int subdiv, int style)
+{
+ int i;
+ float t, dtheta, theta = 0.0;
+ float color[4], tcol[4], bcol[4];
+ float cx = (float)x;
+ float cy = (float)y;
+
+ switch(style) {
+ case FRAME_INSET:
+ memcpy(tcol, imtk_get_color(IMTK_BEVEL_SHAD_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BEVEL_LIT_COLOR), sizeof bcol);
+ break;
+
+ case FRAME_OUTSET:
+ default:
+ memcpy(tcol, imtk_get_color(IMTK_BEVEL_LIT_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BEVEL_SHAD_COLOR), sizeof bcol);
+ }
+
+ subdiv += 3;
+ dtheta = 2.0 * M_PI / subdiv;
+
+ glBegin(GL_QUAD_STRIP);
+
+ for(i=0; i<=subdiv; i++) {
+ float vx, vy;
+
+ vx = cos(theta);
+ vy = sin(theta);
+
+ t = (vy + 1.0) / 2.0;
+ color[0] = tcol[0] + (bcol[0] - tcol[0]) * t;
+ color[1] = tcol[1] + (bcol[1] - tcol[1]) * t;
+ color[2] = tcol[2] + (bcol[2] - tcol[2]) * t;
+ color[3] = tcol[3] + (bcol[3] - tcol[3]) * t;
+
+ vx = cos(theta - M_PI / 4.0);
+ vy = sin(theta - M_PI / 4.0);
+ theta += dtheta;
+
+ glColor4fv(color);
+ glVertex2f(cx + vx * inner, cy + vy * inner);
+ glVertex2f(cx + vx * outer, cy + vy * outer);
+ }
+ glEnd();
+}
+
+void imtk_draw_string(int x, int y, const char *str)
+{
+ /*
+ glRasterPos2i(x, y);
+ while(*str) {
+ glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, *str++);
+ }
+ */
+}
+
+int imtk_string_size(const char *str)
+{
+ return 0;
+}
--- /dev/null
+#ifndef DRAW_H_
+#define DRAW_H_
+
+#include "opengl.h"
+#include "imtk.h"
+
+enum {
+ FRAME_OUTSET,
+ FRAME_INSET
+};
+
+void imtk_draw_rect(int x, int y, int w, int h, float *ctop, float *cbot);
+void imtk_draw_frame(int x, int y, int w, int h, int style);
+void imtk_draw_disc(int x, int y, float rad, int subdiv, float *ctop, float *cbot);
+void imtk_draw_disc_frame(int x, int y, float inner, float outer, int subdiv, int style);
+void imtk_draw_string(int x, int y, const char *str);
+int imtk_string_size(const char *str);
+
+#endif /* DRAW_H_ */
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+#include <assert.h>
+#include "opengl.h"
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+void imtk_post_redisplay(void)
+{
+ glutPostRedisplay();
+}
+
+void imtk_begin(void)
+{
+ int width, height;
+
+ glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_TRANSFORM_BIT);
+
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_STENCIL_TEST);
+ glDisable(GL_ALPHA_TEST);
+ glDisable(GL_TEXTURE_1D);
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_SCISSOR_TEST);
+ glDisable(GL_LIGHTING);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+
+ imtk_get_viewport(&width, &height);
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glTranslatef(-1, 1, 0);
+ glScalef(2.0 / width, -2.0 / height, 1.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+}
+
+void imtk_end(void)
+{
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+ glPopAttrib();
+}
+
+void imtk_label(const char *str, int x, int y)
+{
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x, y + 14, str);
+ imtk_layout_advance(imtk_string_size(str), 12);
+}
--- /dev/null
+#ifndef IMTK_H_
+#define IMTK_H_
+
+#include <stdlib.h>
+#include <limits.h>
+
+#define IMUID (__LINE__ << 10)
+#define IMUID_IDX(i) ((__LINE__ << 10) + ((i) << 1))
+
+
+/* key/button state enum */
+enum {
+ IMTK_UP,
+ IMTK_DOWN
+};
+
+enum {
+ IMTK_LEFT_BUTTON,
+ IMTK_MIDDLE_BUTTON,
+ IMTK_RIGHT_BUTTON
+};
+
+enum {
+ IMTK_TEXT_COLOR,
+ IMTK_TOP_COLOR,
+ IMTK_BOTTOM_COLOR,
+ IMTK_BEVEL_LIT_COLOR,
+ IMTK_BEVEL_SHAD_COLOR,
+ IMTK_CURSOR_COLOR,
+ IMTK_SELECTION_COLOR,
+ IMTK_CHECK_COLOR
+};
+
+enum {
+ IMTK_HORIZONTAL,
+ IMTK_VERTICAL
+};
+
+#define IMTK_FOCUS_BIT 0x100
+#define IMTK_PRESS_BIT 0x200
+#define IMTK_SEL_BIT 0x400
+
+#define IMTK_AUTO INT_MIN
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+void imtk_inp_key(int key, int state);
+void imtk_inp_mouse(int bn, int state);
+void imtk_inp_motion(int x, int y);
+
+void imtk_set_viewport(int x, int y);
+void imtk_get_viewport(int *width, int *height);
+
+void imtk_post_redisplay(void);
+
+void imtk_begin(void);
+void imtk_end(void);
+
+void imtk_label(const char *str, int x, int y);
+int imtk_button(int id, const char *label, int x, int y);
+int imtk_checkbox(int id, const char *label, int x, int y, int state);
+void imtk_textbox(int id, char *textbuf, size_t buf_sz, int x, int y);
+float imtk_slider(int id, float pos, float min, float max, int x, int y);
+void imtk_progress(int id, float pos, int x, int y);
+int imtk_listbox(int id, const char *list, int sel, int x, int y);
+int imtk_radiogroup(int id, const char *list, int sel, int x, int y);
+
+int imtk_begin_frame(int id, const char *label, int x, int y);
