fi
# Generate output.
-AC_CONFIG_FILES([Makefile doc/Makefile include/GL/Makefile include/Makefile progs/Makefile progs/demos/CallbackMaker/Makefile progs/demos/Fractals/Makefile progs/demos/Fractals_random/Makefile progs/demos/Lorenz/Makefile progs/demos/Makefile progs/demos/One/Makefile progs/demos/shapes/Makefile progs/demos/smooth_opengl3/Makefile progs/demos/spaceball/Makefile src/Makefile])
+AC_CONFIG_FILES([
+ Makefile
+ doc/Makefile
+ include/GL/Makefile
+ include/Makefile
+ progs/Makefile
+ progs/demos/CallbackMaker/Makefile
+ progs/demos/Fractals/Makefile
+ progs/demos/Fractals_random/Makefile
+ progs/demos/Lorenz/Makefile
+ progs/demos/Makefile
+ progs/demos/One/Makefile
+ progs/demos/shapes/Makefile
+ progs/demos/smooth_opengl3/Makefile
+ progs/demos/spaceball/Makefile
+ progs/demos/subwin/Makefile
+ src/Makefile
+])
AC_OUTPUT
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- //gluOrtho2D(0, width, 0, height);
+ /*gluOrtho2D(0, width, 0, height);*/
glMatrixMode(GL_MODELVIEW);
glLoadIdentity() ;