}
}
+static int32_t bgmat[4];
+static int32_t bgx, bgy;
+
__attribute__((noinline, target("arm"), section(".iwram")))
static void draw_tunnel(void)
{
- static int uoffs;
+ static short uoffs;
int i, j, tx, ty, angle, depth, zoffs;
uint16_t pptop, ppbot;
uint16_t *top, *bot;
if(bnstate & BN_LT) uoffs++;
if(bnstate & BN_RT) uoffs--;
+ bgmat[0] = COS(uoffs) << 1;
+ bgmat[1] = -SIN(uoffs) << 1;
+ bgmat[2] = SIN(uoffs) << 1;
+ bgmat[3] = COS(uoffs) << 1;
+ bgx = (120 << 8) - bgmat[0] * 120 + bgmat[1] * -80;
+ bgy = (80 << 8) - bgmat[2] * 120 + bgmat[3] * -80;
+
top = vram[backbuf];
bot = vram[backbuf] + 159 * 240 / 2;
tunptr = tunmap;
angle = tun & 0xff;
depth = (tun >> 8) & 0xff;
- tx = ((angle >> 1) + uoffs) & 0x1f;
+// tx = ((angle >> 1) - uoffs) & 0x1f;
+ tx = (angle >> 1) & 0x1f;
ty = ((depth >> 1) + zoffs) & 0x1f;
pptop = tex[(ty << 5) + tx];
- tx = ~((angle >> 1) - uoffs) & 0x1f;
+// tx = ~((angle >> 1) + uoffs) & 0x1f;
+ tx = ~(angle >> 1) & 0x1f;
ppbot = tex[(ty << 5) + tx];
angle = (tun >> 16) & 0xff;
depth = (tun >> 24) & 0xff;
- tx = ((angle >> 1) + uoffs) & 0x1f;
+// tx = ((angle >> 1) - uoffs) & 0x1f;
+ tx = (angle >> 1) & 0x1f;
ty = ((depth >> 1) + zoffs) & 0x1f;
pptop |= (uint16_t)tex[(ty << 5) + tx] << 8;
- tx = ~((angle >> 1) - uoffs) & 0x1f;
+// tx = ~((angle >> 1) + uoffs) & 0x1f;
+ tx = ~(angle >> 1) & 0x1f;
ppbot |= (uint16_t)tex[(ty << 5) + tx] << 8;
*top++ = pptop;
int16_t mat[4];
static short gate_speed;
+ REG_BG2PA = bgmat[0];
+ REG_BG2PB = bgmat[1];
+ REG_BG2PC = bgmat[2];
+ REG_BG2PD = bgmat[3];
+ REG_BG2X = bgx;
+ REG_BG2Y = bgy;
+
bnstate = ~REG_KEYINPUT;
if(bnstate & BN_DPAD) {
if(gate_speed < 5) {