+void imtk_end_frame(void);
+
+/* helper functions to create and destroy item lists for listboxes */
+char *imtk_create_list(const char *first, ...);
+void imtk_free_list(char *list);
+
+/* automatic layout */
+int imtk_layout_push(void);
+int imtk_layout_pop(void);
+void imtk_layout_start(int x, int y);
+void imtk_layout_dir(int dir);
+void imtk_layout_spacing(int spacing);
+void imtk_layout_advance(int width, int height);
+void imtk_layout_newline(void);
+void imtk_layout_get_pos(int *x, int *y);
+void imtk_layout_get_bounds(int *bbox);
+
+/* defined in draw.c */
+void imtk_set_color(unsigned int col, float r, float g, float b, float a);
+float *imtk_get_color(unsigned int col);
+void imtk_set_alpha(float a);
+float imtk_get_alpha(void);
+void imtk_set_bevel_width(float b);
+float imtk_get_bevel_width(void);
+void imtk_set_focus_factor(float fact);
+float imtk_get_focus_factor(void);
+void imtk_set_press_factor(float fact);
+float imtk_get_press_factor(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* IMTK_H_ */
--- /dev/null
+#include <string.h>
+#include <assert.h>
+#include "imtk.h"
+
+struct layout {
+ int box[4], span[4];
+ int spacing;
+ int dir;
+};
+
+#define MAX_STACK_DEPTH 4
+static struct layout st[MAX_STACK_DEPTH];
+static int top = 0;
+
+int imtk_layout_push(void)
+{
+ int newtop = top + 1;
+
+ assert(newtop < MAX_STACK_DEPTH);
+ if(newtop >= MAX_STACK_DEPTH) {
+ return -1;
+ }
+
+ st[newtop] = st[top++];
+ return 0;
+}
+
+int imtk_layout_pop(void)
+{
+ assert(top > 0);
+ if(top <= 0) {
+ return -1;
+ }
+ top--;
+ return 0;
+}
+
+void imtk_layout_start(int x, int y)
+{
+ st[top].box[0] = st[top].span[0] = x;
+ st[top].box[1] = st[top].span[1] = y;
+ st[top].box[2] = st[top].box[3] = st[top].span[2] = st[top].span[3] = 0;
+/* st[top].spacing = sp;
+ st[top].dir = dir;*/
+}
+
+void imtk_layout_dir(int dir)
+{
+ st[top].dir = dir;
+ if(dir == IMTK_VERTICAL) {
+ imtk_layout_newline();
+ }
+}
+
+void imtk_layout_spacing(int spacing)
+{
+ st[top].spacing = spacing;
+}
+
+void imtk_layout_advance(int width, int height)
+{
+ int max_span_y, max_box_y;
+
+ st[top].span[2] += width + st[top].spacing;
+
+ if(height > st[top].span[3]) {
+ st[top].span[3] = height;
+ }
+
+ max_span_y = st[top].span[1] + st[top].span[3];
+ max_box_y = st[top].box[1] + st[top].box[3];
+
+ if(max_span_y > max_box_y) {
+ st[top].box[3] = max_span_y - st[top].box[1];
+ }
+ if(st[top].span[2] > st[top].box[2]) {
+ st[top].box[2] = st[top].span[2];
+ }
+
+ if(st[top].dir == IMTK_VERTICAL) {
+ imtk_layout_newline();
+ }
+}
+
+void imtk_layout_newline(void)
+{
+ st[top].span[0] = st[top].box[0];
+ st[top].span[1] = st[top].box[1] + st[top].box[3] + st[top].spacing;
+ st[top].span[2] = st[top].span[3] = 0;
+}
+
+void imtk_layout_get_pos(int *x, int *y)
+{
+ *x = st[top].span[0] + st[top].span[2];
+ *y = st[top].span[1];
+}
+
+void imtk_layout_get_bounds(int *bbox)
+{
+ memcpy(bbox, st[top].box, sizeof st[top].box);
+}
--- /dev/null
+#include <string.h>
+#include <stdarg.h>
+#include <assert.h>
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+#define ITEM_HEIGHT 18
+#define PAD 3
+
+static int list_radio(int id, const char *list, int sel, int x, int y, void (*draw)());
+static void draw_listbox(int id, const char *list, int sel, int x, int y, int width, int nitems, int over);
+static void draw_radio(int id, const char *list, int sel, int x, int y, int width, int nitems, int over);
+
+int imtk_listbox(int id, const char *list, int sel, int x, int y)
+{
+ return list_radio(id, list, sel, x, y, draw_listbox);
+}
+
+int imtk_radiogroup(int id, const char *list, int sel, int x, int y)
+{
+ return list_radio(id, list, sel, x, y, draw_radio);
+}
+
+static int list_radio(int id, const char *list, int sel, int x, int y, void (*draw)())
+{
+ int i, max_width, nitems, over;
+ const char *ptr;
+
+ assert(id >= 0);
+
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ max_width = 0;
+ over = 0;
+
+ ptr = list;
+ for(i=0; *ptr; i++) {
+ int strsz = imtk_string_size(ptr) + 2 * PAD;
+ if(strsz > max_width) {
+ max_width = strsz;
+ }
+ ptr += strlen(ptr) + 1;
+
+ if(imtk_hit_test(x, y + i * ITEM_HEIGHT, max_width, ITEM_HEIGHT)) {
+ imtk_set_hot(id);
+ over = i + 1;
+ }
+ }
+ nitems = i;
+
+ if(imtk_button_state(IMTK_LEFT_BUTTON)) {
+ if(over) {
+ imtk_set_active(id);
+ }
+ } else {
+ if(imtk_is_active(id)) {
+ imtk_set_active(-1);
+ if(imtk_is_hot(id) && over) {
+ sel = over - 1;
+ }
+ }
+ }
+
+ draw(id, list, sel, x, y, max_width, nitems, over);
+ imtk_layout_advance(max_width, ITEM_HEIGHT * nitems);
+ return sel;
+}
+
+char *imtk_create_list(const char *first, ...)
