Eventually tracked down nasty Android bug
authorSylvain Beucler <beuc@beuc.net>
Sat, 21 Apr 2012 20:19:31 +0000 (20:19 +0000)
committerSylvain Beucler <beuc@beuc.net>
Sat, 21 Apr 2012 20:19:31 +0000 (20:19 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1260 7f0cb862-5218-0410-a997-914c9d46530a

src/fg_geometry.c

index 7a446d9..26a30a5 100644 (file)
@@ -236,6 +236,11 @@ static void fghDrawGeometrySolid20(GLfloat *vertices, GLfloat *normals, GLubyte
         fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, ibo_elements);
         glDrawElements(GL_TRIANGLES, numVertIdxs, GL_UNSIGNED_BYTE, 0);
     }
+
+    /* Clean existing bindings before clean-up */
+    /* Android showed instability otherwise */
+    fghBindBuffer(FGH_ARRAY_BUFFER, 0);
+    fghBindBuffer(FGH_ELEMENT_ARRAY_BUFFER, 0);
     
     if (vbo_coords != 0)
         fghDisableVertexAttribArray(attribute_v_coord);