/*
* Under windows, we have to differentiate between static and dynamic libraries
*/
-#if defined(WIN32)
+#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__)
+
+/* #pragma may not be supported by some compilers.
+ * Discussion by FreeGLUT developers suggests that
+ * Visual C++ specific code involving pragmas may
+ * need to move to a separate header. 24th Dec 2003
+ */
+
+# define WIN32_LEAN_AND_MEAN
+# define NO_MIN_MAX
# include <windows.h>
-# include <windowsx.h>
-# include <mmsystem.h>
-# define WINDOWS
-#ifdef FREEGLUT_STATIC
+# undef min
+# undef max
+
+/* Windows static library */
+# ifdef FREEGLUT_STATIC
+
# define FGAPI
# define FGAPIENTRY
-# pragma comment (lib, "freeglut_static.lib") /* link with Win32 static freeglut lib */
+ /* Link with Win32 static freeglut lib */
+# if defined(_MSC_VER)
+# pragma comment (lib, "freeglut_static.lib")
+# endif
-#else
+/* Windows shared library (DLL) */
+# else
# if defined(FREEGLUT_EXPORTS)
# define FGAPI __declspec(dllexport)
-/* # define FGAPI */
# else
# define FGAPI __declspec(dllimport)
-# pragma comment (lib, "freeglut.lib") /* link with Win32 freeglut lib */
+
+ /* link with Win32 shared freeglut lib */
+# if defined(_MSC_VER)
+# pragma comment (lib, "freeglut.lib")
# endif
-# define FGAPIENTRY __stdcall
-#endif
+# endif
+
+# define FGAPIENTRY __stdcall
-#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
-#pragma comment (lib, "user32.lib") /* link with Windows user lib */
-#pragma comment (lib, "gdi32.lib") /* link with Windows GDI lib */
-#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
-#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
+# endif
+/* Drag in other Windows libraries as required by FreeGLUT */
+# if defined(_MSC_VER)
+# pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */
+# pragma comment (lib, "user32.lib") /* link Windows user lib */
+# pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */
+# pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */
+# pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */
+# endif
#else
+
+/* Non-Windows definition of FGAPI and FGAPIENTRY */
# define FGAPI
# define FGAPIENTRY
+
#endif
/*
*
* Steve Baker suggested to make it binary compatible with GLUT:
*/
-#if defined(WIN32)
+#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__)
# define GLUT_STROKE_ROMAN ((void *)0x0000)
# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
# define GLUT_BITMAP_9_BY_15 ((void *)0x0002)