+{
+ int sz;
+ char *buf, *item;
+ va_list ap;
+
+ if(!first) {
+ return 0;
+ }
+
+ sz = strlen(first) + 2;
+ if(!(buf = malloc(sz))) {
+ return 0;
+ }
+ memcpy(buf, first, sz - 2);
+ buf[sz - 1] = buf[sz - 2] = 0;
+
+ va_start(ap, first);
+ while((item = va_arg(ap, char*))) {
+ int len = strlen(item);
+ char *tmp = realloc(buf, sz + len + 1);
+ if(!tmp) {
+ free(buf);
+ return 0;
+ }
+ buf = tmp;
+
+ memcpy(buf + sz - 1, item, len);
+ sz += len + 1;
+ buf[sz - 1] = buf[sz - 2] = 0;
+ }
+ va_end(ap);
+
+ return buf;
+}
+
+void imtk_free_list(char *list)
+{
+ free(list);
+}
+
+static void draw_listbox(int id, const char *list, int sel, int x, int y, int width, int nitems, int over)
+{
+ int i;
+ const char *item = list;
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+
+ for(i=0; i<nitems; i++) {
+ int item_y = i * ITEM_HEIGHT + y;
+ unsigned int attr = 0;
+ float tcol[4], bcol[4];
+
+ if(over - 1 == i) {
+ attr |= IMTK_FOCUS_BIT;
+ }
+
+ if(sel == i) {
+ attr |= IMTK_SEL_BIT;
+ memcpy(tcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof bcol);
+ } else {
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof bcol);
+ }
+
+ imtk_draw_rect(x, item_y, width, ITEM_HEIGHT, tcol, bcol);
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + 3, item_y + ITEM_HEIGHT - 5, item);
+ item += strlen(item) + 1;
+ }
+
+ imtk_draw_frame(x, y, width, ITEM_HEIGHT * nitems, FRAME_INSET);
+}
+
+static void draw_radio(int id, const char *list, int sel, int x, int y, int width, int nitems, int over)
+{
+ int i;
+ const char *item = list;
+ float rad = ITEM_HEIGHT * 0.5;
+
+ for(i=0; i<nitems; i++) {
+ int item_y = i * ITEM_HEIGHT + y;
+ unsigned int attr = 0;
+ float tcol[4], bcol[4];
+
+ if(over - 1 == i) {
+ attr |= IMTK_FOCUS_BIT;
+ }
+
+ imtk_draw_disc_frame(x + rad, item_y + rad, rad * 0.9, rad * 0.75, 5, FRAME_INSET);
+
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof bcol);
+ imtk_draw_disc(x + rad, item_y + rad, rad * 0.75, 5, tcol, bcol);
+
+ if(i == sel) {
+ attr |= IMTK_SEL_BIT;
+ memcpy(tcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof bcol);
+
+ imtk_draw_disc(x + rad, item_y + ITEM_HEIGHT / 2, rad * 0.6, 5, tcol, bcol);
+ }
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + rad * 2.0 + 3, item_y + ITEM_HEIGHT - 5, item);
+ item += strlen(item) + 1;
+ }
+}
--- /dev/null
+#include <string.h>
+#include "imtk.h"
+#include "draw.h"
+
+#define PROGR_SIZE 100
+#define PROGR_HEIGHT 15
+
+static void draw_progress(int id, float pos, int x, int y);
+
+void imtk_progress(int id, float pos, int x, int y)
+{
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ draw_progress(id, pos, x, y);
+ imtk_layout_advance(PROGR_SIZE, PROGR_HEIGHT);
+}
+
+static void draw_progress(int id, float pos, int x, int y)
+{
+ int bar_size = PROGR_SIZE * pos;
+ float b = imtk_get_bevel_width();
+ float tcol[4], bcol[4];
+
+ if(pos < 0.0) pos = 0.0;
+ if(pos > 1.0) pos = 1.0;
+
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR), sizeof bcol);
+
+ /* trough */
+ imtk_draw_rect(x - b, y - b, PROGR_SIZE + b * 2, PROGR_HEIGHT + b * 2, tcol, bcol);
+ imtk_draw_frame(x - b, y - b, PROGR_SIZE + b * 2, PROGR_HEIGHT + b * 2, FRAME_INSET);
+
+ /* bar */
+ if(pos > 0.0) {
+ memcpy(tcol, imtk_get_color(IMTK_TOP_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BOTTOM_COLOR), sizeof bcol);
+
+ imtk_draw_rect(x, y, bar_size, PROGR_HEIGHT, tcol, bcol);
+ imtk_draw_frame(x, y, bar_size, PROGR_HEIGHT, FRAME_OUTSET);
+ }
+}
--- /dev/null
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+#define SLIDER_SIZE 100
+#define THUMB_WIDTH 10
+#define THUMB_HEIGHT 20
+
+static int draw_slider(int id, float pos, float min, float max, int x, int y, int over);
+
+float imtk_slider(int id, float pos, float min, float max, int x, int y)
+{
+ int mousex, mousey, thumb_x, thumb_y, txsz, over = 0;
+ float range = max - min;
+
+ assert(id >= 0);
+
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+ y += THUMB_HEIGHT / 2;
+
+ imtk_get_mouse(&mousex, &mousey);
+
+ pos = (pos - min) / range;
+ if(pos < 0.0) pos = 0.0;
+ if(pos > 1.0) pos = 1.0;
+
+ thumb_x = x + SLIDER_SIZE * pos - THUMB_WIDTH / 2;
+ thumb_y = y - THUMB_HEIGHT / 2;
+
+ if(imtk_hit_test(thumb_x, thumb_y, THUMB_WIDTH, THUMB_HEIGHT)) {
+ imtk_set_hot(id);
+ over = 1;
+ }
+
+ if(imtk_button_state(IMTK_LEFT_BUTTON)) {
+ if(over && imtk_is_hot(id)) {
+ if(!imtk_is_active(id)) {
+ imtk_set_prev_mouse(mousex, mousey);
+ }
+ imtk_set_active(id);
+ }
+ } else {
+ if(imtk_is_active(id)) {
+ imtk_set_active(-1);
+ }
+ }
+
+ if(imtk_is_active(id)) {
+ int prevx;
+ float dx;
+
+ imtk_get_prev_mouse(&prevx, 0);
+
+ dx = (float)(mousex - prevx) / (float)SLIDER_SIZE;
+ pos += dx;
+ imtk_set_prev_mouse(mousex, mousey);
+
+ if(pos < 0.0) pos = 0.0;
+ if(pos > 1.0) pos = 1.0;
+ }
+
+ txsz = draw_slider(id, pos, min, max, x, y, over);
+ imtk_layout_advance(SLIDER_SIZE + THUMB_WIDTH + txsz, THUMB_HEIGHT);
+ return pos * range + min;
+}
+
+
+static int draw_slider(int id, float pos, float min, float max, int x, int y, int over)
+{
+ float range = max - min;
+ int thumb_x, thumb_y;
+ char buf[32];
+ float tcol[4], bcol[4];
+ unsigned int attr = 0;
+
+ thumb_x = x + SLIDER_SIZE * pos - THUMB_WIDTH / 2;
+ thumb_y = y - THUMB_HEIGHT / 2;
+
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR), sizeof bcol);
+
+ /* draw trough */
+ imtk_draw_rect(x, y - 2, SLIDER_SIZE, 5, tcol, bcol);
+ imtk_draw_frame(x, y - 2, SLIDER_SIZE, 5, FRAME_INSET);
+
+ if(over) {
+ attr |= IMTK_FOCUS_BIT;
+ }
+ if(imtk_is_active(id)) {
+ attr |= IMTK_PRESS_BIT;
+ }
+ memcpy(tcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof bcol);
+
+ /* draw handle */
+ imtk_draw_rect(thumb_x, thumb_y, THUMB_WIDTH, THUMB_HEIGHT, tcol, bcol);
+ imtk_draw_frame(thumb_x, thumb_y, THUMB_WIDTH, THUMB_HEIGHT, FRAME_OUTSET);
+
+ /* draw display */
+ sprintf(buf, "%.3f", pos * range + min);
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + SLIDER_SIZE + THUMB_WIDTH / 2 + 2, y + 4, buf);
+ return imtk_string_size(buf);
+}
+
--- /dev/null
+#include "state.h"
+#include "imtk.h"
+
+struct key_node {
+ int key;
+ struct key_node *next;
+};
+
+
+struct imtk_state st = {
+ 1, 1, /* scr_width/scr_height */
+ 0, 0, 0, 0, 0, /* mousex/mousey, prevx, prevy, mouse_bnmask */
+ -1, -1, -1, -1 /* active, hot, input, prev_active */
+};
+
+static struct key_node *key_list, *key_tail;
+
+
+
+void imtk_inp_key(int key, int state)
+{
+ if(state == IMTK_DOWN) {
+ struct key_node *node;
+
+ if(!(node = malloc(sizeof *node))) {
+ return;
+ }
+ node->key = key;
+ node->next = 0;
+
+ if(key_list) {
+ key_tail->next = node;
+ key_tail = node;
+ } else {
+ key_list = key_tail = node;
+ }
+ }
+
+ imtk_post_redisplay();
+}
+
+void imtk_inp_mouse(int bn, int state)
+{
+ if(state == IMTK_DOWN) {
+ st.mouse_bnmask |= 1 << bn;
+ } else {
+ st.mouse_bnmask &= ~(1 << bn);
+ }
+ imtk_post_redisplay();
+}
+
+void imtk_inp_motion(int x, int y)
+{
+ st.mousex = x;
+ st.mousey = y;
+
+ imtk_post_redisplay();
+}
+
+void imtk_set_viewport(int x, int y)
+{
+ st.scr_width = x;
+ st.scr_height = y;
+}
+
+void imtk_get_viewport(int *width, int *height)
+{
+ if(width) *width = st.scr_width;
+ if(height) *height = st.scr_height;
+}
+
+
+void imtk_set_active(int id)
+{
+ if(id == -1 || st.hot == id) {
+ st.prev_active = st.active;
+ st.active = id;
+ }
+}
+
+int imtk_is_active(int id)
+{
+ return st.active == id;
+}
+
+int imtk_set_hot(int id)
+{
+ if(st.active == -1) {
+ st.hot = id;
+ return 1;
+ }
+ return 0;
+}
+
+int imtk_is_hot(int id)
+{
+ return st.hot == id;
+}
+
+void imtk_set_focus(int id)
+{
+ st.input = id;
+}
+
+int imtk_has_focus(int id)
+{
+ return st.input == id;
+}
+
+int imtk_hit_test(int x, int y, int w, int h)
+{
+ return st.mousex >= x && st.mousex < (x + w) &&
+ st.mousey >= y && st.mousey < (y + h);
+}
+
+void imtk_get_mouse(int *xptr, int *yptr)
+{
+ if(xptr) *xptr = st.mousex;
+ if(yptr) *yptr = st.mousey;
+}
+
+void imtk_set_prev_mouse(int x, int y)
+{
+ st.prevx = x;
+ st.prevy = y;
+}
+
+void imtk_get_prev_mouse(int *xptr, int *yptr)
+{
+ if(xptr) *xptr = st.prevx;
+ if(yptr) *yptr = st.prevy;
+}
+
+int imtk_button_state(int bn)
+{
+ return st.mouse_bnmask & (1 << bn);
+}
+
+
+int imtk_get_key(void)
+{
+ int key = -1;
+ struct key_node *node = key_list;
+
+ if(node) {
+ key = node->key;
+ key_list = node->next;
+ if(!key_list) {
+ key_tail = 0;
+ }
+ free(node);
+ }
+ return key;
+}
--- /dev/null
+#ifndef STATE_H_
+#define STATE_H_
+
+struct imtk_state {
+ int scr_width, scr_height;
+ int mousex, mousey, prevx, prevy, mouse_bnmask;
+ int active, hot, input, prev_active;
+};
+
+void imtk_set_active(int id);
+int imtk_is_active(int id);
+int imtk_set_hot(int id);
+int imtk_is_hot(int id);
+void imtk_set_focus(int id);
+int imtk_has_focus(int id);
+int imtk_hit_test(int x, int y, int w, int h);
+
+void imtk_get_mouse(int *xptr, int *yptr);
+void imtk_set_prev_mouse(int x, int y);
+void imtk_get_prev_mouse(int *xptr, int *yptr);
+int imtk_button_state(int bn);
+
+int imtk_get_key(void);
+
+
+#endif /* STATE_H_ */
--- /dev/null
+#include <string.h>
+#include <ctype.h>
+#include <assert.h>
+#include "imtk.h"
+#include "state.h"
+#include "draw.h"
+
+#define TEXTBOX_SIZE 100
+#define TEXTBOX_HEIGHT 20
+
+static void draw_textbox(int id, char *text, int cursor, int x, int y, int over);
+
+
+void imtk_textbox(int id, char *textbuf, size_t buf_sz, int x, int y)
+{
+ int key, len, cursor = 0, over = 0;
+
+ assert(id >= 0);
+
+ if(x == IMTK_AUTO || y == IMTK_AUTO) {
+ imtk_layout_get_pos(&x, &y);
+ }
+
+ len = strlen(textbuf);
+
+ /* HACK! using last element of textbuf for saving cursor position */
+ if((cursor = textbuf[buf_sz - 1]) > len || cursor < 0) {
+ cursor = len;
+ }
+
+ if(imtk_hit_test(x, y, TEXTBOX_SIZE, TEXTBOX_HEIGHT)) {
+ imtk_set_hot(id);
+ over = 1;
+ }
+
+ if(imtk_button_state(IMTK_LEFT_BUTTON)) {
+ if(over) {
+ imtk_set_active(id);
+ }
+ } else {
+ if(imtk_is_active(id)) {
+ imtk_set_active(-1);
+ if(imtk_is_hot(id) && over) {
+ imtk_set_focus(id);
+ }
+ }
+ }
+
+ if(imtk_has_focus(id)) {
+ while((key = imtk_get_key()) != -1) {
+ if(!(key & 0xff00) && isprint(key)) {
+ if(len < buf_sz - 1) {
+ if(cursor == len) {
+ textbuf[len++] = (char)key;
+ cursor = len;
+ } else {
+ memmove(textbuf + cursor + 1, textbuf + cursor, len - cursor);
+ len++;
+ textbuf[cursor++] = (char)key;
+ }
+ }
+ } else {
+ key &= 0xff;
+
+ switch(key) {
+ case '\b':
+ if(cursor > 0) {
+ if(cursor == len) {
+ textbuf[--cursor] = 0;
+ } else {
+ memmove(textbuf + cursor - 1, textbuf + cursor, len - cursor);
+ textbuf[--len] = 0;
+ cursor--;
+ }
+ }
+ break;
+
+ case 127: /* del */
+ if(cursor < len) {
+ memmove(textbuf + cursor, textbuf + cursor + 1, len - cursor);
+ textbuf[--len] = 0;
+ }
+ break;
+
+ case GLUT_KEY_LEFT:
+ if(cursor > 0) {
+ cursor--;
+ }
+ break;
+
+ case GLUT_KEY_RIGHT:
+ if(cursor < len) {
+ cursor++;
+ }
+ break;
+
+ case GLUT_KEY_HOME:
+ cursor = 0;
+ break;
+
+ case GLUT_KEY_END:
+ cursor = len;
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ textbuf[buf_sz - 1] = cursor;
+ draw_textbox(id, textbuf, cursor, x, y, over);
+ imtk_layout_advance(TEXTBOX_SIZE, TEXTBOX_HEIGHT);
+}
+
+
+static void draw_textbox(int id, char *text, int cursor, int x, int y, int over)
+{
+ float tcol[4], bcol[4];
+ unsigned int attr = 0;
+
+ if(over) {
+ attr |= IMTK_FOCUS_BIT;
+ }
+ memcpy(tcol, imtk_get_color(IMTK_BOTTOM_COLOR | attr), sizeof tcol);
+ memcpy(bcol, imtk_get_color(IMTK_TOP_COLOR | attr), sizeof bcol);
+
+ imtk_draw_rect(x, y, TEXTBOX_SIZE, TEXTBOX_HEIGHT, tcol, bcol);
+
+ if(imtk_has_focus(id)) {
+ int strsz;
+ char tmp;
+
+ tmp = text[cursor];
+ text[cursor] = 0;
+ strsz = imtk_string_size(text);
+ text[cursor] = tmp;
+
+ glBegin(GL_QUADS);
+ glColor4fv(imtk_get_color(IMTK_CURSOR_COLOR));
+ glVertex2f(x + strsz + 2, y + 2);
+ glVertex2f(x + strsz + 4, y + 2);
+ glVertex2f(x + strsz + 4, y + 18);
+ glVertex2f(x + strsz + 2, y + 18);
+ glEnd();
+ }
+
+ glColor4fv(imtk_get_color(IMTK_TEXT_COLOR));
+ imtk_draw_string(x + 2, y + 15, text);
+
+ imtk_draw_frame(x, y, TEXTBOX_SIZE, TEXTBOX_HEIGHT, FRAME_INSET);
+}
+
#include "opengl.h"
+#ifdef __unix__
+#include "glxew.h"
+
+static Display *dpy;
+static Window win;
+#endif
+#ifdef _WIN32
+#include "wglew.h"
+#endif
+
+
int init_opengl(void)
{
glewInit();
+
+#ifdef __unix__
+ dpy = glXGetCurrentDisplay();
+ win = glXGetCurrentDrawable();
+#endif
+
return 0;
}
+
+void gl_swap_interval(int val)
+{
+#ifdef __unix__
+ if(GLX_EXT_swap_control) {
+ glXSwapIntervalEXT(dpy, win, val);
+ } else if(GLX_SGI_swap_control) {
+ glXSwapIntervalSGI(val);
+ }
+#endif
+#ifdef _WIN32
+ if(WGL_EXT_swap_control) {
+ wglSwapIntervalEXT(val);
+ }
+#endif
+}
int init_opengl(void);
+void gl_swap_interval(int val);
+
#endif /* OPENGL_H_ */
1, /* fullscreen */
1, /* music */
1, /* sRGB */
- 1 /* anti-aliasing */
+ 1, /* anti-aliasing */
+ 1 /* vsync */
};
int parse_args(int argc, char **argv)
opt.music = 1;
} else if(strcmp(argv[i], "-nomusic") == 0) {
opt.music = 0;
+ } else if(strcmp(argv[i], "-vsync") == 0) {
+ opt.vsync = 1;
+ } else if(strcmp(argv[i], "-novsync") == 0) {
+ opt.vsync = 0;
} else if(strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "-help") == 0) {
print_usage(argv[0]);
exit(0);
printf(" -srgb/-nosrgb: enable/disable sRGB framebuffer\n");
printf(" -aa/-noaa: enable/disable multisample anti-aliasing\n");
printf(" -music/-nomusic: enable/disable music playback\n");
+ printf(" -vsync/-novsync: enable/disable vertical sync\n");
printf(" -h,-help: print usage and exit\n");
}
opt.music = ts_lookup_int(ts, "demo.music", opt.music);
opt.srgb = ts_lookup_int(ts, "demo.srgb", opt.srgb);
opt.msaa = ts_lookup_int(ts, "demo.aa", opt.msaa);
+ opt.vsync = ts_lookup_int(ts, "demo.vsync", opt.vsync);
ts_free_tree(ts);
return 0;
int fullscr;
int music;
int srgb, msaa;
+ int vsync;
};
extern struct options opt;
--- /dev/null
+#include <stdio.h>
+#include <string.h>
+#include <stdarg.h>
+#include <drawtext.h>
+#include "cgmath/cgmath.h"
+#include "opengl.h"
+#include "osd.h"
+#include "demo.h"
+
+
+struct message {
+ long start_time, show_until;
+ char *str;
+ cgm_vec3 color;
+ struct message *next;
+};
+static struct message *msglist;
+
+struct text {
+ char *str;
+ cgm_vec2 pos;
+ cgm_vec3 color;
+ struct text *next;
+};
+static struct text *txlist;
+
+static long timeout = 2000;
+static long trans_time = 250;
+
+
+void set_message_timeout(long tm)
+{
+ timeout = tm;
+}
+
+void osd_printf(const char *fmt, ...)
+{
+ va_list ap;
+ va_start(ap, fmt);
+ show_messagev(timeout, 1, 1, 1, fmt, ap);
+ va_end(ap);
+}
+
+void show_message(long timeout, float r, float g, float b, const char *fmt, ...)
+{
+ va_list ap;
+ va_start(ap, fmt);
+ show_messagev(timeout, r, g, b, fmt, ap);
+ va_end(ap);
+}
+
+void show_messagev(long timeout, float r, float g, float b, const char *fmt, va_list ap)
+{
+ char buf[512];
+ struct message *msg;
+ struct message dummy;
+ int len;
+
+ vsnprintf(buf, sizeof buf, fmt, ap);
+
+ if(!(msg = malloc(sizeof *msg))) {
+ perror("failed to allocate memory");
+ abort();
+ }
+ len = strlen(buf);
+ if(!(msg->str = malloc(len + 1))) {
+ perror("failed to allocate memory");
+ abort();
+ }
+ memcpy(msg->str, buf, len + 1);
+ msg->start_time = time_msec;
+ msg->show_until = time_msec + timeout;
+ msg->color.x = r;
+ msg->color.y = g;
+ msg->color.z = b;
+
+ dummy.next = msglist;
+ struct message *prev = &dummy;
+ while(prev->next && prev->next->show_until < msg->show_until) {
+ prev = prev->next;
+ }
+ msg->next = prev->next;
+ prev->next = msg;
+ msglist = dummy.next;
+}
+
+void print_text(float x, float y, float r, float g, float b, const char *fmt, ...)
+{
+ va_list ap;
+ va_start(ap, fmt);
+ print_textv(x, y, r, g, b, fmt, ap);
+ va_end(ap);
+}
+
+void print_textv(float x, float y, float r, float g, float b, const char *fmt, va_list ap)
+{
+ char buf[512];
+ int len;
+ struct text *tx;
+
+ vsnprintf(buf, sizeof buf, fmt, ap);
+
+ if(!(tx = malloc(sizeof *tx))) {
+ perror("failed to allocate memory");
+ abort();
+ }
+ len = strlen(buf);
+ if(!(tx->str = malloc(len + 1))) {
+ perror("failed to allocate memory");
+ abort();
+ }
+ memcpy(tx->str, buf, len + 1);
+ tx->color.x = r;
+ tx->color.y = g;
+ tx->color.z = b;
+ tx->pos.x = x;
+ tx->pos.y = -y;
+
+ tx->next = txlist;
+ txlist = tx;
+}
+
+void draw_osd(void)
+{
+ if(!fnt_ui) return;
+
+ while(msglist && msglist->show_until <= time_msec) {
+ struct message *msg = msglist;
+ msglist = msg->next;
+ free(msg->str);
+ free(msg);
+ }
+
+ dtx_use_font(fnt_ui, fnt_ui_size);
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glOrtho(0, win_width, -win_height, 0, -1, 1);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glPushAttrib(GL_ENABLE_BIT);
+ glDisable(GL_LIGHTING);
+ glDisable(GL_DEPTH_TEST);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glUseProgram(0);
+
+ struct message *msg = msglist;
+ while(msg) {
+ long t = time_msec - msg->start_time;
+ long dur = msg->show_until - msg->start_time;
+ float alpha = cgm_smoothstep(0, trans_time, t) *
+ (1.0 - cgm_smoothstep(dur - trans_time, dur, t));
+ glColor4f(msg->color.x, msg->color.y, msg->color.z, alpha);
+ glTranslatef(0, -dtx_line_height(), 0);
+ dtx_string(msg->str);
+ msg = msg->next;
+ }
+
+ while(txlist) {
+ struct text *tx = txlist;
+ txlist = txlist->next;
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(tx->pos.x, tx->pos.y, 0);
+
+ glColor3f(tx->color.x, tx->color.y, tx->color.z);
+ dtx_string(tx->str);
+
+ free(tx->str);
+ free(tx);
+ }
+
+ glPopAttrib();
+
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+}
--- /dev/null
+#ifndef OSD_H_
+#define OSD_H_
+
+#include <stdarg.h>
+
+void set_message_timeout(long timeout);
+void osd_printf(const char *fmt, ...);
+void show_message(long timeout, float r, float g, float b, const char *fmt, ...);
+void show_messagev(long timeout, float r, float g, float b, const char *fmt, va_list ap);
+
+void print_text(float x, float y, float r, float g, float b, const char *fmt, ...);
+void print_textv(float x, float y, float r, float g, float b, const char *fmt, va_list ap);
+
+void draw_osd(void);
+
+#endif /* OSD_H_ */
#include "part.h"
#include "demo.h"
+#include "osd.h"
struct demo_part *cur_part, *prev_part;
{
part->start_time = time_msec;
+ osd_printf("Part: %s", part->name);
+
+ if(part == cur_part) return;
+
if(cur_part) {
prev_part = cur_part;
cur_part = part;
glRotatef(-cam_phi, 1, 0, 0);
glTranslatef(0, 0, cam_dist);
- glBindFramebuffer(GL_FRAMEBUFFER, post_fbo[0]);
- glClear(GL_COLOR_BUFFER_BIT);
-
glUseProgram(sdr);
glUniform1f(uloc_aspect, win_aspect);
glVertex2f(-1, 1);
glEnd();
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- glUseProgram(post_sdr[POST_OLDFIG]);
- overlay_tex(post_fbtex, 1.0);
+ vignette(0.43, 0.38, 0.45, 0.8, 1.0);
- if(dbgtex) {
+ if(dbgtex && dbg_alpha > 0.0) {
glUseProgram(0);
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glScalef(1, -1, 1);
overlay_tex(dbgtex, dbg_alpha);
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
}
}
struct texture post_fbtex[2];
int post_fbtex_cur;
-unsigned int post_sdr[MAX_POST_SDR];
+unsigned int sdr_vgn;
+int vgn_uloc_color, vgn_uloc_offs, vgn_uloc_sharp;
int post_init(void)
{
int i;
- static const char *psdr_fname[] = {"sdr/oldfig.p.glsl"};
- for(i=0; i<MAX_POST_SDR; i++) {
- if(!(post_sdr[i] = create_program_load("sdr/post.v.glsl", psdr_fname[i]))) {
- return -1;
- }
+ if(!(sdr_vgn = create_program_load("sdr/post.v.glsl", "sdr/vignette.p.glsl"))) {
+ return -1;
}
+ glUseProgram(sdr_vgn);
+ vgn_uloc_color = get_uniform_loc(sdr_vgn, "color");
+ vgn_uloc_offs = get_uniform_loc(sdr_vgn, "offset");
+ vgn_uloc_sharp = get_uniform_loc(sdr_vgn, "sharpness");
+
glGenTextures(2, post_fbtex_gltexid);
glGenRenderbuffers(2, rbuf_depth);
if(post_fbo[0]) {
glDeleteFramebuffers(2, post_fbo);
}
+
+ if(sdr_vgn) {
+ free_program(sdr_vgn);
+ }
}
void post_reshape(int x, int y)
glDisable(GL_LIGHTING);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, tex);
+ if(tex) {
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, tex);
+ } else {
+ glDisable(GL_TEXTURE_2D);
+ }
glBegin(GL_QUADS);
glColor4f(1, 1, 1, alpha);
- glTexCoord2f(0, 1);
+ glTexCoord2f(0, 0);
glVertex2f(-1, -1);
- glTexCoord2f(1, 1);
- glVertex2f(1, -1);
glTexCoord2f(1, 0);
+ glVertex2f(1, -1);
+ glTexCoord2f(1, 1);
glVertex2f(1, 1);
- glTexCoord2f(0, 0);
+ glTexCoord2f(0, 1);
glVertex2f(-1, 1);
glEnd();
void overlay_tex(struct texture *tex, float alpha)
{
- overlay(tex->id, (float)tex->width / tex->height, alpha);
+ unsigned int tid;
+ float aspect;
+ if(tex) {
+ tid = tex->id;
+ aspect = (float)tex->width / tex->height;
+ } else {
+ tid = 0;
+ aspect = 1.0f;
+ }
+ overlay(tid, aspect, alpha);
+}
+
+void vignette(float r, float g, float b, float offs, float sharp)
+{
+ glUseProgram(sdr_vgn);
+ if(vgn_uloc_color) {
+ glUniform3f(vgn_uloc_color, r, g, b);
+ }
+ if(vgn_uloc_offs) {
+ glUniform1f(vgn_uloc_offs, offs);
+ }
+ if(vgn_uloc_sharp) {
+ glUniform1f(vgn_uloc_sharp, sharp);
+ }
+ overlay(0, 1.0, 1.0);
}
#include "texture.h"
-enum {
- POST_OLDFIG,
-
- MAX_POST_SDR
-};
-extern unsigned int post_sdr[MAX_POST_SDR];
-
extern struct texture post_fbtex[2];
extern int post_fbtex_cur;
extern unsigned int post_fbo[2];
void overlay(unsigned int tex, float aspect, float alpha);
void overlay_tex(struct texture *tex, float alpha);
+/* blends a vignette overlay onto the framebuffer */
+void vignette(float r, float g, float b, float offs, float sharp);
+
#endif /* POST_H_ */